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  1. [General]
  2. SStartingCell=
  3. SCharGenQuest=0001f388
  4. SStartingCellY=
  5. SStartingCellX=
  6. SStartingWorld=
  7.  
  8. STestFile10=
  9. STestFile9=
  10. STestFile8=
  11. STestFile7=
  12. STestFile6=
  13. STestFile5=
  14. STestFile4=
  15. STestFile3=
  16. STestFile2=
  17. STestFile1=Fallout3.esm
  18.  
  19. sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices.bsa|Fallout - Voices.bsa, Data\Fallout - MenuVoices.bsa|Fallout - MenuVoices.bsa
  20. sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  21. bPreCullActors=1
  22. bTaskletActorSceneGraphUpdates=0
  23. bTaskletActorAnimMovementUpdates=1
  24. bAnimationUseBlendFromPose=1
  25. bEnableProfile=0
  26. bDrawSpellContact=0
  27. bRunMiddleLowLevelProcess=1
  28. iHoursToSleep=3
  29. bActorLookWithHavok=0
  30. SMainMenuMusicTrack=special\maintitle.mp3
  31. bUseEyeEnvMapping=1
  32. bFixFaceNormals=0
  33. bUseFaceGenHeads=1
  34. bFaceMipMaps=1
  35. bFaceGenTexturing=1
  36. SBetaCommentFileName=\\vault\Fallout\Fallout3\Beta_Comment.txt
  37. bDefaultCOCPlacement=0
  38. uGridDistantCount=20
  39. uGridsToLoad=5
  40. fGlobalTimeMultiplier=1.0000
  41. bNewAnimation=1
  42. bFixAIPackagesOnLoad=0
  43. bForceReloadOnEssentialCharacterDeath=1
  44. bKeepPluginWhenMerging=0
  45. bCreate Maps Enable=0
  46. SLocalSavePath=Saves\
  47. SLocalMasterPath=Data\
  48. bDisableDuplicateReferenceCheck=1
  49. bTintMipMaps=0
  50. uInterior Cell Buffer=3
  51. uExterior Cell Buffer=36
  52. iIntroSequencePriority=3
  53. bPreloadIntroSequence=1
  54. fStaticScreenWaitTime=3.0000
  55. SMainMenuMovieIntro=
  56. SIntroSequence=
  57. sIntroMovie=Fallout INTRO Vsk.bik
  58. iFPSClamp=0
  59. bRunVTuneTest=0
  60. STestFile1=
  61. bActivateAllQuestScripts=0
  62. bUseThreadedBlood=0
  63. bUseThreadedMorpher=0
  64. bBorderRegionsEnabled=1
  65. bDisableHeadTracking=0
  66. bTrackAllDeaths=0
  67. uiFaceGenMaxEGTDataSize=67108864
  68. uiFaceGenMaxEGMDataSize=67108864
  69. bPreemptivelyUnloadCells=0
  70. iNumBitsForFullySeen=248
  71. iPreloadSizeLimit=26214400
  72. bUseHardDriveCache=0
  73. bEnableBoundingVolumeOcclusion=1
  74. bDisplayBoundingVolumes=0
  75. bUseThreadedTempEffects=1
  76. bUseThreadedParticleSystem=0
  77. bExternalLODDataFiles=1
  78. bCheckCellOffsetsOnInit=0
  79. uGridDistantTreeRange=5
  80. bCreateShaderPackage=0
  81. bWarnOnMissingFileEntry=0
  82. bAllowScriptedAutosave=0
  83. uGridDistantTreeRangeCity=4
  84. uGridDistantCountCity=4
  85. iSaveGameBackupCount=1
  86. bDisplayMissingContentDialogue=1
  87. SSaveGameSafeCellID=2AEEA
  88. bUseThreadedAI=1
  89. iNumHWThreads=2
  90. bChangeTimeMultSlowly=1
  91. bCheckPurgedTextureList=0
  92. bAnimateDoorPhysics=0
  93. sLanguage=ENGLISH
  94.  
