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  1. Using configuration source: "C:\Users\Jaz\AppData\Local\springsettings.cfg"
  2. [CMyMath::Init] CPU SSE mask: 127, flags:
  3. SSE 1.0: 1, SSE 2.0: 1
  4. SSE 3.0: 1, SSSE 3.0: 1
  5. SSE 4.1: 1, SSE 4.2: 1
  6. SSE 4.0A: 0, SSE 5.0A: 0
  7. using streflop SSE FP-math mode, CPU supports SSE instructions
  8. [Watchdog] Installed (timeout: 10sec)
  9. OS: Microsoft Windows
  10. Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
  11. Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz; 8043MB RAM, 16085MB pagefile
  12. OS: emulated 32bit mode
  13. Available log sections: KeyBindings, CSMFGroundTextures, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
  14. Enabled log sections: Sound(LOG_LEVEL_INFO)
  15. Enable or disable log sections using the LogSections configuration key
  16. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  17. Use "none" to disable the default log sections.
  18. LogOutput initialized.
  19. Spring 84.0 (MT-Sim)
  20. Build date/time: Nov 22 2011 00:29:10
  21. Build environment: boost-104600, GNU libstdc++ version 20100429
  22. Compiler: gcc-4.4.4
  23. Using read-write data directory: C:\Program Files (x86)\Spring\
  24. Using read-only data directory: C:\Users\Jaz\Documents\My Games\Spring\
  25. Scanning: C:\Users\Jaz\Documents\My Games\Spring\maps
  26. Scanning: C:\Users\Jaz\Documents\My Games\Spring\mods
  27. Scanning: C:\Program Files (x86)\Spring\maps
  28. Scanning: C:\Program Files (x86)\Spring\base
  29. Scanning: C:\Program Files (x86)\Spring\games
  30. Scanning: C:\Program Files (x86)\Spring\mods
  31. Supported Video modes: 1366x768, 1360x768, 1280x768, 1280x720, 1280x600, 1024x768, 800x600, 640x480, 640x400, 512x384, 400x300, 320x240, 320x200
  32. Video mode set to 1366x768/32bit
  33. [f=0000000] SDL: 1.2.10
  34. [f=0000000] GL version: 4.2.0
  35. [f=0000000] GL vendor: NVIDIA Corporation
  36. [f=0000000] GL renderer: GeForce GT 540M/PCI/SSE2
  37. [f=0000000] GLSL version: 4.20 NVIDIA via Cg compiler
  38. [f=0000000] GLEW version: 1.5.8
  39. [f=0000000] GL info: FBO=1 NPOT=1 24bitDepth=1 ATiHacks=0
  40. [f=0000000] [Sound] OpenAL info:
  41. [f=0000000] [Sound] Available Devices:
  42. [f=0000000] [Sound] DirectSound Software
  43. [f=0000000] [Sound] Device: DirectSound Software
  44. [f=0000000] [Sound] Vendor: OpenAL Community
  45. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  46. [f=0000000] [Sound] Renderer: OpenAL Soft
  47. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  48. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  49. [f=0000000] [Sound] EFX Enabled: yes
  50. [f=0000000] [Sound] Max Sounds: 10
  51. [f=0000000] Joysticks found: 0
  52. [f=0000000] Warning: Joystick 0 not found
  53. [f=0000000] Loading startscript from: script.txt
  54. [f=0000000] Connecting to 92.243.3.184:8452 using name FarmerTed
  55. [f=0000000] Starting demo recording
  56. [f=0000000] Using map: AstroTurf_v1
  57. [f=0000000] Using game: Balanced Annihilation V7.62
  58. [f=0000000] Using game archive: ba762.sdz
  59. [f=0000000] recording demo: demos/20111202_033602_AstroTurf_v1_84.0.sdf
  60. [f=0000000] PreGame::GameDataReceived: 1342 ms
  61. [f=0000000] User number 1 (team 0, allyteam 0)
  62. [f=0000000] Loading Radar Icons
  63. [f=0000000] Loading GameData Definitions
  64. [f=0000000] Loading all definitions: 0.302000
  65. [f=0000000] Game::LoadDefs (GameData): 339 ms
