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  1. * Detected CPU: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz [GenuineIntel], F6/M15/S11, 2405.00 mhz, 63-clk 'rdtsc'
  2. * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3
  3. * CPU threads: 4
  4.  
  5. Initializing File System...
  6. using fs-ltx fsgame.ltx
  7. FS: 41438 files cached 29 archives, 8124Kb memory used.
  8. Init FileSystem 2.210778 sec
  9. 'xrCore' build 3967, Dec 14 2009
  10.  
  11. EH: C3F91E466048C9CFDE405970F8B6A87B
  12.  
  13. -----loading b:\games\steam\steamapps\common\stalker call of pripyat\gamedata\configs\system.ltx
  14. -----loading b:\games\steam\steamapps\common\stalker call of pripyat\gamedata\configs\system.ltx
  15. Initializing Engine...
  16. Starting INPUT device...
  17. Loading DLL: xrRender_R2.dll
  18. Loading DLL: xrRender_R3.dll
  19. refCount:m_pAdapter 1
  20. Loading DLL: xrRender_R4.dll
  21. * D3D11: device creation failed with hr=0x887a0004
  22. command line
  23. Executing config-script "user.ltx"...
  24. [b:\games\steam\steamapps\common\stalker call of pripyat\_appdata_\user.ltx] successfully loaded.
  25. Loading DLL: xrRender_R1.dll
  26. Loading DLL: xrGame.dll
  27. * [win32]: free[3995404 K], reserved[82140 K], committed[116696 K]
  28. * [ D3D ]: textures[0 K]
  29. * [x-ray]: crt heap[14060 K], process heap[4143 K], game lua[0 K], render[0 K]
  30. * [x-ray]: economy: strings[8027 K], smem[0 K]
  31. SOUND: OpenAL: enumerate devices...
  32. SOUND: OpenAL: EnumerationExtension Present
  33. dir[0]=b:\games\steam\steamapps\common\stalker call of pripyat\bin\
  34. dir[1]=b:\games\steam\steamapps\common\stalker call of pripyat\
  35. dir[2]=b:\games\steam\steamapps\common\stalker call of pripyat\bin\
  36. dir[3]=C:\Windows\system32\
  37. CleanDeviceSpecifierList
  38. CleanDeviceSpecifierList Generic Hardware
  39. devices Generic Hardware
  40. SOUND: OpenAL: system default SndDevice name is Speakers (SB Audigy)
  41. SOUND: OpenAL: All available devices:
  42. 1. Generic Software, Spec Version 1.1 eax[0] efx[no] xram[no]
  43. 2. Generic Software, Spec Version 1.1 eax[0] efx[no] xram[no]
  44. 3. Speakers (SB Audigy), Spec Version 1.1 (default) eax[4] efx[no] xram[no]
  45. 4. Digital Audio Interface (SB Audigy), Spec Version 1.1 eax[4] efx[no] xram[no]
  46. Executing config-script "b:\games\steam\steamapps\common\stalker call of pripyat\gamedata\configs\default_controls.ltx"...
  47. [b:\games\steam\steamapps\common\stalker call of pripyat\gamedata\configs\default_controls.ltx] successfully loaded.
  48. Executing config-script "user.ltx"...
  49. Executing config-script "b:\games\steam\steamapps\common\stalker call of pripyat\gamedata\configs\rspec_extreme.ltx"...
  50. [b:\games\steam\steamapps\common\stalker call of pripyat\gamedata\configs\rspec_extreme.ltx] successfully loaded.
  51. Executing config-script "b:\games\steam\steamapps\common\stalker call of pripyat\gamedata\configs\default_controls.ltx"...
  52. [b:\games\steam\steamapps\common\stalker call of pripyat\gamedata\configs\default_controls.ltx] successfully loaded.
  53. ~ Invalid syntax in call to 'r2_aa_break'
  54. ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
  55. ~ Invalid syntax in call to 'r2_aa_weight'
  56. ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
  57. ~ Invalid syntax in call to 'sv_adm_menu_ban_time'
  58. ~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever
  59. [b:\games\steam\steamapps\common\stalker call of pripyat\_appdata_\user.ltx] successfully loaded.
  60. SOUND: Selected device is Speakers (SB Audigy)
  61. * sound: EAX 2.0 extension: present
  62. * sound: EAX 2.0 deferred: present
  63. * sound : cache: 65537 kb, 4856 lines, 13820 bpl
  64. Starting RENDER device...
  65. * GPU [vendor:1002]-[device:9442]: ATI Radeon HD 4800 Series
  66. * GPU driver: 8.17.10.1094
  67. * CREATE: DeviceREF: 1
  68. * Vertex Processor: PURE HARDWARE
  69. * Texture memory: 2273 M
  70. * DDI-level: 9.0
  71. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  72. * GPU vertex cache: unrecognized, 16
  73. * NVAPI is missing.
  74. * Starting rendering as 2-GPU.
  75. * DVB created: 1536K
  76. * DIB created: 512K
  77. * distortion: used, dev(30),need(14)
  78. * color_mapping: used, dev(30),need(14)
  79. * SSample: 1920x1080
  80. compiling shader postprocess
  81. compiling shader postprocess_d
  82. compiling shader postprocess_cm_pre
  83. * SSample: enabled
  84. compiling shader particle_distort
  85. compiling shader particle
  86. compiling shader particle
  87. - r__tf_aniso 11
  88. - r1_tf_mipbias 0.
