Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- public void OnBtnRegisterPressed()
- {
- AsyncCallback<BackendlessUser> callback = new AsyncCallback<BackendlessUser>(
- user =>
- {
- successful = true;
- //textInfo.text = "Registration successful!";
- },
- fault =>
- {
- successful = false;
- flag = true;
- error = fault.ToString();
- //textInfo.text = fault.ToString();
- } );
- BackendlessUser newUser = new BackendlessUser();
- newUser.SetProperty( "name", inputName.text );
- newUser.SetProperty( "email", inputEmail.text );
- #if UNITY_ANDROID || UNITY_IOS
- newUser.SetProperty( "platform", "mobile" );
- #else
- newUser.SetProperty( "platform", "pc" );
- #endif
- newUser.SetProperty( "score", BallControl.score );
- newUser.Password = inputPassword.text;
- Backendless.UserService.Register( newUser, callback );
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement