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                - (info: Quadrilateral pocketing using cutter radius compensation)
 - ; Use with care, test in simulator first.
 - ; Notes:
 - ; Defaults herein are inch based
 - ; Uses tool diameter from tool table for cutter radius compensation
 - ; Supports conventional or climb milling
 - ; Ramps to depth for each z increment
 - ; Mirror about x axis for negative scale
 - ; Works for most rectangles and parallelograms but may require some care
 - ; for specifying:
 - ; point ordering (see entry move notes below)
 - ; tool diameter (in tool table)
 - ; stepover
 - ; Entry moves:
 - ; Input point ordering Requested Direction Entry line
 - ; -------------------- ------------------------ ------------------
 - ; 1234 == CW 2 == CW == Conventional point1 --> point2
 - ; 1234 == CW 3 == CCW == Climb point1 --> point4
 - ; 1234 == CCW 2 == CW == Conventional point1 --> point4
 - ; 1234 == CCW 3 == CCW == Climb point1 --> point2
 - ; To accomodate the widest range of tool diameters, order the point sequence
 - ; (1234) so that the entry move is not directed towards an acute angle.
 - ; Scaling, rotations, and offsets are supported.
 - ; Scaling is applied first.
 - ; Rotation is then applied (with respect to origin). It is often simplest
 - ; to specify the feature so that it is centered at the origin.
 - ; Offsets are applied last.
 - ;----------------------------------------------------------------------
 - ; Copyright: 2012
 - ; Author: Dewey Garrett <[email protected]>
 - ;
 - ; This program is free software; you can redistribute it and/or modify
 - ; it under the terms of the GNU General Public License as published by
 - ; the Free Software Foundation; either version 2 of the License, or
 - ; (at your option) any later version.
 - ;
 - ; This program is distributed in the hope that it will be useful,
 - ; but WITHOUT ANY WARRANTY; without even the implied warranty of
 - ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 - ; GNU General Public License for more details.
 - ;
 - ; You should have received a copy of the GNU General Public License
 - ; along with this program; if not, write to the Free Software
 - ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 - ;----------------------------------------------------------------------
 - o<qpocket> sub
 - #<toolno> = #1 (=1)
 - #<rpm> = #2 (=1000)
 - #<dir> = #3 (=2 2conv|3climb) ; conventional=cw, climb=ccw
 - #<feedrate> = #4 (=10)
 - #<cutdepth> = #5 (=0.1)
 - #<zincr> = #6 (=0.02)
 - #<zsafe> = #7 (=0.2)
 - #<zstart> = #8 (=0)
 - #<x1> = #9
 - #<y1> = #10
 - #<x2> = #11
 - #<y2> = #12
 - #<x3> = #13
 - #<y3> = #14
 - #<x4> = #15
 - #<y4> = #16
 - #<scale> = #17 (=1) ; use neg value for mirroring
 - #<rotate> = #18 (=0) ; angle in degrees
 - #<xoff> = #19 (=0)
 - #<yoff> = #20 (=0)
 - #<stepover> = #21 (=0.5) ; tooldiameter fraction
 - #<g64tol> = #22 (=0.002)
 - #<spin_notify> = #23 (=1) ; 1 == prompt user
 - #<verbose> = #24 (=0)
 - #<depthpasslimit> = 100 ; outer loop