  89. compiling shader simple_color
  90. compiling shader portal
  91. compiling shader editor
  92. compiling shader sky2
  93. compiling shader sky2
  94. compiling shader clouds
  95. compiling shader clouds
  96. Starting engine...
  97. compiling shader hud_font
  98. Loading DLL: xrGameSpy.dll
  99. compiling shader yuv2rgb
  100. ! Missing ogg-comment, file: b:\games\steam\steamapps\common\stalker call of pripyat\gamedata\sounds\video\bitcomposer.ogg
  101. ! Missing ogg-comment, file: b:\games\steam\steamapps\common\stalker call of pripyat\gamedata\sounds\video\ati_radeon_1920x1080.ogg
  102. ! Missing ogg-comment, file: b:\games\steam\steamapps\common\stalker call of pripyat\gamedata\sounds\video\amd_fusion_final_720.ogg
  103. intro_start intro_logo
  104. intro_delete ::update_logo_intro
  105. compiling shader yuv2rgb
  106. * [win32]: free[3772864 K], reserved[108420 K], committed[312956 K]
  107. * [ D3D ]: textures[64 K]
  108. * [x-ray]: crt heap[98680 K], process heap[10123 K], game lua[2144 K], render[179 K]
  109. * [x-ray]: economy: strings[8083 K], smem[0 K]
  110. No new patches are available.
  111. --unknown game type-artefacthunt
  112. --unknown game type-capturetheartefact
  113. --unknown game type-deathmatch
  114. --unknown game type-teamdeathmatch
  115. No new patches are available.
  116. * 0.0 : [ 55] $null
  117. * 0.0 : [ 2] $user$cmap0
  118. * 0.0 : [ 2] $user$cmap1
  119. * 0.0 : [ 3] $user$distort
  120. * 0.0 : [ 6] $user$rendertarget
  121. * 0.0 : [ 5] $user$rendertarget_color_map
  122. * 0.0 : [ 1] $user$sky0
  123. * 0.0 : [ 1] $user$sky1
  124. * 0.0 : [ 1] $user$tonemap
  125. * 0.0 : [ 1] act\act_controller_hit1
  126. * 0.0 : [ 1] fx\fx_flare1
  127. * 0.0 : [ 1] fx\fx_flare2
  128. * 0.0 : [ 1] fx\fx_flare3
  129. * 0.0 : [ 1] fx\fx_gradient
  130. * 0.0 : [ 1] fx\fx_gradient1
  131. * 0.0 : [ 1] fx\fx_lightning
  132. * 0.0 : [ 1] fx\fx_rain
  133. * 0.0 : [ 1] fx\fx_rainsplash1
  134. * 0.0 : [ 1] fx\fx_sun
  135. * 0.0 : [ 1] fx\fx_sun_rise
  136. * 0.0 : [ 1] fx\fx_thunderbolts_gradient
  137. * 0.0 : [ 1] fx\fx_thunderbolts_gradient_surge
  138. * 0.0 : [ 1] fx\fx_volumefog1
  139. * 0.0 : [ 1] glow\glow_04
  140. * 0.0 : [ 1] glow\glow_fire1
  141. * 0.0 : [ 1] glow\glow_orange
  142. * 0.0 : [ 1] glow\glow_orange2
  143. * 0.0 : [ 1] glow\glow_orange_bright
  144. * 0.0 : [ 1] glow\glow_white
  145. * 0.0 : [ 1] pfx\pfx_ani-explosion-02
  146. * 0.0 : [ 1] pfx\pfx_ani-explosion-02-b-a
  147. * 0.0 : [ 1] pfx\pfx_ani-explosion-02a
  148. * 0.0 : [ 1] pfx\pfx_ani-fire01
  149. * 0.0 : [ 1] pfx\pfx_ani-smoke-01
  150. * 0.0 : [ 1] pfx\pfx_anomaly_1
  151. * 0.0 : [ 1] pfx\pfx_anomaly_16
  152. * 0.0 : [ 1] pfx\pfx_anomaly_18
  153. * 0.0 : [ 1] pfx\pfx_anomaly_19
  154. * 0.0 : [ 1] pfx\pfx_anomaly_2
  155. * 0.0 : [ 1] pfx\pfx_anomaly_21
  156. * 0.0 : [ 1] pfx\pfx_anomaly_23
  157. * 0.0 : [ 1] pfx\pfx_anomaly_2_green
  158. * 0.0 : [ 1] pfx\pfx_anomaly_3
  159. * 0.0 : [ 1] pfx\pfx_anomaly_4
  160. * 0.0 : [ 1] pfx\pfx_anomaly_5
  161. * 0.0 : [ 1] pfx\pfx_anomaly_6
  162. * 0.0 : [ 1] pfx\pfx_anomaly_7
  163. * 0.0 : [ 1] pfx\pfx_anomaly_8
  164. * 0.0 : [ 1] pfx\pfx_anomaly_88
  165. * 0.0 : [ 1] pfx\pfx_anomaly_9
  166. * 0.0 : [ 1] pfx\pfx_bloodsplash1
  167. * 0.0 : [ 1] pfx\pfx_bloodsplash2
