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Oct 22nd, 2014
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  1. // ---------
  2. // / INFO /
  3. // ---------
  4. //
  5. // Mouse: CoolerMaster Xornet
  6. // Mousepad: Artisan Shiden Kai
  7. // DPI: 1000
  8. // HZ: 1000
  9. //
  10. //
  11. //
  12. //
  13.  
  14.  
  15. ///Binds
  16.  
  17. unbindall
  18. bind "0" "slot10"
  19. bind "1" "slot1"
  20. bind "2" "slot2"
  21. bind "3" "slot3"
  22. bind "4" "slot4"
  23. bind "5" "slot5"
  24. bind "6" "slot6"
  25. bind "7" "slot7"
  26. bind "8" "slot8"
  27. bind "9" "slot9"
  28. bind "a" "+moveleft"
  29. bind "b" "buymenu"
  30. bind "d" "+moveright"
  31. bind "e" "+use"
  32. bind "f" "+lookatweapon"
  33. bind "i" "show_loadout_toggle"
  34. bind "m" "teammenu"
  35. bind "q" "lastinv"
  36. bind "r" "+reload"
  37. bind "s" "+back"
  38. bind "u" "messagemode2"
  39. bind "w" "+forward"
  40. bind "y" "messagemode"
  41. bind "`" "toggleconsole"
  42. bind "," "buyammo1"
  43. bind "." "buyammo2"
  44. bind "SPACE" "+jump"
  45. bind "TAB" "+score"
  46. bind "ESCAPE" "cancelselect"
  47. bind "END" "toggle_voice_chat"
  48. bind "PAUSE" "pause"
  49. bind "SHIFT" "+speed"
  50. bind "CTRL" "+duck"
  51. bind "MOUSE1" "+attack"
  52. bind "MOUSE2" "+attack2"
  53. bind "MOUSE3" "drop"
  54. bind "mouse4" "+voicerecord"
  55.  
  56. //Bhopping binds
  57. bind "MWHEELUP" "+jump"
  58. bind "MWHEELDOWN" "+jump"
  59.  
  60. // Fast grenade switch
  61. bind "z" "use weapon_knife;use weapon_smokegrenade"
  62. bind "x" "use weapon_knife;use weapon_hegrenade"
  63. bind "c" "use weapon_knife;use weapon_flashbang"
  64. bind "v" "use weapon_knife;use weapon_molotov"
  65.  
  66. //Alliased Binds
  67.  
  68. bind "PGUP" "vol_up" // Cycle volume up
  69. bind "PGDN" "vol_down" // Cycle volume down
  70. bind "F6" "voicemute"
  71. bind "F7" "ignoremsg"
  72. bind "HOME" "ignorerad" // Togle radio commands
  73. bind "END" "toggle_voice_chat"// Toggle voice chat
  74.  
  75. // Derpy island of scrolling around key binds
  76. // bind "INS" "prop_physics_create props_junk/watermelon01" // Spawn a watermelon
  77. bind "INS" "prop_dynamic_create \player\tm_pirate_varianta.mdl" // Spawn a static player model
  78. bind "DEL" "ent_remove" // Remove an entity
  79.  
  80. ///Practice
  81.  
  82. bind "]" "sv_cheats 1; impulse 101; sv_infinite_ammo 2;
  83. weapon_debug_spread_show 1; sv_showimpacts 1; sv_grenade_trajectory 1;
  84. ammo_grenade_limit_total 5; give weapon_hegrenade; give weapon_flashbang;
  85. give weapon_smokegrenade; give weapon_molotov; give weapon_incgrenade;
  86. give weapon_decoy"
  87. bind "[" "noclip"
  88.  
  89. ///Show Damage Top Left
  90. developer 0
  91. con_filter_enable 2
  92. con_filter_text_out "Player:"
  93. con_filter_text "damage"
  94.  
  95. ///Netgraph Alias
  96.  
