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sam4log2

Oct 30th, 2020
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  1.  
  2.  
  3. -------- START OF LOG --------
  4.  
  5. 22:02:02 LOG: Core version: $Version: Sam4_PC_distro; SeriousSam4-Windows-Final; 580886 2020-10-27 11:11:05 @builder06; Windows-x64-Static-Final-Default$
  6. 22:02:02 LOG: Command: $
  7. 22:02:02 LOG: Initializing timer.
  8. 22:02:02 LOG: QueryPerformanceFrequency: 10000000
  9. 22:02:02 LOG: Timestamp: 2020/10/30 22:02:02
  10. 22:02:02 LOG: Binary name: Sam4.exe
  11. 22:02:02 LOG: Binary soft path: Bin/x64/
  12. 22:02:02 LOG: Binary hard path: C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\
  13. 22:02:02 LOG: Application directory: C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\
  14. 22:02:02 LOG:
  15. 22:02:02 LOG: * OS...
  16. 22:02:02 LOG: Name: Windows 10
  17. 22:02:02 LOG: Kernel: WinNT (64-bit)
  18. 22:02:02 LOG: Version: 10.0, build 18363
  19. 22:02:02 LOG:
  20. 22:02:02 LOG: * CPU...
  21. 22:02:02 LOG: Vendor: GenuineIntel
  22. 22:02:02 LOG: Name: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz
  23. 22:02:02 LOG: Type: 0, Family: 6, Model: 14, Stepping: 10
  24. 22:02:02 LOG: Clock: 2.81 GHz
  25. 22:02:02 LOG: Cores: 6/6
  26. 22:02:02 LOG: Invariant TSC: Yes
  27. 22:02:02 LOG:
  28. 22:02:02 LOG:
  29. 22:02:02 LOG: * Memory...
  30. 22:02:02 LOG: Total physical memory: 16304 MB
  31. 22:02:02 LOG: Free physical memory: 10504 MB
  32. 22:02:02 LOG:
  33. 22:02:02 LOG: Available network adapters:
  34. 22:02:02 LOG: 0: {90F145E7-DD5C-410C-AE2E-51AB43EEF01A}, Realtek PCIe GBE Family Controller, 6, 0000001f
  35. 22:02:02 LOG: Created thread 00000CC4(ResourceGeneration).
  36. 22:02:02 LOG: Created thread 00000094(TexsMipUnloading).
  37. 22:02:02 LOG: Created thread 00003144(ResourceStreaming).
  38. 22:02:02 LOG: Created thread 00000578(ResourceFreeing).
  39. 22:02:02 LOG: Cached 2 new net descriptors for hinted classes (2 total).
  40. 22:02:02 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\GameEnv_Steam.dll".
  41. 22:02:02 LOG: Cached 1 new net descriptors for hinted classes (3 total).
  42. 22:02:02 LOG: Loaded "steam_api64.dll".
  43. 22:02:02 LOG: Steam config header not used.
  44. 22:02:02 INF: Encoded user ID = d0c6fbd8:b4882237
  45. 22:02:02 LOG: Created thread 0000388C(ResourceLoader).
  46. 22:02:02 LOG: Loading cvars from "Sources/SeriousSam4/Launcher/defaults.cfg".
  47. 22:02:02 LOG: Loading cvars from "$C:/Program Files (x86)/Steam/userdata/60863761/257420/local/SeriousSam4.ini".
  48. 22:02:02 ERR: Code guard was activated due to application malfunction.
  49. 22:02:02 DBG:
  50. 22:02:02 DBG: //=====================================================
  51. 22:02:02 DBG: Report generated at: 10/30/20 22:02:02
  52. 22:02:02 DBG: Version: $Version: Sam4_PC_distro; SeriousSam4-Windows-Final; 580886 2020-10-27 11:11:05 @builder06; Windows-x64-Static-Final-Default$
  53. 22:02:02 DBG: Build type: Windows-x64-Static-Final-Default
  54. 22:02:02 DBG: Dump type: LogGuardBreach
  55. 22:02:02 DBG:
  56. 22:02:02 DBG: Dumping stack back trace:
  57. 22:02:02 DBG: 000000014110C90E 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:000000000110B90E
  58. 22:02:02 DBG: 0000000141116FE2 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:0000000001115FE2
  59. 22:02:02 DBG: 00000001410C3059 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:00000000010C2059
  60. 22:02:02 DBG: 00000001410C70B0 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:00000000010C60B0
  61. 22:02:02 DBG: 00000001410C68AB 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:00000000010C58AB
  62. 22:02:02 DBG: 000000014003B6B7 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:000000000003A6B7
  63. 22:02:02 DBG: 0000000140039A4D 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:0000000000038A4D
  64. 22:02:02 DBG: 0000000140B42680 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:0000000000B41680
  65. 22:02:02 DBG: 00000001410C77A0 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:00000000010C67A0
  66. 22:02:02 DBG: 00000001410C7D7B 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:00000000010C6D7B
  67. 22:02:02 DBG: 00000001413D86CE 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:00000000013D76CE
  68. 22:02:02 DBG: 00007FFFBABF7C24 00000001 $adr: "$C:/WINDOWS/System32/KERNEL32.DLL" 0001:0000000000016C24
  69. 22:02:02 DBG: 00007FFFBCB2CEA1 00000001 $adr: "$C:/WINDOWS/SYSTEM32/ntdll.dll" 0001:000000000006BEA1
  70. 22:02:02 DBG:
  71. 22:02:02 DBG: Last view placement: #CameraPlacement(0.00, 0.00, -1.00, 0.00, 0.00, 0.00, 1.0, 3437.75)
  72. 22:02:02 DBG:
  73. 22:02:02 DBG: //=====================================================
  74. 22:02:02 DBG:
  75. 22:02:02 DBG:
  76. 22:02:02 LOG: Skipped assigning to vidc_strDisabledVideoCaptureDevices because the saved version (0) is different than the current version (3).
  77. 22:02:02 INF: Executing user startup config from UserCfg.lua
  78. 22:02:02 LOG: Processing file UserCfg.lua
  79. 22:02:02 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\SeriousSam4_Project.dll".
  80. 22:02:02 LOG: Content/SeriousSam4/00_All.gro: 34774 files, signature: OFFICIAL
  81. 22:02:02 LOG: Content/SeriousSam4/50_580886_00_All.gro: 1618 files, signature: OFFICIAL
  82. 22:02:03 LOG: Zip file system updated in 0.37 seconds.
  83. 22:02:03 LOG: 1 dependency databases loaded and merged in 0.35 seconds.
  84. 22:02:03 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\CodecAudio_Vorbis.dll".
  85. 22:02:03 LOG: Cached 0 new net descriptors for hinted classes (3 total).
  86. 22:02:03 LOG: Module 'Bin/CodecAudio_Vorbis.module' loaded in '0.00' seconds.
  87. 22:02:03 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\CodecVideo_Null.dll".
  88. 22:02:03 LOG: Cached 0 new net descriptors for hinted classes (3 total).
  89. 22:02:03 LOG: Module 'Bin/CodecVideo_Null.module' loaded in '0.00' seconds.
  90. 22:02:03 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\Input.dll".
  91. 22:02:03 LOG: Cached 0 new net descriptors for hinted classes (3 total).
  92. 22:02:03 LOG: Loaded "xinput1_4.dll".
  93. 22:02:03 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad0
  94. 22:02:03 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad1
  95. 22:02:03 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad2
  96. 22:02:03 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad3
  97. 22:02:03 LOG: Module 'Bin/Input.module' loaded in '0.04' seconds.
  98. 22:02:03 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\ProcRender.dll".
  99. 22:02:03 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\Shaders.dll".
  100. 22:02:03 LOG: Cached 0 new net descriptors for hinted classes (3 total).
  101. 22:02:03 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
  102. 22:02:03 LOG: Cached 0 new net descriptors for hinted classes (3 total).
  103. 22:02:03 LOG: Module 'Bin/ProcRender.module' loaded in '0.01' seconds.