  168. * 0.0 : [ 1] pfx\pfx_blurry_cloud
  169. * 0.0 : [ 1] pfx\pfx_brick
  170. * 0.0 : [ 1] pfx\pfx_bubble
  171. * 0.0 : [ 1] pfx\pfx_bubble_1
  172. * 0.0 : [ 1] pfx\pfx_bubble_water
  173. * 0.0 : [ 1] pfx\pfx_concretedebris_01
  174. * 0.0 : [ 1] pfx\pfx_concretepuffs_01
  175. * 0.0 : [ 1] pfx\pfx_dist2
  176. * 0.0 : [ 1] pfx\pfx_dist2inv
  177. * 0.0 : [ 1] pfx\pfx_dist3
  178. * 0.0 : [ 1] pfx\pfx_dist4
  179. * 0.0 : [ 1] pfx\pfx_dist7
  180. * 0.0 : [ 1] pfx\pfx_dist8
  181. * 0.0 : [ 1] pfx\pfx_dist9
  182. * 0.0 : [ 1] pfx\pfx_dist_teleport
  183. * 0.0 : [ 1] pfx\pfx_distort_anomaly
  184. * 0.0 : [ 1] pfx\pfx_distortion
  185. * 0.0 : [ 1] pfx\pfx_explotions_2
  186. * 0.0 : [ 1] pfx\pfx_explotions_3
  187. * 0.0 : [ 1] pfx\pfx_explotions_4
  188. * 0.0 : [ 1] pfx\pfx_explotions_smoke
  189. * 0.0 : [ 1] pfx\pfx_flame
  190. * 0.0 : [ 1] pfx\pfx_flame_01
  191. * 0.0 : [ 1] pfx\pfx_flamefx_01
  192. * 0.0 : [ 1] pfx\pfx_flash_01
  193. * 0.0 : [ 1] pfx\pfx_flash_05
  194. * 0.0 : [ 1] pfx\pfx_flash_07
  195. * 0.0 : [ 1] pfx\pfx_gologramma
  196. * 0.0 : [ 1] pfx\pfx_gradient
  197. * 0.0 : [ 1] pfx\pfx_gradient1
  198. * 0.0 : [ 1] pfx\pfx_leaves_01
  199. * 0.0 : [ 1] pfx\pfx_leaves_02
  200. * 0.0 : [ 1] pfx\pfx_light1
  201. * 0.0 : [ 1] pfx\pfx_light3
  202. * 0.0 : [ 1] pfx\pfx_light4
  203. * 0.0 : [ 1] pfx\pfx_lighting_stancia_01
  204. * 0.0 : [ 1] pfx\pfx_lighting_stancia_02
  205. * 0.0 : [ 1] pfx\pfx_lightning_01
  206. * 0.0 : [ 1] pfx\pfx_lightning_02
  207. * 0.0 : [ 1] pfx\pfx_ligth_6
  208. * 0.0 : [ 1] pfx\pfx_plasma
  209. * 0.0 : [ 1] pfx\pfx_shells1
  210. * 0.0 : [ 1] pfx\pfx_shells2
  211. * 0.0 : [ 1] pfx\pfx_skinsplash1
  212. * 0.0 : [ 1] pfx\pfx_smoke_a
  213. * 0.0 : [ 1] pfx\pfx_smoke_b
  214. * 0.0 : [ 1] pfx\pfx_smokepuffs1
  215. * 0.0 : [ 1] pfx\pfx_smokepuffs2
  216. * 0.0 : [ 1] pfx\pfx_spark_01
  217. * 0.0 : [ 1] pfx\pfx_sparks
  218. * 0.0 : [ 1] pfx\pfx_specks
  219. * 0.0 : [ 1] pfx\pfx_specks_poison
  220. * 0.0 : [ 1] pfx\pfx_spikey_star
  221. * 0.0 : [ 1] pfx\pfx_splash3
  222. * 0.0 : [ 1] pfx\pfx_splash_01
  223. * 0.0 : [ 1] pfx\pfx_splash_02
  224. * 0.0 : [ 1] pfx\pfx_step_blood
  225. * 0.0 : [ 1] pfx\pfx_stonedebris1
  226. * 0.0 : [ 1] pfx\pfx_stonedebris2
  227. * 0.0 : [ 1] pfx\pfx_synus
  228. * 0.0 : [ 1] pfx\pfx_teleport
  229. * 0.0 : [ 1] pfx\pfx_test_textures
  230. * 0.0 : [ 1] pfx\pfx_vehglassdebris_01
  231. * 0.0 : [ 1] pfx\pfx_vehmetaldebris_01
  232. * 0.0 : [ 1] pfx\pfx_water_wave
  233. * 0.0 : [ 1] pfx\pfx_woodchips1
  234. * 0.0 : [ 1] pfx\pfx_woodchips3
  235. * 0.0 : [ 1] prop\prop_fake_bed_fireplace
  236. * 0.0 : [ 1] prop\prop_provod_02
  237. * 0.0 : [ 5] sky\sky_12_vibros_cube
  238. * 0.0 : [ 5] sky\sky_12_vibros_cube#small
  239. * 0.0 : [ 26] sky\sky_13_cube
  240. * 0.0 : [ 26] sky\sky_13_cube#small
  241. * 0.0 : [ 16] sky\sky_13_cube_night
  242. * 0.0 : [ 16] sky\sky_13_cube_night#small
  243. * 0.0 : [ 12] sky\sky_13_vibros_cube
  244. * 0.0 : [ 12] sky\sky_13_vibros_cube#small
  245. * 0.0 : [ 10] sky\sky_14_cube
  246. * 0.0 : [ 10] sky\sky_14_cube#small
  247. * 0.0 : [ 4] sky\sky_17_clouds_cube
  248. * 0.0 : [ 4] sky\sky_17_clouds_cube#small
  249. * 0.0 : [ 4] sky\sky_17_cube
  250. * 0.0 : [ 4] sky\sky_17_cube#small
  251. * 0.0 : [ 8] sky\sky_18_cube
