SkyHighGam3r

retroarchlog

Aug 1st, 2016
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  1. RetroArch [INFO] :: === Build =======================================
  2. Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES
  3. Built: Jul 17 2016
  4. RetroArch [INFO] :: Version: 1.3.6
  5. RetroArch [INFO] :: Git: 218d6f5
  6. RetroArch [INFO] :: =================================================
  7. RetroArch [INFO] :: Config: loading config from: C:\Hyperspin\Emulators\Multi\RetroArch\retroarch.cfg.
  8. RetroArch [INFO] :: Resetting undo buffers.
  9. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
  10. RetroArch [INFO] :: Version of libretro API: 1
  11. RetroArch [INFO] :: Compiled against API: 1
  12. RetroArch [INFO] :: Set audio input rate to: 29975.00 Hz.
  13. RetroArch [INFO] :: Video @ fullscreen
  14. RetroArch [INFO] :: Starting threaded video driver ...
  15. RetroArch [INFO] :: Found GL context: wgl
  16. RetroArch [INFO] :: Detecting screen resolution 1920x1080.
  17. RetroArch [INFO] :: [WGL]: Setting fullscreen to 1920x1080 @ 60Hz on device \\.\DISPLAY1.
  18. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  19. RetroArch [INFO] :: [GL]: Vendor: ATI Technologies Inc., Renderer: AMD Radeon (TM) R9 390 Series.
  20. RetroArch [INFO] :: [GL]: Version: 4.5.13440 Compatibility Profile/Debug Context 16.200.1010.0.
  21. RetroArch [INFO] :: [GL]: ATI card detected, skipping check for GL_RGB565 support.
  22. RetroArch [INFO] :: Querying GL extension: ARB_sync => exists
  23. RetroArch [INFO] :: [GL]: Using ARB_sync to reduce latency.
  24. RetroArch [INFO] :: Querying GL extension: ARB_texture_float => exists
  25. RetroArch [INFO] :: Querying GL extension: EXT_texture_sRGB => exists
  26. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_sRGB => exists
  27. RetroArch [INFO] :: [GL]: Supported extensions:
  28. RetroArch [INFO] :: GL_AMDX_debug_output
  29. RetroArch [INFO] :: GL_AMD_blend_minmax_factor
  30. RetroArch [INFO] :: GL_AMD_conservative_depth
  31. RetroArch [INFO] :: GL_AMD_debug_output
  32. RetroArch [INFO] :: GL_AMD_depth_clamp_separate
  33. RetroArch [INFO] :: GL_AMD_draw_buffers_blend
  34. RetroArch [INFO] :: GL_AMD_framebuffer_sample_positions
  35. RetroArch [INFO] :: GL_AMD_gcn_shader
  36. RetroArch [INFO] :: GL_AMD_gpu_shader_int64
  37. RetroArch [INFO] :: GL_AMD_interleaved_elements
  38. RetroArch [INFO] :: GL_AMD_multi_draw_indirect
  39. RetroArch [INFO] :: GL_AMD_name_gen_delete
  40. RetroArch [INFO] :: GL_AMD_occlusion_query_event
  41. RetroArch [INFO] :: GL_AMD_performance_monitor
  42. RetroArch [INFO] :: GL_AMD_pinned_memory
  43. RetroArch [INFO] :: GL_AMD_query_buffer_object
  44. RetroArch [INFO] :: GL_AMD_sample_positions
  45. RetroArch [INFO] :: GL_AMD_seamless_cubemap_per_texture
  46. RetroArch [INFO] :: GL_AMD_shader_atomic_counter_ops
  47. RetroArch [INFO] :: GL_AMD_shader_stencil_export
  48. RetroArch [INFO] :: GL_AMD_shader_stencil_value_export
  49. RetroArch [INFO] :: GL_AMD_shader_trace
  50. RetroArch [INFO] :: GL_AMD_shader_trinary_minmax
  51. RetroArch [INFO] :: GL_AMD_sparse_texture
  52. RetroArch [INFO] :: GL_AMD_sparse_texture_pool
  53. RetroArch [INFO] :: GL_AMD_stencil_operation_extended
  54. RetroArch [INFO] :: GL_AMD_texture_cube_map_array
  55. RetroArch [INFO] :: GL_AMD_texture_texture4
  56. RetroArch [INFO] :: GL_AMD_transform_feedback3_lines_triangles
  57. RetroArch [INFO] :: GL_AMD_transform_feedback4
  58. RetroArch [INFO] :: GL_AMD_vertex_shader_layer
  59. RetroArch [INFO] :: GL_AMD_vertex_shader_viewport_index
  60. RetroArch [INFO] :: GL_ARB_ES2_compatibility
  61. RetroArch [INFO] :: GL_ARB_ES3_1_compatibility
  62. RetroArch [INFO] :: GL_ARB_ES3_compatibility
  63. RetroArch [INFO] :: GL_ARB_arrays_of_arrays
  64. RetroArch [INFO] :: GL_ARB_base_instance
  65. RetroArch [INFO] :: GL_ARB_bindless_texture
  66. RetroArch [INFO] :: GL_ARB_blend_func_extended
  67. RetroArch [INFO] :: GL_ARB_buffer_storage
  68. RetroArch [INFO] :: GL_ARB_clear_buffer_object
  69. RetroArch [INFO] :: GL_ARB_clear_texture
  70. RetroArch [INFO] :: GL_ARB_clip_control
  71. RetroArch [INFO] :: GL_ARB_color_buffer_float
  72. RetroArch [INFO] :: GL_ARB_compatibility
  73. RetroArch [INFO] :: GL_ARB_compressed_texture_pixel_storage
  74. RetroArch [INFO] :: GL_ARB_compute_shader
  75. RetroArch [INFO] :: GL_ARB_conditional_render_inverted
  76. RetroArch [INFO] :: GL_ARB_conservative_depth
  77. RetroArch [INFO] :: GL_ARB_copy_buffer
  78. RetroArch [INFO] :: GL_ARB_copy_image
  79. RetroArch [INFO] :: GL_ARB_cull_distance
  80. RetroArch [INFO] :: GL_ARB_debug_output
  81. RetroArch [INFO] :: GL_ARB_depth_buffer_float
  82. RetroArch [INFO] :: GL_ARB_depth_clamp
  83. RetroArch [INFO] :: GL_ARB_depth_texture
  84. RetroArch [INFO] :: GL_ARB_derivative_control
  85. RetroArch [INFO] :: GL_ARB_direct_state_access
  86. RetroArch [INFO] :: GL_ARB_draw_buffers
  87. RetroArch [INFO] :: GL_ARB_draw_buffers_blend
  88. RetroArch [INFO] :: GL_ARB_draw_elements_base_vertex
  89. RetroArch [INFO] :: GL_ARB_draw_indirect
  90. RetroArch [INFO] :: GL_ARB_draw_instanced
  91. RetroArch [INFO] :: GL_ARB_enhanced_layouts
  92. RetroArch [INFO] :: GL_ARB_explicit_attrib_location
  93. RetroArch [INFO] :: GL_ARB_explicit_uniform_location
  94. RetroArch [INFO] :: GL_ARB_fragment_coord_conventions
  95. RetroArch [INFO] :: GL_ARB_fragment_layer_viewport
  96. RetroArch [INFO] :: GL_ARB_fragment_program
  97. RetroArch [INFO] :: GL_ARB_fragment_program_shadow
  98. RetroArch [INFO] :: GL_ARB_fragment_shader
  99. RetroArch [INFO] :: GL_ARB_framebuffer_no_attachments
  100. RetroArch [INFO] :: GL_ARB_framebuffer_object
  101. RetroArch [INFO] :: GL_ARB_framebuffer_sRGB