  104. 22:02:03 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
  105. 22:02:03 LOG: Cached 519 new net descriptors for hinted classes (522 total).
  106. 22:02:03 LOG: Skipped assigning to con_strLastLinesFilter because the saved version (0) is different than the current version (1).
  107. 22:02:03 LOG: Skipped assigning to con_strMainFilter because the saved version (0) is different than the current version (2).
  108. 22:02:03 LOG: Skipped assigning to prf_strActionProfilerNodes because the saved version (0) is different than the current version (2).
  109. 22:02:03 LOG: Skipped assigning to prj_strMultiplayerSessionName because the saved version (0) is different than the current version (2).
  110. 22:02:03 LOG: Enumerating available gametitles...
  111. 22:02:03 LOG: Content/Empty.gtitle
  112. 22:02:03 LOG: Content/SeriousSam4.gtitle
  113. 22:02:03 LOG: Locale: enu
  114. 22:02:03 LOG: Processing file Content/SeriousSam4/Config/autoexec.cfg
  115. 22:02:03 LOG: Module 'Bin/SeriousSam4_Project.module' loaded in '0.93' seconds.
  116. 22:02:03 LOG: Trying to set display mode 1920x1080(fullscreen)...
  117. 22:02:03 INF:
  118. 22:02:03 INF: * Desktop settings...
  119. 22:02:03 INF: Color depth: 32-bit
  120. 22:02:03 INF: Desktop resolution: 1920 x 1080
  121. 22:02:03 INF: Virtual screen: 3200 x 1088
  122. 22:02:03 INF: Monitors attached: 2
  123. 22:02:03 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\GfxD3D11.dll".
  124. 22:02:03 LOG: Cached 0 new net descriptors for hinted classes (522 total).
  125. 22:02:03 LOG: Content/SeriousSam4/00_All.gro: 34774 files, signature: OFFICIAL
  126. 22:02:03 LOG: Content/SeriousSam4/50_580886_00_All.gro: 1618 files, signature: OFFICIAL
  127. 22:02:05 LOG: Content/CachedShaders_VLK.gro: 44869 files, signature: OFFICIAL
  128. 22:02:05 LOG: Content/CachedShaders_D3D11.gro: 44877 files, signature: OFFICIAL
  129. 22:02:05 LOG: Content/CachedShaders_D3D12.gro: 44878 files, signature: OFFICIAL
  130. 22:02:06 LOG: Zip file system updated in 3.13 seconds.
  131. 22:02:06 LOG: Loaded "D3DCompiler_47.dll".
  132. 22:02:06 LOG: Loaded "D3D11.dll".
  133. 22:02:06 LOG: Loaded "DXGI.DLL".
  134. 22:02:06 LOG: [D3D11] Using DXGIFactory1 interface.
  135. 22:02:06 LOG: GPU #1: NVIDIA GeForce GTX 1080 from nVidia
  136. 22:02:06 LOG: GPU #2: Intel(R) UHD Graphics 630 from Intel
  137. 22:02:06 INF: [D3D11] Detected devices:
  138. 22:02:06 INF: #1: (10DE; 1B80:33671462.00A1) NVIDIA GeForce GTX 1080 (8079, 0/8152 MB)
  139. 22:02:06 INF: #2: (8086; 3E92:7B481462.0000) Intel(R) UHD Graphics 630 (128, 0/8152 MB)
  140. 22:02:06 INF: Using device #1...
  141. 22:02:07 INF:
  142. 22:02:07 INF: Direct3D 11.1:
  143. 22:02:07 INF: Deferred contexts: emulated by API
  144. 22:02:07 INF: Concurrent resource creation: supported
  145. 22:02:07 INF: Extended constant buffers: supported (but not used)
  146. 22:02:07 INF: Discard render-targets: supported
  147. 22:02:07 INF: Clear views: supported
  148. 22:02:07 INF:
  149. 22:02:07 INF: Resolution: 1920 x 1080
  150. 22:02:07 INF: Driver: Direct3D 11 (11.1 features)
  151. 22:02:07 INF: Vendor: nVidia (0x10DE)
  152. 22:02:07 INF: Renderer: NVIDIA GeForce GTX 1080 (0x1B80)
  153. 22:02:07 INF: Version: 0.0.316.54453
  154. 22:02:07 INF: Video memory size: 8079 MB
  155. 22:02:07 INF: Driver version: 45709
  156. 22:02:07 INF: Memory used for texture streaming: 2019.0 MB
  157. 22:02:07 LOG: Processing file Content/SeriousSam4/Config/CheckDriver.lua
  158. 22:02:07 INF: Driver version: 45709 (required: 45600)
  159. 22:02:07 LOG: Processing file Content/SeriousSam4/Config/SystemCompatibility.lua
  160. 22:02:07 INF: CPU efficiency: 2807 MHz * 6 usable cores = 9229
  161. 22:02:07 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\SfxXAD28.dll".
  162. 22:02:07 LOG: Cached 0 new net descriptors for hinted classes (522 total).
  163. 22:02:07 LOG: Loaded "XAudio2_9.dll".
  164. 22:02:07 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\SfxSWM.dll".
  165. 22:02:07 LOG: Initialized mixer output with 2 output channels.
  166. 22:02:07 LOG: Created thread 00003030(SoftwareMixer).
  167. 22:02:07 INF:
  168. 22:02:07 INF: Sfx API: XAudio2 2.9
  169. 22:02:07 INF: Software mixer: enabled
  170. 22:02:07 INF: Current device: Динамики (Realtek(R) Audio) (\\?\swd#mmdevapi#{0.0.0.00000000}.{1d992705-46ce-4a6e-a228-6dbddd6b3c01}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
  171. 22:02:07 INF: Available devices:
  172. 22:02:07 INF: 0: Headset Earphone (HyperX Cloud Flight S Chat) (\\?\swd#mmdevapi#{0.0.0.00000000}.{34bc3626-6e46-42cd-bc17-47837857cdb9}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
  173. 22:02:07 INF: 1: Динамики (Realtek(R) Audio) (\\?\swd#mmdevapi#{0.0.0.00000000}.{1d992705-46ce-4a6e-a228-6dbddd6b3c01}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
  174. 22:02:07 INF: 2: Динамики (HyperX Cloud Flight S Game) (\\?\swd#mmdevapi#{0.0.0.00000000}.{2a863c1a-9feb-4ac1-89f2-873ccd49e751}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
  175. 22:02:07 INF: 3: VG259 (2- NVIDIA High Definition Audio) (\\?\swd#mmdevapi#{0.0.0.00000000}.{2c9d02fa-5a5e-454c-ba71-cdd6c8c62bb6}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
  176. 22:02:07 INF: Mixer frequency: 44100 Hz
  177. 22:02:07 INF: Mixer voices: 0
  178. 22:02:07 INF: Max sound sources: 25
  179. 22:02:07 INF: Max total volume: 3
  180. 22:02:07 INF: Speaker config: stereo
  181. 22:02:07 INF: Environment FX: enabled
  182. 22:02:07 INF: Current environment: Padded cell
  183. 22:02:07 INF:
  184. 22:02:07 LOG: Created thread 0000059C(WorkerThreadPool).
  185. 22:02:07 LOG: Created thread 00003BEC(WorkerThreadPool).
  186. 22:02:07 LOG: Created thread 0000249C(WorkerThreadPool).
  187. 22:02:07 LOG: Created thread 000024C8(WorkerThreadPool).
  188. 22:02:07 LOG: Created thread 0000029C(WorkerThreadPool).
  189. 22:02:07 LOG: Created thread 00001FD0(JobPool Worker).
  190. 22:02:07 LOG: Created thread 00000664(JobPool Worker).
  191. 22:02:07 LOG: Created thread 00001804(JobPool Worker).
  192. 22:02:07 LOG: Created thread 00002A88(JobPool Worker).
  193. 22:02:07 LOG: Created thread 00003BA4(JobPool Worker).