  95. [Display]
  96. fDecalLifetime=10.0000
  97. bEquippedTorchesCastShadows=0
  98. bReportBadTangentSpace=0
  99. bStaticMenuBackground=1
  100. bForcePow2Textures=0
  101. bForce1XShaders=0
  102. bHighQuality20Lighting=0
  103. bAllow20HairShader=1
  104. bAllowScreenShot=1
  105. iMultiSample=0
  106. bDoTallGrassEffect=1
  107. bForceMultiPass=1
  108. bDoTexturePass=1
  109. bDoSpecularPass=1
  110. bDoDiffusePass=1
  111. bDoAmbientPass=1
  112. bImageSpaceEffects=1
  113. bDoCanopyShadowPass=1
  114. bDrawShadows=0
  115. bUseRefractionShader=1
  116. bUse Shaders=1
  117. iNPatchNOrder=0
  118. iNPatchPOrder=0
  119. iNPatches=0
  120. iLocation Y=5
  121. iLocation X=5
  122. bFull Screen=1
  123. iAdapter=0
  124. iScreenShotIndex=0
  125. SScreenShotBaseName=ScreenShot
  126. iAutoViewMinDistance=2000
  127. iAutoViewHiFrameRate=40
  128. iAutoViewLowFrameRate=20
  129. bAutoViewDistance=0
  130. fDefaultFOV=75.0000
  131. fNearDistance=5
  132. fFarDistance=1000.0000
  133. iDebugTextLeftRightOffset=10
  134. iDebugTextTopBottomOffset=20
  135. bShowMenuTextureUse=1
  136. fLightLODDefaultStartFade=1000.0
  137. fLightLODRange=500.0
  138. fLightLODMinStartFade=200.0
  139. fLightLODMaxStartFade=3500.0
  140. fShadowLODDefaultStartFade=200.0
  141. fShadowLODRange=200.0
  142. fShadowLODMinStartFade=100.0
  143. fShadowLODMaxStartFade=1000.0
  144. fSpecularLODDefaultStartFade=500.0
  145. fSpecularLODRange=300.0
  146. fSpecularLODMinStartFade=200.0
  147. fSpecularLODMaxStartFade=2000.0
  148. fGamma=1.0000
  149. bAllow30Shaders=0
  150. iTexMipMapMinimum=0
  151. bDoStaticAndArchShadows=0
  152. bDoActorShadows=1
  153. fNoLODFarDistancePct=1.0000
  154. fNoLODFarDistanceMax=10240.0000
  155. fNoLODFarDistanceMin=100.0000
  156. fEyeEnvMapLOD2=800.0000
  157. fEyeEnvMapLOD1=500.0000
  158. fEnvMapLOD2=1800.0000
  159. fEnvMapLOD1=1500.0000
  160. fGammaMax=0.6000
  161. fGammaMin=1.4000
  162. iMaxDecalsPerFrame=10
  163. iActorShadowCount=4
  164. bIgnoreResolutionCheck=0
  165. fSpecualrStartMax=1000.0000
  166. fSpecularStartMin=0.0000
  167. iActorShadowIntMax=10
  168. iActorShadowIntMin=0
  169. iActorShadowExtMax=10
  170. iActorShadowExtMin=0
  171. bDynamicWindowReflections=1
  172. fShadowFadeTime=1.0000
  173. iPresentInterval=1
  174. bDecalsOnSkinnedGeometry=1
  175. uVideoDeviceIdentifierPart4=0
  176. uVideoDeviceIdentifierPart3=0
  177. uVideoDeviceIdentifierPart2=0
  178. uVideoDeviceIdentifierPart1=0
  179. iShadowFilter=0
  180. bAllowPartialPrecision=1
  181. iShadowMapResolution=256
  182. bShadowsOnGrass=0
  183. bActorSelfShadowing=0
  184. iActorShadowCountInt=2
  185. iActorShadowCountExt=2
  186. fPipboy1stPersonFOV=47.0
  187. fDefault1stPersonFOV=55.0000
  188. bLODNoiseAniso=1
  189. iMaxAnisotropy=8
  190. fLandLOFadeSeconds=15.0
  191.  
  192. [Controls]
  193. bAlwaysRunByDefault=1
  194. bBackground Mouse=0
  195. bBackground Keyboard=1
  196.  
  197. [Water]
  198. bUseWaterShader=1
  199. bUseWaterReflections=1
  200. bUseWaterRefractions=1
  201. bUseWaterDepth=1
  202. bUseWaterHiRes=0
  203. bUseWaterDisplacements=1
  204. bUseWaterLOD=1
  205. bReflectExplosions=0
  206. bAutoWaterSilhouetteReflections=1
  207. bForceHighDetailReflections=0
  208. bForceLowDetailReflections=0
  209. fTileTextureDivisor=4.7500
  210. fSurfaceTileSize=2048.0000
  211. fNearWaterOutdoorTolerance=1024.0000
  212. fNearWaterIndoorTolerance=512.0000
  213. fNearWaterUnderwaterVolume=0.9000
  214. fNearWaterUnderwaterFreq=0.3000
  215. uNearWaterPoints=8
  216. uNearWaterRadius=1000
  217. uSurfaceFPS=12
  218.  