  102. RetroArch [INFO] :: GL_ARB_geometry_shader4
  103. RetroArch [INFO] :: GL_ARB_get_program_binary
  104. RetroArch [INFO] :: GL_ARB_get_texture_sub_image
  105. RetroArch [INFO] :: GL_ARB_gpu_shader5
  106. RetroArch [INFO] :: GL_ARB_gpu_shader_fp64
  107. RetroArch [INFO] :: GL_ARB_half_float_pixel
  108. RetroArch [INFO] :: GL_ARB_half_float_vertex
  109. RetroArch [INFO] :: GL_ARB_imaging
  110. RetroArch [INFO] :: GL_ARB_indirect_parameters
  111. RetroArch [INFO] :: GL_ARB_instanced_arrays
  112. RetroArch [INFO] :: GL_ARB_internalformat_query
  113. RetroArch [INFO] :: GL_ARB_internalformat_query2
  114. RetroArch [INFO] :: GL_ARB_invalidate_subdata
  115. RetroArch [INFO] :: GL_ARB_map_buffer_alignment
  116. RetroArch [INFO] :: GL_ARB_map_buffer_range
  117. RetroArch [INFO] :: GL_ARB_multi_bind
  118. RetroArch [INFO] :: GL_ARB_multi_draw_indirect
  119. RetroArch [INFO] :: GL_ARB_multisample
  120. RetroArch [INFO] :: GL_ARB_multitexture
  121. RetroArch [INFO] :: GL_ARB_occlusion_query
  122. RetroArch [INFO] :: GL_ARB_occlusion_query2
  123. RetroArch [INFO] :: GL_ARB_pipeline_statistics_query
  124. RetroArch [INFO] :: GL_ARB_pixel_buffer_object
  125. RetroArch [INFO] :: GL_ARB_point_parameters
  126. RetroArch [INFO] :: GL_ARB_point_sprite
  127. RetroArch [INFO] :: GL_ARB_program_interface_query
  128. RetroArch [INFO] :: GL_ARB_provoking_vertex
  129. RetroArch [INFO] :: GL_ARB_query_buffer_object
  130. RetroArch [INFO] :: GL_ARB_robust_buffer_access_behavior
  131. RetroArch [INFO] :: GL_ARB_sample_shading
  132. RetroArch [INFO] :: GL_ARB_sampler_objects
  133. RetroArch [INFO] :: GL_ARB_seamless_cube_map
  134. RetroArch [INFO] :: GL_ARB_seamless_cubemap_per_texture
  135. RetroArch [INFO] :: GL_ARB_separate_shader_objects
  136. RetroArch [INFO] :: GL_ARB_shader_atomic_counters
  137. RetroArch [INFO] :: GL_ARB_shader_ballot
  138. RetroArch [INFO] :: GL_ARB_shader_bit_encoding
  139. RetroArch [INFO] :: GL_ARB_shader_draw_parameters
  140. RetroArch [INFO] :: GL_ARB_shader_group_vote
  141. RetroArch [INFO] :: GL_ARB_shader_image_load_store
  142. RetroArch [INFO] :: GL_ARB_shader_image_size
  143. RetroArch [INFO] :: GL_ARB_shader_objects
  144. RetroArch [INFO] :: GL_ARB_shader_precision
  145. RetroArch [INFO] :: GL_ARB_shader_stencil_export
  146. RetroArch [INFO] :: GL_ARB_shader_storage_buffer_object
  147. RetroArch [INFO] :: GL_ARB_shader_subroutine
  148. RetroArch [INFO] :: GL_ARB_shader_texture_image_samples
  149. RetroArch [INFO] :: GL_ARB_shader_texture_lod
  150. RetroArch [INFO] :: GL_ARB_shading_language_100
  151. RetroArch [INFO] :: GL_ARB_shading_language_420pack
  152. RetroArch [INFO] :: GL_ARB_shading_language_packing
  153. RetroArch [INFO] :: GL_ARB_shadow
  154. RetroArch [INFO] :: GL_ARB_shadow_ambient
  155. RetroArch [INFO] :: GL_ARB_sparse_buffer
  156. RetroArch [INFO] :: GL_ARB_sparse_texture
  157. RetroArch [INFO] :: GL_ARB_stencil_texturing
  158. RetroArch [INFO] :: GL_ARB_sync
  159. RetroArch [INFO] :: GL_ARB_tessellation_shader
  160. RetroArch [INFO] :: GL_ARB_texture_barrier
  161. RetroArch [INFO] :: GL_ARB_texture_border_clamp
  162. RetroArch [INFO] :: GL_ARB_texture_buffer_object
  163. RetroArch [INFO] :: GL_ARB_texture_buffer_object_rgb32
  164. RetroArch [INFO] :: GL_ARB_texture_buffer_range
  165. RetroArch [INFO] :: GL_ARB_texture_compression
  166. RetroArch [INFO] :: GL_ARB_texture_compression_bptc
  167. RetroArch [INFO] :: GL_ARB_texture_compression_rgtc
  168. RetroArch [INFO] :: GL_ARB_texture_cube_map
  169. RetroArch [INFO] :: GL_ARB_texture_cube_map_array
  170. RetroArch [INFO] :: GL_ARB_texture_env_add
  171. RetroArch [INFO] :: GL_ARB_texture_env_combine
  172. RetroArch [INFO] :: GL_ARB_texture_env_crossbar
  173. RetroArch [INFO] :: GL_ARB_texture_env_dot3
  174. RetroArch [INFO] :: GL_ARB_texture_float
  175. RetroArch [INFO] :: GL_ARB_texture_gather
  176. RetroArch [INFO] :: GL_ARB_texture_mirror_clamp_to_edge
  177. RetroArch [INFO] :: GL_ARB_texture_mirrored_repeat
  178. RetroArch [INFO] :: GL_ARB_texture_multisample
  179. RetroArch [INFO] :: GL_ARB_texture_non_power_of_two
  180. RetroArch [INFO] :: GL_ARB_texture_query_levels
  181. RetroArch [INFO] :: GL_ARB_texture_query_lod
  182. RetroArch [INFO] :: GL_ARB_texture_rectangle
  183. RetroArch [INFO] :: GL_ARB_texture_rg
  184. RetroArch [INFO] :: GL_ARB_texture_rgb10_a2ui
  185. RetroArch [INFO] :: GL_ARB_texture_snorm
  186. RetroArch [INFO] :: GL_ARB_texture_stencil8
  187. RetroArch [INFO] :: GL_ARB_texture_storage
  188. RetroArch [INFO] :: GL_ARB_texture_storage_multisample
  189. RetroArch [INFO] :: GL_ARB_texture_swizzle
  190. RetroArch [INFO] :: GL_ARB_texture_view
  191. RetroArch [INFO] :: GL_ARB_timer_query
  192. RetroArch [INFO] :: GL_ARB_transform_feedback2
  193. RetroArch [INFO] :: GL_ARB_transform_feedback3
  194. RetroArch [INFO] :: GL_ARB_transform_feedback_instanced
  195. RetroArch [INFO] :: GL_ARB_transform_feedback_overflow_query
  196. RetroArch [INFO] :: GL_ARB_transpose_matrix
  197. RetroArch [INFO] :: GL_ARB_uniform_buffer_object
  198. RetroArch [INFO] :: GL_ARB_vertex_array_bgra
  199. RetroArch [INFO] :: GL_ARB_vertex_array_object
  200. RetroArch [INFO] :: GL_ARB_vertex_attrib_64bit
  201. RetroArch [INFO] :: GL_ARB_vertex_attrib_binding
  202. RetroArch [INFO] :: GL_ARB_vertex_buffer_object
  203. RetroArch [INFO] :: GL_ARB_vertex_program
  204. RetroArch [INFO] :: GL_ARB_vertex_shader
  205. RetroArch [INFO] :: GL_ARB_vertex_type_10f_11f_11f_rev
  206. RetroArch [INFO] :: GL_ARB_vertex_type_2_10_10_10_rev
  207. RetroArch [INFO] :: GL_ARB_viewport_array
  208. RetroArch [INFO] :: GL_ARB_window_pos
  209. RetroArch [INFO] :: GL_ATI_draw_buffers
