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  1. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.DllNotFoundException: Unable to load DLL 'SDL.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
  2. at Tao.Sdl.Sdl.__SDL_Init(Int32 flags)
  3. at Tao.Sdl.Sdl.SDL_Init(Int32 flags)
  4. at OpenRA.Renderer.Cg.GraphicsDevice..ctor(Int32 width, Int32 height, WindowMode window, Boolean vsync) in C:\Documents and Settings\danijel\Desktop\OpenRA\OpenRA.Renderer.Cg\GraphicsDevice.cs:line 54
  5. --- End of inner exception stack trace ---
  6. at System.RuntimeMethodHandle._InvokeConstructor(Object[] args, SignatureStruct& signature, IntPtr declaringType)
  7. at System.RuntimeMethodHandle.InvokeConstructor(Object[] args, SignatureStruct signature, RuntimeTypeHandle declaringType)
  8. at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
  9. at System.Reflection.ConstructorInfo.Invoke(Object[] parameters)
  10. at OpenRA.Graphics.Renderer.CreateDevice(Assembly rendererDll, Int32 width, Int32 height, WindowMode window, Boolean vsync) in C:\Documents and Settings\danijel\Desktop\OpenRA\OpenRA.Game\Graphics\Renderer.cs:line 158
  11. at OpenRA.Graphics.Renderer.Initialize(WindowMode windowMode) in C:\Documents and Settings\danijel\Desktop\OpenRA\OpenRA.Game\Graphics\Renderer.cs:line 136
  12. at OpenRA.Game.Initialize(Arguments args) in C:\Documents and Settings\danijel\Desktop\OpenRA\OpenRA.Game\Game.cs:line 212
  13. at OpenRA.Program.Run(String[] args) in C:\Documents and Settings\danijel\Desktop\OpenRA\OpenRA.Game\Support\Program.cs:line 47
  14. at OpenRA.Program.Main(String[] args) in C:\Documents and Settings\danijel\Desktop\OpenRA\OpenRA.Game\Support\Program.cs:line 35
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