 - #<outlinepasslimit> = 100 ; inner loop
 - #<tdelta> = 0.0001 ; small increment to tool diameter
 - #<cutdepth> = [0 - #<cutdepth>]
 - #<zincr> = [0 - #<zincr>]
 - g40 ; make sure cutter radius compensation off at start
 - g64 p #<g64tol> ; path tolerance
 - o<if10> if [#<scale> EQ 0]
 - (print, qpocket: zero scale #<scale> - EXITING)
 - (debug, qpocket: zero scale #<scale> - EXITING)
 - (AXIS,notify, qpocket: zero scale - EXITING)
 - m2
 - o<if10> endif
 - o<if11> if [#<scale> LT 0]
 - (print, qpocket: MIRROR about x axis for negative scale #<scale>)
 - (debug, qpocket: MIRROR about x axis for negative scale #<scale>)
 - (AXIS,notify, qpocket: MIRROR about x axis for negative scale)
 - o<if11> endif
 - #<x1> = [#<scale> * #<x1>]
 - #<x2> = [#<scale> * #<x2>]
 - #<x3> = [#<scale> * #<x3>]
 - #<x4> = [#<scale> * #<x4>]
 - #<scale> = [ABS[#<scale>]]
 - #<y1> = [#<scale> * #<y1>]
 - #<y2> = [#<scale> * #<y2>]
 - #<y3> = [#<scale> * #<y3>]
 - #<y4> = [#<scale> * #<y4>]
 - #<scale> = 1
 - o<if20> if [[#<stepover> GT 1] OR [#<stepover> LE 0]]
 - (print, qpocket: invalid stepover=#<stepover> - EXITING)
 - (debug, qpocket: invalid stepover=#<stepover> - EXITING)
 - (AXIS,notify, qpocket: invalid stepover - EXITING)
 - m2
 - o<if20> endif
 - o<if30> if [[#<dir> NE 2] AND [#<dir> NE 3]]
 - (print, qpocket:bad dir=#<dir> - EXITING)
 - (debug, qpocket:bad dir=#<dir> - EXITING)
 - (AXIS,notify, qpocket:bad dir - EXITING)
 - m2
 - o<if30> endif
 - ;compute direction eg 2==cw,3==ccw for points as ordered:
 - o<dir> call [4][#<x1>][#<y1>][#<x2>][#<y2>][#<x3>][#<y3>][#<x4>][#<y4>]
 - #<pointsdir> = #<_dir:> ; direction of input points 2==cw
 - #<xctr> = #<_dir:cx> ; centroid
 - #<yctr> = #<_dir:cy> ; centroid
 - o<ifdir1> if [#<pointsdir> LE 0]
 - ; failed to get direction -- pathological case
 - (print, failed to compute direction - EXITING)
 - (debug, failed to compute direction - EXITING)
 - (AXIS,notify, failed to compute direction - EXITING)
 - m2
 - o<ifdir1> endif
 - ; Get data for x,y points
 - #<npoints> = 4
 - o<pointsdata> call [#<npoints>] [#<x1>][#<x2>][#<x3>][#<x4>]
 - #<xc> = #<_pointsdata:ctr>
 - #<xmin> = [#<_pointsdata:min> - #<xctr>]
 - #<xmax> = [#<_pointsdata:max> - #<xctr>]
 - o<pointsdata> call [#<npoints>] [#<y1>][#<y2>][#<y3>][#<y4>]
 - #<yc> = #<_pointsdata:ctr>
 - #<ymin> = [#<_pointsdata:min> - #<yctr>]
 - #<ymax> = [#<_pointsdata:max> - #<yctr>]
 - ; Respecify input points about the x,y centroid
 - o<ifv0> if [#<verbose> GT 0]
 - (debug, centroid: #<xctr> #<yctr>)
 - o<ifv0> endif
 - #<x1> = [#<x1> - #<xctr>]
 - #<x2> = [#<x2> - #<xctr>]
 - #<x3> = [#<x3> - #<xctr>]
 - #<x4> = [#<x4> - #<xctr>]
 - #<y1> = [#<y1> - #<yctr>]
 - #<y2> = [#<y2> - #<yctr>]
 - #<y3> = [#<y3> - #<yctr>]
 - #<y4> = [#<y4> - #<yctr>]
 - ; make order of points agree with input direction request
 - o<if40> if [#<pointsdir> NE #<dir>]
 - o<ifv1> if [#<verbose> GT 0]
 - (debug, reversing input point sequence: 1-4-3-2)
 - o<ifv1> endif
 - ; swap points ordering: 1234 --> 1432
 - #<xt> = #<x2>
 - #<yt> = #<y2>