  219. [Audio]
  220. fASFadeInTime=3.0
  221. fASFadeOutTime=10.0
  222. fRegionLoopFadeInTime=5.0
  223. fRegionLoopFadeOutTime=5.0
  224. fAudioDebugDelay=0.0
  225. bEnableAudio=1
  226. bEnableAudioCache=1
  227. bMultiThreadAudio=0
  228. bEnableEnviroEffectsOnPC=0
  229. ; cache sizes in kilobytes
  230. iAudioCacheSize=2048
  231. iMaxSizeForCachedSound=256
  232. bUseAudioDebugInformation=1
  233. fAudioDebugDelay=0.0000
  234. fDefaultMasterVolume=1.0000
  235. fDefaultFootVolume=0.5000
  236. fDefaultMusicVolume=0.3000
  237. fDefaultRadioVolume=0.5000
  238. fDefaultEffectsVolume=1.0000
  239. fDefaultVoiceVolume=0.7500
  240. iMaxImpactSoundCount=32
  241. fMaxFootstepDistance=1100.0000
  242. fPlayerFootVolume=0.6500
  243. iCollisionSoundTimeDelta=150
  244. iRadioUpdateInterval=250
  245. fMinSoundVel=90.0000
  246. fDialogMinDistance=125.00
  247. fDialogMaxDistance=1800.00
  248. fMainMenuMusicVolume=0.6
  249. fDBVoiceAttenuationIn2D=2.0
  250. fCollisionSoundHeavyThreshold=60.0
  251. fDialogueFadeDecibels=6.0
  252. fDialogueFadeSecondsIn=2.0
  253. fDialogueFadeSecondsOut=1.0
  254. fDialogueHeadPitchExaggeration=2.0
  255. fDialogueHeadRollExaggeration=2.0
  256. fDialogueHeadYawExaggeration=2.0
  257. fHardLandingDamageThreshold=500.0
  258. fWoodMediumMassMin=7.0
  259. fWoodLargeMassMin=15.0
  260. fStoneMediumMassMin=5.0
  261. fStoneLargeMassMin=30.0
  262. fEarthMediumMassMin=5.0
  263. fEarthLargeMassMin=30.0
  264. fSkinMediumMassMin=5.0
  265. fSkinLargeMassMin=30.0
  266. fMetalMediumMassMin=8.0
  267. fMetalLargeMassMin=25.0
  268. fRadioDialogMute=0.50
  269. fFilterDistortionGain=-7.5
  270. fFilterPEQGain=-15.0
  271. fFilterdBAttenuation=11.5
  272.  
  273. [Pathfinding]
  274. bDrawPathsDefault=0
  275. bPathMovementOnly=0
  276. bDrawSmoothFailures=0
  277. bDebugSmoothing=0
  278. bSmoothPaths=1
  279. bSnapToAngle=0
  280. bDebugAvoidance=0
  281. bDisableAvoidance=0
  282. bBackgroundPathing=1
  283. bUseObstacleAvoidance=1
  284. bBackgroundNavmeshUpdate=1
  285.  
  286. [MAIN]
  287. bEnableBorderRegion=1
  288. fLowPerfCombatantVoiceDistance=1000.0000
  289. iDetectionHighNumPicks=40
  290. fQuestScriptDelayTime=5.0000
  291. bCloneModelsInBackground=0
  292. iLastHDRSetting=-1
  293.  
  294. [HAVOK]
  295. bDisablePlayerCollision=0
  296. fJumpAnimDelay=0.7500
  297. bTreeTops=0
  298. iSimType=1
  299. bPreventHavokAddAll=0
  300. bPreventHavokAddClutter=0
  301. fMaxTime=0.016
  302. bHavokDebug=0
  303. fRF=1000.0000
  304. fOD=0.9000
  305. fSE=0.3000
  306. fSD=0.9800
  307. iResetCounter=5
  308. fMoveLimitMass=95.0000
  309. iUpdateType=0
  310. bHavokPick=0
  311. fCameraCasterSize=10.0000
  312. iHavokSkipFrameCountTEST=0
  313. iNumHavokThreads=1
  314. fChaseDeltaMult=0.0500
  315. bAddBipedWhenKeyframed=1
  316. fQuadrupedPitchMult=1.0000
  317. iEntityBatchRemoveRate=100
  318. iMaxPicks=40
  319.  