  210. RetroArch [INFO] :: GL_ATI_envmap_bumpmap
  211. RetroArch [INFO] :: GL_ATI_fragment_shader
  212. RetroArch [INFO] :: GL_ATI_separate_stencil
  213. RetroArch [INFO] :: GL_ATI_texture_compression_3dc
  214. RetroArch [INFO] :: GL_ATI_texture_env_combine3
  215. RetroArch [INFO] :: GL_ATI_texture_float
  216. RetroArch [INFO] :: GL_ATI_texture_mirror_once
  217. RetroArch [INFO] :: GL_EXT_abgr
  218. RetroArch [INFO] :: GL_EXT_bgra
  219. RetroArch [INFO] :: GL_EXT_bindable_uniform
  220. RetroArch [INFO] :: GL_EXT_blend_color
  221. RetroArch [INFO] :: GL_EXT_blend_equation_separate
  222. RetroArch [INFO] :: GL_EXT_blend_func_separate
  223. RetroArch [INFO] :: GL_EXT_blend_minmax
  224. RetroArch [INFO] :: GL_EXT_blend_subtract
  225. RetroArch [INFO] :: GL_EXT_compiled_vertex_array
  226. RetroArch [INFO] :: GL_EXT_copy_buffer
  227. RetroArch [INFO] :: GL_EXT_copy_texture
  228. RetroArch [INFO] :: GL_EXT_depth_bounds_test
  229. RetroArch [INFO] :: GL_EXT_direct_state_access
  230. RetroArch [INFO] :: GL_EXT_draw_buffers2
  231. RetroArch [INFO] :: GL_EXT_draw_instanced
  232. RetroArch [INFO] :: GL_EXT_draw_range_elements
  233. RetroArch [INFO] :: GL_EXT_fog_coord
  234. RetroArch [INFO] :: GL_EXT_framebuffer_blit
  235. RetroArch [INFO] :: GL_EXT_framebuffer_multisample
  236. RetroArch [INFO] :: GL_EXT_framebuffer_object
  237. RetroArch [INFO] :: GL_EXT_framebuffer_sRGB
  238. RetroArch [INFO] :: GL_EXT_geometry_shader4
  239. RetroArch [INFO] :: GL_EXT_gpu_program_parameters
  240. RetroArch [INFO] :: GL_EXT_gpu_shader4
  241. RetroArch [INFO] :: GL_EXT_histogram
  242. RetroArch [INFO] :: GL_EXT_multi_draw_arrays
  243. RetroArch [INFO] :: GL_EXT_packed_depth_stencil
  244. RetroArch [INFO] :: GL_EXT_packed_float
  245. RetroArch [INFO] :: GL_EXT_packed_pixels
  246. RetroArch [INFO] :: GL_EXT_pixel_buffer_object
  247. RetroArch [INFO] :: GL_EXT_point_parameters
  248. RetroArch [INFO] :: GL_EXT_polygon_offset_clamp
  249. RetroArch [INFO] :: GL_EXT_provoking_vertex
  250. RetroArch [INFO] :: GL_EXT_rescale_normal
  251. RetroArch [INFO] :: GL_EXT_secondary_color
  252. RetroArch [INFO] :: GL_EXT_separate_specular_color
  253. RetroArch [INFO] :: GL_EXT_shader_image_load_store
  254. RetroArch [INFO] :: GL_EXT_shader_integer_mix
  255. RetroArch [INFO] :: GL_EXT_shadow_funcs
  256. RetroArch [INFO] :: GL_EXT_stencil_wrap
  257. RetroArch [INFO] :: GL_EXT_subtexture
  258. RetroArch [INFO] :: GL_EXT_texgen_reflection
  259. RetroArch [INFO] :: GL_EXT_texture3D
  260. RetroArch [INFO] :: GL_EXT_texture_array
  261. RetroArch [INFO] :: GL_EXT_texture_buffer_object
  262. RetroArch [INFO] :: GL_EXT_texture_compression_bptc
  263. RetroArch [INFO] :: GL_EXT_texture_compression_latc
  264. RetroArch [INFO] :: GL_EXT_texture_compression_rgtc
  265. RetroArch [INFO] :: GL_EXT_texture_compression_s3tc
  266. RetroArch [INFO] :: GL_EXT_texture_cube_map
  267. RetroArch [INFO] :: GL_EXT_texture_edge_clamp
  268. RetroArch [INFO] :: GL_EXT_texture_env_add
  269. RetroArch [INFO] :: GL_EXT_texture_env_combine
  270. RetroArch [INFO] :: GL_EXT_texture_env_dot3
  271. RetroArch [INFO] :: GL_EXT_texture_filter_anisotropic
  272. RetroArch [INFO] :: GL_EXT_texture_integer
  273. RetroArch [INFO] :: GL_EXT_texture_lod
  274. RetroArch [INFO] :: GL_EXT_texture_lod_bias
  275. RetroArch [INFO] :: GL_EXT_texture_mirror_clamp
  276. RetroArch [INFO] :: GL_EXT_texture_object
  277. RetroArch [INFO] :: GL_EXT_texture_rectangle
  278. RetroArch [INFO] :: GL_EXT_texture_sRGB
  279. RetroArch [INFO] :: GL_EXT_texture_sRGB_decode
  280. RetroArch [INFO] :: GL_EXT_texture_shared_exponent
  281. RetroArch [INFO] :: GL_EXT_texture_snorm
  282. RetroArch [INFO] :: GL_EXT_texture_storage
  283. RetroArch [INFO] :: GL_EXT_texture_swizzle
  284. RetroArch [INFO] :: GL_EXT_timer_query
  285. RetroArch [INFO] :: GL_EXT_transform_feedback
  286. RetroArch [INFO] :: GL_EXT_vertex_array
  287. RetroArch [INFO] :: GL_EXT_vertex_array_bgra
  288. RetroArch [INFO] :: GL_EXT_vertex_attrib_64bit
  289. RetroArch [INFO] :: GL_IBM_texture_mirrored_repeat
  290. RetroArch [INFO] :: GL_INTEL_fragment_shader_ordering
  291. RetroArch [INFO] :: GL_KHR_context_flush_control
  292. RetroArch [INFO] :: GL_KHR_debug
  293. RetroArch [INFO] :: GL_KHR_robust_buffer_access_behavior
  294. RetroArch [INFO] :: GL_KHR_robustness
  295. RetroArch [INFO] :: GL_KTX_buffer_region
  296. RetroArch [INFO] :: GL_NV_blend_square
  297. RetroArch [INFO] :: GL_NV_conditional_render
  298. RetroArch [INFO] :: GL_NV_copy_depth_to_color
  299. RetroArch [INFO] :: GL_NV_copy_image
  300. RetroArch [INFO] :: GL_NV_depth_buffer_float
  301. RetroArch [INFO] :: GL_NV_explicit_multisample
  302. RetroArch [INFO] :: GL_NV_float_buffer
  303. RetroArch [INFO] :: GL_NV_half_float
  304. RetroArch [INFO] :: GL_NV_primitive_restart
  305. RetroArch [INFO] :: GL_NV_texgen_reflection
  306. RetroArch [INFO] :: GL_NV_texture_barrier
  307. RetroArch [INFO] :: GL_OES_EGL_image
  308. RetroArch [INFO] :: GL_SGIS_generate_mipmap
  309. RetroArch [INFO] :: GL_SGIS_texture_edge_clamp
  310. RetroArch [INFO] :: GL_SGIS_texture_lod
  311. RetroArch [INFO] :: GL_SUN_multi_draw_arrays
  312. RetroArch [INFO] :: GL_WIN_swap_hint
  313. RetroArch [INFO] :: WGL_EXT_swap_control
  314. RetroArch [INFO] :: Querying GL extension: KHR_debug => exists
  315. RetroArch [INFO] :: GL: Using resolution 1920x1080
  316. RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
  317. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  318. RetroArch [INFO] :: Checking GLSL shader support ...
  319. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  320. RetroArch [INFO] :: Found GLSL vertex shader.
  321. RetroArch [INFO] :: Found GLSL fragment shader.
  322. RetroArch [INFO] :: Linking GLSL program.
  323. RetroArch [INFO] :: Found GLSL vertex shader.
  324. RetroArch [INFO] :: Found GLSL fragment shader.
  325. RetroArch [INFO] :: Linking GLSL program.
  326. RetroArch [INFO] :: Found GLSL vertex shader.
  327. RetroArch [INFO] :: Found GLSL fragment shader.
  328. RetroArch [INFO] :: Linking GLSL program.
  329. RetroArch [INFO] :: Found GLSL vertex shader.
  330. RetroArch [INFO] :: Found GLSL fragment shader.
  331. RetroArch [INFO] :: Linking GLSL program.
  332. RetroArch [INFO] :: Found GLSL vertex shader.
  333. RetroArch [INFO] :: Found GLSL fragment shader.
  334. RetroArch [INFO] :: Linking GLSL program.
  335. RetroArch [INFO] :: [GL]: Using 4 textures.
  336. RetroArch [INFO] :: [GL]: Loaded 1 program(s).
  337. RetroArch [INFO] :: Found XInput v1.4.
  338. RetroArch [INFO] :: Found XInput v1.4.
  339. RetroArch [INFO] :: Enumerating DInput joypads ...
  340. RetroArch [INFO] :: Device #0 PID: {8250} VID:{0738}
  341. RetroArch [INFO] :: Done enumerating DInput joypads ...
  342. RetroArch [INFO] :: Found joypad driver: "dinput".
  343. RetroArch [INFO] :: Using font rendering backend: freetype.
  344. RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
  345. RetroArch [INFO] :: Found menu display driver: "menu_display_gl".
  346. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_object => exists
  347. RetroArch [INFO] :: Using font rendering backend: freetype.
  348. RetroArch [INFO] :: Using font rendering backend: freetype.
  349. RetroArch [ERROR] :: Implementation uses threaded audio. Cannot use rewind..
  350. RetroArch [WARN] :: Input device ID 517 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
  351. RetroArch [WARN] :: Input device ID 517 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
  352. RetroArch [WARN] :: Input device ID 517 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
  353. RetroArch [WARN] :: Input device ID 517 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
  354. RetroArch [WARN] :: Input device ID 517 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
  355. RetroArch [WARN] :: Input device ID 517 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
  356. RetroArch [WARN] :: Input device ID 517 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
  357. RetroArch [WARN] :: Input device ID 517 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
  358. RetroArch [INFO] :: SRAM will not be saved.
  359. RetroArch [INFO] :: null: [C:\Hyperspin\Emulators\Multi\RetroArch\content_history.lpl].
  360. RetroArch [INFO] :: Using content: X:\Games\Nintendo 64\Super Mario 64.n64.
  361. RetroArch [INFO] :: arg #0: retroarch
  362. RetroArch [INFO] :: arg #1: X:\Games\Nintendo 64\Super Mario 64.n64
  363. RetroArch [INFO] :: arg #2: -s
  364. RetroArch [INFO] :: arg #3: C:\Hyperspin\Emulators\Multi\RetroArch\saves
  365. RetroArch [INFO] :: arg #4: -S
  366. RetroArch [INFO] :: arg #5: C:\Hyperspin\Emulators\Multi\RetroArch\states
  367. RetroArch [INFO] :: arg #6: -c
  368. RetroArch [INFO] :: arg #7: C:\Hyperspin\Emulators\Multi\RetroArch\retroarch.cfg
  369. RetroArch [INFO] :: arg #8: -L
  370. RetroArch [INFO] :: arg #9: C:\Hyperspin\Emulators\Multi\RetroArch\cores\mupen64plus_libretro.dll
  371. RetroArch [INFO] :: Resetting undo buffers.
  372. RetroArch [INFO] :: Threaded video stats: Frames pushed: 1574, Frames dropped: 0.
  373. RetroArch [INFO] :: Monitor FPS estimation is disabled for threaded video.
  374. RetroArch [INFO] :: Redirecting save file to "C:\Hyperspin\Emulators\Multi\RetroArch\saves\Super Mario 64.srm".
  375. RetroArch [INFO] :: Redirecting savestate to "C:\Hyperspin\Emulators\Multi\RetroArch\states\Super Mario 64.state".
  376. RetroArch [INFO] :: === Build =======================================
  377. Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES
  378. Built: Jul 17 2016
  379. RetroArch [INFO] :: Version: 1.3.6
  380. RetroArch [INFO] :: Git: 218d6f5
  381. RetroArch [INFO] :: =================================================
  382. RetroArch [INFO] :: Config: loading core-specific config from: C:\Hyperspin\Emulators\Multi\RetroArch\config\mupen64plus_libretro.dll.cfg.
  383. RetroArch [WARN] :: Config: core-specific config not found, reusing last config.
  384. RetroArch [INFO] :: Resetting undo buffers.
  385. RetroArch [INFO] :: Loading dynamic libretro core from: "C:\Hyperspin\Emulators\Multi\RetroArch\cores\mupen64plus_libretro.dll"
  386. RetroArch [INFO] :: Overrides: no core-specific overrides found at C:\Hyperspin\Emulators\Multi\RetroArch\config\Mupen64Plus\Mupen64Plus.cfg.
  387. RetroArch [INFO] :: Overrides: no game-specific overrides found at C:\Hyperspin\Emulators\Multi\RetroArch\config\Mupen64Plus\Super Mario 64.cfg.
  388. RetroArch [INFO] :: Environ SET_VARIABLES.
  389. RetroArch [INFO] :: Remaps: remap directory: C:\Hyperspin\Emulators\Multi\RetroArch\config/remaps
  390. RetroArch [INFO] :: Remaps: no game-specific remap found at C:\Hyperspin\Emulators\Multi\RetroArch\config/remaps/Mupen64Plus/Super Mario 64.rmp.
  391. RetroArch [INFO] :: Remaps: no core-specific remap found at C:\Hyperspin\Emulators\Multi\RetroArch\config/remaps/Mupen64Plus/Mupen64Plus.rmp.
  392. RetroArch [INFO] :: Redirecting save file to "C:\Hyperspin\Emulators\Multi\RetroArch\saves\Mupen64Plus\Super Mario 64.srm".
  393. RetroArch [INFO] :: Redirecting savestate to "C:\Hyperspin\Emulators\Multi\RetroArch\states\Mupen64Plus\Super Mario 64.state".
  394. RetroArch [INFO] :: Environ GET_LOG_INTERFACE.
  395. RetroArch [INFO] :: Environ GET_PERF_INTERFACE.
  396. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: XRGB8888.
  397. RetroArch [INFO] :: Environ GET_RUMBLE_INTERFACE.
  398. RetroArch [INFO] :: Loading content file: X:\Games\Nintendo 64\Super Mario 64.n64.
  399. RetroArch [INFO] :: Did not find a valid content patch.
  400. RetroArch [INFO] :: CRC32: 0x42c43204 .
  401. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-screensize:
  402. RetroArch [INFO] :: 640x480
  403. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-audio-buffer-size:
  404. RetroArch [INFO] :: 2048
  405. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-gfxplugin:
  406. RetroArch [INFO] :: auto
  407. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-gfxplugin:
  408. RetroArch [INFO] :: auto
  409. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-angrylion-vioverlay:
  410. RetroArch [INFO] :: disabled
  411. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-filtering:
  412. RetroArch [INFO] :: nearest
  413. RetroArch [libretro DEBUG] :: set filtering mode...
  414. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-polyoffset-factor:
  415. RetroArch [INFO] :: -3.0
  416. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-polyoffset-units:
  417. RetroArch [INFO] :: -3.0
  418. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-astick-deadzone:
  419. RetroArch [INFO] :: 15
  420. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-gfxplugin-accuracy:
  421. RetroArch [INFO] :: high
  422. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-virefresh:
  423. RetroArch [INFO] :: 2200
  424. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-bufferswap:
  425. RetroArch [INFO] :: on
  426. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-framerate:
  427. RetroArch [INFO] :: fullspeed
  428. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-pak1:
  429. RetroArch [INFO] :: memory
  430. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-pak2:
  431. RetroArch [INFO] :: memory
  432. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-pak3:
  433. RetroArch [INFO] :: memory
  434. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-pak4:
