Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- int Graphics::CreateContext() {
- window = SDL_CreateWindow("",
- SDL_WINDOWPOS_UNDEFINED,
- SDL_WINDOWPOS_UNDEFINED,
- width,
- height,
- SDL_WINDOW_SHOWN);
- renderer = SDL_CreateRenderer(window, -1, DEFAULT_RENDERER_FLAGS);
- if ((window == NULL) || (renderer == NULL))
- return -1;
- return 0;
- }
- int Graphics::SwitchToFullscreen() {
- return SDL_SetWindowFullscreen(window, SDL_WINDOW_FULLSCREEN);
- }
- int Graphics::SwitchToWindowed() {
- return SDL_SetWindowFullscreen(window, 0x0);
- }
Advertisement
Add Comment
Please, Sign In to add comment