  320. [RagdollAnim]
  321. bRagdollFeedback=1
  322. fCameraDist=1000.0
  323. fHierarchyGain=0.17
  324. fVelocityDamping=0.0
  325. fAccelerationGain=1.0
  326. fVelocityGain=0.6
  327. fPositionGain=0.05
  328. fPositionMaxLinearVelocity=14.0
  329. fPositionMaxAngularVelocity=18.0
  330. fSnapGain=0.1
  331. fSnapMaxLinearVelocity=3.0
  332. fSnapMaxAngularVelocity=0.3
  333. fSnapMaxLinearDistance=0.3
  334. fSnapMaxAngularDistance=1.0
  335.  
  336. [FootIK]
  337. fOnOffGain=0.5
  338. fGroundAscendingGain=0.4
  339. fGroundDescendingGain=0.4
  340. fFootRaisedGain=0.9000
  341. fFootPlantedGain=1.0000
  342. bFootPlacementOn=1
  343. fPelvisUpDownBias=0.75
  344. fPelvisOffsetDamping=0.2
  345. fVertErrorGain=0.5
  346. fOriginalGroundHeightMS=-0.11
  347. fAnkleOffset=0.2000
  348. fRagdollFeedback=0.7
  349.  
  350. [LookIK]
  351. fLookAtTargetGain=0.3
  352. fLookAtGain=0.045
  353.  
  354. [Interface]
  355. fKeyRepeatInterval=50.0000
  356. fKeyRepeatTime=500.0000
  357. fActivatePickSphereRadius=16.0000
  358. fMenuModeAnimBlend=0.0000
  359. iSafeZoneXWide=15
  360. iSafeZoneYWide=15
  361. iSafeZoneX=15
  362. iSafeZoneY=15
  363. bAllowConsole=1
  364. bActivatePickUseGamebryoPick=0
  365. bUseFuzzyPicking=1
  366. fMenuBGBlurRadius=2.0000
  367. fMenuPlayerLightDiffuseBlue=0.8000
  368. fMenuPlayerLightDiffuseGreen=0.8000
  369. fMenuPlayerLightDiffuseRed=0.8000
  370. fMenuPlayerLightAmbientBlue=0.2500
  371. fMenuPlayerLightAmbientGreen=0.2500
  372. fMenuPlayerLightAmbientRed=0.2500
  373. iMaxViewCasterPicksGamebryo=10
  374. iMaxViewCasterPicksHavok=10
  375. iMaxViewCasterPicksFuzzy=5
  376. fInterfaceTintB=0.8824
  377. fInterfaceTintG=0.9843
  378. fInterfaceTintR=0.6314
  379. bUseImageSpaceMenuFX=0
  380.  
  381. iSystemColorTerminalRed=33
  382. iSystemColorTerminalGreen=231
  383. iSystemColorTerminalBlue=121
  384.  
  385. iSystemColorSystemRed=26
  386. iSystemColorSystemGreen=255
  387. iSystemColorSystemBlue=128
  388.  
  389. iSystemColorMainMenuRed=199
  390. iSystemColorMainMenuGreen=255
  391. iSystemColorMainMenuBlue=165
  392.  
  393. iSystemColorPipboyRed=26
  394. iSystemColorPipboyGreen=255
  395. iSystemColorPipboyBlue=128
  396.  
  397. iSystemColorHUDAltRed=255
  398. iSystemColorHUDAltGreen=67
  399. iSystemColorHUDAltBlue=42
  400.  
  401. iSystemColorHUDMainRed=26
  402. iSystemColorHUDMainGreen=255
  403. iSystemColorHUDMainBlue=128
  404.  
  405. fRSMFaceSliderDefaultMin=-3.5
  406. fRSMFaceSliderDefaultMax=3.5
  407.  
  408. fPopUpBackgroundOpacity=0.87
  409. fMenuBackgroundOpacity=0.76
  410. bHideUnavailablePerks=0
  411.  
  412.  