  97. net_graph "1"
  98. net_graphpos "2"
  99. net_graphheight "0"
  100.  
  101.  
  102. // Volume cycling up
  103. alias "vol_up_0.00" "volume 0.00; clear; echo damage_|~MUTED~|; alias vol_up vol_up_0.25; alias vol_down vol_down_1.00"
  104. alias "vol_up_0.25" "volume 0.25; clear; echo damage_|~25~|; alias vol_up vol_up_0.50; alias vol_down vol_down_0.00"
  105. alias "vol_up_0.50" "volume 0.50; clear; echo damage_|~50~|; alias vol_up vol_up_0.75; alias vol_down vol_down_0.25"
  106. alias "vol_up_0.75" "volume 0.75; clear; echo damage_|~75~|; alias vol_up vol_up_1.00; alias vol_down vol_down_0.50"
  107. alias "vol_up_1.00" "volume 1.00; clear; echo damage_|~100~|; alias vol_up vol_up_0.00; alias vol_down vol_down_0.75"
  108. alias "vol_up" "vol_up_0.50"
  109.  
  110. // Volume cycling down
  111. alias "vol_down_0.00" "volume 0.00; clear; echo damage_|~MUTED~|; alias vol_down vol_down_1.00; alias vol_up vol_up_0.25"
  112. alias "vol_down_0.25" "volume 0.25; clear; echo damage_|~25~|; alias vol_down vol_down_0.00; alias vol_up vol_up_0.50"
  113. alias "vol_down_0.50" "volume 0.50; clear; echo damage_|~50~|; alias vol_down vol_down_0.25; alias vol_up vol_up_0.75"
  114. alias "vol_down_0.75" "volume 0.75; clear; echo damage_|~75~|; alias vol_down vol_down_0.50; alias vol_up vol_up_1.00"
  115. alias "vol_down_1.00" "volume 1.00; clear; echo damage_|~100~|; alias vol_down vol_down_0.75; alias vol_up vol_up_0.00"
  116. alias "vol_down" "vol_down_0.00"
  117.  
  118. // voice_enable toggle with overlay message
  119. alias "chat_1" "voice_enable 1; clear; echo damage_|~Chat_On~|; alias toggle_voice_chat chat_0"
  120. alias "chat_0" "voice_enable 0; clear; echo damage_|~Chat_Off~|; alias toggle_voice_chat chat_1"
  121. alias "toggle_voice_chat" "chat_1"
  122.  
  123. // Brightness Cycling
  124. bind 0 "toggle mat_monitorgamma 1.6 1.7 1.8 1.9 2.0 2.1 2.2?
  125.  
  126. ///Mouse
  127.  
  128. m_rawinput "1"
  129. m_mouseaccel1 "0"
  130. m_mouseaccel2 "0"
  131. m_customaccel "0"
  132. m_customaccel_exponent "1.3"
  133. sensitivity "0.8"
  134. zoom_sensitivity_ratio_mouse "0.8"
  135.  
  136. ///Network
  137.  
  138. rate "128000"
  139. cl_updaterate "128"
  140. cl_cmdrate "128"
  141. cl_interp "0"
  142. cl_interp_ratio "1"
  143. cl_timeout "9999999"
  144. cl_lagcompensation "1"
  145. cl_predictweapons "1"
  146. cl_resend "6"
  147. cl_downloadfilter "nosounds"
  148. cl_allowupload "0"
  149. cl_allowdownload "1"
  150.  
  151. ///Viewmodel
  152.  
  153.  
  154. viewmodel_offset_x 2.5
  155. viewmodel_offset_y 2
  156. viewmodel_offset_z -2
  157. cl_viewmodel_shift_right_amt "0"
  158. cl_viewmodel_shift_left_amt "0"
  159. cl_bob_lower_amt "0"
  160. cl_bobamt_lat "0"
  161. cl_bobamt_vert "0"
  162. cl_bobcycle ".98"
  163.  