  194. 22:02:07 LOG: cvarShowDiffs()
  195. 22:02:07 LOG: dbr_ctMaxDebrisEffectsPerModel = 20 (30)
  196. 22:02:07 LOG: dcl_ctMaxNewTrianglesPerFrame = 1536 (2048)
  197. 22:02:07 LOG: dcl_ctMaxTrianglesPerGroup = 2048 (4096)
  198. 22:02:07 LOG: efx_bChannelOffset = 0 (1)
  199. 22:02:07 LOG: efx_bDepthOfField = 0 (1)
  200. 22:02:07 LOG: efx_bSubSurfaceScattering = 0 (1)
  201. 22:02:07 LOG: efx_iLensFlareQuality = 2 (3)
  202. 22:02:07 LOG: efx_iLightStreaksQuality = 1 (2)
  203. 22:02:07 LOG: efx_iMaxRippleSources = 5 (10)
  204. 22:02:07 LOG: efx_iSSAOQuality = 1 (3)
  205. 22:02:07 LOG: efx_iZoomBlurQuality = 1 (2)
  206. 22:02:07 LOG: gam_bAllowArmorItems = 1 (-1)
  207. 22:02:07 LOG: gam_bAllowHealthItems = 1 (-1)
  208. 22:02:07 LOG: gam_bAllowJoinInProgress = 0 (-1)
  209. 22:02:07 LOG: gam_bAllowPowerupItems = 1 (-1)
  210. 22:02:07 LOG: gam_bAllowSeriousBombItems = 1 (-1)
  211. 22:02:07 LOG: gam_bAmmoStays = 1 (-1)
  212. 22:02:07 LOG: gam_bArmorStays = 1 (-1)
  213. 22:02:07 LOG: gam_bAutoCycleMaps = 0 (-1)
  214. 22:02:07 LOG: gam_bCustomizedDifficulty = 0 (-1)
  215. 22:02:07 LOG: gam_bExtraMPEnemies = 1 (-1)
  216. 22:02:07 LOG: gam_bFlatFriendlyMode = 1 (0)
  217. 22:02:07 LOG: gam_bFriendlyFire = 0 (-1)
  218. 22:02:07 LOG: gam_bHealthStays = 1 (-1)
  219. 22:02:07 LOG: gam_bInfiniteAmmo = 0 (-1)
  220. 22:02:07 LOG: gam_bPowerupsStay = 1 (-1)
  221. 22:02:07 LOG: gam_bRankedMatch = 0 (-1)
  222. 22:02:07 LOG: gam_bRespawnInPlace = 1 (-1)
  223. 22:02:07 LOG: gam_bWeaponsStay = 1 (-1)
  224. 22:02:07 LOG: gam_ctFragsLimit = 20 (-1)
  225. 22:02:07 LOG: gam_ctGoalsLimit = 10 (-1)
  226. 22:02:07 LOG: gam_ctMaxPlayers = 1 (-1)
  227. 22:02:07 LOG: gam_ctMinPlayers = 1 (-1)
  228. 22:02:07 LOG: gam_ctPrivateSlots = 0 (-1)
  229. 22:02:07 LOG: gam_ctRoundLimit = 10 (-1)
  230. 22:02:07 LOG: gam_ctTimeLimit = 10 (-1)
  231. 22:02:07 LOG: gam_gdDifficulty = 5 (0)
  232. 22:02:07 LOG: gam_iExtraEnemyDamagePerPlayer = 0 (-1)
  233. 22:02:07 LOG: gam_iExtraEnemyStrength = 0 (-1)
  234. 22:02:07 LOG: gam_iExtraEnemyStrengthPerPlayer = 0 (-1)
  235. 22:02:07 LOG: gam_iInvulnerableAfterSpawning = 5 (-1)
  236. 22:02:07 LOG: gfx_bLastGoodFullScreen = 1 (0)
  237. 22:02:07 LOG: gfx_bMaximized = 1 (0)
  238. 22:02:07 LOG: gfx_bRequiredShaderReload = 1 (0)
  239. 22:02:07 LOG: gfx_bRequiredTextureReload = 1 (0)
  240. 22:02:07 LOG: gfx_fSaturation = 0.25 (0)
  241. 22:02:07 LOG: gfx_iFullscreenMonitor = 0 (-1)
  242. 22:02:07 LOG: gfx_iMaxFPSActive = 60 (10000)
  243. 22:02:07 LOG: gfx_pixLastGoodResHeight = 1080 (480)
  244. 22:02:07 LOG: gfx_pixLastGoodResWidth = 1920 (640)
  245. 22:02:07 LOG: gfx_pixLastGoodWinHeight = 1080 (480)
  246. 22:02:07 LOG: gfx_pixLastGoodWinWidth = 1920 (640)
  247. 22:02:07 LOG: gfx_pixResHeight = 1080 (0)
  248. 22:02:07 LOG: gfx_pixResWidth = 1920 (0)
  249. 22:02:07 LOG: gfx_pixWinHeight = 1080 (480)
  250. 22:02:07 LOG: gfx_pixWinWidth = 1920 (640)
  251. 22:02:07 LOG: hud_bShowTime = 1 (0)
  252. 22:02:07 LOG: mmp_pixMaxSize = 1024 (16384)
  253. 22:02:07 LOG: plr_fFOVOverride = 90 (-1)
  254. 22:02:07 LOG: plr_iHealthBarOption = 1 (2)
  255. 22:02:07 LOG: prf_bShowFPS = 1 (0)
  256. 22:02:07 LOG: prj_bDebrisCastShadow = 0 (1)
  257. 22:02:07 LOG: prj_bSimpleCharacterDestructions = 1 (0)
  258. 22:02:07 LOG: prj_ctMaxCorpses = 13 (25)
  259. 22:02:07 LOG: prj_ctMaxDebris = 600 (1000)
  260. 22:02:07 LOG: prj_fDebrisScreenSizeRatioCull = 0.02 (0.01)
  261. 22:02:07 LOG: prj_fDefaultSaturation = 0 (0.25)
  262. 22:02:07 LOG: prj_iCPUSpeed = 1 (2)
  263. 22:02:07 LOG: prj_iFlashlightType = 1 (2)
  264. 22:02:07 LOG: prj_iGPUSpeed = 1 (2)
  265. 22:02:07 LOG: prj_strLastAutoDetectSetup = ""sys_strCPUVendor=GenuineIntel,sys_iCPUMHz=2807,sys_strPlatform=Win64,sys_iCPUFamily=6,sys_iGPUVendorID=4318,sys_ctCPUCores=6,sys_iGPUDeviceID=7040,sys_slRAMPhysMB=16304,gfx_ulVideoMemoryMB=8079,"" ("""")
  266. 22:02:07 LOG: prt_fDampingFactor = 0.8 (1)
  267. 22:02:07 LOG: ptt_strDefault = ""ba0e4b7af51035cb0313e3473c1c885d428cb76056b5c27cd6d6d2d1bb7462e7"" (""bccec1836e18dc14ada30b017cd492303f279bd74f926b2498a85b4bdd1bbabf"")
  268. 22:02:07 LOG: ren_bHeatShimmer = 0 (1)
  269. 22:02:07 LOG: ren_bMirrorReflections = 0 (1)
  270. 22:02:07 LOG: ren_fCullDistanceBias = 1.5 (1)
  271. 22:02:07 LOG: ren_fLODBias = 1.5 (1)
  272. 22:02:07 LOG: ren_fMax3DRenderingMPix = 1.5 (0)
  273. 22:02:07 LOG: ren_fMirrorBias = 3 (2)
  274. 22:02:07 LOG: ren_fMirrorQuality = 0.75 (0.5)
  275. 22:02:07 LOG: ren_iMirrorFastLights = 0 (1)
  276. 22:02:07 LOG: ren_iMirrorLevelBias = -1 (0)
  277. 22:02:07 LOG: ren_iRescalingFilter = 1 (5)
  278. 22:02:07 LOG: res_fBigResourcesLimit = 2048 (3072)
  279. 22:02:07 LOG: sfx_fMasterVolume = 0.32999998 (0.9)
  280. 22:02:07 LOG: sfx_iMaxActiveSounds = 25 (30)
  281. 22:02:07 LOG: sha_bAllowRefractions = 0 (1)
  282. 22:02:07 LOG: sha_bShadowTrilinearDithering = 1 (0)
  283. 22:02:07 LOG: sha_fFilledHighlightingDistance = 15 (30)
  284. 22:02:07 LOG: sha_fShadowDithering = 0.75 (0)
  285. 22:02:07 LOG: sha_fShadowTrilinearSpan = 0.25 (0.5)
  286. 22:02:07 LOG: sha_iMaxShockwaves = 4 (8)
  287. 22:02:07 LOG: sha_iParallaxMappingMethod = 0 (2)
  288. 22:02:07 LOG: sha_iParallaxMappingQuality = 1 (2)