  66. [f=0000000] Loading Sound Definitions
  67. [f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
  68. [f=0000000] Game::LoadDefs (Sound): 2 ms
  69. [f=0000000] Parsing Map Information
  70. [f=0000000] Loading SMF
  71. [f=0000000] Loading Map (260 MB)
  72. [f=0000000] Creating Smooth Height Mesh
  73. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 491 ms
  74. [f=0000000] Creating QuadField & CEGs
  75. [f=0000000] Number of damage types: 11
  76. [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
  77. [f=0000000] Creating Unit Textures
  78. [f=0000000] Loading Weapon Definitions
  79. [f=0000000] Loading Unit Definitions
  80. [f=0000000] Loading Feature Definitions
  81. [f=0000000] Initializing Map Features
  82. [f=0000000] PathCosts: creating PE8 cache with 5 PF threads (480 MB)
  83. [f=0000000] PathCosts: precached 3 of 36864
  84. [f=0000000] PathCosts: precached 2308 of 36864
  85. [f=0000000] PathCosts: precached 4612 of 36864
  86. [f=0000000] PathCosts: precached 6951 of 36864
  87. [f=0000000] PathCosts: precached 9256 of 36864
  88. [f=0000000] PathCosts: precached 11562 of 36864
  89. [f=0000000] PathCosts: precached 13870 of 36864
  90. [f=0000000] PathCosts: precached 16177 of 36864
  91. [f=0000000] PathCosts: precached 18483 of 36864
  92. [f=0000000] PathCosts: precached 20790 of 36864
  93. [f=0000000] PathCosts: precached 23097 of 36864
  94. [f=0000000] PathCosts: precached 25402 of 36864
  95. [f=0000000] PathCosts: precached 27706 of 36864
  96. [f=0000000] PathCosts: precached 30013 of 36864
  97. [f=0000000] PathCosts: precached 32335 of 36864
  98. [f=0000000] PathCosts: precached 34642 of 36864
  99. [f=0000000] PathCosts: writing
  100. [f=0000000] PathCosts: written
  101. [f=0000000] PathCosts: creating PE32 cache with 5 PF threads (480 MB)
  102. [f=0000000] PathCosts: precached 3 of 2304
  103. [f=0000000] PathCosts: precached 150 of 2304
  104. [f=0000000] PathCosts: precached 302 of 2304
  105. [f=0000000] PathCosts: precached 450 of 2304
  106. [f=0000000] PathCosts: precached 596 of 2304
  107. [f=0000000] PathCosts: precached 744 of 2304
  108. [f=0000000] PathCosts: precached 888 of 2304
  109. [f=0000000] PathCosts: precached 1032 of 2304
  110. [f=0000000] PathCosts: precached 1179 of 2304
  111. [f=0000000] PathCosts: precached 1328 of 2304
  112. [f=0000000] PathCosts: precached 1476 of 2304
  113. [f=0000000] PathCosts: precached 1623 of 2304
  114. [f=0000000] PathCosts: precached 1767 of 2304
  115. [f=0000000] PathCosts: precached 1911 of 2304
  116. [f=0000000] PathCosts: precached 2055 of 2304
  117. [f=0000000] PathCosts: precached 2273 of 2304
  118. [f=0000000] PathCosts: writing
  119. [f=0000000] PathCosts: written
  120. [f=0000000] [CPathManager] pathing data checksum: b64ea27e
  121. [f=0000000] Creating Sky
  122. [f=0000000] Creating ShadowHandler & DecalHandler
  123. [f=0000000] Creating GroundDrawer
  124. [f=0000000] Loading Tile Files
  125. [f=0000000] Reading Tile Map
  126. [f=0000000] Loading Square Textures
  127. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 11 ms
  128. [f=0000000] Creating TreeDrawer
  129. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  130. [f=0000000] Creating Projectile Textures
  131. [f=0000000] Creating Water
  132. [f=0000000] Game::LoadInterface (Camera&Mouse): 153 ms
  133. [f=0000000] Warning: AI Interface property 'supportsLookup' could not be found.
