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- -------- START OF LOG --------
- 22:02:02 LOG: Core version: $Version: Sam4_PC_distro; SeriousSam4-Windows-Final; 580886 2020-10-27 11:11:05 @builder06; Windows-x64-Static-Final-Default$
- 22:02:02 LOG: Command: $
- 22:02:02 LOG: Initializing timer.
- 22:02:02 LOG: QueryPerformanceFrequency: 10000000
- 22:02:02 LOG: Timestamp: 2020/10/30 22:02:02
- 22:02:02 LOG: Binary name: Sam4.exe
- 22:02:02 LOG: Binary soft path: Bin/x64/
- 22:02:02 LOG: Binary hard path: C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\
- 22:02:02 LOG: Application directory: C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\
- 22:02:02 LOG:
- 22:02:02 LOG: * OS...
- 22:02:02 LOG: Name: Windows 10
- 22:02:02 LOG: Kernel: WinNT (64-bit)
- 22:02:02 LOG: Version: 10.0, build 18363
- 22:02:02 LOG:
- 22:02:02 LOG: * CPU...
- 22:02:02 LOG: Vendor: GenuineIntel
- 22:02:02 LOG: Name: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz
- 22:02:02 LOG: Type: 0, Family: 6, Model: 14, Stepping: 10
- 22:02:02 LOG: Clock: 2.81 GHz
- 22:02:02 LOG: Cores: 6/6
- 22:02:02 LOG: Invariant TSC: Yes
- 22:02:02 LOG:
- 22:02:02 LOG:
- 22:02:02 LOG: * Memory...
- 22:02:02 LOG: Total physical memory: 16304 MB
- 22:02:02 LOG: Free physical memory: 10504 MB
- 22:02:02 LOG:
- 22:02:02 LOG: Available network adapters:
- 22:02:02 LOG: 0: {90F145E7-DD5C-410C-AE2E-51AB43EEF01A}, Realtek PCIe GBE Family Controller, 6, 0000001f
- 22:02:02 LOG: Created thread 00000CC4(ResourceGeneration).
- 22:02:02 LOG: Created thread 00000094(TexsMipUnloading).
- 22:02:02 LOG: Created thread 00003144(ResourceStreaming).
- 22:02:02 LOG: Created thread 00000578(ResourceFreeing).
- 22:02:02 LOG: Cached 2 new net descriptors for hinted classes (2 total).
- 22:02:02 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\GameEnv_Steam.dll".
- 22:02:02 LOG: Cached 1 new net descriptors for hinted classes (3 total).
- 22:02:02 LOG: Loaded "steam_api64.dll".
- 22:02:02 LOG: Steam config header not used.
- 22:02:02 INF: Encoded user ID = d0c6fbd8:b4882237
- 22:02:02 LOG: Created thread 0000388C(ResourceLoader).
- 22:02:02 LOG: Loading cvars from "Sources/SeriousSam4/Launcher/defaults.cfg".
- 22:02:02 LOG: Loading cvars from "$C:/Program Files (x86)/Steam/userdata/60863761/257420/local/SeriousSam4.ini".
- 22:02:02 ERR: Code guard was activated due to application malfunction.
- 22:02:02 DBG:
- 22:02:02 DBG: //=====================================================
- 22:02:02 DBG: Report generated at: 10/30/20 22:02:02
- 22:02:02 DBG: Version: $Version: Sam4_PC_distro; SeriousSam4-Windows-Final; 580886 2020-10-27 11:11:05 @builder06; Windows-x64-Static-Final-Default$
- 22:02:02 DBG: Build type: Windows-x64-Static-Final-Default
- 22:02:02 DBG: Dump type: LogGuardBreach
- 22:02:02 DBG:
- 22:02:02 DBG: Dumping stack back trace:
- 22:02:02 DBG: 000000014110C90E 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:000000000110B90E
- 22:02:02 DBG: 0000000141116FE2 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:0000000001115FE2
- 22:02:02 DBG: 00000001410C3059 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:00000000010C2059
- 22:02:02 DBG: 00000001410C70B0 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:00000000010C60B0
- 22:02:02 DBG: 00000001410C68AB 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:00000000010C58AB
- 22:02:02 DBG: 000000014003B6B7 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:000000000003A6B7
- 22:02:02 DBG: 0000000140039A4D 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:0000000000038A4D
- 22:02:02 DBG: 0000000140B42680 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:0000000000B41680
- 22:02:02 DBG: 00000001410C77A0 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:00000000010C67A0
- 22:02:02 DBG: 00000001410C7D7B 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:00000000010C6D7B
- 22:02:02 DBG: 00000001413D86CE 00000001 $adr: "$C:/Program Files (x86)/Steam/steamapps/common/Serious Sam 4/Bin/x64/Sam4.exe" 0001:00000000013D76CE
- 22:02:02 DBG: 00007FFFBABF7C24 00000001 $adr: "$C:/WINDOWS/System32/KERNEL32.DLL" 0001:0000000000016C24
- 22:02:02 DBG: 00007FFFBCB2CEA1 00000001 $adr: "$C:/WINDOWS/SYSTEM32/ntdll.dll" 0001:000000000006BEA1
- 22:02:02 DBG:
- 22:02:02 DBG: Last view placement: #CameraPlacement(0.00, 0.00, -1.00, 0.00, 0.00, 0.00, 1.0, 3437.75)
- 22:02:02 DBG:
- 22:02:02 DBG: //=====================================================
- 22:02:02 DBG:
- 22:02:02 DBG:
- 22:02:02 LOG: Skipped assigning to vidc_strDisabledVideoCaptureDevices because the saved version (0) is different than the current version (3).
- 22:02:02 INF: Executing user startup config from UserCfg.lua
- 22:02:02 LOG: Processing file UserCfg.lua
- 22:02:02 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\SeriousSam4_Project.dll".
- 22:02:02 LOG: Content/SeriousSam4/00_All.gro: 34774 files, signature: OFFICIAL
- 22:02:02 LOG: Content/SeriousSam4/50_580886_00_All.gro: 1618 files, signature: OFFICIAL
- 22:02:03 LOG: Zip file system updated in 0.37 seconds.
- 22:02:03 LOG: 1 dependency databases loaded and merged in 0.35 seconds.
- 22:02:03 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\CodecAudio_Vorbis.dll".
- 22:02:03 LOG: Cached 0 new net descriptors for hinted classes (3 total).
- 22:02:03 LOG: Module 'Bin/CodecAudio_Vorbis.module' loaded in '0.00' seconds.
- 22:02:03 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\CodecVideo_Null.dll".
- 22:02:03 LOG: Cached 0 new net descriptors for hinted classes (3 total).
- 22:02:03 LOG: Module 'Bin/CodecVideo_Null.module' loaded in '0.00' seconds.
- 22:02:03 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\Input.dll".
- 22:02:03 LOG: Cached 0 new net descriptors for hinted classes (3 total).
- 22:02:03 LOG: Loaded "xinput1_4.dll".
- 22:02:03 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad0
- 22:02:03 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad1
- 22:02:03 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad2
- 22:02:03 LOG: Applying config for gamepad GUID 78696e70757400000000000000000000 to Gamepad3
- 22:02:03 LOG: Module 'Bin/Input.module' loaded in '0.04' seconds.
- 22:02:03 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\ProcRender.dll".
- 22:02:03 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\Shaders.dll".
- 22:02:03 LOG: Cached 0 new net descriptors for hinted classes (3 total).
- 22:02:03 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
- 22:02:03 LOG: Cached 0 new net descriptors for hinted classes (3 total).
- 22:02:03 LOG: Module 'Bin/ProcRender.module' loaded in '0.01' seconds.