  289. 22:02:07 LOG: sha_iZoomBlurQuality = 1 (2)
  290. 22:02:07 LOG: shb_bSoftShadows = 0 (1)
  291. 22:02:07 LOG: shb_fDynamicShadowDistance = 1000 (2000)
  292. 22:02:07 LOG: shb_pixShadowDensity = 32 (128)
  293. 22:02:07 LOG: snd_fEffectsVolume = 0.32999998 (0.8)
  294. 22:02:07 LOG: snd_fMusicVolume = 0.21 (0.7)
  295. 22:02:07 LOG: snd_fVoiceCommVolume = 0.7 (1)
  296. 22:02:07 LOG: snd_fVoiceoverVolume = 0.22999998 (0.60000004)
  297. 22:02:07 LOG: str_strGenvAutoLocale = ""enu"" ("""")
  298. 22:02:07 LOG: tex_iFiltering = 21 (22)
  299. 22:02:07 LOG: tex_pixArrayMaxSize = 2048 (16384)
  300. 22:02:07 LOG: tex_pixMaxSize = 2048 (16384)
  301. 22:02:07 LOG: trn_ctColorCachingLimitPerFrame = 3 (5)
  302. 22:02:07 LOG: trn_fMaxZoomFactorCpu = 2.5 (6)
  303. 22:02:07 LOG: trn_fMaxZoomFactorGpu = 2.5 (6)
  304. 22:02:07 LOG: trn_fTreeRenderingDistance = 1024 (2000)
  305. 22:02:07 LOG: trn_iAtlasTileSizesPreset = 2 (-1)
  306. 22:02:07 LOG: trn_iCastShadowsImpostersMinCascade = 1 (-1)
  307. 22:02:07 LOG: trn_slARMFBorderlessTileSize = 128 (256)
  308. 22:02:07 LOG: trn_slColorBorderlessTileSize = 256 (512)
  309. 22:02:07 LOG: Scheduling loading of default game title: Content/SeriousSam4.gtitle
  310. 22:02:07 LOG: Processing file Content/SeriousSam4/Config/AutoDetect.lua
  311. 22:02:07 INF: AutoDetect: Hardware values unchanged, nothing to do.
  312. 22:02:07 LOG: Loading gamepad icons file Content/Shared/Textures/Input/PS3Controller.xml.
  313. 22:02:07 LOG: Icons file loaded successfuly.
  314. 22:02:07 LOG: Loading gamepad icons file Content/Shared/Textures/Input/PS4Controller.xml.
  315. 22:02:07 LOG: Icons file loaded successfuly.
  316. 22:02:07 LOG: Loading gamepad icons file Content/Shared/Textures/Input/SteamController.xml.
  317. 22:02:07 LOG: Icons file loaded successfuly.
  318. 22:02:07 LOG: Loading gamepad icons file Content/Shared/Textures/Input/XBox360Controller.xml.
  319. 22:02:07 LOG: Icons file loaded successfuly.
  320. 22:02:07 LOG: Loading gamepad icons file Content/Shared/Textures/Input/XboxOneController.xml.
  321. 22:02:08 LOG: Icons file loaded successfuly.
  322. 22:02:08 LOG: Loading gamepad icons file Content/Shared/Textures/Input/NXController.xml.
  323. 22:02:08 LOG: Icons file loaded successfuly.
  324. 22:02:08 LOG: Loading gamepad icons file Content/Shared/Textures/Input/StadiaController.xml.
  325. 22:02:08 LOG: Icons file loaded successfuly.
  326. 22:02:08 LOG: Created thread 00002A50(SyncWorkshop).
  327. 22:02:08 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\VoiceRecorder_Wvi.dll".
  328. 22:02:08 LOG: Steam workshop sync operation finished in 0.00 seconds.
  329. 22:02:08 LOG: Cached 0 new net descriptors for hinted classes (522 total).
  330. 22:02:08 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\VoiceCodec_Speex.dll".
  331. 22:02:08 LOG: Cached 0 new net descriptors for hinted classes (522 total).
  332. 22:02:08 LOG: Initialized voice recorder
  333. 22:02:08 LOG: Initialized voice codec
  334. 22:02:13 INF: Resizing atlas 'HUD' from 2048x2048 to 4096x2048.
  335. 22:02:13 LOG: Created thread 000038E4(GameDataJobs).
  336. 22:02:16 LOG: Created thread 00002DBC(ShaderCompiler).
  337. 22:02:16 LOG: Created thread 00000E00(ShaderCompiler).
  338. 22:02:16 LOG: Created thread 0000130C(ShaderCompiler).
  339. 22:02:16 LOG: Created thread 00002C64(ShaderCompiler).
  340. 22:02:16 LOG: Created thread 00001C6C(ShaderCompiler).
  341. 22:02:20 LOG: Found 0 script(s) in 'Content/SeriousSam4/Scripts/Startup/'.
  342. 22:02:20 LOG: 14515 shaders loaded in 4.1 seconds
  343. 22:02:20 TRC: Callback boot stage "TouchAllMenuStreamingResources1" took 0.03 seconds.
  344. 22:02:20 TRC: Callback boot stage "verification" took 0.00 seconds.
  345. 22:02:20 LOG: Preloading 0 script(s) in 'Content/SeriousSam4/Scripts/CommandTable/'.
  346. 22:02:20 LOG: Preloading 0 script(s) in 'Content/SeriousSam4/Scripts/DefaultBindings/'.
  347. 22:02:20 LOG: Started loading world "Content/SeriousSam4/Levels/Menu/MenuLevelKeyArt.wld"
  348. 22:02:20 LOG: Finished loading world. (process memory: 6844 MB)
  349. 22:02:20 LOG: Preparing world to start...
  350. 22:02:20 LOG: Created thread 00002768(WorldStart).
  351. 22:02:20 LOG: Adjusting class CLeggedCharacterEntity for scripted net sync.
  352. 22:02:20 LOG: Adjusting class CScriptedGenericProjectileEntity for scripted net sync.
  353. 22:02:20 LOG: Adjusting class CScriptedLeggedCharacterEntity for scripted net sync.
  354. 22:02:20 LOG: Timestamp: 2020/10/30 22:02:20
  355. 22:02:20 INF: Started simulation on 'Content/SeriousSam4/Levels/Menu/MenuLevelKeyArt.wld' in 0.11 seconds.
  356. 22:02:20 INF: Starting Content/SeriousSam4/Levels/Menu/MenuLevelKeyArt.wld took 0.13 seconds.
  357. 22:02:20 LOG: Started loading world "Content/SeriousSam4/Levels/Menu/MenuLevelKeyArt.wld"
  358. 22:02:20 LOG: Finished loading world. (process memory: 6850 MB)
  359. 22:02:20 LOG: Preparing world to start...
  360. 22:02:20 LOG: Created thread 00001EE8(WorldStart).
  361. 22:02:20 LOG: Timestamp: 2020/10/30 22:02:20
  362. 22:02:20 INF: Started simulation on 'Content/SeriousSam4/Levels/Menu/MenuLevelKeyArt.wld' in 0.08 seconds.