  413. [Loading]
  414. sWelcomeScreen1=loading_screen01
  415. sWelcomeScreen2=loading_screen_bethsoft
  416. sWelcomeScreen3=loading_screen_BGS
  417. sWelcomeScreen4=loading_screen_legal
  418. sMainMenuBackground=main_background
  419. sTitleMusic=MainTitle
  420. sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  421. iMaxScreens=4
  422. iMaxScreens_MainMenu=20
  423. fLoadingTextUpdateInterval=10.0000
  424. fLoadingBkgdUpdateInterval=10.0000
  425. fMainMenuBkgdUpdateInterval=10.0000
  426. fLoadingInitUpdateInterval=5.0000
  427. iNumLocationSpecificScreens=1
  428.  
  429.  
  430. [Menu]
  431. fCreditsScrollSpeed=40.0000
  432. iConsoleTextYPos=940
  433. iConsoleTextXPos=30
  434. iConsoleVisibleLines=15
  435. iConsoleHistorySize=50
  436. rDebugTextColor=255,251,233
  437. iConsoleFont=2
  438. iDebugTextFont=3
  439.  
  440. [GamePlay]
  441. bHealthBarShowing=0
  442. fHealthBarFadeOutSpeed=1.0000
  443. fHealthBarSpeed=80.0000
  444. fHealthBarHeight=4.0000
  445. fHealthBarWidth=40.0000
  446. fHealthBarEmittanceFadeTime=0.5000
  447. fHealthBarEmittanceTime=1.5000
  448. bAllowHavokGrabTheLiving=0
  449. bEssentialTakeNoDamage=1
  450. iDetectionPicks=21
  451.  
  452. [Fonts]
  453. sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
  454. sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
  455. sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  456. sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  457. sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  458. sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  459. sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  460. sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  461.  
  462. [SpeedTree]
  463. iTreeClonesAllowed=1
  464. fCanopyShadowGrassMult=1.0000
  465. iCanopyShadowScale=512
  466. fTreeForceMaxBudAngle=-1.0000
  467. fTreeForceMinBudAngle=-1.0000
  468. fTreeForceLeafDimming=-1.0000
  469. fTreeForceBranchDimming=-1.0000
  470. fTreeForceCS=-1.0000
  471. fTreeForceLLA=-1.0000
  472. fTreeLODExponent=1.0000
  473. bEnableTrees=1
  474. bForceFullLOD=0
  475. fLODTreeMipMapLODBias=-0.7500
  476. fLocalTreeMipMapLODBias=-0.2500
  477.  
  478. [Debug]
  479. bDebugFaceGenCriticalSection=0
  480. bDebugFaceGenMultithreading=0
  481. bDebugSaveBuffer=0
  482.  
  483. [BackgroundLoad]
  484. bBackgroundPathing=1
  485. bUseMultiThreadedFaceGen=1
  486. bBackgroundCellLoads=1
  487. iAnimaitonClonePerLoop=5
  488. bUseMultiThreadedTrees=1
  489. iExteriorPriority=50
  490. iBackgroundLoadFaceMult=200
  491. fBackgroundLoadingPerLoop=20.0000
  492. fBackgroundLoadClonedPerLoop=5.0000
  493. iBackgroundLoadExtraMaxFPS=20
  494. iBackgroundLoadExtraMinFPS=10
  495. iBackgroundLoadExtraMax=3000
  496. iBackgroundLoadExtraMin=5
  497. iBackgroundLoadExtraMilliseconds=2
  498. iBackgroundLoadTreeMilliseconds=7
  499. iBackgroundLoadMilliseconds=1
  500. iBackgroundLoadLoading=1
  501. bUseBackgroundFileLoader=0
  502. bBackgroundLoadLipFiles=0
  503. bLoadBackgroundFaceGen=0
  504. bLoadHelmetsInBackground=1
  505. iAnimationClonePerLoop=5
  506. bSelectivePurgeUnusedOnFastTravel=0
  507. bCloneModelsInBackground=0
  508.  