  252. * 0.0 : [ 8] sky\sky_18_cube#small
  253. * 0.0 : [ 11] sky\sky_19_cube
  254. * 0.0 : [ 11] sky\sky_19_cube#small
  255. * 0.0 : [ 4] sky\sky_1_clouds_cube
  256. * 0.0 : [ 4] sky\sky_1_clouds_cube#small
  257. * 0.0 : [ 4] sky\sky_20_clouds_cube
  258. * 0.0 : [ 4] sky\sky_20_clouds_cube#small
  259. * 0.0 : [ 4] sky\sky_20_cube
  260. * 0.0 : [ 4] sky\sky_20_cube#small
  261. * 0.0 : [ 4] sky\sky_2_clouds_cube
  262. * 0.0 : [ 4] sky\sky_2_clouds_cube#small
  263. * 0.0 : [ 4] sky\sky_2_cube
  264. * 0.0 : [ 4] sky\sky_2_cube#small
  265. * 0.0 : [ 12] sky\sky_3_cube
  266. * 0.0 : [ 12] sky\sky_3_cube#small
  267. * 0.0 : [ 3] sky\sky_4_cube
  268. * 0.0 : [ 3] sky\sky_4_cube#small
  269. * 0.0 : [ 30] sky\sky_5_cube
  270. * 0.0 : [ 30] sky\sky_5_cube#small
  271. * 0.0 : [ 7] sky\sky_6_cube
  272. * 0.0 : [ 7] sky\sky_6_cube#small
  273. * 0.0 : [ 11] sky\sky_7_cube
  274. * 0.0 : [ 11] sky\sky_7_cube#small
  275. * 0.0 : [ 8] sky\sky_8_cube
  276. * 0.0 : [ 8] sky\sky_8_cube#small
  277. * 0.0 : [ 51] sky\sky_9_cube
  278. * 0.0 : [ 51] sky\sky_9_cube#small
  279. * 0.0 : [ 238] sky\sky_oblaka
  280. * 0.0 : [ 1] ui\ui_actor_sleep_screen
  281. * 0.0 : [ 1] ui\ui_hud
  282. * 0.0 : [ 1] ui\ui_noise
  283. * 0.0 : [ 1] wm\wm_blood_1
  284. * 0.0 : [ 1] wm\wm_blood_1_1
  285. * 0.0 : [ 1] wm\wm_blood_1_2
  286. * 0.0 : [ 1] wm\wm_blood_1_3
  287. * 0.0 : [ 1] wm\wm_blood_drop_4
  288. * 0.0 : [ 1] wm\wm_bullet_asfalt_1
  289. * 0.0 : [ 1] wm\wm_bullet_asfalt_2
  290. * 0.0 : [ 1] wm\wm_bullet_asfalt_3
  291. * 0.0 : [ 1] wm\wm_bullet_brick_1
  292. * 0.0 : [ 1] wm\wm_bullet_brick_2
  293. * 0.0 : [ 1] wm\wm_bullet_concrete
  294. * 0.0 : [ 1] wm\wm_bullet_concrete_1
  295. * 0.0 : [ 1] wm\wm_bullet_concrete_2
  296. * 0.0 : [ 1] wm\wm_bullet_concrete_4
  297. * 0.0 : [ 1] wm\wm_bullet_concrete_5
  298. * 0.0 : [ 1] wm\wm_bullet_concrete_6
  299. * 0.0 : [ 1] wm\wm_bullet_concrete_7
  300. * 0.0 : [ 1] wm\wm_bullet_glass01
  301. * 0.0 : [ 1] wm\wm_bullet_glass02
  302. * 0.0 : [ 1] wm\wm_bullet_glass03
  303. * 0.0 : [ 1] wm\wm_bullet_glass04
  304. * 0.0 : [ 1] wm\wm_bullet_ground
  305. * 0.0 : [ 1] wm\wm_bullet_ground_1
  306. * 0.0 : [ 1] wm\wm_bullet_ground_2
  307. * 0.0 : [ 1] wm\wm_bullet_metall_thik
  308. * 0.0 : [ 1] wm\wm_bullet_metall_thik_1
  309. * 0.0 : [ 1] wm\wm_bullet_metall_thik_2
  310. * 0.0 : [ 1] wm\wm_bullet_metall_thik_3
  311. * 0.0 : [ 1] wm\wm_bullet_metall_thin
  312. * 0.0 : [ 1] wm\wm_bullet_metall_thin_1
  313. * 0.0 : [ 1] wm\wm_bullet_metall_thin_2
  314. * 0.0 : [ 1] wm\wm_bullet_metall_thin_3
  315. * 0.0 : [ 1] wm\wm_bullet_metall_thin_4
  316. * 0.0 : [ 1] wm\wm_bullet_wood
  317. * 0.0 : [ 1] wm\wm_bullet_wood_1
  318. * 0.0 : [ 1] wm\wm_bullet_wood_2
  319. * 0.0 : [ 1] wm\wm_bullet_wood_3
  320. * 0.0 : [ 1] wm\wm_bullet_wood_4
  321. * 0.0 : [ 1] wm\wm_bullet_wood_5
  322. * 0.0 : [ 1] wm\wm_bullet_wood_6
  323. * 0.0 : [ 1] wm\wm_bullet_wood_7
  324. * 0.0 : [ 1] wm\wm_bullet_wood_8
  325. * 0.0 : [ 1] wm\wm_bullet_wood_9
  326. * 0.0 : [ 1] wm\wm_grenade
  327. * 0.0 : [ 1] wm\wm_knife_dead
  328. * 0.0 : [ 1] wm\wm_knife_horiz
  329. * 0.0 : [ 1] wm\wm_knife_horiz_blood
  330. * 0.0 : [ 1] wm\wm_knife_horiz_blood1
  331. * 0.0 : [ 1] wm\wm_knife_horiz_metal
  332. * 0.0 : [ 1] wm\wm_knife_horiz_ston
  333. * 0.0 : [ 1] wm\wm_knife_wood