- 22:02:03 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
- 22:02:03 LOG: Cached 519 new net descriptors for hinted classes (522 total).
- 22:02:03 LOG: Skipped assigning to con_strLastLinesFilter because the saved version (0) is different than the current version (1).
- 22:02:03 LOG: Skipped assigning to con_strMainFilter because the saved version (0) is different than the current version (2).
- 22:02:03 LOG: Skipped assigning to prf_strActionProfilerNodes because the saved version (0) is different than the current version (2).
- 22:02:03 LOG: Skipped assigning to prj_strMultiplayerSessionName because the saved version (0) is different than the current version (2).
- 22:02:03 LOG: Enumerating available gametitles...
- 22:02:03 LOG: Content/Empty.gtitle
- 22:02:03 LOG: Content/SeriousSam4.gtitle
- 22:02:03 LOG: Locale: enu
- 22:02:03 LOG: Processing file Content/SeriousSam4/Config/autoexec.cfg
- 22:02:03 LOG: Module 'Bin/SeriousSam4_Project.module' loaded in '0.93' seconds.
- 22:02:03 LOG: Trying to set display mode 1920x1080(fullscreen)...
- 22:02:03 INF:
- 22:02:03 INF: * Desktop settings...
- 22:02:03 INF: Color depth: 32-bit
- 22:02:03 INF: Desktop resolution: 1920 x 1080
- 22:02:03 INF: Virtual screen: 3200 x 1088
- 22:02:03 INF: Monitors attached: 2
- 22:02:03 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\GfxD3D11.dll".
- 22:02:03 LOG: Cached 0 new net descriptors for hinted classes (522 total).
- 22:02:03 LOG: Content/SeriousSam4/00_All.gro: 34774 files, signature: OFFICIAL
- 22:02:03 LOG: Content/SeriousSam4/50_580886_00_All.gro: 1618 files, signature: OFFICIAL
- 22:02:05 LOG: Content/CachedShaders_VLK.gro: 44869 files, signature: OFFICIAL
- 22:02:05 LOG: Content/CachedShaders_D3D11.gro: 44877 files, signature: OFFICIAL
- 22:02:05 LOG: Content/CachedShaders_D3D12.gro: 44878 files, signature: OFFICIAL
- 22:02:06 LOG: Zip file system updated in 3.13 seconds.
- 22:02:06 LOG: Loaded "D3DCompiler_47.dll".
- 22:02:06 LOG: Loaded "D3D11.dll".
- 22:02:06 LOG: Loaded "DXGI.DLL".
- 22:02:06 LOG: [D3D11] Using DXGIFactory1 interface.
- 22:02:06 LOG: GPU #1: NVIDIA GeForce GTX 1080 from nVidia
- 22:02:06 LOG: GPU #2: Intel(R) UHD Graphics 630 from Intel
- 22:02:06 INF: [D3D11] Detected devices:
- 22:02:06 INF: #1: (10DE; 1B80:33671462.00A1) NVIDIA GeForce GTX 1080 (8079, 0/8152 MB)
- 22:02:06 INF: #2: (8086; 3E92:7B481462.0000) Intel(R) UHD Graphics 630 (128, 0/8152 MB)
- 22:02:06 INF: Using device #1...
- 22:02:07 INF:
- 22:02:07 INF: Direct3D 11.1:
- 22:02:07 INF: Deferred contexts: emulated by API
- 22:02:07 INF: Concurrent resource creation: supported
- 22:02:07 INF: Extended constant buffers: supported (but not used)
- 22:02:07 INF: Discard render-targets: supported
- 22:02:07 INF: Clear views: supported
- 22:02:07 INF:
- 22:02:07 INF: Resolution: 1920 x 1080
- 22:02:07 INF: Driver: Direct3D 11 (11.1 features)
- 22:02:07 INF: Vendor: nVidia (0x10DE)
- 22:02:07 INF: Renderer: NVIDIA GeForce GTX 1080 (0x1B80)
- 22:02:07 INF: Version: 0.0.316.54453
- 22:02:07 INF: Video memory size: 8079 MB
- 22:02:07 INF: Driver version: 45709
- 22:02:07 INF: Memory used for texture streaming: 2019.0 MB
- 22:02:07 LOG: Processing file Content/SeriousSam4/Config/CheckDriver.lua
- 22:02:07 INF: Driver version: 45709 (required: 45600)
- 22:02:07 LOG: Processing file Content/SeriousSam4/Config/SystemCompatibility.lua
- 22:02:07 INF: CPU efficiency: 2807 MHz * 6 usable cores = 9229
- 22:02:07 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\SfxXAD28.dll".
- 22:02:07 LOG: Cached 0 new net descriptors for hinted classes (522 total).
- 22:02:07 LOG: Loaded "XAudio2_9.dll".
- 22:02:07 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\SfxSWM.dll".
- 22:02:07 LOG: Initialized mixer output with 2 output channels.
- 22:02:07 LOG: Created thread 00003030(SoftwareMixer).
- 22:02:07 INF:
- 22:02:07 INF: Sfx API: XAudio2 2.9
- 22:02:07 INF: Software mixer: enabled
- 22:02:07 INF: Current device: Динамики (Realtek(R) Audio) (\\?\swd#mmdevapi#{0.0.0.00000000}.{1d992705-46ce-4a6e-a228-6dbddd6b3c01}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
- 22:02:07 INF: Available devices:
- 22:02:07 INF: 0: Headset Earphone (HyperX Cloud Flight S Chat) (\\?\swd#mmdevapi#{0.0.0.00000000}.{34bc3626-6e46-42cd-bc17-47837857cdb9}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
- 22:02:07 INF: 1: Динамики (Realtek(R) Audio) (\\?\swd#mmdevapi#{0.0.0.00000000}.{1d992705-46ce-4a6e-a228-6dbddd6b3c01}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
- 22:02:07 INF: 2: Динамики (HyperX Cloud Flight S Game) (\\?\swd#mmdevapi#{0.0.0.00000000}.{2a863c1a-9feb-4ac1-89f2-873ccd49e751}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
- 22:02:07 INF: 3: VG259 (2- NVIDIA High Definition Audio) (\\?\swd#mmdevapi#{0.0.0.00000000}.{2c9d02fa-5a5e-454c-ba71-cdd6c8c62bb6}#{e6327cad-dcec-4949-ae8a-991e976a79d2})
- 22:02:07 INF: Mixer frequency: 44100 Hz
- 22:02:07 INF: Mixer voices: 0
- 22:02:07 INF: Max sound sources: 25
- 22:02:07 INF: Max total volume: 3
- 22:02:07 INF: Speaker config: stereo
- 22:02:07 INF: Environment FX: enabled
- 22:02:07 INF: Current environment: Padded cell
- 22:02:07 INF:
- 22:02:07 LOG: Created thread 0000059C(WorkerThreadPool).
- 22:02:07 LOG: Created thread 00003BEC(WorkerThreadPool).
- 22:02:07 LOG: Created thread 0000249C(WorkerThreadPool).
- 22:02:07 LOG: Created thread 000024C8(WorkerThreadPool).
- 22:02:07 LOG: Created thread 0000029C(WorkerThreadPool).
- 22:02:07 LOG: Created thread 00001FD0(JobPool Worker).
- 22:02:07 LOG: Created thread 00000664(JobPool Worker).
- 22:02:07 LOG: Created thread 00001804(JobPool Worker).
- 22:02:07 LOG: Created thread 00002A88(JobPool Worker).
- 22:02:07 LOG: Created thread 00003BA4(JobPool Worker).
