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- [SMC INF]ShadersMod version : 2.4.7
- OpenGL Version : 4.5.0 NVIDIA 347.09
- Vendor : NVIDIA Corporation
- Renderer : GeForce GTX 750 Ti/PCIe/SSE2
- Capabilities 2.0 2.1 3.0 3.2 4.0
- GL_MAX_DRAW_BUFFERS = 8
- GL_MAX_COLOR_ATTACHMENTS_EXT = 8
- GL_MAX_TEXTURE_IMAGE_UNITS = 32
- [SMC INF]Load ShadersMod configuration.
- [SMC INF]Loaded shaderpack.
- [SMC FNE]transforming cue cue
- [SMC FNE]transforming cum cum
- [SMC FNE]transforming cun cun
- [SMC FNE]transforming cmp cmp
- [SMC FNR] patch method cmp.a(Lclx;Lcue;Lej;[FLcxf;Lclz;ZZ)[I
- [SMC FNR] patch method cmp.a([IIILjavax/vecmath/Vector3d;ILcue;Lcma;)V
- [SMC FNR] patch method cmp.a([I)Lej;
- [SMC FNR] patch method cmp.a([ILej;)V
- [SMC FNR] patch method cmp.a(I[ILej;Lcma;Lcue;)V
- [06:07:28] [Sound Library Loader/INFO]: Sound engine started
- [06:07:29] [Client thread/INFO]: Created: 512x512 textures-atlas
- [SMC INF]allocateTextureMap 4 512 512
- [SMC FNE]transforming cmn cmn
- [SMC FNR] patch method cmn.a(I)V
- [SMC FNE]transforming cpt cpt
- [SMC FNE]transforming cpu cpu
- [SMC FNR] conditionally skip default shadow
- [SMC FNE]transforming cqv cqv
- [SMC SEVERE]state 0 expected 7
- [SMC FNE]transforming cdy cdy
- [SMC FNE]transforming ccu ccu
- [SMC FNE]transforming csu csu
- [SMC FNE]transforming csl csl
- [SMC FNE]transforming csk csk
- [SMC FNE]transforming cqg cqg
- [SMC FNE]transforming cki cki
- [SMC FNR] patch method cki.a()V
- [SMC FNE]transforming cji cji
- [SMC FNR] patch method cji.b(FI)V
- [SMC FNR] patch method cji.h()V
- [SMC FNR] patch method cji.i()V
- [SMC FNR] patch method cji.a(FJ)V
- [SMC FNR] patch method cji.a(IFJ)V
- [SMC FNR] patch method cji.a(Lckn;FI)V
- [SMC FNR] patch method cji.j(F)V
- [SMC FNR] patch method cji.a(IF)V
- [SMC FNR] patch method cji.a(FFFF)Ljava/nio/FloatBuffer;
- [SMC FNE]transforming cll cll
- [SMC FNE]transforming cln cln
- [SMC FNR] patch method cln.a(Latr;[ILej;[FLjava/util/BitSet;)V
- [SMC FNE]transforming ckn ckn
- [SMC FNR] patch method ckn.a(Lwv;Lcox;F)V
- [SMC FNR] patch method ckn.a(Lwv;DLcox;IZ)V
- [SMC FNR] patch method ckn.a(Laql;)V
- [SMC FNR] patch method ckn.a(FI)V
- [SMC FNR] patch method ckn.s()V
- [SMC FNR] patch method ckn.t()V
- [SMC FNR] patch method ckn.a(Lahd;Lbru;IF)V
- [SMC FNE]transforming cky cky
- [SMC FNR] patch method cky.a()V
- [SMC FNE]transforming bwv bwv
- [SMC FNT] decrease language button size
- [SMC FNT] add shaders button
- [SMC FNT] shaders button action
- [SMC FNE]transforming cop cop
- [SMC FNR] patch method cop.b(FFFLcoa;)V
- [06:07:35] [Client thread/INFO]: Reloading ResourceManager: Default, Shader Rain.zip, Pixel Perfection V3.0.zip
- [06:07:35] [Client thread/INFO]: SoundSystem shutting down...
- [06:07:36] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
- [06:07:36] [Sound Library Loader/INFO]: Starting up SoundSystem...
- [06:07:36] [Thread-10/INFO]: Initializing LWJGL OpenAL
- [06:07:36] [Thread-10/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
- [06:07:36] [Thread-10/INFO]: OpenAL initialized.
- [06:07:36] [Sound Library Loader/INFO]: Sound engine started
- [06:07:37] [Client thread/INFO]: Created: 512x512 textures-atlas
- [SMC INF]allocateTextureMap 4 512 512
- [06:07:37] [Client thread/INFO]: Reloading ResourceManager: Default, Shader Rain.zip, Pixel Perfection V3.0.zip
- [06:07:37] [Thread-10/ERROR]: Error in class 'CodecJOrbis'
- [06:07:37] [Thread-10/ERROR]: Unable to acquire inputstream in method 'initialize'.
- [06:07:37] [Thread-10/WARN]: ERROR MESSAGE:
- [06:07:37] [Thread-10/INFO]: minecraft:sounds/random/click.ogg
- [06:07:37] [Thread-10/WARN]: STACK TRACE:
- [06:07:37] [Thread-10/INFO]: cvt.a(SourceFile:58)
- [06:07:37] [Thread-10/INFO]: cze.getInputStream(SourceFile:405)
- [06:07:37] [Thread-10/INFO]: paulscode.sound.codecs.CodecJOrbis.initialize(CodecJOrbis.java:281)
- [06:07:37] [Thread-10/INFO]: paulscode.sound.libraries.LibraryLWJGLOpenAL.loadSound(LibraryLWJGLOpenAL.java:392)
- [06:07:37] [Thread-10/INFO]: paulscode.sound.libraries.LibraryLWJGLOpenAL.newSource(LibraryLWJGLOpenAL.java:640)
- [06:07:37] [Thread-10/INFO]: paulscode.sound.SoundSystem.CommandNewSource(SoundSystem.java:1800)
- [06:07:37] [Thread-10/INFO]: paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2415)
- [06:07:37] [Thread-10/INFO]: paulscode.sound.CommandThread.run(CommandThread.java:121)
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