  334. * 0.0 : [ 1] wm\wm_knife_wood1
  335. * 0.0 : [ 1] wm\wm_knife_wood2
  336. * 32.1 : [ 1] ui\ui_font_arial_14_1600
  337. * 32.1 : [ 1] ui\ui_magnifier2
  338. * 33.0 : [ 1] ui\ui_ani_cursor
  339. * 64.1 : [ 1] ui\ui_font_console_02
  340. * 64.1 : [ 1] ui\ui_font_hud_01
  341. * 64.1 : [ 1] ui\ui_font_letter_16_1600
  342. * 64.1 : [ 1] ui\ui_font_letter_18_1600
  343. * 128.1 : [ 1] ui\ui_font_graff_19_1600
  344. * 128.1 : [ 1] ui\ui_font_graff_22_1600
  345. * 170.8 : [ 4] fx\fx_noise2
  346. * 256.1 : [ 1] ui\ui_font_graff_32_1600
  347. * 256.1 : [ 1] ui\ui_font_hud_02
  348. * 256.1 : [ 1] ui\ui_font_letter_25_1600
  349. * 270.0 : [ 1] ui\video_voroni_crop
  350. * 512.1 : [ 1] ui\ui_font_graff_50_1600
  351. * 608.0 : [ 1] ui\video_bochka
  352. * 936.0 : [ 1] ui\video_water_crop
  353. * 1024.1 : [ 1] ui\ui_actor_hint_wnd
  354. * 1024.1 : [ 1] ui\ui_actor_main_menu
  355. * 1024.1 : [ 1] ui\ui_actor_menu
  356. * 1024.1 : [ 1] ui\ui_actor_mp_screen
  357. * 1024.1 : [ 1] ui\ui_actor_multiplayer_background
  358. * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu
  359. * 1024.1 : [ 1] ui\ui_actor_widescreen_sidepanels
  360. * 4096.1 : [ 1] ui\ui_common
  361. compiling shader model_def_hq
  362. compiling shader model_def_hq_3
  363. compiling shader model_def_lq
  364. compiling shader model_def_lq_3
  365. compiling shader add_point
  366. compiling shader model_def_point_3
  367. compiling shader add_spot
  368. compiling shader model_def_spot_3
  369. compiling shader model_shadow
  370. compiling shader model_def_shadow_3
  371. "b:\games\steam\steamapps\common\stalker call of pripyat\bin\xrengine.exe"
  372. * phase time: 8 ms
  373. * phase cmem: 107269 K
  374. - IPureClient : created on port 5447!
  375. * phase time: 13753 ms
  376. * phase cmem: 107276 K
  377. * [win32]: free[3706880 K], reserved[136576 K], committed[350784 K]
  378. * [ D3D ]: textures[13902 K]
  379. * [x-ray]: crt heap[107276 K], process heap[17446 K], game lua[3353 K], render[180 K]
  380. * [x-ray]: economy: strings[8127 K], smem[1340 K]
  381. ! Failed to start client. Check the connection or level existance.
  382. - Destroying level
  383. * 0.0 : [ 55] $null
  384. * 0.0 : [ 2] $user$cmap0
  385. * 0.0 : [ 2] $user$cmap1
  386. * 0.0 : [ 3] $user$distort
  387. * 0.0 : [ 1] $user$projector
  388. * 0.0 : [ 6] $user$rendertarget
  389. * 0.0 : [ 5] $user$rendertarget_color_map
  390. * 0.0 : [ 1] $user$sky0
  391. * 0.0 : [ 1] $user$sky1
  392. * 0.0 : [ 1] $user$tonemap
  393. * 0.0 : [ 4] act\act_arm_5
  394. * 0.0 : [ 1] act\act_controller_hit1
  395. * 0.0 : [ 1] fx\fx_flare1
  396. * 0.0 : [ 1] fx\fx_flare2
  397. * 0.0 : [ 1] fx\fx_flare3
  398. * 0.0 : [ 1] fx\fx_gradient
  399. * 0.0 : [ 1] fx\fx_gradient1
  400. * 0.0 : [ 1] fx\fx_lightning
  401. * 0.0 : [ 1] fx\fx_rain
  402. * 0.0 : [ 1] fx\fx_rainsplash1
  403. * 0.0 : [ 1] fx\fx_sun
  404. * 0.0 : [ 1] fx\fx_sun_rise
  405. * 0.0 : [ 1] fx\fx_thunderbolts_gradient
  406. * 0.0 : [ 1] fx\fx_thunderbolts_gradient_surge
  407. * 0.0 : [ 1] fx\fx_volumefog1
  408. * 0.0 : [ 1] glow\glow_04
  409. * 0.0 : [ 1] glow\glow_fire1
  410. * 0.0 : [ 1] glow\glow_orange
  411. * 0.0 : [ 1] glow\glow_orange2
  412. * 0.0 : [ 1] glow\glow_orange_bright
  413. * 0.0 : [ 1] glow\glow_white