- 22:02:07 LOG: cvarShowDiffs()
- 22:02:07 LOG: dbr_ctMaxDebrisEffectsPerModel = 20 (30)
- 22:02:07 LOG: dcl_ctMaxNewTrianglesPerFrame = 1536 (2048)
- 22:02:07 LOG: dcl_ctMaxTrianglesPerGroup = 2048 (4096)
- 22:02:07 LOG: efx_bChannelOffset = 0 (1)
- 22:02:07 LOG: efx_bDepthOfField = 0 (1)
- 22:02:07 LOG: efx_bSubSurfaceScattering = 0 (1)
- 22:02:07 LOG: efx_iLensFlareQuality = 2 (3)
- 22:02:07 LOG: efx_iLightStreaksQuality = 1 (2)
- 22:02:07 LOG: efx_iMaxRippleSources = 5 (10)
- 22:02:07 LOG: efx_iSSAOQuality = 1 (3)
- 22:02:07 LOG: efx_iZoomBlurQuality = 1 (2)
- 22:02:07 LOG: gam_bAllowArmorItems = 1 (-1)
- 22:02:07 LOG: gam_bAllowHealthItems = 1 (-1)
- 22:02:07 LOG: gam_bAllowJoinInProgress = 0 (-1)
- 22:02:07 LOG: gam_bAllowPowerupItems = 1 (-1)
- 22:02:07 LOG: gam_bAllowSeriousBombItems = 1 (-1)
- 22:02:07 LOG: gam_bAmmoStays = 1 (-1)
- 22:02:07 LOG: gam_bArmorStays = 1 (-1)
- 22:02:07 LOG: gam_bAutoCycleMaps = 0 (-1)
- 22:02:07 LOG: gam_bCustomizedDifficulty = 0 (-1)
- 22:02:07 LOG: gam_bExtraMPEnemies = 1 (-1)
- 22:02:07 LOG: gam_bFlatFriendlyMode = 1 (0)
- 22:02:07 LOG: gam_bFriendlyFire = 0 (-1)
- 22:02:07 LOG: gam_bHealthStays = 1 (-1)
- 22:02:07 LOG: gam_bInfiniteAmmo = 0 (-1)
- 22:02:07 LOG: gam_bPowerupsStay = 1 (-1)
- 22:02:07 LOG: gam_bRankedMatch = 0 (-1)
- 22:02:07 LOG: gam_bRespawnInPlace = 1 (-1)
- 22:02:07 LOG: gam_bWeaponsStay = 1 (-1)
- 22:02:07 LOG: gam_ctFragsLimit = 20 (-1)
- 22:02:07 LOG: gam_ctGoalsLimit = 10 (-1)
- 22:02:07 LOG: gam_ctMaxPlayers = 1 (-1)
- 22:02:07 LOG: gam_ctMinPlayers = 1 (-1)
- 22:02:07 LOG: gam_ctPrivateSlots = 0 (-1)
- 22:02:07 LOG: gam_ctRoundLimit = 10 (-1)
- 22:02:07 LOG: gam_ctTimeLimit = 10 (-1)
- 22:02:07 LOG: gam_gdDifficulty = 5 (0)
- 22:02:07 LOG: gam_iExtraEnemyDamagePerPlayer = 0 (-1)
- 22:02:07 LOG: gam_iExtraEnemyStrength = 0 (-1)
- 22:02:07 LOG: gam_iExtraEnemyStrengthPerPlayer = 0 (-1)
- 22:02:07 LOG: gam_iInvulnerableAfterSpawning = 5 (-1)
- 22:02:07 LOG: gfx_bLastGoodFullScreen = 1 (0)
- 22:02:07 LOG: gfx_bMaximized = 1 (0)
- 22:02:07 LOG: gfx_bRequiredShaderReload = 1 (0)
- 22:02:07 LOG: gfx_bRequiredTextureReload = 1 (0)
- 22:02:07 LOG: gfx_fSaturation = 0.25 (0)
- 22:02:07 LOG: gfx_iFullscreenMonitor = 0 (-1)
- 22:02:07 LOG: gfx_iMaxFPSActive = 60 (10000)
- 22:02:07 LOG: gfx_pixLastGoodResHeight = 1080 (480)
- 22:02:07 LOG: gfx_pixLastGoodResWidth = 1920 (640)
- 22:02:07 LOG: gfx_pixLastGoodWinHeight = 1080 (480)
- 22:02:07 LOG: gfx_pixLastGoodWinWidth = 1920 (640)
- 22:02:07 LOG: gfx_pixResHeight = 1080 (0)
- 22:02:07 LOG: gfx_pixResWidth = 1920 (0)
- 22:02:07 LOG: gfx_pixWinHeight = 1080 (480)
- 22:02:07 LOG: gfx_pixWinWidth = 1920 (640)
- 22:02:07 LOG: hud_bShowTime = 1 (0)
- 22:02:07 LOG: mmp_pixMaxSize = 1024 (16384)
- 22:02:07 LOG: plr_fFOVOverride = 90 (-1)
- 22:02:07 LOG: plr_iHealthBarOption = 1 (2)
- 22:02:07 LOG: prf_bShowFPS = 1 (0)
- 22:02:07 LOG: prj_bDebrisCastShadow = 0 (1)
- 22:02:07 LOG: prj_bSimpleCharacterDestructions = 1 (0)
- 22:02:07 LOG: prj_ctMaxCorpses = 13 (25)
- 22:02:07 LOG: prj_ctMaxDebris = 600 (1000)
- 22:02:07 LOG: prj_fDebrisScreenSizeRatioCull = 0.02 (0.01)
- 22:02:07 LOG: prj_fDefaultSaturation = 0 (0.25)
- 22:02:07 LOG: prj_iCPUSpeed = 1 (2)
- 22:02:07 LOG: prj_iFlashlightType = 1 (2)
- 22:02:07 LOG: prj_iGPUSpeed = 1 (2)
- 22:02:07 LOG: prj_strLastAutoDetectSetup = ""sys_strCPUVendor=GenuineIntel,sys_iCPUMHz=2807,sys_strPlatform=Win64,sys_iCPUFamily=6,sys_iGPUVendorID=4318,sys_ctCPUCores=6,sys_iGPUDeviceID=7040,sys_slRAMPhysMB=16304,gfx_ulVideoMemoryMB=8079,"" ("""")
- 22:02:07 LOG: prt_fDampingFactor = 0.8 (1)
- 22:02:07 LOG: ptt_strDefault = ""ba0e4b7af51035cb0313e3473c1c885d428cb76056b5c27cd6d6d2d1bb7462e7"" (""bccec1836e18dc14ada30b017cd492303f279bd74f926b2498a85b4bdd1bbabf"")
- 22:02:07 LOG: ren_bHeatShimmer = 0 (1)
- 22:02:07 LOG: ren_bMirrorReflections = 0 (1)
- 22:02:07 LOG: ren_fCullDistanceBias = 1.5 (1)
- 22:02:07 LOG: ren_fLODBias = 1.5 (1)
- 22:02:07 LOG: ren_fMax3DRenderingMPix = 1.5 (0)
- 22:02:07 LOG: ren_fMirrorBias = 3 (2)
- 22:02:07 LOG: ren_fMirrorQuality = 0.75 (0.5)
- 22:02:07 LOG: ren_iMirrorFastLights = 0 (1)
- 22:02:07 LOG: ren_iMirrorLevelBias = -1 (0)
- 22:02:07 LOG: ren_iRescalingFilter = 1 (5)
- 22:02:07 LOG: res_fBigResourcesLimit = 2048 (3072)
- 22:02:07 LOG: sfx_fMasterVolume = 0.32999998 (0.9)
- 22:02:07 LOG: sfx_iMaxActiveSounds = 25 (30)
- 22:02:07 LOG: sha_bAllowRefractions = 0 (1)
- 22:02:07 LOG: sha_bShadowTrilinearDithering = 1 (0)
- 22:02:07 LOG: sha_fFilledHighlightingDistance = 15 (30)
- 22:02:07 LOG: sha_fShadowDithering = 0.75 (0)
- 22:02:07 LOG: sha_fShadowTrilinearSpan = 0.25 (0.5)
- 22:02:07 LOG: sha_iMaxShockwaves = 4 (8)
- 22:02:07 LOG: sha_iParallaxMappingMethod = 0 (2)
- 22:02:07 LOG: sha_iParallaxMappingQuality = 1 (2)
- 22:02:07 LOG: sha_iZoomBlurQuality = 1 (2)
- 22:02:07 LOG: shb_bSoftShadows = 0 (1)
- 22:02:07 LOG: shb_fDynamicShadowDistance = 1000 (2000)
- 22:02:07 LOG: shb_pixShadowDensity = 32 (128)