  435. RetroArch [INFO] :: memory
  436. RetroArch [INFO] :: Environ SET_HW_RENDER.
  437. RetroArch [INFO] :: Requesting OpenGL context.
  438. RetroArch [libretro INFO] :: mupen64plus: No version number in 'Core' config section. Setting defaults.
  439. RetroArch [libretro INFO] :: EmuThread: M64CMD_ROM_OPEN
  440. RetroArch [libretro INFO] :: mupen64plus: SUPER MARIO 64 INI patches applied.
  441. RetroArch [libretro INFO] :: mupen64plus: Goodname: SUPER MARIO 64
  442. RetroArch [libretro INFO] :: mupen64plus: Headername: SUPER MARIO 64
  443. RetroArch [libretro INFO] :: mupen64plus: Name: SUPER MARIO 64
  444. RetroArch [libretro INFO] :: mupen64plus: MD5: 20B854B239203BAF6C961B850A4A51A2
  445. RetroArch [libretro INFO] :: mupen64plus: CRC: 635a2bff 8b022326
  446. RetroArch [libretro INFO] :: mupen64plus: Imagetype: .v64 (byteswapped)
  447. RetroArch [libretro INFO] :: mupen64plus: Rom size: 8388608 bytes (or 8 Mb or 64 Megabits)
  448. RetroArch [libretro INFO] :: mupen64plus: ClockRate = f
  449. RetroArch [libretro INFO] :: mupen64plus: Version: 1444
  450. RetroArch [libretro INFO] :: mupen64plus: Manufacturer: Nintendo
  451. RetroArch [libretro INFO] :: mupen64plus: Cartridge_ID: 4d53
  452. RetroArch [libretro INFO] :: mupen64plus: Country: USA
  453. RetroArch [libretro INFO] :: mupen64plus: PC = 80246000
  454. RetroArch [libretro INFO] :: mupen64plus: Save type: 0
  455. RetroArch [libretro INFO] :: EmuThread: M64CMD_ROM_GET_HEADER
  456. RetroArch [INFO] :: Skipping SRAM load..
  457. RetroArch [INFO] :: Version of libretro API: 1
  458. RetroArch [INFO] :: Compiled against API: 1
  459. RetroArch [INFO] :: Set audio input rate to: 44107.31 Hz.
  460. RetroArch [INFO] :: Video @ fullscreen
  461. RetroArch [INFO] :: Using HW render, OpenGL driver forced.
  462. RetroArch [INFO] :: Found GL context: wgl
  463. RetroArch [INFO] :: Detecting screen resolution 1920x1080.
  464. RetroArch [INFO] :: [WGL]: Setting fullscreen to 1920x1080 @ 60Hz on device \\.\DISPLAY1.
  465. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  466. RetroArch [INFO] :: [GL]: Vendor: ATI Technologies Inc., Renderer: AMD Radeon (TM) R9 390 Series.
  467. RetroArch [INFO] :: [GL]: Version: 4.5.13440 Compatibility Profile/Debug Context 16.200.1010.0.
  468. RetroArch [INFO] :: [GL]: ATI card detected, skipping check for GL_RGB565 support.
  469. RetroArch [INFO] :: Querying GL extension: ARB_sync => exists
  470. RetroArch [INFO] :: [GL]: Using ARB_sync to reduce latency.
  471. RetroArch [INFO] :: Querying GL extension: ARB_texture_float => exists
  472. RetroArch [INFO] :: Querying GL extension: EXT_texture_sRGB => exists
  473. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_sRGB => exists
  474. RetroArch [INFO] :: [GL]: Supported extensions:
  475. RetroArch [INFO] :: GL_AMDX_debug_output
  476. RetroArch [INFO] :: GL_AMD_blend_minmax_factor
  477. RetroArch [INFO] :: GL_AMD_conservative_depth
  478. RetroArch [INFO] :: GL_AMD_debug_output
  479. RetroArch [INFO] :: GL_AMD_depth_clamp_separate
  480. RetroArch [INFO] :: GL_AMD_draw_buffers_blend
  481. RetroArch [INFO] :: GL_AMD_framebuffer_sample_positions
  482. RetroArch [INFO] :: GL_AMD_gcn_shader
  483. RetroArch [INFO] :: GL_AMD_gpu_shader_int64
  484. RetroArch [INFO] :: GL_AMD_interleaved_elements
  485. RetroArch [INFO] :: GL_AMD_multi_draw_indirect
  486. RetroArch [INFO] :: GL_AMD_name_gen_delete
  487. RetroArch [INFO] :: GL_AMD_occlusion_query_event
  488. RetroArch [INFO] :: GL_AMD_performance_monitor
  489. RetroArch [INFO] :: GL_AMD_pinned_memory
  490. RetroArch [INFO] :: GL_AMD_query_buffer_object
  491. RetroArch [INFO] :: GL_AMD_sample_positions
  492. RetroArch [INFO] :: GL_AMD_seamless_cubemap_per_texture
  493. RetroArch [INFO] :: GL_AMD_shader_atomic_counter_ops
  494. RetroArch [INFO] :: GL_AMD_shader_stencil_export
  495. RetroArch [INFO] :: GL_AMD_shader_stencil_value_export
  496. RetroArch [INFO] :: GL_AMD_shader_trace
  497. RetroArch [INFO] :: GL_AMD_shader_trinary_minmax
  498. RetroArch [INFO] :: GL_AMD_sparse_texture
  499. RetroArch [INFO] :: GL_AMD_sparse_texture_pool
  500. RetroArch [INFO] :: GL_AMD_stencil_operation_extended
  501. RetroArch [INFO] :: GL_AMD_texture_cube_map_array
  502. RetroArch [INFO] :: GL_AMD_texture_texture4
  503. RetroArch [INFO] :: GL_AMD_transform_feedback3_lines_triangles
  504. RetroArch [INFO] :: GL_AMD_transform_feedback4
  505. RetroArch [INFO] :: GL_AMD_vertex_shader_layer
  506. RetroArch [INFO] :: GL_AMD_vertex_shader_viewport_index
  507. RetroArch [INFO] :: GL_ARB_ES2_compatibility
  508. RetroArch [INFO] :: GL_ARB_ES3_1_compatibility
  509. RetroArch [INFO] :: GL_ARB_ES3_compatibility
  510. RetroArch [INFO] :: GL_ARB_arrays_of_arrays
  511. RetroArch [INFO] :: GL_ARB_base_instance
  512. RetroArch [INFO] :: GL_ARB_bindless_texture
  513. RetroArch [INFO] :: GL_ARB_blend_func_extended
  514. RetroArch [INFO] :: GL_ARB_buffer_storage
  515. RetroArch [INFO] :: GL_ARB_clear_buffer_object
  516. RetroArch [INFO] :: GL_ARB_clear_texture
  517. RetroArch [INFO] :: GL_ARB_clip_control
  518. RetroArch [INFO] :: GL_ARB_color_buffer_float
  519. RetroArch [INFO] :: GL_ARB_compatibility
  520. RetroArch [INFO] :: GL_ARB_compressed_texture_pixel_storage
  521. RetroArch [INFO] :: GL_ARB_compute_shader
  522. RetroArch [INFO] :: GL_ARB_conditional_render_inverted
  523. RetroArch [INFO] :: GL_ARB_conservative_depth
  524. RetroArch [INFO] :: GL_ARB_copy_buffer
  525. RetroArch [INFO] :: GL_ARB_copy_image
  526. RetroArch [INFO] :: GL_ARB_cull_distance
  527. RetroArch [INFO] :: GL_ARB_debug_output
  528. RetroArch [INFO] :: GL_ARB_depth_buffer_float
  529. RetroArch [INFO] :: GL_ARB_depth_clamp
  530. RetroArch [INFO] :: GL_ARB_depth_texture
  531. RetroArch [INFO] :: GL_ARB_derivative_control
  532. RetroArch [INFO] :: GL_ARB_direct_state_access
  533. RetroArch [INFO] :: GL_ARB_draw_buffers
  534. RetroArch [INFO] :: GL_ARB_draw_buffers_blend
  535. RetroArch [INFO] :: GL_ARB_draw_elements_base_vertex
  536. RetroArch [INFO] :: GL_ARB_draw_indirect