  363. 22:02:20 INF: Starting Content/SeriousSam4/Levels/Menu/MenuLevelKeyArt.wld took 0.17 seconds.
  364. 22:02:20 LOG: Started loading world "Content/SeriousSam4/Levels/Menu/IntroLogo01.wld"
  365. 22:02:21 LOG: Finished loading world. (process memory: 6878 MB)
  366. 22:02:21 LOG: Preparing world to start...
  367. 22:02:21 LOG: Created thread 0000305C(WorldStart).
  368. 22:02:21 LOG: Timestamp: 2020/10/30 22:02:21
  369. 22:02:21 INF: Started simulation on 'Content/SeriousSam4/Levels/Menu/IntroLogo01.wld' in 0.16 seconds.
  370. 22:02:21 INF: Starting Content/SeriousSam4/Levels/Menu/IntroLogo01.wld took 0.18 seconds.
  371. 22:02:21 TRC: Callback boot stage "TouchAllMenuStreamingResources2" took 0.03 seconds.
  372. 22:02:21 LOG: User interaction stage reached in 13.27 seconds.
  373. 22:02:21 TRC: 1 sound channels reinitialized.
  374. 22:02:21 INF: Using 5 threads for rendering.
  375. 22:02:21 LOG: Created HDR render-target of 1632x918.
  376. 22:02:21 INF: Using 5 threads for prepare rendering.
  377. 22:02:22 LOG: Timestamp: 2020/10/30 22:02:22
  378. 22:02:22 LOG: Stopping simulation (duration: 0.60023112).
  379. 22:02:22 LOG: Timestamp: 2020/10/30 22:02:22
  380. 22:02:22 LOG: Stopping world 'Content/SeriousSam4/Levels/Menu/IntroLogo01.wld'.
  381. 22:02:22 LOG: World deleted in 0.00 sec.
  382. 22:02:22 LOG: World stopped in 0.00sec.
  383. 22:02:22 LOG: Process memory: 7063 MB
  384. 22:02:22 LOG: Error getting microphone line controls (1025). Will not be able to control microphone.
  385. 22:02:22 LOG: Started loading world "Content/SeriousSam4/Levels/Menu/NetricsaLevel.wld"
  386. 22:02:22 LOG: Finished loading world. (process memory: 7063 MB)
  387. 22:02:22 LOG: Preparing world to start...
  388. 22:02:22 LOG: Created thread 00000AF0(WorldStart).
  389. 22:02:22 LOG: Timestamp: 2020/10/30 22:02:22
  390. 22:02:22 INF: Started simulation on 'Content/SeriousSam4/Levels/Menu/NetricsaLevel.wld' in 0.11 seconds.
  391. 22:02:22 INF: Starting Content/SeriousSam4/Levels/Menu/NetricsaLevel.wld took 0.12 seconds.
  392. 22:02:32 LOG: Starting level: "Content/SeriousSam4/Levels/01_PB/12_Tunguska.wld"
  393. 22:02:32 LOG: Player profile saved with size 4.33kB(4.33kB) at 2020/10/30 22:02:32.
  394. 22:02:32 LOG: Started loading world "Content/SeriousSam4/Levels/01_PB/12_Tunguska.wld"
  395. 22:02:44 LOG: Unable to load type CNpcKillTokenParams as it no longer exists. Offending file: Content/SeriousSam4/Databases/Puppets/NPCs/Dmitry.ep
  396. 22:03:04 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  397. 22:03:04 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  398. 22:03:04 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
  399. 22:03:18 INF: Resizing texture array 'TerrainColorMaps' (default capacity: 17 slices, old capacity 17, new capacity: 6 slices).
  400. 22:03:18 INF: Resizing texture array 'TerrainNormalMaps' (default capacity: 17 slices, old capacity 17, new capacity: 5 slices).
  401. 22:03:18 INF: Resizing texture array 'TerrainHeightMaps' (default capacity: 17 slices, old capacity 17, new capacity: 4 slices).
  402. 22:03:18 INF: Resizing texture array 'TerrainARMMaps' (default capacity: 17 slices, old capacity 17, new capacity: 5 slices).
  403. 22:03:18 INF: Resizing texture array 'TerrainGrassMasks' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
  404. 22:03:18 INF: Resizing texture array 'TerrainColorMapsStochastic' (default capacity: 55 slices, old capacity 55, new capacity: 20 slices).
  405. 22:03:18 INF: Resizing texture array 'TerrainColorMapsStochastic_SrcToGaussLUT' (default capacity: 55 slices, old capacity 55, new capacity: 20 slices).
  406. 22:03:18 INF: Resizing texture array 'TerrainColorMapsStochastic_GaussToSrcLUT' (default capacity: 55 slices, old capacity 55, new capacity: 20 slices).
  407. 22:03:19 INF: Resizing texture array 'TerrainNormalMapsStochastic' (default capacity: 51 slices, old capacity 51, new capacity: 20 slices).
  408. 22:03:19 INF: Resizing texture array 'TerrainNormalMapsStochastic_SrcToGaussLUT' (default capacity: 51 slices, old capacity 51, new capacity: 20 slices).
  409. 22:03:19 INF: Resizing texture array 'TerrainNormalMapsStochastic_GaussToSrcLUT' (default capacity: 51 slices, old capacity 51, new capacity: 20 slices).
  410. 22:03:19 INF: Resizing texture array 'TerrainHeightMapsStochastic' (default capacity: 40 slices, old capacity 40, new capacity: 15 slices).
  411. 22:03:19 INF: Resizing texture array 'TerrainHeightMapsStochastic_SrcToGaussLUT' (default capacity: 40 slices, old capacity 40, new capacity: 15 slices).
  412. 22:03:19 INF: Resizing texture array 'TerrainHeightMapsStochastic_GaussToSrcLUT' (default capacity: 40 slices, old capacity 40, new capacity: 15 slices).
  413. 22:03:19 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 23, new capacity: 19 slices).
  414. 22:03:19 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 23, new capacity: 19 slices).
  415. 22:03:19 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 23, new capacity: 19 slices).
  416. 22:03:19 INF: Painted material information reinitialized in 1.96 ms.
  417. 22:03:33 LOG: Edited node boxes init time: 14.133412
  418. 22:03:33 INF: Painted material information reinitialized in 1.95 ms.
  419. 22:03:33 INF: Resizing atlas 'Forest' from 8192x4096 to 2048x2048.
  420. 22:03:33 INF: Resizing atlas 'ForestBakedAO' from 4096x4096 to 2048x2048.
  421. 22:03:33 INF: Resizing atlas 'ForestNormal' from 8192x4096 to 2048x2048.
  422. 22:03:33 INF: Resizing atlas 'ForestSubsurface' from 4096x4096 to 2048x2048.
  423. 22:03:33 INF: Resizing atlas 'Plants_AO' from 4096x4096 to 512x256.
  424. 22:03:33 INF: Resizing atlas 'Plants_Color' from 4096x4096 to 512x256.
  425. 22:03:33 INF: Resizing atlas 'Plants_Normal' from 4096x4096 to 512x256.
  426. 22:03:33 INF: Resizing atlas 'Plants_Subsurface' from 4096x4096 to 512x256.
  427. 22:03:33 LOG: Finished loading world. (process memory: 10762 MB)
  428. 22:03:33 LOG: Preparing world to start...
  429. 22:03:33 LOG: Created thread 00002948(WorldStart).
  430. 22:03:34 INF: Resizing texture array 'TerrainColorMaps' (default capacity: 17 slices, old capacity 6, new capacity: 5 slices).
  431. 22:03:34 INF: Resizing texture array 'TerrainNormalMaps' (default capacity: 17 slices, old capacity 5, new capacity: 4 slices).
  432. 22:03:34 INF: Resizing texture array 'TerrainHeightMaps' (default capacity: 17 slices, old capacity 4, new capacity: 3 slices).
  433. 22:03:34 INF: Resizing texture array 'TerrainARMMaps' (default capacity: 17 slices, old capacity 5, new capacity: 4 slices).