  509. [LOD]
  510. fLODLandDropAmount=230.0000
  511. fLodDistance=500.0000
  512. bUseFaceGenLOD=0
  513. iLODTextureTiling=2
  514. iLODTextureSizePow2=8
  515. fLODNormalTextureBlend=0.5000
  516. bDisplayLODLand=1
  517. bDisplayLODBuildings=0
  518. bLODPopTrees=0
  519. bLODPopActors=0
  520. bLODPopItems=0
  521. bLODPopObjects=0
  522. fLODFadeOutMultItems=3
  523. fLODFadeOutMultObjects=5
  524. fLODFadeOutMultActors=6
  525. fLODMultLandscape=1.0000
  526. fLODMultTrees=0.5000
  527. fLODMultActors=1.0000
  528. fLODMultItems=1.0000
  529. fLODMultObjects=5
  530. iFadeNodeMinNearDistance=500
  531. fLODFadeOutPercent=0.6000
  532. fFadeOutThreshold=0.3000
  533. fFadeInThreshold=0.7000
  534. fFadeInTimet=2.0
  535. fFadeOutTime=2.0
  536. fDistanceMultiplier=1
  537. fLODBoundRadiusMult=10
  538. fObjectLODMax=15.0
  539. fObjectLODMin=1.0
  540. fObjectLODDefault=5
  541. fItemLODMax=15.0
  542. fItemLODMin=1.0
  543. fItemLODDefault=2
  544. fActorLODMax=15.0
  545. fActorLODMin=2.0
  546. fActorLODDefault=5
  547. fTreeLODMax=2.0000
  548. fTreeLODMin=0.0200
  549. fTreeLODDefault=0.5000
  550. bLODUseCombinedLandNormalMaps=1
  551. bForceHideLODLand=0
  552. fLODLandVerticalBias=0.0000
  553. fTalkingDistance=1000.0000
  554. iBoneLODForce=-1
  555. fLODQuadMinLoadDistance=65536.0000
  556. bDisplayLODTrees=1
  557. bDisplayLODBuildings=1
  558. fLODFadeOutActorMultInterior=1.0000
  559. fLODFadeOutItemMultInterior=1.0000
  560. fLODFadeOutObjectMultInterior=1.0000
  561. fLODFadeOutActorMultCity=1.0000
  562. fLODFadeOutItemMultCity=1.0000
  563. fLODFadeOutObjectMultCity=1.0000
  564. fLODFadeOutActorMultComplex=1.0000
  565. fLODFadeOutItemMultComplex=1.0000
  566. fLODFadeOutObjectMultComplex=1.0000
  567.  
  568. [Weather]
  569. fSunGlareSize=800.0000
  570. fSunBaseSize=750.0000
  571. bPrecipitation=1
  572. fAlphaReduce=1.0000
  573. SBumpFadeColor=255,255,255,255
  574. SLerpCloseColor=255,255,255,255
  575. SEnvReduceColor=255,255,255,255
  576.  
  577. [Voice]
  578. SFileTypeLTF=ltf
  579. SFileTypeLip=lip
  580. SFileTypeSource=wav
  581. SFileTypeGame=ogg
  582.  
  583. [Grass]
  584. iMinGrassSize=80
  585. bGrassPointLighting=0
  586. bDrawShaderGrass=1
  587. iGrassDensityEvalSize=2
  588. iMaxGrassTypesPerTexure=2
  589. fWaveOffsetRange=1.7500
  590. fGrassWindMagnitudeMax=125.0000
  591. fGrassWindMagnitudeMin=5.0000
  592. fTexturePctThreshold=0.0000
  593. fGrassMinStartFadeDistance=0.0
  594. fGrassMaxStartFadeDistance=7000.0
  595. fGrassDefaultStartFadeDistance=3500.0
  596. fGrassFadeRange=1000.0
  597.  
  598. [Landscape]
  599. bCurrentCellOnly=0
  600. bPreventSafetyCheck=0
  601. fLandTextureTilingMult=2.0000
  602. fLandFriction=2.5000
  603. iLandBorder2B=0
  604. iLandBorder2G=0
  605. iLandBorder2R=0
  606. iLandBorder1B=0
  607. iLandBorder1G=255
  608. iLandBorder1R=255
  609. SDefaultLandDiffuseTexture=DirtWasteland01.dds
  610. SDefaultLandNormalTexture=DirtWasteland01_N.dds
  611.  
  612. [bLightAttenuation]
  613. fQuadraticRadiusMult=1.0000
  614. fLinearRadiusMult=1.0000
  615. bOutQuadInLin=0
  616. fConstantValue=0.0000
  617. fQuadraticValue=16.0000
  618. fLinearValue=3.0000
  619. uQuadraticMethod=2
  620. uLinearMethod=1
  621. fFlickerMovement=8.0000
  622. bUseQuadratic=1
  623. bUseLinear=0
  624. bUseConstant=0
  625.  