  414. * 0.0 : [ 1] internal\internal_light_att
  415. * 0.0 : [ 1] internal\internal_light_attclip
  416. * 0.0 : [ 2] internal\internal_light_attpoint
  417. * 0.0 : [ 1] pfx\pfx_ani-explosion-02
  418. * 0.0 : [ 1] pfx\pfx_ani-explosion-02-b-a
  419. * 0.0 : [ 1] pfx\pfx_ani-explosion-02a
  420. * 0.0 : [ 1] pfx\pfx_ani-fire01
  421. * 0.0 : [ 1] pfx\pfx_ani-smoke-01
  422. * 0.0 : [ 1] pfx\pfx_anomaly_1
  423. * 0.0 : [ 1] pfx\pfx_anomaly_16
  424. * 0.0 : [ 1] pfx\pfx_anomaly_18
  425. * 0.0 : [ 1] pfx\pfx_anomaly_19
  426. * 0.0 : [ 1] pfx\pfx_anomaly_2
  427. * 0.0 : [ 1] pfx\pfx_anomaly_21
  428. * 0.0 : [ 1] pfx\pfx_anomaly_23
  429. * 0.0 : [ 1] pfx\pfx_anomaly_2_green
  430. * 0.0 : [ 1] pfx\pfx_anomaly_3
  431. * 0.0 : [ 1] pfx\pfx_anomaly_4
  432. * 0.0 : [ 1] pfx\pfx_anomaly_5
  433. * 0.0 : [ 1] pfx\pfx_anomaly_6
  434. * 0.0 : [ 1] pfx\pfx_anomaly_7
  435. * 0.0 : [ 1] pfx\pfx_anomaly_8
  436. * 0.0 : [ 1] pfx\pfx_anomaly_88
  437. * 0.0 : [ 1] pfx\pfx_anomaly_9
  438. * 0.0 : [ 1] pfx\pfx_bloodsplash1
  439. * 0.0 : [ 1] pfx\pfx_bloodsplash2
  440. * 0.0 : [ 1] pfx\pfx_blurry_cloud
  441. * 0.0 : [ 1] pfx\pfx_brick
  442. * 0.0 : [ 1] pfx\pfx_bubble
  443. * 0.0 : [ 1] pfx\pfx_bubble_1
  444. * 0.0 : [ 1] pfx\pfx_bubble_water
  445. * 0.0 : [ 1] pfx\pfx_concretedebris_01
  446. * 0.0 : [ 1] pfx\pfx_concretepuffs_01
  447. * 0.0 : [ 1] pfx\pfx_dist2
  448. * 0.0 : [ 1] pfx\pfx_dist2inv
  449. * 0.0 : [ 1] pfx\pfx_dist3
  450. * 0.0 : [ 1] pfx\pfx_dist4
  451. * 0.0 : [ 1] pfx\pfx_dist7
  452. * 0.0 : [ 1] pfx\pfx_dist8
  453. * 0.0 : [ 1] pfx\pfx_dist9
  454. * 0.0 : [ 1] pfx\pfx_dist_teleport
  455. * 0.0 : [ 1] pfx\pfx_distort_anomaly
  456. * 0.0 : [ 1] pfx\pfx_distortion
  457. * 0.0 : [ 1] pfx\pfx_explotions_2
  458. * 0.0 : [ 1] pfx\pfx_explotions_3
  459. * 0.0 : [ 1] pfx\pfx_explotions_4
  460. * 0.0 : [ 1] pfx\pfx_explotions_smoke
  461. * 0.0 : [ 1] pfx\pfx_flame
  462. * 0.0 : [ 1] pfx\pfx_flame_01
  463. * 0.0 : [ 1] pfx\pfx_flamefx_01
  464. * 0.0 : [ 1] pfx\pfx_flash_01
  465. * 0.0 : [ 1] pfx\pfx_flash_05
  466. * 0.0 : [ 1] pfx\pfx_flash_07
  467. * 0.0 : [ 1] pfx\pfx_gologramma
  468. * 0.0 : [ 1] pfx\pfx_gradient
  469. * 0.0 : [ 1] pfx\pfx_gradient1
  470. * 0.0 : [ 1] pfx\pfx_leaves_01
  471. * 0.0 : [ 1] pfx\pfx_leaves_02
  472. * 0.0 : [ 1] pfx\pfx_light1
  473. * 0.0 : [ 1] pfx\pfx_light3
  474. * 0.0 : [ 1] pfx\pfx_light4
  475. * 0.0 : [ 1] pfx\pfx_lighting_stancia_01
  476. * 0.0 : [ 1] pfx\pfx_lighting_stancia_02
  477. * 0.0 : [ 1] pfx\pfx_lightning_01
  478. * 0.0 : [ 1] pfx\pfx_lightning_02
  479. * 0.0 : [ 1] pfx\pfx_ligth_6
  480. * 0.0 : [ 1] pfx\pfx_plasma
  481. * 0.0 : [ 1] pfx\pfx_shells1
  482. * 0.0 : [ 1] pfx\pfx_shells2
  483. * 0.0 : [ 1] pfx\pfx_skinsplash1
  484. * 0.0 : [ 1] pfx\pfx_smoke_a
  485. * 0.0 : [ 1] pfx\pfx_smoke_b
  486. * 0.0 : [ 1] pfx\pfx_smokepuffs1
  487. * 0.0 : [ 1] pfx\pfx_smokepuffs2
  488. * 0.0 : [ 1] pfx\pfx_spark_01
  489. * 0.0 : [ 1] pfx\pfx_sparks
  490. * 0.0 : [ 1] pfx\pfx_specks
  491. * 0.0 : [ 1] pfx\pfx_specks_poison
  492. * 0.0 : [ 1] pfx\pfx_spikey_star
  493. * 0.0 : [ 1] pfx\pfx_splash3
  494. * 0.0 : [ 1] pfx\pfx_splash_01
  495. * 0.0 : [ 1] pfx\pfx_splash_02
  496. * 0.0 : [ 1] pfx\pfx_step_blood
  497. * 0.0 : [ 1] pfx\pfx_stonedebris1
  498. * 0.0 : [ 1] pfx\pfx_stonedebris2