  537. RetroArch [INFO] :: GL_ARB_draw_instanced
  538. RetroArch [INFO] :: GL_ARB_enhanced_layouts
  539. RetroArch [INFO] :: GL_ARB_explicit_attrib_location
  540. RetroArch [INFO] :: GL_ARB_explicit_uniform_location
  541. RetroArch [INFO] :: GL_ARB_fragment_coord_conventions
  542. RetroArch [INFO] :: GL_ARB_fragment_layer_viewport
  543. RetroArch [INFO] :: GL_ARB_fragment_program
  544. RetroArch [INFO] :: GL_ARB_fragment_program_shadow
  545. RetroArch [INFO] :: GL_ARB_fragment_shader
  546. RetroArch [INFO] :: GL_ARB_framebuffer_no_attachments
  547. RetroArch [INFO] :: GL_ARB_framebuffer_object
  548. RetroArch [INFO] :: GL_ARB_framebuffer_sRGB
  549. RetroArch [INFO] :: GL_ARB_geometry_shader4
  550. RetroArch [INFO] :: GL_ARB_get_program_binary
  551. RetroArch [INFO] :: GL_ARB_get_texture_sub_image
  552. RetroArch [INFO] :: GL_ARB_gpu_shader5
  553. RetroArch [INFO] :: GL_ARB_gpu_shader_fp64
  554. RetroArch [INFO] :: GL_ARB_half_float_pixel
  555. RetroArch [INFO] :: GL_ARB_half_float_vertex
  556. RetroArch [INFO] :: GL_ARB_imaging
  557. RetroArch [INFO] :: GL_ARB_indirect_parameters
  558. RetroArch [INFO] :: GL_ARB_instanced_arrays
  559. RetroArch [INFO] :: GL_ARB_internalformat_query
  560. RetroArch [INFO] :: GL_ARB_internalformat_query2
  561. RetroArch [INFO] :: GL_ARB_invalidate_subdata
  562. RetroArch [INFO] :: GL_ARB_map_buffer_alignment
  563. RetroArch [INFO] :: GL_ARB_map_buffer_range
  564. RetroArch [INFO] :: GL_ARB_multi_bind
  565. RetroArch [INFO] :: GL_ARB_multi_draw_indirect
  566. RetroArch [INFO] :: GL_ARB_multisample
  567. RetroArch [INFO] :: GL_ARB_multitexture
  568. RetroArch [INFO] :: GL_ARB_occlusion_query
  569. RetroArch [INFO] :: GL_ARB_occlusion_query2
  570. RetroArch [INFO] :: GL_ARB_pipeline_statistics_query
  571. RetroArch [INFO] :: GL_ARB_pixel_buffer_object
  572. RetroArch [INFO] :: GL_ARB_point_parameters
  573. RetroArch [INFO] :: GL_ARB_point_sprite
  574. RetroArch [INFO] :: GL_ARB_program_interface_query
  575. RetroArch [INFO] :: GL_ARB_provoking_vertex
  576. RetroArch [INFO] :: GL_ARB_query_buffer_object
  577. RetroArch [INFO] :: GL_ARB_robust_buffer_access_behavior
  578. RetroArch [INFO] :: GL_ARB_sample_shading
  579. RetroArch [INFO] :: GL_ARB_sampler_objects
  580. RetroArch [INFO] :: GL_ARB_seamless_cube_map
  581. RetroArch [INFO] :: GL_ARB_seamless_cubemap_per_texture
  582. RetroArch [INFO] :: GL_ARB_separate_shader_objects
  583. RetroArch [INFO] :: GL_ARB_shader_atomic_counters
  584. RetroArch [INFO] :: GL_ARB_shader_ballot
  585. RetroArch [INFO] :: GL_ARB_shader_bit_encoding
  586. RetroArch [INFO] :: GL_ARB_shader_draw_parameters
  587. RetroArch [INFO] :: GL_ARB_shader_group_vote
  588. RetroArch [INFO] :: GL_ARB_shader_image_load_store
  589. RetroArch [INFO] :: GL_ARB_shader_image_size
  590. RetroArch [INFO] :: GL_ARB_shader_objects
  591. RetroArch [INFO] :: GL_ARB_shader_precision
  592. RetroArch [INFO] :: GL_ARB_shader_stencil_export
  593. RetroArch [INFO] :: GL_ARB_shader_storage_buffer_object
  594. RetroArch [INFO] :: GL_ARB_shader_subroutine
  595. RetroArch [INFO] :: GL_ARB_shader_texture_image_samples
  596. RetroArch [INFO] :: GL_ARB_shader_texture_lod
  597. RetroArch [INFO] :: GL_ARB_shading_language_100
  598. RetroArch [INFO] :: GL_ARB_shading_language_420pack
  599. RetroArch [INFO] :: GL_ARB_shading_language_packing
  600. RetroArch [INFO] :: GL_ARB_shadow
  601. RetroArch [INFO] :: GL_ARB_shadow_ambient
  602. RetroArch [INFO] :: GL_ARB_sparse_buffer
  603. RetroArch [INFO] :: GL_ARB_sparse_texture
  604. RetroArch [INFO] :: GL_ARB_stencil_texturing
  605. RetroArch [INFO] :: GL_ARB_sync
  606. RetroArch [INFO] :: GL_ARB_tessellation_shader
  607. RetroArch [INFO] :: GL_ARB_texture_barrier
  608. RetroArch [INFO] :: GL_ARB_texture_border_clamp
  609. RetroArch [INFO] :: GL_ARB_texture_buffer_object
  610. RetroArch [INFO] :: GL_ARB_texture_buffer_object_rgb32
  611. RetroArch [INFO] :: GL_ARB_texture_buffer_range
  612. RetroArch [INFO] :: GL_ARB_texture_compression
  613. RetroArch [INFO] :: GL_ARB_texture_compression_bptc
  614. RetroArch [INFO] :: GL_ARB_texture_compression_rgtc
  615. RetroArch [INFO] :: GL_ARB_texture_cube_map
  616. RetroArch [INFO] :: GL_ARB_texture_cube_map_array
  617. RetroArch [INFO] :: GL_ARB_texture_env_add
  618. RetroArch [INFO] :: GL_ARB_texture_env_combine
  619. RetroArch [INFO] :: GL_ARB_texture_env_crossbar
  620. RetroArch [INFO] :: GL_ARB_texture_env_dot3
  621. RetroArch [INFO] :: GL_ARB_texture_float
  622. RetroArch [INFO] :: GL_ARB_texture_gather
  623. RetroArch [INFO] :: GL_ARB_texture_mirror_clamp_to_edge
  624. RetroArch [INFO] :: GL_ARB_texture_mirrored_repeat
  625. RetroArch [INFO] :: GL_ARB_texture_multisample
  626. RetroArch [INFO] :: GL_ARB_texture_non_power_of_two
  627. RetroArch [INFO] :: GL_ARB_texture_query_levels
  628. RetroArch [INFO] :: GL_ARB_texture_query_lod
  629. RetroArch [INFO] :: GL_ARB_texture_rectangle
  630. RetroArch [INFO] :: GL_ARB_texture_rg
  631. RetroArch [INFO] :: GL_ARB_texture_rgb10_a2ui
  632. RetroArch [INFO] :: GL_ARB_texture_snorm
  633. RetroArch [INFO] :: GL_ARB_texture_stencil8
  634. RetroArch [INFO] :: GL_ARB_texture_storage
  635. RetroArch [INFO] :: GL_ARB_texture_storage_multisample
  636. RetroArch [INFO] :: GL_ARB_texture_swizzle
  637. RetroArch [INFO] :: GL_ARB_texture_view
  638. RetroArch [INFO] :: GL_ARB_timer_query
  639. RetroArch [INFO] :: GL_ARB_transform_feedback2
  640. RetroArch [INFO] :: GL_ARB_transform_feedback3
  641. RetroArch [INFO] :: GL_ARB_transform_feedback_instanced
  642. RetroArch [INFO] :: GL_ARB_transform_feedback_overflow_query
  643. RetroArch [INFO] :: GL_ARB_transpose_matrix
  644. RetroArch [INFO] :: GL_ARB_uniform_buffer_object
  645. RetroArch [INFO] :: GL_ARB_vertex_array_bgra
  646. RetroArch [INFO] :: GL_ARB_vertex_array_object
  647. RetroArch [INFO] :: GL_ARB_vertex_attrib_64bit
  648. RetroArch [INFO] :: GL_ARB_vertex_attrib_binding
  649. RetroArch [INFO] :: GL_ARB_vertex_buffer_object
  650. RetroArch [INFO] :: GL_ARB_vertex_program