  434. 22:03:34 INF: Resizing texture array 'TerrainColorMapsStochastic' (default capacity: 55 slices, old capacity 20, new capacity: 19 slices).
  435. 22:03:34 INF: Resizing texture array 'TerrainColorMapsStochastic_SrcToGaussLUT' (default capacity: 55 slices, old capacity 20, new capacity: 19 slices).
  436. 22:03:34 INF: Resizing texture array 'TerrainColorMapsStochastic_GaussToSrcLUT' (default capacity: 55 slices, old capacity 20, new capacity: 19 slices).
  437. 22:03:34 INF: Resizing texture array 'TerrainNormalMapsStochastic' (default capacity: 51 slices, old capacity 20, new capacity: 19 slices).
  438. 22:03:34 INF: Resizing texture array 'TerrainNormalMapsStochastic_SrcToGaussLUT' (default capacity: 51 slices, old capacity 20, new capacity: 19 slices).
  439. 22:03:34 INF: Resizing texture array 'TerrainNormalMapsStochastic_GaussToSrcLUT' (default capacity: 51 slices, old capacity 20, new capacity: 19 slices).
  440. 22:03:34 INF: Resizing texture array 'TerrainHeightMapsStochastic' (default capacity: 40 slices, old capacity 15, new capacity: 14 slices).
  441. 22:03:34 INF: Resizing texture array 'TerrainHeightMapsStochastic_SrcToGaussLUT' (default capacity: 40 slices, old capacity 15, new capacity: 14 slices).
  442. 22:03:34 INF: Resizing texture array 'TerrainHeightMapsStochastic_GaussToSrcLUT' (default capacity: 40 slices, old capacity 15, new capacity: 14 slices).
  443. 22:03:34 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 19, new capacity: 18 slices).
  444. 22:03:34 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 19, new capacity: 18 slices).
  445. 22:03:34 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 19, new capacity: 18 slices).
  446. 22:03:34 INF: Painted material information reinitialized in 1.97 ms.
  447. 22:03:35 LOG: Prepared explicit instancing for net sync of 34 instances using 1 sync entities (starting with ID 9633).
  448. 22:03:35 LOG: <roundstart gamemode="SinglePlayer" fraglimit="20" timelimit="10" goalslimit="10" minplayers="1" maxplayers="1" joininprogress="0"/>
  449. 22:03:35 LOG: Light weight save: delete entities and states scheduled for deletion...
  450. 22:03:35 LOG: Light weight save: saving simulation...
  451. 22:03:35 LOG: Simulation light weight save took 0.09 milliseconds.
  452. 22:03:35 LOG: <roundstart gamemode="SinglePlayer" fraglimit="20" timelimit="10" goalslimit="10" minplayers="1" maxplayers="1" joininprogress="0"/>
  453. 22:03:35 LOG: Game successfully saved with size of 0.00MB(0.00MB) at 2020/10/30 22:03:35. (steamcloud:/SavedGames/0000005698_QuickSave.sav)
  454. 22:03:35 TRC: Dmitry is being spawned at #WorldLocation(98.037616, 519.36636, 3138.0638)
  455. 22:03:35 LOG: Timestamp: 2020/10/30 22:03:35
  456. 22:03:35 INF: Started simulation on 'Content/SeriousSam4/Levels/01_PB/12_Tunguska.wld' in 63.22 seconds.
  457. 22:03:35 LOG: Save game created in 0.37723092 seconds.
  458. 22:03:35 INF: Starting Content/SeriousSam4/Levels/01_PB/12_Tunguska.wld took 63.24 seconds.
  459. 22:03:41 TRC: 23 sound channels reinitialized.
  460. 22:03:45 TRC: 1 sound channels reinitialized.
  461. 22:03:45 LOG: Started loading world "Content/SeriousSam4/Levels/Menu/NetricsaLevel.wld"
  462. 22:03:45 LOG: Finished loading world. (process memory: 12023 MB)
  463. 22:03:45 LOG: Preparing world to start...
  464. 22:03:45 LOG: Created thread 00003920(WorldStart).
  465. 22:03:45 LOG: Timestamp: 2020/10/30 22:03:45
  466. 22:03:45 INF: Started simulation on 'Content/SeriousSam4/Levels/Menu/NetricsaLevel.wld' in 0.10 seconds.
  467. 22:03:45 INF: Starting Content/SeriousSam4/Levels/Menu/NetricsaLevel.wld took 0.15 seconds.
  468. 22:03:46 LOG: Timestamp: 2020/10/30 22:03:46
  469. 22:03:46 LOG: Stopping simulation (duration: 1.0681756).
  470. 22:03:46 LOG: Timestamp: 2020/10/30 22:03:46
  471. 22:03:46 LOG: Stopping world 'Content/SeriousSam4/Levels/Menu/NetricsaLevel.wld'.
  472. 22:03:46 LOG: World deleted in 0.00 sec.
  473. 22:03:46 LOG: World stopped in 0.00sec.
  474. 22:03:46 LOG: Process memory: 12052 MB
  475. 22:03:47 LOG: Created thread 00001EA4(WorldStart).
  476. 22:03:47 LOG: Light weight save: delete entities and states scheduled for deletion...
  477. 22:03:47 LOG: Light weight save: saving simulation...
  478. 22:03:47 LOG: Pluto call took 15.20 milliseconds (27 realloc calls, 6596430 bytes).
  479. 22:03:47 LOG: Lua state serialization took 15.83 milliseconds.
  480. 22:03:47 LOG: Simulation light weight save took 19.90 milliseconds.
  481. 22:03:47 LOG: renFinishRender with light weight save in parallel took 20.46 milliseconds (regular 1.28)
  482. 22:03:48 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:03:48. (steamcloud:/SavedGames/0000005699_QuickSave.sav)
  483. 22:03:48 LOG: Save game created in 0.30658252 seconds.
  484. 22:03:48 LOG: Light weight save: delete entities and states scheduled for deletion...
  485. 22:03:48 LOG: Light weight save: saving simulation...
  486. 22:03:48 LOG: Pluto call took 15.09 milliseconds (27 realloc calls, 6596454 bytes).
  487. 22:03:48 LOG: Lua state serialization took 15.74 milliseconds.
  488. 22:03:48 LOG: Simulation light weight save took 18.75 milliseconds.
  489. 22:03:48 LOG: renFinishRender with light weight save in parallel took 18.83 milliseconds (regular 1.27)
  490. 22:03:49 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:03:49. (steamcloud:/SavedGames/0000005700_QuickSave.sav)
  491. 22:03:49 LOG: Save game created in 0.30811382 seconds.
  492. 22:03:49 LOG: Light weight save: delete entities and states scheduled for deletion...
  493. 22:03:49 LOG: Light weight save: saving simulation...
  494. 22:03:49 LOG: Pluto call took 15.06 milliseconds (27 realloc calls, 6596462 bytes).
  495. 22:03:49 LOG: Lua state serialization took 15.71 milliseconds.
  496. 22:03:49 LOG: Simulation light weight save took 18.85 milliseconds.
  497. 22:03:49 LOG: renFinishRender with light weight save in parallel took 18.94 milliseconds (regular 2.99)
  498. 22:03:50 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:03:50. (steamcloud:/SavedGames/0000005701_QuickSave.sav)
  499. 22:03:50 LOG: Save game created in 0.328967 seconds.
  500. 22:03:50 LOG: Light weight save: delete entities and states scheduled for deletion...
  501. 22:03:50 LOG: Light weight save: saving simulation...
  502. 22:03:50 LOG: Pluto call took 17.20 milliseconds (27 realloc calls, 6596462 bytes).
  503. 22:03:50 LOG: Lua state serialization took 17.87 milliseconds.
  504. 22:03:50 LOG: Simulation light weight save took 21.09 milliseconds.
  505. 22:03:50 LOG: renFinishRender with light weight save in parallel took 21.15 milliseconds (regular 2.15)
  506. 22:03:51 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:03:51. (steamcloud:/SavedGames/0000005702_QuickSave.sav)
  507. 22:03:51 LOG: Save game created in 0.2929647 seconds.