- 22:02:07 LOG: snd_fEffectsVolume = 0.32999998 (0.8)
- 22:02:07 LOG: snd_fMusicVolume = 0.21 (0.7)
- 22:02:07 LOG: snd_fVoiceCommVolume = 0.7 (1)
- 22:02:07 LOG: snd_fVoiceoverVolume = 0.22999998 (0.60000004)
- 22:02:07 LOG: str_strGenvAutoLocale = ""enu"" ("""")
- 22:02:07 LOG: tex_iFiltering = 21 (22)
- 22:02:07 LOG: tex_pixArrayMaxSize = 2048 (16384)
- 22:02:07 LOG: tex_pixMaxSize = 2048 (16384)
- 22:02:07 LOG: trn_ctColorCachingLimitPerFrame = 3 (5)
- 22:02:07 LOG: trn_fMaxZoomFactorCpu = 2.5 (6)
- 22:02:07 LOG: trn_fMaxZoomFactorGpu = 2.5 (6)
- 22:02:07 LOG: trn_fTreeRenderingDistance = 1024 (2000)
- 22:02:07 LOG: trn_iAtlasTileSizesPreset = 2 (-1)
- 22:02:07 LOG: trn_iCastShadowsImpostersMinCascade = 1 (-1)
- 22:02:07 LOG: trn_slARMFBorderlessTileSize = 128 (256)
- 22:02:07 LOG: trn_slColorBorderlessTileSize = 256 (512)
- 22:02:07 LOG: Scheduling loading of default game title: Content/SeriousSam4.gtitle
- 22:02:07 LOG: Processing file Content/SeriousSam4/Config/AutoDetect.lua
- 22:02:07 INF: AutoDetect: Hardware values unchanged, nothing to do.
- 22:02:07 LOG: Loading gamepad icons file Content/Shared/Textures/Input/PS3Controller.xml.
- 22:02:07 LOG: Icons file loaded successfuly.
- 22:02:07 LOG: Loading gamepad icons file Content/Shared/Textures/Input/PS4Controller.xml.
- 22:02:07 LOG: Icons file loaded successfuly.
- 22:02:07 LOG: Loading gamepad icons file Content/Shared/Textures/Input/SteamController.xml.
- 22:02:07 LOG: Icons file loaded successfuly.
- 22:02:07 LOG: Loading gamepad icons file Content/Shared/Textures/Input/XBox360Controller.xml.
- 22:02:07 LOG: Icons file loaded successfuly.
- 22:02:07 LOG: Loading gamepad icons file Content/Shared/Textures/Input/XboxOneController.xml.
- 22:02:08 LOG: Icons file loaded successfuly.
- 22:02:08 LOG: Loading gamepad icons file Content/Shared/Textures/Input/NXController.xml.
- 22:02:08 LOG: Icons file loaded successfuly.
- 22:02:08 LOG: Loading gamepad icons file Content/Shared/Textures/Input/StadiaController.xml.
- 22:02:08 LOG: Icons file loaded successfuly.
- 22:02:08 LOG: Created thread 00002A50(SyncWorkshop).
- 22:02:08 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\VoiceRecorder_Wvi.dll".
- 22:02:08 LOG: Steam workshop sync operation finished in 0.00 seconds.
- 22:02:08 LOG: Cached 0 new net descriptors for hinted classes (522 total).
- 22:02:08 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 4\Bin\x64\VoiceCodec_Speex.dll".
- 22:02:08 LOG: Cached 0 new net descriptors for hinted classes (522 total).
- 22:02:08 LOG: Initialized voice recorder
- 22:02:08 LOG: Initialized voice codec
- 22:02:13 INF: Resizing atlas 'HUD' from 2048x2048 to 4096x2048.
- 22:02:13 LOG: Created thread 000038E4(GameDataJobs).
- 22:02:16 LOG: Created thread 00002DBC(ShaderCompiler).
- 22:02:16 LOG: Created thread 00000E00(ShaderCompiler).
- 22:02:16 LOG: Created thread 0000130C(ShaderCompiler).
- 22:02:16 LOG: Created thread 00002C64(ShaderCompiler).
- 22:02:16 LOG: Created thread 00001C6C(ShaderCompiler).
- 22:02:20 LOG: Found 0 script(s) in 'Content/SeriousSam4/Scripts/Startup/'.
- 22:02:20 LOG: 14515 shaders loaded in 4.1 seconds
- 22:02:20 TRC: Callback boot stage "TouchAllMenuStreamingResources1" took 0.03 seconds.
- 22:02:20 TRC: Callback boot stage "verification" took 0.00 seconds.
- 22:02:20 LOG: Preloading 0 script(s) in 'Content/SeriousSam4/Scripts/CommandTable/'.
- 22:02:20 LOG: Preloading 0 script(s) in 'Content/SeriousSam4/Scripts/DefaultBindings/'.
- 22:02:20 LOG: Started loading world "Content/SeriousSam4/Levels/Menu/MenuLevelKeyArt.wld"
- 22:02:20 LOG: Finished loading world. (process memory: 6844 MB)
- 22:02:20 LOG: Preparing world to start...
- 22:02:20 LOG: Created thread 00002768(WorldStart).
- 22:02:20 LOG: Adjusting class CLeggedCharacterEntity for scripted net sync.
- 22:02:20 LOG: Adjusting class CScriptedGenericProjectileEntity for scripted net sync.
- 22:02:20 LOG: Adjusting class CScriptedLeggedCharacterEntity for scripted net sync.
- 22:02:20 LOG: Timestamp: 2020/10/30 22:02:20
- 22:02:20 INF: Started simulation on 'Content/SeriousSam4/Levels/Menu/MenuLevelKeyArt.wld' in 0.11 seconds.
- 22:02:20 INF: Starting Content/SeriousSam4/Levels/Menu/MenuLevelKeyArt.wld took 0.13 seconds.
- 22:02:20 LOG: Started loading world "Content/SeriousSam4/Levels/Menu/MenuLevelKeyArt.wld"
- 22:02:20 LOG: Finished loading world. (process memory: 6850 MB)
- 22:02:20 LOG: Preparing world to start...
- 22:02:20 LOG: Created thread 00001EE8(WorldStart).
- 22:02:20 LOG: Timestamp: 2020/10/30 22:02:20
- 22:02:20 INF: Started simulation on 'Content/SeriousSam4/Levels/Menu/MenuLevelKeyArt.wld' in 0.08 seconds.
- 22:02:20 INF: Starting Content/SeriousSam4/Levels/Menu/MenuLevelKeyArt.wld took 0.17 seconds.
- 22:02:20 LOG: Started loading world "Content/SeriousSam4/Levels/Menu/IntroLogo01.wld"
- 22:02:21 LOG: Finished loading world. (process memory: 6878 MB)
- 22:02:21 LOG: Preparing world to start...