  651. RetroArch [INFO] :: GL_ARB_vertex_shader
  652. RetroArch [INFO] :: GL_ARB_vertex_type_10f_11f_11f_rev
  653. RetroArch [INFO] :: GL_ARB_vertex_type_2_10_10_10_rev
  654. RetroArch [INFO] :: GL_ARB_viewport_array
  655. RetroArch [INFO] :: GL_ARB_window_pos
  656. RetroArch [INFO] :: GL_ATI_draw_buffers
  657. RetroArch [INFO] :: GL_ATI_envmap_bumpmap
  658. RetroArch [INFO] :: GL_ATI_fragment_shader
  659. RetroArch [INFO] :: GL_ATI_separate_stencil
  660. RetroArch [INFO] :: GL_ATI_texture_compression_3dc
  661. RetroArch [INFO] :: GL_ATI_texture_env_combine3
  662. RetroArch [INFO] :: GL_ATI_texture_float
  663. RetroArch [INFO] :: GL_ATI_texture_mirror_once
  664. RetroArch [INFO] :: GL_EXT_abgr
  665. RetroArch [INFO] :: GL_EXT_bgra
  666. RetroArch [INFO] :: GL_EXT_bindable_uniform
  667. RetroArch [INFO] :: GL_EXT_blend_color
  668. RetroArch [INFO] :: GL_EXT_blend_equation_separate
  669. RetroArch [INFO] :: GL_EXT_blend_func_separate
  670. RetroArch [INFO] :: GL_EXT_blend_minmax
  671. RetroArch [INFO] :: GL_EXT_blend_subtract
  672. RetroArch [INFO] :: GL_EXT_compiled_vertex_array
  673. RetroArch [INFO] :: GL_EXT_copy_buffer
  674. RetroArch [INFO] :: GL_EXT_copy_texture
  675. RetroArch [INFO] :: GL_EXT_depth_bounds_test
  676. RetroArch [INFO] :: GL_EXT_direct_state_access
  677. RetroArch [INFO] :: GL_EXT_draw_buffers2
  678. RetroArch [INFO] :: GL_EXT_draw_instanced
  679. RetroArch [INFO] :: GL_EXT_draw_range_elements
  680. RetroArch [INFO] :: GL_EXT_fog_coord
  681. RetroArch [INFO] :: GL_EXT_framebuffer_blit
  682. RetroArch [INFO] :: GL_EXT_framebuffer_multisample
  683. RetroArch [INFO] :: GL_EXT_framebuffer_object
  684. RetroArch [INFO] :: GL_EXT_framebuffer_sRGB
  685. RetroArch [INFO] :: GL_EXT_geometry_shader4
  686. RetroArch [INFO] :: GL_EXT_gpu_program_parameters
  687. RetroArch [INFO] :: GL_EXT_gpu_shader4
  688. RetroArch [INFO] :: GL_EXT_histogram
  689. RetroArch [INFO] :: GL_EXT_multi_draw_arrays
  690. RetroArch [INFO] :: GL_EXT_packed_depth_stencil
  691. RetroArch [INFO] :: GL_EXT_packed_float
  692. RetroArch [INFO] :: GL_EXT_packed_pixels
  693. RetroArch [INFO] :: GL_EXT_pixel_buffer_object
  694. RetroArch [INFO] :: GL_EXT_point_parameters
  695. RetroArch [INFO] :: GL_EXT_polygon_offset_clamp
  696. RetroArch [INFO] :: GL_EXT_provoking_vertex
  697. RetroArch [INFO] :: GL_EXT_rescale_normal
  698. RetroArch [INFO] :: GL_EXT_secondary_color
  699. RetroArch [INFO] :: GL_EXT_separate_specular_color
  700. RetroArch [INFO] :: GL_EXT_shader_image_load_store
  701. RetroArch [INFO] :: GL_EXT_shader_integer_mix
  702. RetroArch [INFO] :: GL_EXT_shadow_funcs
  703. RetroArch [INFO] :: GL_EXT_stencil_wrap
  704. RetroArch [INFO] :: GL_EXT_subtexture
  705. RetroArch [INFO] :: GL_EXT_texgen_reflection
  706. RetroArch [INFO] :: GL_EXT_texture3D
  707. RetroArch [INFO] :: GL_EXT_texture_array
  708. RetroArch [INFO] :: GL_EXT_texture_buffer_object
  709. RetroArch [INFO] :: GL_EXT_texture_compression_bptc
  710. RetroArch [INFO] :: GL_EXT_texture_compression_latc
  711. RetroArch [INFO] :: GL_EXT_texture_compression_rgtc
  712. RetroArch [INFO] :: GL_EXT_texture_compression_s3tc
  713. RetroArch [INFO] :: GL_EXT_texture_cube_map
  714. RetroArch [INFO] :: GL_EXT_texture_edge_clamp
  715. RetroArch [INFO] :: GL_EXT_texture_env_add
  716. RetroArch [INFO] :: GL_EXT_texture_env_combine
  717. RetroArch [INFO] :: GL_EXT_texture_env_dot3
  718. RetroArch [INFO] :: GL_EXT_texture_filter_anisotropic
  719. RetroArch [INFO] :: GL_EXT_texture_integer
  720. RetroArch [INFO] :: GL_EXT_texture_lod
  721. RetroArch [INFO] :: GL_EXT_texture_lod_bias
  722. RetroArch [INFO] :: GL_EXT_texture_mirror_clamp
  723. RetroArch [INFO] :: GL_EXT_texture_object
  724. RetroArch [INFO] :: GL_EXT_texture_rectangle
  725. RetroArch [INFO] :: GL_EXT_texture_sRGB
  726. RetroArch [INFO] :: GL_EXT_texture_sRGB_decode
  727. RetroArch [INFO] :: GL_EXT_texture_shared_exponent
  728. RetroArch [INFO] :: GL_EXT_texture_snorm
  729. RetroArch [INFO] :: GL_EXT_texture_storage
  730. RetroArch [INFO] :: GL_EXT_texture_swizzle
  731. RetroArch [INFO] :: GL_EXT_timer_query
  732. RetroArch [INFO] :: GL_EXT_transform_feedback
  733. RetroArch [INFO] :: GL_EXT_vertex_array
  734. RetroArch [INFO] :: GL_EXT_vertex_array_bgra
  735. RetroArch [INFO] :: GL_EXT_vertex_attrib_64bit
  736. RetroArch [INFO] :: GL_IBM_texture_mirrored_repeat
  737. RetroArch [INFO] :: GL_INTEL_fragment_shader_ordering
  738. RetroArch [INFO] :: GL_KHR_context_flush_control
  739. RetroArch [INFO] :: GL_KHR_debug
  740. RetroArch [INFO] :: GL_KHR_robust_buffer_access_behavior
  741. RetroArch [INFO] :: GL_KHR_robustness
  742. RetroArch [INFO] :: GL_KTX_buffer_region
  743. RetroArch [INFO] :: GL_NV_blend_square
  744. RetroArch [INFO] :: GL_NV_conditional_render
  745. RetroArch [INFO] :: GL_NV_copy_depth_to_color
  746. RetroArch [INFO] :: GL_NV_copy_image
  747. RetroArch [INFO] :: GL_NV_depth_buffer_float
  748. RetroArch [INFO] :: GL_NV_explicit_multisample
  749. RetroArch [INFO] :: GL_NV_float_buffer
  750. RetroArch [INFO] :: GL_NV_half_float
  751. RetroArch [INFO] :: GL_NV_primitive_restart
  752. RetroArch [INFO] :: GL_NV_texgen_reflection
  753. RetroArch [INFO] :: GL_NV_texture_barrier
  754. RetroArch [INFO] :: GL_OES_EGL_image
  755. RetroArch [INFO] :: GL_SGIS_generate_mipmap
  756. RetroArch [INFO] :: GL_SGIS_texture_edge_clamp
  757. RetroArch [INFO] :: GL_SGIS_texture_lod
  758. RetroArch [INFO] :: GL_SUN_multi_draw_arrays
  759. RetroArch [INFO] :: GL_WIN_swap_hint
  760. RetroArch [INFO] :: WGL_EXT_swap_control
  761. RetroArch [INFO] :: Querying GL extension: KHR_debug => exists
  762. RetroArch [INFO] :: GL: Using resolution 1920x1080
  763. RetroArch [INFO] :: Querying GL extension: KHR_debug => exists
  764. RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
  765. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  766. RetroArch [INFO] :: Checking GLSL shader support ...
  767. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  768. RetroArch [INFO] :: Found GLSL vertex shader.