  508. 22:03:51 LOG: Light weight save: delete entities and states scheduled for deletion...
  509. 22:03:51 LOG: Light weight save: saving simulation...
  510. 22:03:51 LOG: Pluto call took 15.80 milliseconds (27 realloc calls, 6596470 bytes).
  511. 22:03:51 LOG: Lua state serialization took 16.39 milliseconds.
  512. 22:03:51 LOG: Simulation light weight save took 19.18 milliseconds.
  513. 22:03:51 LOG: renFinishRender with light weight save in parallel took 19.24 milliseconds (regular 1.24)
  514. 22:03:52 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:03:52. (steamcloud:/SavedGames/0000005703_QuickSave.sav)
  515. 22:03:52 LOG: Save game created in 0.29880262 seconds.
  516. 22:03:52 LOG: Light weight save: delete entities and states scheduled for deletion...
  517. 22:03:52 LOG: Light weight save: saving simulation...
  518. 22:03:52 LOG: Pluto call took 15.53 milliseconds (27 realloc calls, 6596478 bytes).
  519. 22:03:52 LOG: Lua state serialization took 16.12 milliseconds.
  520. 22:03:52 LOG: Simulation light weight save took 19.04 milliseconds.
  521. 22:03:52 LOG: renFinishRender with light weight save in parallel took 19.10 milliseconds (regular 1.63)
  522. 22:03:53 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:03:53. (steamcloud:/SavedGames/0000005704_QuickSave.sav)
  523. 22:03:53 LOG: Save game created in 0.29856088 seconds.
  524. 22:03:53 LOG: Light weight save: delete entities and states scheduled for deletion...
  525. 22:03:53 LOG: Light weight save: saving simulation...
  526. 22:03:53 LOG: Pluto call took 16.19 milliseconds (27 realloc calls, 6596478 bytes).
  527. 22:03:53 LOG: Lua state serialization took 16.79 milliseconds.
  528. 22:03:53 LOG: Simulation light weight save took 19.74 milliseconds.
  529. 22:03:53 LOG: renFinishRender with light weight save in parallel took 19.81 milliseconds (regular 1.32)
  530. 22:03:54 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:03:54. (steamcloud:/SavedGames/0000005705_QuickSave.sav)
  531. 22:03:54 LOG: Save game created in 0.3162586 seconds.
  532. 22:03:54 LOG: Light weight save: delete entities and states scheduled for deletion...
  533. 22:03:54 LOG: Light weight save: saving simulation...
  534. 22:03:54 LOG: Pluto call took 15.51 milliseconds (27 realloc calls, 6596478 bytes).
  535. 22:03:54 LOG: Lua state serialization took 16.17 milliseconds.
  536. 22:03:54 LOG: Simulation light weight save took 18.78 milliseconds.
  537. 22:03:54 LOG: renFinishRender with light weight save in parallel took 18.89 milliseconds (regular 1.01)
  538. 22:03:55 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:03:55. (steamcloud:/SavedGames/0000005706_QuickSave.sav)
  539. 22:03:55 LOG: Save game created in 0.32724168 seconds.
  540. 22:03:55 LOG: Light weight save: delete entities and states scheduled for deletion...
  541. 22:03:55 LOG: Light weight save: saving simulation...
  542. 22:03:55 LOG: Pluto call took 15.05 milliseconds (27 realloc calls, 6596478 bytes).
  543. 22:03:55 LOG: Lua state serialization took 15.68 milliseconds.
  544. 22:03:55 LOG: Simulation light weight save took 18.44 milliseconds.
  545. 22:03:55 LOG: renFinishRender with light weight save in parallel took 18.54 milliseconds (regular 2.00)
  546. 22:03:56 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:03:56. (steamcloud:/SavedGames/0000005707_QuickSave.sav)
  547. 22:03:56 LOG: Save game created in 0.6148174 seconds.
  548. 22:03:56 LOG: Light weight save: delete entities and states scheduled for deletion...
  549. 22:03:56 LOG: Light weight save: saving simulation...
  550. 22:03:56 LOG: Pluto call took 15.51 milliseconds (28 realloc calls, 6596478 bytes).
  551. 22:03:56 LOG: Lua state serialization took 16.11 milliseconds.
  552. 22:03:56 LOG: Simulation light weight save took 18.79 milliseconds.
  553. 22:03:56 LOG: renFinishRender with light weight save in parallel took 18.87 milliseconds (regular 1.16)
  554. 22:03:57 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:03:57. (steamcloud:/SavedGames/0000005708_QuickSave.sav)
  555. 22:03:57 LOG: Save game created in 0.3204922 seconds.
  556. 22:04:03 LOG: Light weight save: delete entities and states scheduled for deletion...
  557. 22:04:03 LOG: Light weight save: saving simulation...
  558. 22:04:03 LOG: Pluto call took 15.16 milliseconds (27 realloc calls, 6596584 bytes).
  559. 22:04:03 LOG: Lua state serialization took 15.75 milliseconds.
  560. 22:04:03 LOG: Simulation light weight save took 18.67 milliseconds.
  561. 22:04:03 LOG: renFinishRender with light weight save in parallel took 18.74 milliseconds (regular 1.42)
  562. 22:04:03 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:04:03. (steamcloud:/SavedGames/0000005709_QuickSave.sav)
  563. 22:04:03 LOG: Save game created in 0.33063268 seconds.
  564. 22:04:04 LOG: Light weight save: delete entities and states scheduled for deletion...
  565. 22:04:04 LOG: Light weight save: saving simulation...
  566. 22:04:04 LOG: Pluto call took 15.33 milliseconds (27 realloc calls, 6596584 bytes).
  567. 22:04:04 LOG: Lua state serialization took 15.97 milliseconds.
  568. 22:04:04 LOG: Simulation light weight save took 19.06 milliseconds.
  569. 22:04:04 LOG: renFinishRender with light weight save in parallel took 19.14 milliseconds (regular 1.30)
  570. 22:04:04 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:04:04. (steamcloud:/SavedGames/0000005710_QuickSave.sav)
  571. 22:04:04 LOG: Save game created in 0.29596808 seconds.
  572. 22:04:05 LOG: Light weight save: delete entities and states scheduled for deletion...
  573. 22:04:05 LOG: Light weight save: saving simulation...
  574. 22:04:05 LOG: Pluto call took 15.19 milliseconds (27 realloc calls, 6596584 bytes).
  575. 22:04:05 LOG: Lua state serialization took 15.81 milliseconds.
  576. 22:04:05 LOG: Simulation light weight save took 18.81 milliseconds.
  577. 22:04:05 LOG: renFinishRender with light weight save in parallel took 18.91 milliseconds (regular 1.19)
  578. 22:04:05 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:04:05. (steamcloud:/SavedGames/0000005711_QuickSave.sav)
  579. 22:04:05 LOG: Save game created in 0.2987884 seconds.
  580. 22:04:06 LOG: Light weight save: delete entities and states scheduled for deletion...
  581. 22:04:06 LOG: Light weight save: saving simulation...
  582. 22:04:06 LOG: Pluto call took 14.93 milliseconds (28 realloc calls, 6596584 bytes).
  583. 22:04:06 LOG: Lua state serialization took 15.52 milliseconds.
  584. 22:04:06 LOG: Simulation light weight save took 18.40 milliseconds.
  585. 22:04:06 LOG: renFinishRender with light weight save in parallel took 18.51 milliseconds (regular 1.07)
  586. 22:04:06 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:04:06. (steamcloud:/SavedGames/0000005712_QuickSave.sav)
  587. 22:04:06 LOG: Save game created in 0.33184702 seconds.
  588. 22:04:10 LOG: Light weight save: delete entities and states scheduled for deletion...
  589. 22:04:10 LOG: Light weight save: saving simulation...
  590. 22:04:10 LOG: Pluto call took 21.63 milliseconds (27 realloc calls, 6596584 bytes).
  591. 22:04:10 LOG: Lua state serialization took 22.23 milliseconds.
