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- richard@UBUNTUMACHINE:~/Pokemon-Showdown-master$ node app.js
- Creating LoginServer object for http://play.pokemonshowdown.com/...
- NEW GLOBAL: global
- NEW CHATROOM: lobby
- NEW CHATROOM: staff
- Worker 1 now listening on port 8000
- Test your server at http://localhost:8000
- CRASH: Error: bind EADDRINUSE
- at errnoException (net.js:901:11)
- at net.js:1073:26
- at Object.1:1 (cluster.js:587:5)
- at handleResponse (cluster.js:171:41)
- at respond (cluster.js:192:5)
- at handleMessage (cluster.js:202:5)
- at process.EventEmitter.emit (events.js:117:20)
- at handleMessage (child_process.js:318:10)
- at child_process.js:392:7
- at process.handleConversion.net.Native.got (child_process.js:91:7)
- /home/richard/Pokemon-Showdown-master/crashlogger.js:15
- fs.createWriteStream('logs/errors.txt', {'flags': 'a'}).on("open", function(
- ^
- ReferenceError: fs is not defined
- at /home/richard/Pokemon-Showdown-master/crashlogger.js:15:3
- at process.<anonymous> (/home/richard/Pokemon-Showdown-master/sockets.js:128:31)
- at process.EventEmitter.emit (events.js:95:17)
- at process._fatalException (node.js:272:26)
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