 - #<x2> = #<x4>
 - #<y2> = #<y4>
 - #<x4> = #<xt>
 - #<y4> = #<yt>
 - o<if40> endif
 - ; determine min size for first outline pass
 - o<if50> if [[#<xmax>-#<xmin>] GT [#<ymax>-#<ymin>]]
 - #<minor> = [ABS[#<ymax>-#<ymin>]/2]
 - o<if50> else
 - #<minor> = [ABS[#<xmax>-#<xmin>]/2]
 - o<if50> endif
 - ; load tool and establish scaling for first outline pass
 - o<loadtool> call [#<toolno>]
 - #<thetooldiam> = #5410
 - #<tooldiam> = [#5410 + #<tdelta>]
 - #<r> = [#<tooldiam> / 2]
 - #<sizei> = [#<tooldiam> / #<minor>]
 - #<qscalei> = [#<scale> * #<sizei>]
 - o<ifsc> if [#<qscalei> GE #<scale>]
 - (print, qpocket: tooldiam is too big #<thetooldiam> - EXITING)
 - (debug, qpocket: tooldiam is too big #<thetooldiam> - EXITING)
 - (AXIS,notify, qpocket: tooldiam is too big - EXITING)
 - m2
 - o<ifsc> endif
 - ; scale the centered feature and translate to original position
 - o<move> call [#<x1>][#<y1>][0][#<qscalei>][#<xctr>][#<yctr>]
 - #<x1i> = #<_move:x>
 - #<y1i> = #<_move:y>
 - o<move> call [#<x2>][#<y2>][0][#<qscalei>][#<xctr>][#<yctr>]
 - #<x2i> = #<_move:x>
 - #<y2i> = #<_move:y>
 - o<move> call [#<x3>][#<y3>][0][#<qscalei>][#<xctr>][#<yctr>]
 - #<x3i> = #<_move:x>
 - #<y3i> = #<_move:y>
 - o<move> call [#<x4>][#<y4>][0][#<qscalei>][#<xctr>][#<yctr>]
 - #<x4i> = #<_move:x>
 - #<y4i> = #<_move:y>
 - ; xni,yni are the initial points at the smallest scaling
 - ; apply input rotation and offset
 - o<move> call [#<x1i>][#<y1i>][#<rotate>][1][#<xoff>][#<yoff>]
 - #<x1i> = #<_move:x>
 - #<y1i> = #<_move:y>
 - o<move> call [#<x2i>][#<y2i>][#<rotate>][1][#<xoff>][#<yoff>]
 - #<x2i> = #<_move:x>
 - #<y2i> = #<_move:y>
 - o<move> call [#<x3i>][#<y3i>][#<rotate>][1][#<xoff>][#<yoff>]
 - #<x3i> = #<_move:x>
 - #<y3i> = #<_move:y>
 - o<move> call [#<x4i>][#<y4i>][#<rotate>][1][#<xoff>][#<yoff>]
 - #<x4i> = #<_move:x>
 - #<y4i> = #<_move:y>
 - ;get angles for connecting lines
 - o<line> call [#<x1i>][#<y1i>][#<x2i>][#<y2i>]
 - #<cos12> = #<_line:cos>
 - #<sin12> = #<_line:sin>
 - o<line> call [#<x2i>][#<y2i>][#<x3i>][#<y3i>]
 - #<cos23> = #<_line:cos>
 - #<sin23> = #<_line:sin>
 - o<line> call [#<x3i>][#<y3i>][#<x4i>][#<y4i>]
 - #<cos34> = #<_line:cos>
 - #<sin34> = #<_line:sin>
 - o<line> call [#<x4i>][#<y4i>][#<x1i>][#<y1i>]
 - #<cos41> = #<_line:cos>
 - #<sin41> = #<_line:sin>
 - ;compute angles at line interesctions:
 - o<dot> call [#<x1i>][#<y1i>][#<x2i>][#<y2i>][#<x3i>][#<y3i>]
 - #<ang123> = #<_dot:ang>
 - o<dot> call [#<x2i>][#<y2i>][#<x3i>][#<y3i>][#<x4i>][#<y4i>]
 - #<ang234> = #<_dot:ang>
 - o<dot> call [#<x3i>][#<y3i>][#<x4i>][#<y4i>][#<x1i>][#<y1i>]
 - #<ang341> = #<_dot:ang>
 - o<dot> call [#<x4i>][#<y4i>][#<x1i>][#<y1i>][#<x2i>][#<y2i>]
 - #<ang412> = #<_dot:ang>
 - f #<feedrate>
 - s #<rpm> m3 ;spindle cw
 - o<if60> if [#<spin_notify> GT 0]
 - o<spin> call [#<rpm>] ; optionally prompt user
 - o<if60> endif
 - g0 z#<zsafe>
 - ; depth loop (outer)
 - #<zcurrent> = #<zstart>
 - #<depthpass> = 1
 - o<wh10> while [#<zcurrent> GT #<cutdepth>]
 - #<zlast> = #<zcurrent>
 - #<zcurrent> = [#<zcurrent> + #<zincr>]