- 22:02:21 LOG: Created thread 0000305C(WorldStart).
- 22:02:21 LOG: Timestamp: 2020/10/30 22:02:21
- 22:02:21 INF: Started simulation on 'Content/SeriousSam4/Levels/Menu/IntroLogo01.wld' in 0.16 seconds.
- 22:02:21 INF: Starting Content/SeriousSam4/Levels/Menu/IntroLogo01.wld took 0.18 seconds.
- 22:02:21 TRC: Callback boot stage "TouchAllMenuStreamingResources2" took 0.03 seconds.
- 22:02:21 LOG: User interaction stage reached in 13.27 seconds.
- 22:02:21 TRC: 1 sound channels reinitialized.
- 22:02:21 INF: Using 5 threads for rendering.
- 22:02:21 LOG: Created HDR render-target of 1632x918.
- 22:02:21 INF: Using 5 threads for prepare rendering.
- 22:02:22 LOG: Timestamp: 2020/10/30 22:02:22
- 22:02:22 LOG: Stopping simulation (duration: 0.60023112).
- 22:02:22 LOG: Timestamp: 2020/10/30 22:02:22
- 22:02:22 LOG: Stopping world 'Content/SeriousSam4/Levels/Menu/IntroLogo01.wld'.
- 22:02:22 LOG: World deleted in 0.00 sec.
- 22:02:22 LOG: World stopped in 0.00sec.
- 22:02:22 LOG: Process memory: 7063 MB
- 22:02:22 LOG: Error getting microphone line controls (1025). Will not be able to control microphone.
- 22:02:22 LOG: Started loading world "Content/SeriousSam4/Levels/Menu/NetricsaLevel.wld"
- 22:02:22 LOG: Finished loading world. (process memory: 7063 MB)
- 22:02:22 LOG: Preparing world to start...
- 22:02:22 LOG: Created thread 00000AF0(WorldStart).
- 22:02:22 LOG: Timestamp: 2020/10/30 22:02:22
- 22:02:22 INF: Started simulation on 'Content/SeriousSam4/Levels/Menu/NetricsaLevel.wld' in 0.11 seconds.
- 22:02:22 INF: Starting Content/SeriousSam4/Levels/Menu/NetricsaLevel.wld took 0.12 seconds.
- 22:02:32 LOG: Starting level: "Content/SeriousSam4/Levels/01_PB/12_Tunguska.wld"
- 22:02:32 LOG: Player profile saved with size 4.33kB(4.33kB) at 2020/10/30 22:02:32.
- 22:02:32 LOG: Started loading world "Content/SeriousSam4/Levels/01_PB/12_Tunguska.wld"
- 22:02:44 LOG: Unable to load type CNpcKillTokenParams as it no longer exists. Offending file: Content/SeriousSam4/Databases/Puppets/NPCs/Dmitry.ep
- 22:03:04 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 22:03:04 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 22:03:04 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 15, new capacity: 23 slices).
- 22:03:18 INF: Resizing texture array 'TerrainColorMaps' (default capacity: 17 slices, old capacity 17, new capacity: 6 slices).
- 22:03:18 INF: Resizing texture array 'TerrainNormalMaps' (default capacity: 17 slices, old capacity 17, new capacity: 5 slices).
- 22:03:18 INF: Resizing texture array 'TerrainHeightMaps' (default capacity: 17 slices, old capacity 17, new capacity: 4 slices).
- 22:03:18 INF: Resizing texture array 'TerrainARMMaps' (default capacity: 17 slices, old capacity 17, new capacity: 5 slices).
- 22:03:18 INF: Resizing texture array 'TerrainGrassMasks' (default capacity: 7 slices, old capacity 7, new capacity: 1 slices).
- 22:03:18 INF: Resizing texture array 'TerrainColorMapsStochastic' (default capacity: 55 slices, old capacity 55, new capacity: 20 slices).
- 22:03:18 INF: Resizing texture array 'TerrainColorMapsStochastic_SrcToGaussLUT' (default capacity: 55 slices, old capacity 55, new capacity: 20 slices).
- 22:03:18 INF: Resizing texture array 'TerrainColorMapsStochastic_GaussToSrcLUT' (default capacity: 55 slices, old capacity 55, new capacity: 20 slices).
- 22:03:19 INF: Resizing texture array 'TerrainNormalMapsStochastic' (default capacity: 51 slices, old capacity 51, new capacity: 20 slices).
- 22:03:19 INF: Resizing texture array 'TerrainNormalMapsStochastic_SrcToGaussLUT' (default capacity: 51 slices, old capacity 51, new capacity: 20 slices).
- 22:03:19 INF: Resizing texture array 'TerrainNormalMapsStochastic_GaussToSrcLUT' (default capacity: 51 slices, old capacity 51, new capacity: 20 slices).
- 22:03:19 INF: Resizing texture array 'TerrainHeightMapsStochastic' (default capacity: 40 slices, old capacity 40, new capacity: 15 slices).
- 22:03:19 INF: Resizing texture array 'TerrainHeightMapsStochastic_SrcToGaussLUT' (default capacity: 40 slices, old capacity 40, new capacity: 15 slices).
- 22:03:19 INF: Resizing texture array 'TerrainHeightMapsStochastic_GaussToSrcLUT' (default capacity: 40 slices, old capacity 40, new capacity: 15 slices).
- 22:03:19 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 23, new capacity: 19 slices).
- 22:03:19 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 23, new capacity: 19 slices).
- 22:03:19 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 23, new capacity: 19 slices).
- 22:03:19 INF: Painted material information reinitialized in 1.96 ms.
- 22:03:33 LOG: Edited node boxes init time: 14.133412
- 22:03:33 INF: Painted material information reinitialized in 1.95 ms.
- 22:03:33 INF: Resizing atlas 'Forest' from 8192x4096 to 2048x2048.
- 22:03:33 INF: Resizing atlas 'ForestBakedAO' from 4096x4096 to 2048x2048.
- 22:03:33 INF: Resizing atlas 'ForestNormal' from 8192x4096 to 2048x2048.
- 22:03:33 INF: Resizing atlas 'ForestSubsurface' from 4096x4096 to 2048x2048.
- 22:03:33 INF: Resizing atlas 'Plants_AO' from 4096x4096 to 512x256.
- 22:03:33 INF: Resizing atlas 'Plants_Color' from 4096x4096 to 512x256.
- 22:03:33 INF: Resizing atlas 'Plants_Normal' from 4096x4096 to 512x256.
- 22:03:33 INF: Resizing atlas 'Plants_Subsurface' from 4096x4096 to 512x256.
- 22:03:33 LOG: Finished loading world. (process memory: 10762 MB)
- 22:03:33 LOG: Preparing world to start...
- 22:03:33 LOG: Created thread 00002948(WorldStart).
- 22:03:34 INF: Resizing texture array 'TerrainColorMaps' (default capacity: 17 slices, old capacity 6, new capacity: 5 slices).
- 22:03:34 INF: Resizing texture array 'TerrainNormalMaps' (default capacity: 17 slices, old capacity 5, new capacity: 4 slices).
- 22:03:34 INF: Resizing texture array 'TerrainHeightMaps' (default capacity: 17 slices, old capacity 4, new capacity: 3 slices).
- 22:03:34 INF: Resizing texture array 'TerrainARMMaps' (default capacity: 17 slices, old capacity 5, new capacity: 4 slices).
- 22:03:34 INF: Resizing texture array 'TerrainColorMapsStochastic' (default capacity: 55 slices, old capacity 20, new capacity: 19 slices).