  626. [BlurShaderHDRInterior]
  627. fTargetLUM=1.0000
  628. fUpperLUMClamp=1.0000
  629. fEmissiveHDRMult=1.0000
  630. fEyeAdaptSpeed=0.5000
  631. fBrightScale=2.2500
  632. fBrightClamp=0.2250
  633. fBlurRadius=7.0000
  634. iNumBlurpasses=1
  635.  
  636. [BlurShaderHDR]
  637. fTargetLUM=1.0000
  638. fUpperLUMClamp=1.0000
  639. fGrassDimmer=1.5000
  640. fTreeDimmer=1.0000
  641. fEmissiveHDRMult=1.0000
  642. fEyeAdaptSpeed=0.5000
  643. fSunlightDimmer=1.5000
  644. fSIEmmisiveMult=1.0000
  645. fSISpecularMult=1.0000
  646. fSkyBrightness=0.5000
  647. fSunBrightness=0.0000
  648. fBrightScale=2.2500
  649. fBrightClamp=0.2250
  650. fBlurRadius=7.0000
  651. iNumBlurpasses=1
  652. iBlendType=2
  653. bDoHighDynamicRange=1
  654.  
  655. [BlurShader]
  656. fSunlightDimmer=1.0000
  657. fSIEmmisiveMult=1.0000
  658. fSISpecularMult=1.0000
  659. fSkyBrightness=0.5000
  660. fSunBrightness=0.0000
  661. fAlphaAddExterior=0.2000
  662. fAlphaAddInterior=0.7000
  663. iBlurTexSize=256
  664. fBlurRadius=0.0300
  665. iNumBlurpasses=1
  666. iBlendType=2
  667. bUseBlurShader=1
  668.  
  669. [GethitShader]
  670. fBlurAmmount=0.5000
  671. fBlockedTexOffset=0.0010
  672. fHitTexOffset=0.0050
  673.  
  674. [MESSAGES]
  675. bBlockMessageBoxes=0
  676. bSkipProgramFlows=1
  677. bAllowYesToAll=1
  678. bDisableWarning=1
  679. iFileLogging=0
  680. bSkipInitializationFlows=1
  681. bUseWindowsMessageBox=0
  682.  
  683. [DistantLOD]
  684. bUseLODLandData=0
  685. fFadeDistance=12288.0000
  686. iDistantLODGroupWidth=8
  687.  
  688. [GeneralWarnings]
  689. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  690.  
  691. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  692. This may result in errors. Saving again will clear this message
  693. but not necessarily fix any errors.
  694.  
  695. [Archive]
  696. SMasterMiscArchiveFileName=Fallout - Misc.bsa
  697. SMasterVoicesArchiveFileName1=Fallout - Voices.bsa
  698. SMasterVoicesArchiveFileName2=Fallout - MenuVoices.bsa
  699. SMasterSoundsArchiveFileName=Fallout - Sound.bsa
  700. SMasterTexturesArchiveFileName1=Fallout - Textures.bsa
  701. SMasterMeshesArchiveFileName=Fallout - Meshes.bsa
  702. SInvalidationFile=ArchiveInvalidation.txt
  703. iRetainFilenameOffsetTable=1
  704. iRetainFilenameStringTable=1
  705. iRetainDirectoryStringTable=1
  706. bCheckRuntimeCollisions=0
  707. bInvalidateOlderFiles=0
  708. bUseArchives=1
  709. SArchiveList=Fallout - Textures.bsa, Fallout - Meshes.bsa, Fallout - Voices.bsa, Fallout - Sound.bsa, Fallout - MenuVoices.bsa, Fallout - Misc.bsa
  710.  
  711. [CameraPath]
  712. iTake=0
  713. SDirectoryName=TestCameraPath
  714. iFPS=60
  715. SNif=Test\CameraPath.nif
  716.  
  717. [Absorb]
  718. fAbsorbGlowColorB=1.0000
  719. fAbsorbGlowColorG=0.6000
  720. fAbsorbGlowColorR=0.0000
  721. fAbsorbCoreColorB=1.0000
  722. fAbsorbCoreColorG=1.0000
  723. fAbsorbCoreColorR=1.0000
  724. iAbsorbNumBolts=1
  725. fAbsorbBoltGrowWidth=0.0000
  726. fAbsorbBoltSmallWidth=7.0000
  727. fAbsorbTortuosityVariance=2.0000
  728. fAbsorbSegmentVariance=7.0000
  729. fAbsorbBoltsRadius=5.0000
  730.  