  499. * 0.0 : [ 1] pfx\pfx_synus
  500. * 0.0 : [ 1] pfx\pfx_teleport
  501. * 0.0 : [ 1] pfx\pfx_test_textures
  502. * 0.0 : [ 1] pfx\pfx_vehglassdebris_01
  503. * 0.0 : [ 1] pfx\pfx_vehmetaldebris_01
  504. * 0.0 : [ 1] pfx\pfx_water_wave
  505. * 0.0 : [ 1] pfx\pfx_woodchips1
  506. * 0.0 : [ 1] pfx\pfx_woodchips3
  507. * 0.0 : [ 1] prop\prop_fake_bed_fireplace
  508. * 0.0 : [ 1] prop\prop_provod_02
  509. * 0.0 : [ 5] sky\sky_12_vibros_cube
  510. * 0.0 : [ 5] sky\sky_12_vibros_cube#small
  511. * 0.0 : [ 26] sky\sky_13_cube
  512. * 0.0 : [ 26] sky\sky_13_cube#small
  513. * 0.0 : [ 16] sky\sky_13_cube_night
  514. * 0.0 : [ 16] sky\sky_13_cube_night#small
  515. * 0.0 : [ 12] sky\sky_13_vibros_cube
  516. * 0.0 : [ 12] sky\sky_13_vibros_cube#small
  517. * 0.0 : [ 10] sky\sky_14_cube
  518. * 0.0 : [ 10] sky\sky_14_cube#small
  519. * 0.0 : [ 4] sky\sky_17_clouds_cube
  520. * 0.0 : [ 4] sky\sky_17_clouds_cube#small
  521. * 0.0 : [ 4] sky\sky_17_cube
  522. * 0.0 : [ 4] sky\sky_17_cube#small
  523. * 0.0 : [ 8] sky\sky_18_cube
  524. * 0.0 : [ 8] sky\sky_18_cube#small
  525. * 0.0 : [ 11] sky\sky_19_cube
  526. * 0.0 : [ 11] sky\sky_19_cube#small
  527. * 0.0 : [ 4] sky\sky_1_clouds_cube
  528. * 0.0 : [ 4] sky\sky_1_clouds_cube#small
  529. * 0.0 : [ 4] sky\sky_20_clouds_cube
  530. * 0.0 : [ 4] sky\sky_20_clouds_cube#small
  531. * 0.0 : [ 4] sky\sky_20_cube
  532. * 0.0 : [ 4] sky\sky_20_cube#small
  533. * 0.0 : [ 4] sky\sky_2_clouds_cube
  534. * 0.0 : [ 4] sky\sky_2_clouds_cube#small
  535. * 0.0 : [ 4] sky\sky_2_cube
  536. * 0.0 : [ 4] sky\sky_2_cube#small
  537. * 0.0 : [ 12] sky\sky_3_cube
  538. * 0.0 : [ 12] sky\sky_3_cube#small
  539. * 0.0 : [ 3] sky\sky_4_cube
  540. * 0.0 : [ 3] sky\sky_4_cube#small
  541. * 0.0 : [ 30] sky\sky_5_cube
  542. * 0.0 : [ 30] sky\sky_5_cube#small
  543. * 0.0 : [ 7] sky\sky_6_cube
  544. * 0.0 : [ 7] sky\sky_6_cube#small
  545. * 0.0 : [ 11] sky\sky_7_cube
  546. * 0.0 : [ 11] sky\sky_7_cube#small
  547. * 0.0 : [ 8] sky\sky_8_cube
  548. * 0.0 : [ 8] sky\sky_8_cube#small
  549. * 0.0 : [ 51] sky\sky_9_cube
  550. * 0.0 : [ 51] sky\sky_9_cube#small
  551. * 0.0 : [ 238] sky\sky_oblaka
  552. * 0.0 : [ 1] ui\ui_actor_sleep_screen
  553. * 0.0 : [ 1] ui\ui_hud
  554. * 0.0 : [ 1] ui\ui_noise
  555. * 0.0 : [ 1] wm\wm_blood_1
  556. * 0.0 : [ 1] wm\wm_blood_1_1
  557. * 0.0 : [ 1] wm\wm_blood_1_2
  558. * 0.0 : [ 1] wm\wm_blood_1_3
  559. * 0.0 : [ 1] wm\wm_blood_drop_4
  560. * 0.0 : [ 1] wm\wm_bullet_asfalt_1
  561. * 0.0 : [ 1] wm\wm_bullet_asfalt_2
  562. * 0.0 : [ 1] wm\wm_bullet_asfalt_3
  563. * 0.0 : [ 1] wm\wm_bullet_brick_1
  564. * 0.0 : [ 1] wm\wm_bullet_brick_2
  565. * 0.0 : [ 1] wm\wm_bullet_concrete
  566. * 0.0 : [ 1] wm\wm_bullet_concrete_1
  567. * 0.0 : [ 1] wm\wm_bullet_concrete_2
  568. * 0.0 : [ 1] wm\wm_bullet_concrete_4
  569. * 0.0 : [ 1] wm\wm_bullet_concrete_5
  570. * 0.0 : [ 1] wm\wm_bullet_concrete_6
  571. * 0.0 : [ 1] wm\wm_bullet_concrete_7
  572. * 0.0 : [ 1] wm\wm_bullet_glass01
  573. * 0.0 : [ 1] wm\wm_bullet_glass02
  574. * 0.0 : [ 1] wm\wm_bullet_glass03
  575. * 0.0 : [ 1] wm\wm_bullet_glass04
  576. * 0.0 : [ 1] wm\wm_bullet_ground
  577. * 0.0 : [ 1] wm\wm_bullet_ground_1
  578. * 0.0 : [ 1] wm\wm_bullet_ground_2
  579. * 0.0 : [ 1] wm\wm_bullet_metall_thik