- 22:03:34 INF: Resizing texture array 'TerrainColorMapsStochastic_SrcToGaussLUT' (default capacity: 55 slices, old capacity 20, new capacity: 19 slices).
- 22:03:34 INF: Resizing texture array 'TerrainColorMapsStochastic_GaussToSrcLUT' (default capacity: 55 slices, old capacity 20, new capacity: 19 slices).
- 22:03:34 INF: Resizing texture array 'TerrainNormalMapsStochastic' (default capacity: 51 slices, old capacity 20, new capacity: 19 slices).
- 22:03:34 INF: Resizing texture array 'TerrainNormalMapsStochastic_SrcToGaussLUT' (default capacity: 51 slices, old capacity 20, new capacity: 19 slices).
- 22:03:34 INF: Resizing texture array 'TerrainNormalMapsStochastic_GaussToSrcLUT' (default capacity: 51 slices, old capacity 20, new capacity: 19 slices).
- 22:03:34 INF: Resizing texture array 'TerrainHeightMapsStochastic' (default capacity: 40 slices, old capacity 15, new capacity: 14 slices).
- 22:03:34 INF: Resizing texture array 'TerrainHeightMapsStochastic_SrcToGaussLUT' (default capacity: 40 slices, old capacity 15, new capacity: 14 slices).
- 22:03:34 INF: Resizing texture array 'TerrainHeightMapsStochastic_GaussToSrcLUT' (default capacity: 40 slices, old capacity 15, new capacity: 14 slices).
- 22:03:34 INF: Resizing texture array 'TerrainARMStochastic' (default capacity: 15 slices, old capacity 19, new capacity: 18 slices).
- 22:03:34 INF: Resizing texture array 'TerrainARMStochastic_SrcToGaussLUT' (default capacity: 15 slices, old capacity 19, new capacity: 18 slices).
- 22:03:34 INF: Resizing texture array 'TerrainARMStochastic_GaussToSrcLUT' (default capacity: 15 slices, old capacity 19, new capacity: 18 slices).
- 22:03:34 INF: Painted material information reinitialized in 1.97 ms.
- 22:03:35 LOG: Prepared explicit instancing for net sync of 34 instances using 1 sync entities (starting with ID 9633).
- 22:03:35 LOG: <roundstart gamemode="SinglePlayer" fraglimit="20" timelimit="10" goalslimit="10" minplayers="1" maxplayers="1" joininprogress="0"/>
- 22:03:35 LOG: Light weight save: delete entities and states scheduled for deletion...
- 22:03:35 LOG: Light weight save: saving simulation...
- 22:03:35 LOG: Simulation light weight save took 0.09 milliseconds.
- 22:03:35 LOG: <roundstart gamemode="SinglePlayer" fraglimit="20" timelimit="10" goalslimit="10" minplayers="1" maxplayers="1" joininprogress="0"/>
- 22:03:35 LOG: Game successfully saved with size of 0.00MB(0.00MB) at 2020/10/30 22:03:35. (steamcloud:/SavedGames/0000005698_QuickSave.sav)
- 22:03:35 TRC: Dmitry is being spawned at #WorldLocation(98.037616, 519.36636, 3138.0638)
- 22:03:35 LOG: Timestamp: 2020/10/30 22:03:35
- 22:03:35 INF: Started simulation on 'Content/SeriousSam4/Levels/01_PB/12_Tunguska.wld' in 63.22 seconds.
- 22:03:35 LOG: Save game created in 0.37723092 seconds.
- 22:03:35 INF: Starting Content/SeriousSam4/Levels/01_PB/12_Tunguska.wld took 63.24 seconds.
- 22:03:41 TRC: 23 sound channels reinitialized.
- 22:03:45 TRC: 1 sound channels reinitialized.
- 22:03:45 LOG: Started loading world "Content/SeriousSam4/Levels/Menu/NetricsaLevel.wld"
- 22:03:45 LOG: Finished loading world. (process memory: 12023 MB)
- 22:03:45 LOG: Preparing world to start...
- 22:03:45 LOG: Created thread 00003920(WorldStart).
- 22:03:45 LOG: Timestamp: 2020/10/30 22:03:45
- 22:03:45 INF: Started simulation on 'Content/SeriousSam4/Levels/Menu/NetricsaLevel.wld' in 0.10 seconds.
- 22:03:45 INF: Starting Content/SeriousSam4/Levels/Menu/NetricsaLevel.wld took 0.15 seconds.
- 22:03:46 LOG: Timestamp: 2020/10/30 22:03:46
- 22:03:46 LOG: Stopping simulation (duration: 1.0681756).
- 22:03:46 LOG: Timestamp: 2020/10/30 22:03:46
- 22:03:46 LOG: Stopping world 'Content/SeriousSam4/Levels/Menu/NetricsaLevel.wld'.
- 22:03:46 LOG: World deleted in 0.00 sec.
- 22:03:46 LOG: World stopped in 0.00sec.
- 22:03:46 LOG: Process memory: 12052 MB
- 22:03:47 LOG: Created thread 00001EA4(WorldStart).
- 22:03:47 LOG: Light weight save: delete entities and states scheduled for deletion...
- 22:03:47 LOG: Light weight save: saving simulation...
- 22:03:47 LOG: Pluto call took 15.20 milliseconds (27 realloc calls, 6596430 bytes).
- 22:03:47 LOG: Lua state serialization took 15.83 milliseconds.
- 22:03:47 LOG: Simulation light weight save took 19.90 milliseconds.
- 22:03:47 LOG: renFinishRender with light weight save in parallel took 20.46 milliseconds (regular 1.28)
- 22:03:48 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:03:48. (steamcloud:/SavedGames/0000005699_QuickSave.sav)
- 22:03:48 LOG: Save game created in 0.30658252 seconds.
- 22:03:48 LOG: Light weight save: delete entities and states scheduled for deletion...
- 22:03:48 LOG: Light weight save: saving simulation...
- 22:03:48 LOG: Pluto call took 15.09 milliseconds (27 realloc calls, 6596454 bytes).
- 22:03:48 LOG: Lua state serialization took 15.74 milliseconds.
- 22:03:48 LOG: Simulation light weight save took 18.75 milliseconds.
- 22:03:48 LOG: renFinishRender with light weight save in parallel took 18.83 milliseconds (regular 1.27)
- 22:03:49 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:03:49. (steamcloud:/SavedGames/0000005700_QuickSave.sav)
- 22:03:49 LOG: Save game created in 0.30811382 seconds.
- 22:03:49 LOG: Light weight save: delete entities and states scheduled for deletion...
- 22:03:49 LOG: Light weight save: saving simulation...
- 22:03:49 LOG: Pluto call took 15.06 milliseconds (27 realloc calls, 6596462 bytes).
- 22:03:49 LOG: Lua state serialization took 15.71 milliseconds.
- 22:03:49 LOG: Simulation light weight save took 18.85 milliseconds.
- 22:03:49 LOG: renFinishRender with light weight save in parallel took 18.94 milliseconds (regular 2.99)
- 22:03:50 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:03:50. (steamcloud:/SavedGames/0000005701_QuickSave.sav)
- 22:03:50 LOG: Save game created in 0.328967 seconds.
- 22:03:50 LOG: Light weight save: delete entities and states scheduled for deletion...
- 22:03:50 LOG: Light weight save: saving simulation...
- 22:03:50 LOG: Pluto call took 17.20 milliseconds (27 realloc calls, 6596462 bytes).
- 22:03:50 LOG: Lua state serialization took 17.87 milliseconds.
- 22:03:50 LOG: Simulation light weight save took 21.09 milliseconds.