  134. [f=0000000] Game::LoadInterface (Console): 9 ms
  135. [f=0000000] Loading LuaRules
  136. [f=0000000] Loaded gadget: Precipitation, v0.2 <precipitation_particles.lua>
  137. [f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
  138. [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
  139. [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
  140. [f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
  141. [f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
  142. [f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
  143. [f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
  144. [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
  145. [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  146. [f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
  147. [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
  148. [f=0000000] Loaded gadget: Game End <game_end.lua>
  149. [f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
  150. [f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
  151. [f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
  152. [f=0000000] Loaded gadget: Los_Only_Sounds <unit_los_only_sounds.lua>
  153. [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
  154. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  155. [f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
  156. [f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
  157. [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
  158. [f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
  159. [f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
  160. [f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  161. [f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
  162. [f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
  163. [f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
  164. [f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
  165. [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
  166. [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
  167. [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
  168. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  169. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  170. [f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
  171. [f=0000000] Loaded gadget: Takeoff Fix <unit_air_takeoff.lua>
  172. [f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
  173. [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  174. [f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
  175. [f=0000000] Loaded gadget: mo_combomb_full_damage <mo_combomb_full_damage.lua>
  176. [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
  177. [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
  178. [f=0000000] Loaded gadget: mo_preventdraw <mo_preventdraw.lua>
  179. [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
  180. [f=0000000] Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua>
  181. [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
  182. [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
  183. [f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
  184. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  185. [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  186. [f=0000000] [Weather Particles:Initialize] no shader support
  187. [f=0000000] Loaded gadget: Precipitation, v0.2 <precipitation_particles.lua>
  188. [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
  189. [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
  190. [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
  191. [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  192. [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
  193. [f=0000000] Loaded gadget: Los_Only_Sounds <unit_los_only_sounds.lua>
  194. [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
  195. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  196. [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
  197. [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
  198. [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
  199. [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
  200. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  201. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  202. [f=0000000] Loaded gadget: Takeoff Fix <unit_air_takeoff.lua>
  203. [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  204. [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
  205. [f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
  206. [f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
  207. [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
  208. [f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
  209. [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
  210. [f=0000000] Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua>
  211. [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