  164. ///Sound
  165.  
  166. windows_speaker_config "1"
  167. cl_soundfile "0"
  168. dsp_enhance_stereo "0"
  169. dsp_slow_cpu "1"
  170. snd_duckerattacktime "0.5"
  171. snd_duckerreleasetime "2.5"
  172. snd_duckerthreshold "0.15"
  173. snd_ducktovolume "0.55"
  174. snd_mixahead "0.05"
  175. snd_headphone_pan_exponent "1"
  176. snd_headphone_pan_radial_weight "1"
  177. snd_front_headphone_position "45"
  178. snd_rear_headphone_position "135"
  179. snd_setmixer PlayerFootsteps vol "0.5"
  180. snd_setmixer GlobalFootsteps vol "1.2"
  181. snd_setmixer Ambient vol "0"
  182. snd_musicvolume "0"
  183. snd_pitchquality "1"
  184. snd_legacy_surround "0"
  185. suitvolume "0"
  186. voice_enable "1"
  187. voice_loopback "0"
  188. voice_forcemicrecord "1"
  189. voice_modenable "1"
  190. voice_scale "0.6"
  191. volume "0.2"
  192.  
  193. ///Crosshair
  194. cl_crosshair_drawoutline "0"
  195. cl_crosshair_dynamic_maxdist_splitratio "0"
  196. cl_crosshair_dynamic_splitalpha_innermod "1"
  197. cl_crosshair_dynamic_splitalpha_outermod "0"
  198. cl_crosshair_dynamic_splitdist "5"
  199. cl_crosshair_outlinethickness "1"
  200. cl_crosshairalpha "800"
  201. cl_crosshaircolor "4"
  202. cl_crosshaircolor_b "250.000000"
  203. cl_crosshaircolor_g "250.000000"
  204. cl_crosshaircolor_r "50.000000"
  205. cl_crosshairdot "0"
  206. cl_crosshairgap "-2"
  207. cl_crosshairscale "600"
  208. cl_crosshairsize "2"
  209. cl_crosshairstyle "2"
  210. cl_crosshairthickness "1.15"
  211. cl_crosshairusealpha "1"
  212.  
  213.  
  214. ///Preferences
  215. cl_disablefreezecam "1"
  216. cl_righthand "1"
  217. cl_showloadout "1"
  218. cl_showfps "0"
  219. cl_autowepswitch "0"
  220. cl_use_opens_buy_menu "0"
  221. cl_autohelp "1"
  222. cl_disablehtmlmotd "1"
  223. cl_showhelp "0"
  224. cl_scoreboard_mouse_enable_binding "+attack2"
  225. cl_show_clan_in_death_notice "0"
  226. cl_forcepreload "0"
  227. fps_max "0"
  228. fps_max_menu "61"
  229. closeonbuy "0"
  230. r_drawtracers_firstperson "1"
  231. mm_dedicated_search_maxping "80"
  232. player_nevershow_communityservermessage "1"
  233. lobby_voice_chat_enabled "0"
  234. con_filter_text "damage"
  235. con_filter_text_out "netgraph"
  236. con_filter_enable "2"
  237. gameinstructor_enable "0"
  238.  
  239. ///HUD
  240. cl_hud_background_alpha "1"
  241. cl_hud_color "2"
  242. cl_hud_healthammo_style "0
  243. cl_hud_playercount_showcount "0
  244. cl_hud_playercount_pos "0"
  245. cl_hud_radar_scale "1"
  246. cl_teammate_colors_show "2"
  247. cl_color "1"
  248. hud_scaling "0.95"
  249. safezonex "1"
  250. safezoney "1"
  251.  
  252. ///RADAR
  253. cl_radar_scale "0.4"
  254. cl_radar_icon_scale_min "0.8"
  255. cl_radar_always_centered "1"
  256.  
  257. //end
  258. clear
  259. echo ###James Config Loaded###
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