 - o<wh11> if [#<zcurrent> LT #<cutdepth>]
 - #<zcurrent> = #<cutdepth>
 - o<wh11> endif
 - o<wh12> if [#<depthpass> GT #<depthpasslimit>]
 - (print, qpocket: depthpasslimit exceeded #<depthpasslimit> - EXITING)
 - (debug, qpocket: depthpasslimit exceeded #<depthpasslimit> - EXITING)
 - (AXIS,notify, qpocket: depthpasslimit exceeded - EXITING)
 - m2
 - o<wh12> endif
 - o<pas1> if [#<depthpass> EQ 1]
 - ;entry point:
 - ;go along the 1-->2 line to enter at a point where tool will fit
 - #<elen12> = [ #<r> / [TAN[#<ang412>/2]]]
 - #<k12> = [#<elen12> / #<r>]
 - ;(print, entry 12 k=#<k12> elen12=#<elen12> angle=#<angle>)
 - #<xentry> = [#<x1i> + #<elen12> * #<cos12>]
 - #<yentry> = [#<y1i> + #<elen12> * #<sin12>]
 - ;compute pre-entry points:
 - o<dir00> if [#<dir> EQ 2] ; dir EQ 2 CW (conventional)
 - #<prex2> = [#<xentry> + #<r> * #<sin12> - #<r> * #<cos12>]
 - #<prey2> = [#<yentry> - #<r> * #<cos12> - #<r> * #<sin12>]
 - #<prex1> = [#<prex2> + #<r> * #<cos12>]
 - #<prey1> = [#<prey2> + #<r> * #<sin12>]
 - #<vx> = [ #<r> * #<cos12>]
 - #<vy> = [ #<r> * #<sin12>]
 - o<dir00> else ;dir EQ 3 CCW (climb)
 - #<prex2> = [#<xentry> - #<r> * #<sin12> - #<r> * #<cos12>]
 - #<prey2> = [#<yentry> + #<r> * #<cos12> - #<r> * #<sin12>]
 - #<prex1> = [#<prex2> + #<r> * #<cos12>]
 - #<prey1> = [#<prey2> + #<r> * #<sin12>]
 - #<vx> = [ #<r> * #<cos12>]
 - #<vy> = [ #<r> * #<sin12>]
 - o<dir00> endif
 - g0 x #<prex1> y #<prey1> ;preentry 1
 - g0 x #<prex2> y #<prey2> ;preentry 2
 - o<dir10> if [#<dir> EQ 2] ; CW
 - / g42 ;cutter radius comp right of path
 - g2 x #<xentry> y #<yentry> i #<vx> j #<vy> ;arc entry
 - o<dir10> else ;dir EQ 3 CCW
 - / g41 ;cutter radius comp left of path
 - g3 x #<xentry> y #<yentry> i #<vx> j #<vy> ;arc entry
 - o<dir10> endif
 - g1 z #<zstart> ;plunge to start height from zsafe
 - o<pas1> else
 - ; depthpass GT 1: return to interior entry point
 - g1 x #<xentry> y #<yentry> z#<zlast> ; use zlast
 - o<pas1> endif
 - ; outline loop (inner)
 - #<outlinepass> = 1
 - #<qscale> = #<qscalei>
 - #<size> = #<sizei>
 - o<wh20> do
 - o<wh22> if [#<outlinepass> GT #<outlinepasslimit>]
 - (print, qpocket: outlinepasslimit exceeded #<outlinepasslimit> - EXITING)
 - (debug, qpocket: outlinepasslimit exceeded #<outlinepasslimit> - EXITING)
 - (AXIS,notify,qpocket: outlinepasslimit exceeded - EXITING)
 - m2
 - o<wh22> endif
 - #<seq> = [#<outlinepass> mod 4]
 - o<wh23> if [#<outlinepass> EQ 1]
 - ; move through smallest interior outline
 - g1 x #<x2i> y #<y2i> z#<zcurrent> ;ramp down to zcurrent
 - x #<x3i> y #<y3i>
 - x #<x4i> y #<y4i>
 - x #<x1i> y #<y1i>
 - x #<x2i> y #<y2i>
 - #<outlinepass> = [#<outlinepass> + 1]
 - o<wh23> else
 - ; increasingly larger outlines
 - #<size> = [#<size> + #<stepover> * #<tooldiam>]
 - #<qscale> = [#<scale> * #<size>]
 - #<outlinepass> = [#<outlinepass> + 1]
 - o<wh24> if [#<qscale> GE #<scale>]
 - #<qscale> = #<scale>
 - #<outlinepass> = 0 ;terminate after this pass
 - o<wh24> endif
 - ; scale the centered feature and translate to original position
