Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Choose 3 Traits, one for each type.
- * You can't choose traits you can not afford
- * you may choose to not pick an armor or a weapon for your army.
- --Choose Army Type--
- 1) Avian- Bypass fortification penalties, must be light armored
- 2) Scouts - 20% Strength bonus when fighting over Forests or Cliffs. Can't wear heavy armor
- 3) Infantry - 10% strength bonus
- 4) Mounted - Spend 60 "cattle" and 20,000 wealth, +100 base strength. 30% Strength bonus when fighting over Plains
- 5) Shaman - Spend 500 "Mana" and 40,000 wealth, +300 base strength. +30% when fighting over forests.
- 6) Golem - Spend 4000 "Stone" and 100,000 wealth, +800 base strength. +30% when fighting over cliffs. Can't have a weapon or armor. Are not considered "Living" (for necromancers)
- --Choose Armor Type--
- 1) Padded Armor - (Light armor) Spend 1,000 wealth. Ignore mobility penalties in battle
- 2) Enchanted Hide - (Light armor) spend 500 cattle and 200 mana. +200 base strength, Ignore mobility penalties in battle.
- 3) Banded Armor - (Medium armor) Spend 1,500 wealth. 10% Strength bonus.
- 4) Breastplate Armor - (Medium armor) Spend 500 Iron and 40,000 wealth. +400 base strength and 10% strength bonus.
- 5) Bone armor - (Heavy Armor) Spend 2,000 wealth. 20% Strength bonus. Takes double mobility penalties
- 6) Iron Chainmail - (Heavy Armor) Spend 600 Iron and 30,000 wealth. +400 strength, 20% Strength bonus. Takes double mobility penalties
- 7) Adamantium Fullplate - (Heavy Armor) Spend 500 adamantium and 120,000 wealth. +700 base strength. 20% Strength bonus. Takes double mobility penalties
- --Choose Weapon Type--
- 1) Two Handed(Melee) - 20% Strength bonus when attacking.
- 2) One Handed(Melee) and Shield - 10% Strength bonus
- * One/Two handed weapons can be upgraded by 500 Iron for +200 strength, or 500 adamantium for +400 strength.
- 3) Long ranged weapon - 40% Strength bonus when defending. Can't be used with heavy or medium armor
- 4) Throwing weapon- 50% Strength bonus when defending a castle tile or a city. Can't be used with heavy armor
- * Ranged weapons can be enchanted by spending mana. 500 mana for +200 strength, 2000 mana for +400
Add Comment
Please, Sign In to add comment