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  1. richard@UBUNTUMACHINE:~/Pokemon-Showdown-master$ node app.js
  2. Creating LoginServer object for http://play.pokemonshowdown.com/...
  3. NEW GLOBAL: global
  4. NEW CHATROOM: lobby
  5. NEW CHATROOM: staff
  6. Worker 1 now listening on port 8000
  7. Test your server at http://localhost:8000
  8.  
  9. CRASH: Error: bind EADDRINUSE
  10. at errnoException (net.js:901:11)
  11. at net.js:1073:26
  12. at Object.1:1 (cluster.js:587:5)
  13. at handleResponse (cluster.js:171:41)
  14. at respond (cluster.js:192:5)
  15. at handleMessage (cluster.js:202:5)
  16. at process.EventEmitter.emit (events.js:117:20)
  17. at handleMessage (child_process.js:318:10)
  18. at child_process.js:392:7
  19. at process.handleConversion.net.Native.got (child_process.js:91:7)
  20.  
  21.  
  22. /home/richard/Pokemon-Showdown-master/crashlogger.js:15
  23. fs.createWriteStream('logs/errors.txt', {'flags': 'a'}).on("open", function(
  24. ^
  25. ReferenceError: fs is not defined
  26. at /home/richard/Pokemon-Showdown-master/crashlogger.js:15:3
  27. at process.<anonymous> (/home/richard/Pokemon-Showdown-master/sockets.js:128:31)
  28. at process.EventEmitter.emit (events.js:95:17)
  29. at process._fatalException (node.js:272:26)
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