- 22:03:50 LOG: renFinishRender with light weight save in parallel took 21.15 milliseconds (regular 2.15)
- 22:03:51 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:03:51. (steamcloud:/SavedGames/0000005702_QuickSave.sav)
- 22:03:51 LOG: Save game created in 0.2929647 seconds.
- 22:03:51 LOG: Light weight save: delete entities and states scheduled for deletion...
- 22:03:51 LOG: Light weight save: saving simulation...
- 22:03:51 LOG: Pluto call took 15.80 milliseconds (27 realloc calls, 6596470 bytes).
- 22:03:51 LOG: Lua state serialization took 16.39 milliseconds.
- 22:03:51 LOG: Simulation light weight save took 19.18 milliseconds.
- 22:03:51 LOG: renFinishRender with light weight save in parallel took 19.24 milliseconds (regular 1.24)
- 22:03:52 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:03:52. (steamcloud:/SavedGames/0000005703_QuickSave.sav)
- 22:03:52 LOG: Save game created in 0.29880262 seconds.
- 22:03:52 LOG: Light weight save: delete entities and states scheduled for deletion...
- 22:03:52 LOG: Light weight save: saving simulation...
- 22:03:52 LOG: Pluto call took 15.53 milliseconds (27 realloc calls, 6596478 bytes).
- 22:03:52 LOG: Lua state serialization took 16.12 milliseconds.
- 22:03:52 LOG: Simulation light weight save took 19.04 milliseconds.
- 22:03:52 LOG: renFinishRender with light weight save in parallel took 19.10 milliseconds (regular 1.63)
- 22:03:53 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:03:53. (steamcloud:/SavedGames/0000005704_QuickSave.sav)
- 22:03:53 LOG: Save game created in 0.29856088 seconds.
- 22:03:53 LOG: Light weight save: delete entities and states scheduled for deletion...
- 22:03:53 LOG: Light weight save: saving simulation...
- 22:03:53 LOG: Pluto call took 16.19 milliseconds (27 realloc calls, 6596478 bytes).
- 22:03:53 LOG: Lua state serialization took 16.79 milliseconds.
- 22:03:53 LOG: Simulation light weight save took 19.74 milliseconds.
- 22:03:53 LOG: renFinishRender with light weight save in parallel took 19.81 milliseconds (regular 1.32)
- 22:03:54 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:03:54. (steamcloud:/SavedGames/0000005705_QuickSave.sav)
- 22:03:54 LOG: Save game created in 0.3162586 seconds.
- 22:03:54 LOG: Light weight save: delete entities and states scheduled for deletion...
- 22:03:54 LOG: Light weight save: saving simulation...
- 22:03:54 LOG: Pluto call took 15.51 milliseconds (27 realloc calls, 6596478 bytes).
- 22:03:54 LOG: Lua state serialization took 16.17 milliseconds.
- 22:03:54 LOG: Simulation light weight save took 18.78 milliseconds.
- 22:03:54 LOG: renFinishRender with light weight save in parallel took 18.89 milliseconds (regular 1.01)
- 22:03:55 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:03:55. (steamcloud:/SavedGames/0000005706_QuickSave.sav)
- 22:03:55 LOG: Save game created in 0.32724168 seconds.
- 22:03:55 LOG: Light weight save: delete entities and states scheduled for deletion...
- 22:03:55 LOG: Light weight save: saving simulation...
- 22:03:55 LOG: Pluto call took 15.05 milliseconds (27 realloc calls, 6596478 bytes).
- 22:03:55 LOG: Lua state serialization took 15.68 milliseconds.
- 22:03:55 LOG: Simulation light weight save took 18.44 milliseconds.
- 22:03:55 LOG: renFinishRender with light weight save in parallel took 18.54 milliseconds (regular 2.00)
- 22:03:56 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:03:56. (steamcloud:/SavedGames/0000005707_QuickSave.sav)
- 22:03:56 LOG: Save game created in 0.6148174 seconds.
- 22:03:56 LOG: Light weight save: delete entities and states scheduled for deletion...
- 22:03:56 LOG: Light weight save: saving simulation...
- 22:03:56 LOG: Pluto call took 15.51 milliseconds (28 realloc calls, 6596478 bytes).
- 22:03:56 LOG: Lua state serialization took 16.11 milliseconds.
- 22:03:56 LOG: Simulation light weight save took 18.79 milliseconds.
- 22:03:56 LOG: renFinishRender with light weight save in parallel took 18.87 milliseconds (regular 1.16)
- 22:03:57 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:03:57. (steamcloud:/SavedGames/0000005708_QuickSave.sav)
- 22:03:57 LOG: Save game created in 0.3204922 seconds.
- 22:04:03 LOG: Light weight save: delete entities and states scheduled for deletion...
- 22:04:03 LOG: Light weight save: saving simulation...
- 22:04:03 LOG: Pluto call took 15.16 milliseconds (27 realloc calls, 6596584 bytes).
- 22:04:03 LOG: Lua state serialization took 15.75 milliseconds.
- 22:04:03 LOG: Simulation light weight save took 18.67 milliseconds.
- 22:04:03 LOG: renFinishRender with light weight save in parallel took 18.74 milliseconds (regular 1.42)
- 22:04:03 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:04:03. (steamcloud:/SavedGames/0000005709_QuickSave.sav)
- 22:04:03 LOG: Save game created in 0.33063268 seconds.
- 22:04:04 LOG: Light weight save: delete entities and states scheduled for deletion...
- 22:04:04 LOG: Light weight save: saving simulation...
- 22:04:04 LOG: Pluto call took 15.33 milliseconds (27 realloc calls, 6596584 bytes).
- 22:04:04 LOG: Lua state serialization took 15.97 milliseconds.
- 22:04:04 LOG: Simulation light weight save took 19.06 milliseconds.
- 22:04:04 LOG: renFinishRender with light weight save in parallel took 19.14 milliseconds (regular 1.30)
- 22:04:04 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:04:04. (steamcloud:/SavedGames/0000005710_QuickSave.sav)
- 22:04:04 LOG: Save game created in 0.29596808 seconds.
- 22:04:05 LOG: Light weight save: delete entities and states scheduled for deletion...
- 22:04:05 LOG: Light weight save: saving simulation...
- 22:04:05 LOG: Pluto call took 15.19 milliseconds (27 realloc calls, 6596584 bytes).
- 22:04:05 LOG: Lua state serialization took 15.81 milliseconds.
- 22:04:05 LOG: Simulation light weight save took 18.81 milliseconds.
- 22:04:05 LOG: renFinishRender with light weight save in parallel took 18.91 milliseconds (regular 1.19)
- 22:04:05 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:04:05. (steamcloud:/SavedGames/0000005711_QuickSave.sav)
- 22:04:05 LOG: Save game created in 0.2987884 seconds.
- 22:04:06 LOG: Light weight save: delete entities and states scheduled for deletion...
- 22:04:06 LOG: Light weight save: saving simulation...
- 22:04:06 LOG: Pluto call took 14.93 milliseconds (28 realloc calls, 6596584 bytes).
- 22:04:06 LOG: Lua state serialization took 15.52 milliseconds.
- 22:04:06 LOG: Simulation light weight save took 18.40 milliseconds.
- 22:04:06 LOG: renFinishRender with light weight save in parallel took 18.51 milliseconds (regular 1.07)
- 22:04:06 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:04:06. (steamcloud:/SavedGames/0000005712_QuickSave.sav)
- 22:04:06 LOG: Save game created in 0.33184702 seconds.
- 22:04:10 LOG: Light weight save: delete entities and states scheduled for deletion...
- 22:04:10 LOG: Light weight save: saving simulation...
- 22:04:10 LOG: Pluto call took 21.63 milliseconds (27 realloc calls, 6596584 bytes).