  212. [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
  213. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  214. [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  215. [f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
  216. [f=0000000] Loading LuaGaia
  217. [f=0000000] Loading LuaUI
  218. [f=0000000] This game has locked LuaUI access
  219. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  220. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  221. [f=0000000] LuaUI: bound F11 to the widget selector
  222. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  223. [f=0000000] Hardware is incompatible with Xray shader requirements
  224. [f=0000000] Failed to load: minimap_startbox.lua (duplicate name)
  225. [f=0000000] Failed to load: unit_bomber_control.lua (duplicate name)
  226. [f=0000000] Failed to load: unit_buildspacing.lua (duplicate name)
  227. [f=0000000] Failed to load: unit_metal_maker.lua (Blacklisted)
  228. [f=0000000] Failed to load: autofirstbuildfacing.lua (duplicate name)
  229. [f=0000000] Failed to load: autoquit.lua (duplicate name)
  230. [f=0000000] Failed to load: camera_smooth_move.lua (duplicate name)
  231. [f=0000000] Failed to load: cmd_no_duplicate_orders.lua (duplicate name)
  232. [f=0000000] Failed to load: cmd_state_reverse_toggle.lua (duplicate name)
  233. [f=0000000] Failed to load: gui_advplayerslist.lua (duplicate name)
  234. [f=0000000] Failed to load: gui_build_eta.lua (duplicate name)
  235. [f=0000000] Failed to load: gui_buildspacing.lua (duplicate name)
  236. [f=0000000] Failed to load: gui_highlight_geos.lua (duplicate name)
  237. [f=0000000] Failed to load: gui_point_tracker.lua (duplicate name)
  238. [f=0000000] Failed to load: gui_prospector.lua (duplicate name)
  239. [f=0000000] Failed to load: gui_reclaiminfo.lua (duplicate name)
  240. [f=0000000] Hardware is incompatible with Xray shader requirements
  241. [f=0000000] Hardware is incompatible with Xray shader requirements
  242. [f=0000000] Failed to load: minimap_startbox.lua (duplicate name)
  243. [f=0000000] Failed to load: unit_customformations2.lua (duplicate name)
  244. [f=0000000] Failed to load: unit_customicons.lua (duplicate name)
  245. [f=0000000] Failed to load: unit_ghostradar.lua (duplicate name)
  246. [f=0000000] Failed to load: unit_ghostsite.lua (duplicate name)
  247. [f=0000000] Failed to load: unit_healthbars.lua (duplicate name)
  248. [f=0000000] Failed to load: unit_holdfire_fix.lua (duplicate name)
  249. [f=0000000] Failed to load: unit_immobile_buider.lua (duplicate name)
  250. [f=0000000] Failed to load: unit_stockpile.lua (duplicate name)
  251. [f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
  252. [f=0000000] Loading widget from mod: Commander Name Tags <unit_comm_nametags.lua> ...
  253. [f=0000000] Loading widget from user: HealthBars <unit_healthbars.lua> ...
  254. [f=0000000] rendering of health-bars is disabled!
  255. [f=0000000] rendering of resource-bars for features is disabled!
  256. [f=0000000] Loading widget from user: Resource Bar Plus v1.1 <gui_resbarplus.lua> ...
  257. [f=0000000] Loading widget from user: AdvPlayersList <gui_advplayerslist.lua> ...
  258. [f=0000000] Loading widget from user: BuildETA <gui_build_eta.lua> ...
  259. [f=0000000] Loading widget from user: Cloak Fire State <unit_cloakfirestate.lua> ...
  260. [f=0000000] Loading widget from mod: Last Msg. Pos. <cmd_lastmsgpos.lua> ...
  261. [f=0000000] Loading widget from user: Initial Queue <unit_initial_queue.lua> ...
  262. [f=0000000] Loading widget from user: Autoquit <autoquit.lua> ...
  263. [f=0000000] Loading widget from user: ShareUnits <cmd_shareunits.lua> ...
  264. [f=0000000] Loading widget from user: Auto First Build Facing <autofirstbuildfacing.lua> ...
  265. [f=0000000] Loading widget from user: Group Label <group_label.lua> ...
  266. [f=0000000] Loading widget from user: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
  267. [f=0000000] Loading widget from user: FPS Clock plus 1.0 <gui_fpsclockplus.lua> ...
  268. [f=0000000] frames-per-second indicator is disabled!
  269. [f=0000000] small digital clock is disabled!
  270. [f=0000000] Loading widget from user: Area Mex no button <cmd_area_mex_no_button.lua> ...
  271. [f=0000000] Area Mex: Loaded for BA or NOTA
  272. [f=0000000] Mexmap detected - loading...
  273. [f=0000000] mexmap imported from LuaUI/Widgets/MetalMaps/astroturf_v1.springmexmap
  274. [f=0000000] Loading widget from user: Stockpiler <unit_stockpile.lua> ...
  275. [f=0000000] Loading widget from user: ReclaimInfo <gui_reclaiminfo.lua> ...
  276. [f=0000000] Loading widget from user: CustomIcons <gui_customicons.lua> ...
  277. [f=0000000] Loading widget from user: Holdfire Fix <unit_holdfire_fix.lua> ...
  278. [f=0000000] Loading widget from user: Unit Ranges <gui_unit_ranges.lua> ...
  279. [f=0000000] Loading widget from user: Show Orders <gui_show_orders.lua> ...
  280. [f=0000000] Loading widget from user: Z Selector <unit_z_selector.lua> ...
  281. [f=0000000] Loading widget from user: Load Own Moving <unit_load_own_moving.lua> ...
  282. [f=0000000] Loading widget from user: IdleBuildersNEW <gui_idle_builders_new.lua> ...
  283. [f=0000000] Loading widget from user: DontMove <unit_dontmove.lua> ...
  284. [f=0000000] Loading widget from user: Init Cloak <init_cloak.lua> ...
  285. [f=0000000] Loading widget from user: Highlight Geos <gui_highlight_geos.lua> ...
  286. [f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
  287. [f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
  288. [f=0000000] Loading widget from user: MetalFeatures <gui_metal_features.lua> ...
  289. [f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
  290. [f=0000000] Loading widget from user: Point Tracker <gui_point_tracker.lua> ...
  291. [f=0000000] Loading widget from user: ImmobileBuilder <unit_immobile_buider.lua> ...
  292. [f=0000000] Loading widget from user: OnlyFightersPatrol <unit_only_fighters_patrol.lua> ...
  293. [f=0000000] Loading widget from mod: ComCounter <unit_com_counter.lua> ...
  294. [f=0000000] Loading widget from user: Comblast Range 1.0 <gui_comblast_range.lua> ...
  295. [f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
  296. [f=0000000] Loading widget from user: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
  297. [f=0000000] Loading widget from user: Unit Marker <gui_unit_marker.lua> ...
  298. [f=0000000] Loading widget from user: Blast Radius <gui_blastRadius.lua> ...
  299. [f=0000000] Loading widget from user: Transporter 2 <unit_transporter_2.lua> ...
  300. [f=0000000] Loading widget from user: DGun Stall Assist <unit_dgun_stall_assist.lua> ...
  301. [f=0000000] Loading widget from user: Nuke Button <gui_nukeButton.lua> ...
  302. [f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
  303. [f=0000000] Loading widget from user: Easy Facing <gui_easyFacing.lua> ...
  304. [f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ...
  305. [f=0000000] Loading widget from user: Ghost Radar v1.11 <unit_ghostRadar.lua> ...
  306. [f=0000000] Loading widget from user: Ghost Site <unit_ghostSite.lua> ...
  307. [f=0000000] Loading widget from mod: MohoExploiter <unit_moho_exploiter.lua> ...
  308. [f=0000000] Loading widget from user: SmartNanos <unit_smart_nanos.lua> ...
  309. [f=0000000] Loading widget from user: Unit Mover <cmd_unit_mover.lua> ...
  310. [f=0000000] Loading widget from user: MiniMap Start Boxes <gui_startbox.lua> ...
  311. [f=0000000] Loading widget from user: Take Reminder <gui_take_remind.lua> ...
  312. [f=0000000] Loading widget from user: Mobile Anti Marker <gui_mobile_anti_marker.lua> ...
  313. [f=0000000] Loading widget from user: Comm Marker <gui_comm_marker.lua> ...
  314. [f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
  315. [f=0000000] Loading widget from user: Prospector <gui_prospector.lua> ...
  316. [f=0000000] Loading widget from user: Context Build <gui_context_build.lua> ...
  317. [f=0000000] Loading widget from user: SmoothScroll <camera_smooth_move.lua> ...
  318. [f=0000000] Loading widget from user: Widget Toggler <gui_widget_toggler.lua> ...
  319. [f=0000000] Loading widget from user: Build Range Display <gui_build_range_display.lua> ...
  320. [f=0000000] Loading widget from user: UnitShapes 0.5.7 <gui_unitshapes.lua> ...
  321. [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
  322. [f=0000000] Loading widget from user: Bomber control <unit_bomber_control - Copy.lua> ...