 - o<move> call [#<x1>][#<y1>][0][#<qscale>][#<xctr>][#<yctr>]
 - #<x1t> = #<_move:x>
 - #<y1t> = #<_move:y>
 - o<move> call [#<x2>][#<y2>][0][#<qscale>][#<xctr>][#<yctr>]
 - #<x2t> = #<_move:x>
 - #<y2t> = #<_move:y>
 - o<move> call [#<x3>][#<y3>][0][#<qscale>][#<xctr>][#<yctr>]
 - #<x3t> = #<_move:x>
 - #<y3t> = #<_move:y>
 - o<move> call [#<x4>][#<y4>][0][#<qscale>][#<xctr>][#<yctr>]
 - #<x4t> = #<_move:x>
 - #<y4t> = #<_move:y>
 - ; apply input rotation and offset
 - o<move> call [#<x1t>][#<y1t>][#<rotate>][1][#<xoff>][#<yoff>]
 - #<x1s> = #<_move:x>
 - #<y1s> = #<_move:y>
 - o<move> call [#<x2t>][#<y2t>][#<rotate>][1][#<xoff>][#<yoff>]
 - #<x2s> = #<_move:x>
 - #<y2s> = #<_move:y>
 - o<move> call [#<x3t>][#<y3t>][#<rotate>][1][#<xoff>][#<yoff>]
 - #<x3s> = #<_move:x>
 - #<y3s> = #<_move:y>
 - o<move> call [#<x4t>][#<y4t>][#<rotate>][1][#<xoff>][#<yoff>]
 - #<x4s> = #<_move:x>
 - #<y4s> = #<_move:y>
 - ; move through scaled interior outline
 - o<seq0> if [#<seq> EQ 0]
 - g1 x #<x1s> y #<y1s> z #<zcurrent>
 - x #<x2s> y #<y2s>
 - x #<x3s> y #<y3s>
 - x #<x4s> y #<y4s>
 - x #<x1s> y #<y1s>
 - o<seq0> endif
 - o<seq1> if [#<seq> EQ 1]
 - g1 x #<x2s> y #<y2s> z #<zcurrent>
 - x #<x3s> y #<y3s>
 - x #<x4s> y #<y4s>
 - x #<x1s> y #<y1s>
 - x #<x2s> y #<y2s>
 - o<seq1> endif
 - o<seq2> if [#<seq> EQ 2]
 - g1 x #<x3s> y #<y3s> z #<zcurrent>
 - x #<x4s> y #<y4s>
 - x #<x1s> y #<y1s>
 - x #<x2s> y #<y2s>
 - x #<x3s> y #<y3s>
 - o<seq2> endif
 - o<seq3> if [#<seq> EQ 3]
 - g1 x #<x4s> y #<y4s> z #<zcurrent>
 - x #<x1s> y #<y1s>
 - x #<x2s> y #<y2s>
 - x #<x3s> y #<y3s>
 - x #<x4s> y #<y4s>
 - o<seq3> endif
 - o<wh23> endif
 - o<wh20> while [#<outlinepass> GT 0]
 - #<depthpass> = [#<depthpass> + 1]
 - o<wh10> endwhile
 - ; after finishing at input scale, need to turn corner
 - ; and go along the next line enough to turn off compensation
 - o<fin0> if [#<seq> EQ 0] ;end at pt 1
 - #<xfinal_a> = #<x1s>
 - #<yfinal_a> = #<y1s>
 - #<elen12> = [#<r> / [TAN[#<ang412>/2]]]
 - #<xfinal_b> = [#<x1s> + #<elen12> * #<cos12>]
 - #<yfinal_b> = [#<y1s> + #<elen12> * #<sin12>]
 - o<fin0> endif
 - o<fin1> if [#<seq> EQ 1] ;end at pt 2
 - #<xfinal_a> = #<x2s>
 - #<yfinal_a> = #<y2s>
 - #<elen23> = [#<r> / [TAN[#<ang123>/2]]]
 - #<xfinal_b> = [#<x2s> + #<elen23> * #<cos23>]
 - #<yfinal_b> = [#<y2s> + #<elen23> * #<sin23>]
 - o<fin1> endif
 - o<fin2> if [#<seq> EQ 2] ;end at pt 3
 - #<xfinal_a> = #<x3s>
 - #<yfinal_a> = #<y3s>
 - #<elen34> = [#<r> / [TAN[#<ang234>/2]]]
 - #<xfinal_b> = [#<x3s> + #<elen34> * #<cos34>]
 - #<yfinal_b> = [#<y3s> + #<elen34> * #<sin34>]
 - o<fin2> endif
 - o<fin3> if [#<seq> EQ 3] ;end at pt 4
 - #<xfinal_a> = #<x4s>
 - #<yfinal_a> = #<y4s>
 - #<elen41> = [#<r> / [TAN[#<ang341>/2]]]
 - #<xfinal_b> = [#<x4s> + #<elen41> * #<cos41>]
 - #<yfinal_b> = [#<y4s> + #<elen41> * #<sin41>]
 - o<fin3> endif
 - g1 x #<xfinal_a> y #<yfinal_a>
 - g1 x #<xfinal_b> y #<yfinal_b>
 - g0 z #<zsafe>
 - g40 ;cutter radius compensation off
 - o<qpocket> endsub
 
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