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Mage the Awakening Second Edition

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May 1st, 2016
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  1. MAGE THE AWAKENING SECOND EDITION
  2.  
  3. by DaveB, age 31
  4.  
  5. Pick a magick:
  6.  
  7. 1. Spooky
  8. 2. Scary
  9. 3. Cool
  10. 4. Great
  11. 5. Slammin'
  12. 6. Sexy
  13. 7. Bouncing
  14. 8. Astounding
  15. 9. Sizzling
  16. 10. Spectacular
  17.  
  18. Pick an Obsession:
  19.  
  20. 1. The local dog kennel
  21. 2. Old Man Jenkins's fortune
  22. 3. Eating a chicken fried steak without gravy
  23. 4. Writing your novel
  24. 5. The 1989 World's Fair
  25. 6. How a Crosby record player REALLY works
  26. 7. Coding in brainfuck
  27. 8. Cutting edge E-bay strats
  28. 9. Collecting back issues of Poor Richard's Almanack
  29. 10. Watching season 1 of Lupin III all in one go
  30.  
  31. How to do things:
  32.  
  33. Say you wanna do something and roll 2d10. If one of the numbers comes up with the number of your Obesssion, you do it, no problem. If it shows up both times, you do it super well. If it doesn't show up, you do it and there's a problem. If it's doubles and it's not your Obsession, you fucked up hard and it's going to suck.
  34.  
  35. How to do magick:
  36.  
  37. Say what magic you want to do and roll 2d10. If one of the numbers comes up with the number of your Magick, you do it, no problem. If it shows up both times, the magic's super good. If it doesn't show up, the magic works but a little bit of paradox. If it's doubles and it's not your Magick, the magic doesn't work and there's a lot of paradox and it's going to suck.
  38.  
  39. Anything else?
  40.  
  41. No that's it that's the whole game ok bye
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