  592. 22:04:10 LOG: Simulation light weight save took 25.86 milliseconds.
  593. 22:04:10 LOG: renFinishRender with light weight save in parallel took 25.92 milliseconds (regular 1.99)
  594. 22:04:11 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:04:11. (steamcloud:/SavedGames/0000005713_QuickSave.sav)
  595. 22:04:11 LOG: Save game created in 0.61112024 seconds.
  596. 22:04:12 LOG: Light weight save: delete entities and states scheduled for deletion...
  597. 22:04:12 LOG: Light weight save: saving simulation...
  598. 22:04:12 LOG: Pluto call took 16.33 milliseconds (27 realloc calls, 6596584 bytes).
  599. 22:04:12 LOG: Lua state serialization took 17.00 milliseconds.
  600. 22:04:12 LOG: Simulation light weight save took 20.00 milliseconds.
  601. 22:04:12 LOG: renFinishRender with light weight save in parallel took 20.08 milliseconds (regular 1.17)
  602. 22:04:12 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:04:12. (steamcloud:/SavedGames/0000005714_QuickSave.sav)
  603. 22:04:12 LOG: Save game created in 0.32789282 seconds.
  604. 22:04:13 LOG: Light weight save: delete entities and states scheduled for deletion...
  605. 22:04:13 LOG: Light weight save: saving simulation...
  606. 22:04:13 LOG: Pluto call took 17.19 milliseconds (27 realloc calls, 6596584 bytes).
  607. 22:04:13 LOG: Lua state serialization took 17.79 milliseconds.
  608. 22:04:13 LOG: Simulation light weight save took 20.77 milliseconds.
  609. 22:04:13 LOG: renFinishRender with light weight save in parallel took 20.88 milliseconds (regular 1.09)
  610. 22:04:13 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:04:13. (steamcloud:/SavedGames/0000005715_QuickSave.sav)
  611. 22:04:13 LOG: Save game created in 0.330286 seconds.
  612. 22:04:14 LOG: Light weight save: delete entities and states scheduled for deletion...
  613. 22:04:14 LOG: Light weight save: saving simulation...
  614. 22:04:14 LOG: Pluto call took 15.01 milliseconds (28 realloc calls, 6596584 bytes).
  615. 22:04:14 LOG: Lua state serialization took 15.63 milliseconds.
  616. 22:04:14 LOG: Simulation light weight save took 18.56 milliseconds.
  617. 22:04:14 LOG: renFinishRender with light weight save in parallel took 18.67 milliseconds (regular 1.11)
  618. 22:04:14 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:04:14. (steamcloud:/SavedGames/0000005716_QuickSave.sav)
  619. 22:04:14 LOG: Save game created in 0.29354132 seconds.
  620. 22:04:14 LOG: Light weight save: delete entities and states scheduled for deletion...
  621. 22:04:14 LOG: Light weight save: saving simulation...
  622. 22:04:14 LOG: Pluto call took 15.36 milliseconds (27 realloc calls, 6596584 bytes).
  623. 22:04:14 LOG: Lua state serialization took 15.94 milliseconds.
  624. 22:04:14 LOG: Simulation light weight save took 18.75 milliseconds.
  625. 22:04:14 LOG: renFinishRender with light weight save in parallel took 18.81 milliseconds (regular 1.09)
  626. 22:04:15 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:04:15. (steamcloud:/SavedGames/0000005717_QuickSave.sav)
  627. 22:04:15 LOG: Save game created in 0.3411134 seconds.
  628. 22:04:15 LOG: Light weight save: delete entities and states scheduled for deletion...
  629. 22:04:15 LOG: Light weight save: saving simulation...
  630. 22:04:15 LOG: Pluto call took 15.10 milliseconds (27 realloc calls, 6596584 bytes).
  631. 22:04:15 LOG: Lua state serialization took 15.74 milliseconds.
  632. 22:04:15 LOG: Simulation light weight save took 18.75 milliseconds.
  633. 22:04:15 LOG: renFinishRender with light weight save in parallel took 18.83 milliseconds (regular 1.05)
  634. 22:04:16 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:04:16. (steamcloud:/SavedGames/0000005718_QuickSave.sav)
  635. 22:04:16 LOG: Save game created in 0.32820422 seconds.
  636. 22:04:16 LOG: Light weight save: delete entities and states scheduled for deletion...
  637. 22:04:16 LOG: Light weight save: saving simulation...
  638. 22:04:16 LOG: Pluto call took 15.25 milliseconds (27 realloc calls, 6596584 bytes).
  639. 22:04:16 LOG: Lua state serialization took 15.85 milliseconds.
  640. 22:04:16 LOG: Simulation light weight save took 18.72 milliseconds.
  641. 22:04:16 LOG: renFinishRender with light weight save in parallel took 18.78 milliseconds (regular 1.22)
  642. 22:04:17 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:04:17. (steamcloud:/SavedGames/0000005719_QuickSave.sav)
  643. 22:04:17 LOG: Save game created in 0.33067892 seconds.
  644. 22:04:17 LOG: Light weight save: delete entities and states scheduled for deletion...
  645. 22:04:17 LOG: Light weight save: saving simulation...
  646. 22:04:17 LOG: Pluto call took 14.84 milliseconds (28 realloc calls, 6596584 bytes).
  647. 22:04:17 LOG: Lua state serialization took 15.42 milliseconds.
  648. 22:04:17 LOG: Simulation light weight save took 18.42 milliseconds.
  649. 22:04:17 LOG: renFinishRender with light weight save in parallel took 18.53 milliseconds (regular 1.84)
  650. 22:04:17 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:04:17. (steamcloud:/SavedGames/0000005720_QuickSave.sav)
  651. 22:04:17 LOG: Save game created in 0.29684452 seconds.
  652. 22:04:18 LOG: Light weight save: delete entities and states scheduled for deletion...
  653. 22:04:18 LOG: Light weight save: saving simulation...
  654. 22:04:18 LOG: Pluto call took 14.69 milliseconds (27 realloc calls, 6596584 bytes).
  655. 22:04:18 LOG: Lua state serialization took 15.30 milliseconds.
  656. 22:04:18 LOG: Simulation light weight save took 17.95 milliseconds.
  657. 22:04:18 LOG: renFinishRender with light weight save in parallel took 18.05 milliseconds (regular 1.11)
  658. 22:04:18 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:04:18. (steamcloud:/SavedGames/0000005721_QuickSave.sav)
  659. 22:04:18 LOG: Save game created in 0.3086238 seconds.
  660. 22:04:19 LOG: Light weight save: delete entities and states scheduled for deletion...
  661. 22:04:19 LOG: Light weight save: saving simulation...
  662. 22:04:19 LOG: Pluto call took 16.25 milliseconds (27 realloc calls, 6596584 bytes).
  663. 22:04:19 LOG: Lua state serialization took 16.87 milliseconds.
  664. 22:04:19 LOG: Simulation light weight save took 19.68 milliseconds.
  665. 22:04:19 LOG: renFinishRender with light weight save in parallel took 19.77 milliseconds (regular 1.31)
  666. 22:04:19 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:04:19. (steamcloud:/SavedGames/0000005722_QuickSave.sav)
  667. 22:04:19 LOG: Save game created in 0.311016 seconds.
  668. 22:04:22 LOG: Timestamp: 2020/10/30 22:04:22
  669. 22:04:22 LOG: Stopping simulation (duration: 24.90752).
  670. 22:04:22 LOG: Timestamp: 2020/10/30 22:04:22
  671. 22:04:22 LOG: Stopping world 'Content/SeriousSam4/Levels/01_PB/12_Tunguska.wld'.
  672. 22:04:22 LOG: Player profile saved with size 4.35kB(4.35kB) at 2020/10/30 22:04:22.
  673. 22:04:22 LOG: World deleted in 0.03 sec.
  674. 22:04:22 LOG: World stopped in 0.04sec.
  675. 22:04:22 LOG: Process memory: 12124 MB
  676.  
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