  731. [TestAllCells]
  732. bFileShowTextures=1
  733. bFileShowIcons=1
  734. bFileSkipIconChecks=0
  735. bFileTestLoad=0
  736. bFileNeededMessage=1
  737. bFileGoneMessage=1
  738. bFileSkipModelChecks=0
  739. bFileCheckModelCollision=0
  740.  
  741. [CopyProtectionStrings]
  742. SCopyProtectionMessage2=Insert the Fallout Disc.
  743. SCopyProtectionTitle2=Fallout Disc Not Found
  744. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  745. SCopyProtectionTitle=CD-ROM Drive Not Found
  746.  
  747. [Pipboy]
  748. fBlurRadiusPipboy=3.5
  749. fBlurIntensityPipboy=0.25
  750. fScanlineScalePipboy=50
  751. bEnableFlickerPipboy=1
  752. bUsePipboyMode=1
  753.  
  754. [InterfaceFX]
  755. fDefaultBurstDuration=200
  756. fDefaultBurstIntensity=2
  757. fMiniBurstDuration=200
  758. fMiniBurstIntensity=1.5
  759.  
  760. ;pulse effect
  761. fPulseBrightenIntensity=0.25
  762. fPulseRadiusIntensity=0.5
  763. fPulseRate=0.0006
  764.  
  765. ;pipboy menu transitions
  766. fVertHoldChance=0.08
  767. fShudderChance=0.20
  768.  
  769. fScanlineScaleMenus=50.0000
  770. bEnableFlickerMenus=1
  771. bEnableScanlinesMenus=1
  772. bEnableScanlinesPipboy=1
  773. fBlurRadiusMenus=0.3000
  774. fBrightenMenus=1.7000
  775. fBrightenPipboy=1.3000
  776. bUseImageSpaceMenuFX=1
  777. fBlurIntensityHUD=1.2000
  778. fBlurRadiusHUD=2.0000
  779. fScanlineFrequencyHUD=0.0000
  780.  
  781. fScreenLightBaseIntensity=0.6
  782. fScreenLightRadius=6
  783.  
  784. [RenderedTerminal]
  785. bUseRenderedTerminals=1
  786. fRenderedTerminalFOV=0.15
  787. fRenderedTerminalZoom=36
  788. bDoRenderedTerminalScanlines=1
  789. fRenderedTerminalScanlineScale=130.000000
  790. fRenderedTerminalHPos=0.0
  791. fRenderedTerminalVPos=0.38
  792. fScreenLightBaseIntensity=1.2
  793. fScreenLightRadius=80
  794. fScreenLightColorR=0.68
  795. fScreenLightColorG=0.74
  796. fScreenLightColorB=0.62
  797.  
  798. fRaceSexMenuHPos=0.0
  799. fRaceSexMenuVPos=-0.6
  800. fRaceSexMenuZoom=70.0
  801. fRaceSexMenuScale=0.5
  802.  
  803. [Decals]
  804. uMaxDecalCount=100
  805. bProfileDecals=0
  806. bDecalOcclusionQuery=1
  807.  
  808. [TerrainManager]
  809. fSplitDistanceMult=0.75
  810. fBlockMorphDistanceMult=0.70
  811. bUseNewTerrainSystem=1
  812. bUseDistantObjectBlocks=1
  813. fBlockLoadDistance=125000.0
  814. fDefaultBlockLoadDistanceLow=50000.0
  815. fLowBlockLoadDistanceLow=25000.0
  816. fHighBlockLoadDistanceLow=50000.0
  817. fDefaultTreeLoadDistance=25000.0
  818. fLowTreeLoadDistance=10000.0
  819. fHighTreeLoadDistance=40000.0
  820.  
  821. [VATS]
  822. fVATSLightLevelMin=20.0
  823. fVATSLightLevelMax=65.0
  824. fVATSLightAngle=0.0
  825. fVATSLightDistance=100.0
  826. fVATSLightElevation=100.0
  827. fVatsLightColorR=0.35
  828. fVatsLightColorG=0.35
  829. fVatsLightColorB=0.35
  830.  
  831. [ScreenSplatter]
  832. bScreenSplatterEnabled=1
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