  580. * 0.0 : [ 1] wm\wm_bullet_metall_thik_1
  581. * 0.0 : [ 1] wm\wm_bullet_metall_thik_2
  582. * 0.0 : [ 1] wm\wm_bullet_metall_thik_3
  583. * 0.0 : [ 1] wm\wm_bullet_metall_thin
  584. * 0.0 : [ 1] wm\wm_bullet_metall_thin_1
  585. * 0.0 : [ 1] wm\wm_bullet_metall_thin_2
  586. * 0.0 : [ 1] wm\wm_bullet_metall_thin_3
  587. * 0.0 : [ 1] wm\wm_bullet_metall_thin_4
  588. * 0.0 : [ 1] wm\wm_bullet_wood
  589. * 0.0 : [ 1] wm\wm_bullet_wood_1
  590. * 0.0 : [ 1] wm\wm_bullet_wood_2
  591. * 0.0 : [ 1] wm\wm_bullet_wood_3
  592. * 0.0 : [ 1] wm\wm_bullet_wood_4
  593. * 0.0 : [ 1] wm\wm_bullet_wood_5
  594. * 0.0 : [ 1] wm\wm_bullet_wood_6
  595. * 0.0 : [ 1] wm\wm_bullet_wood_7
  596. * 0.0 : [ 1] wm\wm_bullet_wood_8
  597. * 0.0 : [ 1] wm\wm_bullet_wood_9
  598. * 0.0 : [ 1] wm\wm_grenade
  599. * 0.0 : [ 1] wm\wm_knife_dead
  600. * 0.0 : [ 1] wm\wm_knife_horiz
  601. * 0.0 : [ 1] wm\wm_knife_horiz_blood
  602. * 0.0 : [ 1] wm\wm_knife_horiz_blood1
  603. * 0.0 : [ 1] wm\wm_knife_horiz_metal
  604. * 0.0 : [ 1] wm\wm_knife_horiz_ston
  605. * 0.0 : [ 1] wm\wm_knife_wood
  606. * 0.0 : [ 1] wm\wm_knife_wood1
  607. * 0.0 : [ 1] wm\wm_knife_wood2
  608. * 32.1 : [ 1] ui\ui_font_arial_14_1600
  609. * 33.0 : [ 1] ui\ui_ani_cursor
  610. * 64.1 : [ 1] ui\ui_font_console_02
  611. * 64.1 : [ 1] ui\ui_font_hud_01
  612. * 64.1 : [ 1] ui\ui_font_letter_16_1600
  613. * 64.1 : [ 1] ui\ui_font_letter_18_1600
  614. * 128.1 : [ 1] ui\ui_font_graff_19_1600
  615. * 128.1 : [ 1] ui\ui_font_graff_22_1600
  616. * 170.8 : [ 4] fx\fx_noise2
  617. * 256.1 : [ 1] ui\ui_font_graff_32_1600
  618. * 256.1 : [ 1] ui\ui_font_hud_02
  619. * 256.1 : [ 1] ui\ui_font_letter_25_1600
  620. * 512.1 : [ 1] ui\ui_font_graff_50_1600
  621. * 608.0 : [ 1] ui\video_bochka
  622. * 1024.1 : [ 1] ui\ui_actor_hint_wnd
  623. * 1024.1 : [ 1] ui\ui_actor_loadgame_screen
  624. * 1024.1 : [ 1] ui\ui_actor_menu
  625. * 1024.1 : [ 1] ui\ui_actor_mp_screen
  626. * 1024.1 : [ 1] ui\ui_actor_multiplayer_background
  627. * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu
  628. * 1024.1 : [ 1] ui\ui_actor_widescreen_sidepanels
  629. * 4096.1 : [ 1] ui\ui_common
  630. * [ D3D ]: textures[13902 K]
  631. * [win32]: free[3709188 K], reserved[136576 K], committed[348476 K]
  632. * [ D3D ]: textures[13902 K]
  633. * [x-ray]: crt heap[103776 K], process heap[17446 K], game lua[3354 K], render[180 K]
  634. * [x-ray]: economy: strings[8135 K], smem[1340 K]
  635. No new patches are available.
  636. * GameSpy: Logged out.
  637. Input: 1
  638. Config-file [b:\games\steam\steamapps\common\stalker call of pripyat\_appdata_\user.ltx] saved successfully
  639. Destroying Direct3D...
  640. * RM_Dump: textures : 3
  641. * : 1: ui\ui_actor_hint_wnd
  642. * : 1: ui\ui_actor_multiplayer_game_menu
  643. * : 1: ui\ui_common
  644. * RM_Dump: rtargets : 0
  645. * RM_Dump: vs : 1
  646. * : 3: null
  647. * RM_Dump: ps : 1
  648. * : 3: null
  649. * RM_Dump: dcl : 0
  650. * RM_Dump: states : 1
  651. * RM_Dump: tex_list : 3
  652. * RM_Dump: matrices : 0
  653. * RM_Dump: lst_constants: 0
  654. * RM_Dump: v_passes : 3
  655. * RM_Dump: v_elements: 3
  656. * RM_Dump: v_shaders : 3
  657. refCount:pBaseZB 1
  658. refCount:pBaseRT 1
  659. DeviceREF: 14
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