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- teleport player to arena:
- display scoreboard named "Teams" to player
- If {BettCheck.Blue} is "1":
- make score "&2✔&1Blau" in scoreboard of player to 4
- else:
- make score "&4✗&1Blau" in scoreboard of player to 4
- If {BettCheck.Green} is "1":
- make score "&2✔&2Grün" in scoreboard of player to 3
- else:
- make score "&4✗&2Grün" in scoreboard of player to 3
- If {BettCheck.Yellow} is "1":
- make score "&2✔&eGelb" in scoreboard of player to 2
- else:
- make score "&4✗&eGelb" in scoreboard of player to 2
- If {BettCheck.Red} is "1":
- make score "&2✔&4Rot" in scoreboard of player to 1
- else:
- make score "&4✗&4Rot" in scoreboard of player to 1
- move display of player to sidebar
- every 1 real second:
- If {Game} is "1":
- {NoGame} is not set:
- loop all players:
- If {BettCheck.Blue} is "1":
- make score "&2✔&1Blau" in scoreboard of loop-player to 4
- else:
- make score "&4✗&1Blau" in scoreboard of loop-player to 4
- If {BettCheck.Green} is "1":
- make score "&2✔&2Grün" in scoreboard of loop-player to 3
- else:
- make score "&4✗&2Grün" in scoreboard of loop-player to 3
- If {BettCheck.Yellow} is "1":
- make score "&2✔&eGelb" in scoreboard of loop-player to 2
- else:
- make score "&4✗&eGelb" in scoreboard of loop-player to 2
- If {BettCheck.Red} is "1":
- make score "&2✔&4Rot" in scoreboard of loop-player to 1
- else:
- make score "&4✗&4Rot" in scoreboard of loop-player to 1
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