  323. [f=0000000] false
  324. [f=0000000] Error in Initialize(): [string "LuaUI\Widgets\unit_bomber_control - Copy.lu..."]:98: 'for' limit must be a number
  325. [f=0000000] Removed widget: Bomber control
  326. [f=0000000] Loading widget from user: CommandInsert <gui_commandinsert.lua> ...
  327. [f=0000000] Loading widget from user: Rank Icons <gui_xp.lua> ...
  328. [f=0000000] Loading widget from user: Radar Ranges <gui_radar_range.lua> ...
  329. [f=0000000] Loading widget from user: AllyCursors <gui_ally_cursors.lua> ...
  330. [f=0000000] Loading widget from user: IceUI <gui_IceUI.lua> ...
  331. [f=0000000] UpdateWidgetCallIn: bad name: TweakKeyPress
  332. [f=0000000] UpdateWidgetCallIn: bad name: TweakKeyRelease
  333. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  334. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  335. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  336. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  337. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  338. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  339. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  340. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  341. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  342. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  343. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  344. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  345. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  346. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  347. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  348. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  349. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  350. [f=0000000] small digital clock is disabled!
  351. [f=0000000] frames-per-second indicator is disabled!
  352. [f=0000000] rendering of health-bars is disabled!
  353. [f=0000000] Loading widget from user: Unit Stats <gui_unit_stats.lua> ...
  354. [f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
  355. [f=0000000] Loading widget from user: Mouse Buildspacing <gui_buildspacing.lua> ...
  356. [f=0000000] Loading widget from user: CustomFormations2 <unit_customformations2.lua> ...
  357. [f=0000000] LuaUI v0.3
  358. [f=0000000] Finalizing
  359. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  360. [f=0000000] Connection attempt from 4getpw
  361. [f=0000000] -> Version: 84.0
  362. [f=0000000] -> Connection established (given id 2)
  363. [f=0000000] Connection attempt from FarmerTed
  364. [f=0000000] -> Version: 84.0 (MT-Sim)
  365. [f=0000000] -> Connection established (given id 1)
  366. [f=0000000] Connection attempt from [NC]Antelope
  367. [f=0000000] -> Version: 84.0
  368. [f=0000000] -> Connection established (given id 4)
  369. [f=0000000] Connection attempt from Hakora
  370. [f=0000000] -> Version: 84.0
  371. [f=0000000] -> Connection established (given id 3)
  372. [f=0000000] Connection attempt from Dalm
  373. [f=0000000] -> Version: 84.0 (MT-Sim)
  374. [f=0000000] -> Connection established (given id 0)
  375. [f=0000000] Added new player: vscout
  376. [f=0000000] LuaUI TweakMode: ON
  377. [f=0000000] <4getpw> isnt star 1000 hours ?
  378. [f=0000000] LuaUI TweakMode: OFF
  379. [f=0000000] <4getpw> then im vet...
  380. [f=0000000] <[NC]Antelope> !voteforce
  381. [f=0000000] > Spads4 * [NC]Antelope called a vote for command "forceStart" [!vote y, !vote n, !vote b]
  382. [f=0000000] > Spads4 * User(s) allowed to vote: Hakora,4getpw,vscout,FarmerTed
  383. [f=0000000] <[NC]Antelope> !vote 1
  384. [f=0000000] > Spads4 * [NC]Antelope, you are not allowed to vote for current vote, or you have already voted.