- 22:04:10 LOG: Lua state serialization took 22.23 milliseconds.
- 22:04:10 LOG: Simulation light weight save took 25.86 milliseconds.
- 22:04:10 LOG: renFinishRender with light weight save in parallel took 25.92 milliseconds (regular 1.99)
- 22:04:11 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:04:11. (steamcloud:/SavedGames/0000005713_QuickSave.sav)
- 22:04:11 LOG: Save game created in 0.61112024 seconds.
- 22:04:12 LOG: Light weight save: delete entities and states scheduled for deletion...
- 22:04:12 LOG: Light weight save: saving simulation...
- 22:04:12 LOG: Pluto call took 16.33 milliseconds (27 realloc calls, 6596584 bytes).
- 22:04:12 LOG: Lua state serialization took 17.00 milliseconds.
- 22:04:12 LOG: Simulation light weight save took 20.00 milliseconds.
- 22:04:12 LOG: renFinishRender with light weight save in parallel took 20.08 milliseconds (regular 1.17)
- 22:04:12 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:04:12. (steamcloud:/SavedGames/0000005714_QuickSave.sav)
- 22:04:12 LOG: Save game created in 0.32789282 seconds.
- 22:04:13 LOG: Light weight save: delete entities and states scheduled for deletion...
- 22:04:13 LOG: Light weight save: saving simulation...
- 22:04:13 LOG: Pluto call took 17.19 milliseconds (27 realloc calls, 6596584 bytes).
- 22:04:13 LOG: Lua state serialization took 17.79 milliseconds.
- 22:04:13 LOG: Simulation light weight save took 20.77 milliseconds.
- 22:04:13 LOG: renFinishRender with light weight save in parallel took 20.88 milliseconds (regular 1.09)
- 22:04:13 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:04:13. (steamcloud:/SavedGames/0000005715_QuickSave.sav)
- 22:04:13 LOG: Save game created in 0.330286 seconds.
- 22:04:14 LOG: Light weight save: delete entities and states scheduled for deletion...
- 22:04:14 LOG: Light weight save: saving simulation...
- 22:04:14 LOG: Pluto call took 15.01 milliseconds (28 realloc calls, 6596584 bytes).
- 22:04:14 LOG: Lua state serialization took 15.63 milliseconds.
- 22:04:14 LOG: Simulation light weight save took 18.56 milliseconds.
- 22:04:14 LOG: renFinishRender with light weight save in parallel took 18.67 milliseconds (regular 1.11)
- 22:04:14 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:04:14. (steamcloud:/SavedGames/0000005716_QuickSave.sav)
- 22:04:14 LOG: Save game created in 0.29354132 seconds.
- 22:04:14 LOG: Light weight save: delete entities and states scheduled for deletion...
- 22:04:14 LOG: Light weight save: saving simulation...
- 22:04:14 LOG: Pluto call took 15.36 milliseconds (27 realloc calls, 6596584 bytes).
- 22:04:14 LOG: Lua state serialization took 15.94 milliseconds.
- 22:04:14 LOG: Simulation light weight save took 18.75 milliseconds.
- 22:04:14 LOG: renFinishRender with light weight save in parallel took 18.81 milliseconds (regular 1.09)
- 22:04:15 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:04:15. (steamcloud:/SavedGames/0000005717_QuickSave.sav)
- 22:04:15 LOG: Save game created in 0.3411134 seconds.
- 22:04:15 LOG: Light weight save: delete entities and states scheduled for deletion...
- 22:04:15 LOG: Light weight save: saving simulation...
- 22:04:15 LOG: Pluto call took 15.10 milliseconds (27 realloc calls, 6596584 bytes).
- 22:04:15 LOG: Lua state serialization took 15.74 milliseconds.
- 22:04:15 LOG: Simulation light weight save took 18.75 milliseconds.
- 22:04:15 LOG: renFinishRender with light weight save in parallel took 18.83 milliseconds (regular 1.05)
- 22:04:16 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:04:16. (steamcloud:/SavedGames/0000005718_QuickSave.sav)
- 22:04:16 LOG: Save game created in 0.32820422 seconds.
- 22:04:16 LOG: Light weight save: delete entities and states scheduled for deletion...
- 22:04:16 LOG: Light weight save: saving simulation...
- 22:04:16 LOG: Pluto call took 15.25 milliseconds (27 realloc calls, 6596584 bytes).
- 22:04:16 LOG: Lua state serialization took 15.85 milliseconds.
- 22:04:16 LOG: Simulation light weight save took 18.72 milliseconds.
- 22:04:16 LOG: renFinishRender with light weight save in parallel took 18.78 milliseconds (regular 1.22)
- 22:04:17 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:04:17. (steamcloud:/SavedGames/0000005719_QuickSave.sav)
- 22:04:17 LOG: Save game created in 0.33067892 seconds.
- 22:04:17 LOG: Light weight save: delete entities and states scheduled for deletion...
- 22:04:17 LOG: Light weight save: saving simulation...
- 22:04:17 LOG: Pluto call took 14.84 milliseconds (28 realloc calls, 6596584 bytes).
- 22:04:17 LOG: Lua state serialization took 15.42 milliseconds.
- 22:04:17 LOG: Simulation light weight save took 18.42 milliseconds.
- 22:04:17 LOG: renFinishRender with light weight save in parallel took 18.53 milliseconds (regular 1.84)
- 22:04:17 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:04:17. (steamcloud:/SavedGames/0000005720_QuickSave.sav)
- 22:04:17 LOG: Save game created in 0.29684452 seconds.
- 22:04:18 LOG: Light weight save: delete entities and states scheduled for deletion...
- 22:04:18 LOG: Light weight save: saving simulation...
- 22:04:18 LOG: Pluto call took 14.69 milliseconds (27 realloc calls, 6596584 bytes).
- 22:04:18 LOG: Lua state serialization took 15.30 milliseconds.
- 22:04:18 LOG: Simulation light weight save took 17.95 milliseconds.
- 22:04:18 LOG: renFinishRender with light weight save in parallel took 18.05 milliseconds (regular 1.11)
- 22:04:18 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:04:18. (steamcloud:/SavedGames/0000005721_QuickSave.sav)
- 22:04:18 LOG: Save game created in 0.3086238 seconds.
- 22:04:19 LOG: Light weight save: delete entities and states scheduled for deletion...
- 22:04:19 LOG: Light weight save: saving simulation...
- 22:04:19 LOG: Pluto call took 16.25 milliseconds (27 realloc calls, 6596584 bytes).
- 22:04:19 LOG: Lua state serialization took 16.87 milliseconds.
- 22:04:19 LOG: Simulation light weight save took 19.68 milliseconds.
- 22:04:19 LOG: renFinishRender with light weight save in parallel took 19.77 milliseconds (regular 1.31)
- 22:04:19 LOG: Game successfully saved with size of 0.62MB(0.62MB) at 2020/10/30 22:04:19. (steamcloud:/SavedGames/0000005722_QuickSave.sav)
- 22:04:19 LOG: Save game created in 0.311016 seconds.
- 22:04:22 LOG: Timestamp: 2020/10/30 22:04:22
- 22:04:22 LOG: Stopping simulation (duration: 24.90752).
- 22:04:22 LOG: Timestamp: 2020/10/30 22:04:22
- 22:04:22 LOG: Stopping world 'Content/SeriousSam4/Levels/01_PB/12_Tunguska.wld'.
- 22:04:22 LOG: Player profile saved with size 4.35kB(4.35kB) at 2020/10/30 22:04:22.
- 22:04:22 LOG: World deleted in 0.03 sec.
- 22:04:22 LOG: World stopped in 0.04sec.
- 22:04:22 LOG: Process memory: 12124 MB
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