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  1. [SMC INF]ShadersMod version : 2.4.7
  2. OpenGL Version : 4.5.0 NVIDIA 347.09
  3. Vendor : NVIDIA Corporation
  4. Renderer : GeForce GTX 750 Ti/PCIe/SSE2
  5. Capabilities 2.0 2.1 3.0 3.2 4.0
  6. GL_MAX_DRAW_BUFFERS = 8
  7. GL_MAX_COLOR_ATTACHMENTS_EXT = 8
  8. GL_MAX_TEXTURE_IMAGE_UNITS = 32
  9. [SMC INF]Load ShadersMod configuration.
  10. [SMC INF]Loaded shaderpack.
  11. [SMC FNE]transforming cue cue
  12. [SMC FNE]transforming cum cum
  13. [SMC FNE]transforming cun cun
  14. [SMC FNE]transforming cmp cmp
  15. [SMC FNR] patch method cmp.a(Lclx;Lcue;Lej;[FLcxf;Lclz;ZZ)[I
  16. [SMC FNR] patch method cmp.a([IIILjavax/vecmath/Vector3d;ILcue;Lcma;)V
  17. [SMC FNR] patch method cmp.a([I)Lej;
  18. [SMC FNR] patch method cmp.a([ILej;)V
  19. [SMC FNR] patch method cmp.a(I[ILej;Lcma;Lcue;)V
  20. [06:07:28] [Sound Library Loader/INFO]: Sound engine started
  21. [06:07:29] [Client thread/INFO]: Created: 512x512 textures-atlas
  22. [SMC INF]allocateTextureMap 4 512 512
  23. [SMC FNE]transforming cmn cmn
  24. [SMC FNR] patch method cmn.a(I)V
  25. [SMC FNE]transforming cpt cpt
  26. [SMC FNE]transforming cpu cpu
  27. [SMC FNR] conditionally skip default shadow
  28. [SMC FNE]transforming cqv cqv
  29. [SMC SEVERE]state 0 expected 7
  30. [SMC FNE]transforming cdy cdy
  31. [SMC FNE]transforming ccu ccu
  32. [SMC FNE]transforming csu csu
  33. [SMC FNE]transforming csl csl
  34. [SMC FNE]transforming csk csk
  35. [SMC FNE]transforming cqg cqg
  36. [SMC FNE]transforming cki cki
  37. [SMC FNR] patch method cki.a()V
  38. [SMC FNE]transforming cji cji
  39. [SMC FNR] patch method cji.b(FI)V
  40. [SMC FNR] patch method cji.h()V
  41. [SMC FNR] patch method cji.i()V
  42. [SMC FNR] patch method cji.a(FJ)V
  43. [SMC FNR] patch method cji.a(IFJ)V
  44. [SMC FNR] patch method cji.a(Lckn;FI)V
  45. [SMC FNR] patch method cji.j(F)V
  46. [SMC FNR] patch method cji.a(IF)V
  47. [SMC FNR] patch method cji.a(FFFF)Ljava/nio/FloatBuffer;
  48. [SMC FNE]transforming cll cll
  49. [SMC FNE]transforming cln cln
  50. [SMC FNR] patch method cln.a(Latr;[ILej;[FLjava/util/BitSet;)V
  51. [SMC FNE]transforming ckn ckn
  52. [SMC FNR] patch method ckn.a(Lwv;Lcox;F)V
  53. [SMC FNR] patch method ckn.a(Lwv;DLcox;IZ)V
  54. [SMC FNR] patch method ckn.a(Laql;)V
  55. [SMC FNR] patch method ckn.a(FI)V
  56. [SMC FNR] patch method ckn.s()V
  57. [SMC FNR] patch method ckn.t()V
  58. [SMC FNR] patch method ckn.a(Lahd;Lbru;IF)V
  59. [SMC FNE]transforming cky cky
  60. [SMC FNR] patch method cky.a()V
  61. [SMC FNE]transforming bwv bwv
  62. [SMC FNT] decrease language button size
  63. [SMC FNT] add shaders button
  64. [SMC FNT] shaders button action
  65. [SMC FNE]transforming cop cop
  66. [SMC FNR] patch method cop.b(FFFLcoa;)V
  67. [06:07:35] [Client thread/INFO]: Reloading ResourceManager: Default, Shader Rain.zip, Pixel Perfection V3.0.zip
  68. [06:07:35] [Client thread/INFO]: SoundSystem shutting down...
  69. [06:07:36] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
  70. [06:07:36] [Sound Library Loader/INFO]: Starting up SoundSystem...
  71. [06:07:36] [Thread-10/INFO]: Initializing LWJGL OpenAL
  72. [06:07:36] [Thread-10/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
  73. [06:07:36] [Thread-10/INFO]: OpenAL initialized.
  74. [06:07:36] [Sound Library Loader/INFO]: Sound engine started
  75. [06:07:37] [Client thread/INFO]: Created: 512x512 textures-atlas
  76. [SMC INF]allocateTextureMap 4 512 512
  77. [06:07:37] [Client thread/INFO]: Reloading ResourceManager: Default, Shader Rain.zip, Pixel Perfection V3.0.zip
  78. [06:07:37] [Thread-10/ERROR]: Error in class 'CodecJOrbis'
  79. [06:07:37] [Thread-10/ERROR]: Unable to acquire inputstream in method 'initialize'.
  80. [06:07:37] [Thread-10/WARN]: ERROR MESSAGE:
  81. [06:07:37] [Thread-10/INFO]: minecraft:sounds/random/click.ogg
  82. [06:07:37] [Thread-10/WARN]: STACK TRACE:
  83. [06:07:37] [Thread-10/INFO]: cvt.a(SourceFile:58)
  84. [06:07:37] [Thread-10/INFO]: cze.getInputStream(SourceFile:405)
  85. [06:07:37] [Thread-10/INFO]: paulscode.sound.codecs.CodecJOrbis.initialize(CodecJOrbis.java:281)
  86. [06:07:37] [Thread-10/INFO]: paulscode.sound.libraries.LibraryLWJGLOpenAL.loadSound(LibraryLWJGLOpenAL.java:392)
  87. [06:07:37] [Thread-10/INFO]: paulscode.sound.libraries.LibraryLWJGLOpenAL.newSource(LibraryLWJGLOpenAL.java:640)
  88. [06:07:37] [Thread-10/INFO]: paulscode.sound.SoundSystem.CommandNewSource(SoundSystem.java:1800)
  89. [06:07:37] [Thread-10/INFO]: paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2415)
  90. [06:07:37] [Thread-10/INFO]: paulscode.sound.CommandThread.run(CommandThread.java:121)
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