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- <item id="1005" name="adminPill">
- <property name="CustomIcon" value="painkillers" />
- <property name="CustomIconTint" value="FF0000" /> -->
- <property name="Meshfile" value="Items/Health/painkillersPrefab" />
- <property name="Material" value="organic" />
- <property name="HoldType" value="16" />
- <property class="Action1">
- <!-- UseAction -->
- <property name="Class" value="Eat" />
- <property name="Delay" value="1.0" />
- <property name="Use_time" value="..." />
- <property name="Gain_health" value="200" />
- <property name="Sound_start" value="UseActions/player_painkillers" />
- <property name="Debuff" value="freezing,hypo1,hypo2,hypo3,overheated,heat1,heat2,drowning,bleeding,burning,burningSmall,infection,infection2,infection3,foodPoisoning,sprainedLeg,internalBleeding,dysentery,dysentery2,brokenLeg,AlcoholPoisoning" />
- </property>
- </item>
- <item id="1009" name="adminFood">
- <property name="CustomIcon" value="canSoup" />
- <property name="CustomIconTint" value="FF0000" /> -->
- <property name="Meshfile" value="Items/Food/can_soup" />
- <property name="Material" value="organic" />
- <property name="HoldType" value="14" />
- <property class="Action1">
- <!-- UseAction -->
- <property name="Class" value="Eat" />
- <property name="Delay" value="1.0" />
- <property name="Use_time" value="..." />
- <property name="Gain_health" value="0" />
- <property name="Gain_food" value="99" />
- <property name="Gain_water" value="99" />
- <property name="Sound_start" value="UseActions/player_drinking" />
- </property>
- </item>
- <item id="1010" name="adminVitamins">
- <property name="CustomIcon" value="vitamins" />
- <property name="CustomIconTint" value="FF0000" /> -->
- <property name="Meshfile" value="Items/Health/painkillersPrefab" />
- <property name="Material" value="organic" />
- <property name="HoldType" value="16" />
- <property class="Action1">
- <!-- UseAction -->
- <property name="Class" value="Eat" />
- <property name="Delay" value="1.0" />
- <property name="Use_time" value="..." />
- <property name="Gain_wellness" value="100" />
- <property name="Sound_start" value="UseActions/player_painkillers" />
- <property name="Buff" value="firstAid" />
- </property>
- </item>
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