  385. [f=0000000] <4getpw> wheres enemy
  386. [f=0000000] <Hakora> !ring
  387. [f=0000000] > Spads4 * Ringing remaining voter(s): FarmerTed,Hakora,4getpw (by Hakora)
  388. [f=0000000] <FarmerTed> !vote 1
  389. [f=0000000] > Spads4 * Vote in progress: "forceStart" [y:2/3, n:0/3] (28s remaining)
  390. [f=0000000] > Spads4 * Awaiting following vote(s): Hakora,4getpw,vscout
  391. [f=0000000] <[NC]Antelope> everyone has placed and readied
  392. [f=0000000] > Spads4 * Away vote mode for Hakora
  393. [f=0000000] > Spads4 * Vote in progress: "forceStart" [y:2/3, n:0/2(3)] (25s remaining)
  394. [f=0000000] > Spads4 * Awaiting following vote(s): 4getpw,vscout (and 1 away-mode vote(s))
  395. [f=0000000] <4getpw> !vote 1
  396. [f=0000000] > Spads4 * Vote for command "forceStart" passed.
  397. [f=0000000] > Spads4 * Forcing game start by [NC]Antelope
  398. [f=0000000] GameID: 7348d84e09e8e5d58bf73d894b4826ae
  399. [f=0000000]
  400. ************** SPRING MULTITHREADING VERSION IMPORTANT NOTICE **************
  401. [f=0000000] Engine or game settings have forced Spring MT to use compatibility mode 2
  402. [f=0000000] If your game uses lua gadget based rendering, it may run very slow with Spring MT
  403. [f=0000000] A high LUA-SYNC-CPU(MT) value in the upper right corner could indicate a problem
  404.  
  405. [f=0000001] FarmerTed added point: Start 1
  406. [f=0000210] Buildings set to face West
  407. [f=0003778] FarmerTed added point: Com (Not Moving)
  408. [f=0004971] Spectator Dalm left the game: timeout
  409. [f=0006146] Error: Spring 84.0 (MT-Sim) has crashed.
  410. [f=0006146] Error: MT with 8 threads.
  411. [f=0006146] Error: DLL information:
  412. [f=0006146] Error: Exception: Access violation (0xc0000005)
  413. [f=0006146] Error: Exception Address: 0x0055ea36
  414. [f=0006146] Error: Stacktrace:
  415. [f=0006146] Error: (0) Unknown [0x0055EA36]
  416. [f=0006146] Error: (1) Unknown [0x0085B05A]
  417. [f=0006146] Error: (2) Unknown [0x0085B124]
  418. [f=0006146] Error: (3) Unknown [0x0085B2B9]
  419. [f=0006146] Error: (4) Unknown [0x0085B44F]
  420. [f=0006146] Error: (5) Unknown [0x008537EF]
  421. [f=0006146] Error: (6) Unknown [0x008D1264]
  422. [f=0006146] Error: (7) Unknown [0x008D2C43]
  423. [f=0006146] Error: (8) Unknown [0x008CEE70]
  424. [f=0006146] Error: (9) Unknown [0x008D1048]
  425. [f=0006146] Error: (10) Unknown [0x00900BC0]
  426. [f=0006146] Error: (11) Unknown [0x00948585]
  427. [f=0006146] Error: (12) Unknown [0x00428ABE]
  428. [f=0006146] Error: (13) Unknown [0x00465F4B]
  429. [f=0006146] Error: (14) Unknown [0x00431188]
  430. [f=0006146] Error: (15) Unknown [0x009F15DD]
  431. [f=0006146] Error: (16) Unknown [0x009F1B24]
  432. [f=0006146] Error: (17) Unknown [0x00CBB4EF]
  433. [f=0006146] Error: (18) Unknown [0x00AACB1F]
  434. [f=0006146] Error: (19) Unknown [0x75741287]
  435. [f=0006146] Error: (20) Unknown [0x75741328]
  436. [f=0006146] Error: (21) Unknown [0x76FF339A]
  437. [f=0006146] Error: (22) Unknown [0x77D49ED2]
  438. [f=0006146] Error: (23) Unknown [0x77D49EA5]
  439. [f=0006146] Error: failed to shutdown normally, exit forced
  440. [f=0006146] Error: Spring: Unhandled exception Spring has crashed:
  441. Access violation.
  442.  
  443. A stacktrace has been written to:
  444. C:\Program Files (x86)\Spring\infolog.txt
  445.  
  446.  
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