  769. RetroArch [INFO] :: Found GLSL fragment shader.
  770. RetroArch [INFO] :: Linking GLSL program.
  771. RetroArch [INFO] :: Found GLSL vertex shader.
  772. RetroArch [INFO] :: Found GLSL fragment shader.
  773. RetroArch [INFO] :: Linking GLSL program.
  774. RetroArch [INFO] :: Found GLSL vertex shader.
  775. RetroArch [INFO] :: Found GLSL fragment shader.
  776. RetroArch [INFO] :: Linking GLSL program.
  777. RetroArch [INFO] :: Found GLSL vertex shader.
  778. RetroArch [INFO] :: Found GLSL fragment shader.
  779. RetroArch [INFO] :: Linking GLSL program.
  780. RetroArch [INFO] :: Found GLSL vertex shader.
  781. RetroArch [INFO] :: Found GLSL fragment shader.
  782. RetroArch [INFO] :: Linking GLSL program.
  783. RetroArch [INFO] :: [GL]: Using 1 textures.
  784. RetroArch [INFO] :: [GL]: Loaded 1 program(s).
  785. RetroArch [INFO] :: [GL]: Initializing HW render (1024 x 1024).
  786. RetroArch [INFO] :: [GL]: Max texture size: 16384 px, renderbuffer size: 16384 px.
  787. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_object => exists
  788. RetroArch [INFO] :: Found XInput v1.4.
  789. RetroArch [INFO] :: Found XInput v1.4.
  790. RetroArch [INFO] :: Enumerating DInput joypads ...
  791. RetroArch [INFO] :: Device #0 PID: {8250} VID:{0738}
  792. RetroArch [INFO] :: Done enumerating DInput joypads ...
  793. RetroArch [INFO] :: Found joypad driver: "dinput".
  794. RetroArch [INFO] :: Using font rendering backend: freetype.
  795. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-gfxplugin:
  796. RetroArch [INFO] :: auto
  797. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-rspplugin:
  798. RetroArch [INFO] :: auto
  799. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-gfxplugin:
  800. RetroArch [INFO] :: auto
  801. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-gfxplugin-accuracy:
  802. RetroArch [INFO] :: high
  803. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-rspplugin:
  804. RetroArch [INFO] :: auto
  805. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-gfxplugin:
  806. RetroArch [INFO] :: auto
  807. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-rspplugin:
  808. RetroArch [INFO] :: auto
  809. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-screensize:
  810. RetroArch [INFO] :: 640x480
  811. ReadSpecialSettings: DEFAULT
  812. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-filtering:
  813. RetroArch [INFO] :: nearest
  814. RetroArch [INFO] :: Environ SET_INPUT_DESCRIPTORS:
  815. RetroArch [INFO] :: RetroPad, User 1, Button "B (bottom)" => "B Button (C-Down)"
  816. RetroArch [INFO] :: RetroPad, User 1, Button "Y (left)" => "(C-Left)"
  817. RetroArch [INFO] :: RetroPad, User 1, Button "Select" => "Change Controls"
  818. RetroArch [INFO] :: RetroPad, User 1, Button "Start" => "START Button"
  819. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Up" => "Up (digital)"
  820. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Down" => "Down (digital)"
  821. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Left" => "Left (digital)"
  822. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Right" => "Right (digital)"
  823. RetroArch [INFO] :: RetroPad, User 1, Button "A (right)" => "A Button (C-Right)"
  824. RetroArch [INFO] :: RetroPad, User 1, Button "X (up)" => "(C-Up)"
  825. RetroArch [INFO] :: RetroPad, User 1, Button "L" => "L-Trigger"
  826. RetroArch [INFO] :: RetroPad, User 1, Button "R" => "R-Trigger"
  827. RetroArch [INFO] :: RetroPad, User 1, Button "L2" => "Z-Trigger"
  828. RetroArch [INFO] :: RetroPad, User 1, Button "R2" => "C Buttons Mode"
  829. RetroArch [INFO] :: RetroPad, User 2, Button "B (bottom)" => "B Button (C-Down)"
  830. RetroArch [INFO] :: RetroPad, User 2, Button "Y (left)" => "(C-Left)"
  831. RetroArch [INFO] :: RetroPad, User 2, Button "Select" => "Change Controls"
  832. RetroArch [INFO] :: RetroPad, User 2, Button "Start" => "START Button"
  833. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Up" => "Up (digital)"
  834. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Down" => "Down (digital)"
  835. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Left" => "Left (digital)"
  836. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Right" => "Right (digital)"
  837. RetroArch [INFO] :: RetroPad, User 2, Button "A (right)" => "A Button (C-Right)"
  838. RetroArch [INFO] :: RetroPad, User 2, Button "X (up)" => "(C-Up)"
  839. RetroArch [INFO] :: RetroPad, User 2, Button "L" => "L-Trigger"
  840. RetroArch [INFO] :: RetroPad, User 2, Button "R" => "R-Trigger"
  841. RetroArch [INFO] :: RetroPad, User 2, Button "L2" => "Z-Trigger"
  842. RetroArch [INFO] :: RetroPad, User 2, Button "R2" => "C Buttons Mode"
  843. RetroArch [INFO] :: RetroPad, User 3, Button "B (bottom)" => "B Button (C-Down)"
  844. RetroArch [INFO] :: RetroPad, User 3, Button "Y (left)" => "(C-Left)"
  845. RetroArch [INFO] :: RetroPad, User 3, Button "Select" => "Change Controls"
  846. RetroArch [INFO] :: RetroPad, User 3, Button "Start" => "START Button"
  847. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Up" => "Up (digital)"
  848. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Down" => "Down (digital)"
  849. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Left" => "Left (digital)"
  850. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Right" => "Right (digital)"
  851. RetroArch [INFO] :: RetroPad, User 3, Button "A (right)" => "A Button (C-Right)"
  852. RetroArch [INFO] :: RetroPad, User 3, Button "X (up)" => "(C-Up)"
  853. RetroArch [INFO] :: RetroPad, User 3, Button "L" => "L-Trigger"
  854. RetroArch [INFO] :: RetroPad, User 3, Button "R" => "R-Trigger"
  855. RetroArch [INFO] :: RetroPad, User 3, Button "L2" => "Z-Trigger"
  856. RetroArch [INFO] :: RetroPad, User 3, Button "R2" => "C Buttons Mode"
  857. RetroArch [INFO] :: RetroPad, User 4, Button "B (bottom)" => "B Button (C-Down)"
  858. RetroArch [INFO] :: RetroPad, User 4, Button "Y (left)" => "(C-Left)"
  859. RetroArch [INFO] :: RetroPad, User 4, Button "Select" => "Change Controls"
  860. RetroArch [INFO] :: RetroPad, User 4, Button "Start" => "START Button"
  861. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Up" => "Up (digital)"
  862. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Down" => "Down (digital)"
  863. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Left" => "Left (digital)"
  864. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Right" => "Right (digital)"
  865. RetroArch [INFO] :: RetroPad, User 4, Button "A (right)" => "A Button (C-Right)"
  866. RetroArch [INFO] :: RetroPad, User 4, Button "X (up)" => "(C-Up)"
  867. RetroArch [INFO] :: RetroPad, User 4, Button "L" => "L-Trigger"
  868. RetroArch [INFO] :: RetroPad, User 4, Button "R" => "R-Trigger"
  869. RetroArch [INFO] :: RetroPad, User 4, Button "L2" => "Z-Trigger"
  870. RetroArch [INFO] :: RetroPad, User 4, Button "R2" => "C Buttons Mode"
  871. RetroArch [libretro INFO] :: EmuThread: M64CMD_EXECUTE.
  872. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-cpucore:
  873. RetroArch [INFO] :: dynamic_recompiler
  874. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-disable_expmem:
  875. RetroArch [INFO] :: enabled
  876. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-64dd-hardware:
  877. RetroArch [INFO] :: disabled
  878. RetroArch [libretro INFO] :: mupen64plus: Memory initialized
  879. ReadSpecialSettings: DEFAULT
  880. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-filtering:
  881. RetroArch [INFO] :: nearest
  882. ReadSpecialSettings: SUPER MARIO 64
  883. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-filtering:
  884. RetroArch [INFO] :: nearest
  885. RetroArch [libretro INFO] :: Detected RDRAM size: 007fffff
  886. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-screensize:
  887. RetroArch [INFO] :: 640x480
  888. RetroArch [libretro INFO] :: GL_RENDERER: AMD Radeon (TM) R9 390 Series
  889. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-vcache-vbo:
  890. RetroArch [INFO] :: off
  891. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-screensize:
  892. RetroArch [INFO] :: 640x480
  893. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-vcache-vbo:
  894. RetroArch [INFO] :: off
  895. RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
  896. RetroArch [INFO] :: Using font rendering backend: freetype.
  897. RetroArch [INFO] :: Initializing rewind buffer with size: 20 MB
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