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- GUNZ 1,0,0,290 launched. build (Feb 18 2014 21:17:47)
- Log time (02/21/14 16:39:02)
- Linear88's Runnable!
- CPU ID = GenuineIntel ( family = 15 , model = 6 , stepping = 5 ) @ 2992 MHz
- Display Device = Intel(R) Q965/Q963 Express Chipset Family ( vendor=8086 device=2992 subsys=2802103c revision=2 )
- Display Driver Version = 8.14.0010.1930
- Windows = 6.1 Build 7601 , Service Pack 1 (32-bit) (1031484KB) : Windows 7..
- Load XML from memory : system/locale.xml- SUCCESS
- Country : (USA), Language : (USA)
- Load Config from file : config.xml- SUCCESS
- Load XML from memory : system/system.xml- SUCCESS
- Load XML from memory : system/strings.xml(0x0009) - SUCCESS
- Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
- Load XML from memory : system/messages.xml(0x0009) - SUCCESS
- Load XML from memory : system/gametypecfg.xml
- Dmp ok.
- InitializeNotify ok.
- WFog Enabled Device.
- Vertex Shader isn't supported
- device created.
- Video memory 118.000000
- main : RGetLenzFlare()->Initialize()
- InitialLoading success.
- interface Initialize success
- ZApplication::OnCreate : begin
- 0(Primary Sound Driver): Hardware Mixing Not Supported
- 1(Speakers (Realtek High Definition Audio)): Hardware Mixing Not Supported
- [[[getMaxChannel32]]]]
- found 0 custom music
- -------------------> Sound Engine Create : 2.036000
- sound engine create.
- Load XML from memory : System/tips.xml(0x0009)- SUCCESS
- start log bipmap
- end of load bitmaps2
- loading pictures : 4.351000
- warning : bitmap frame_b.png not found.
- warning : bitmap frame_t.png not found.
- warning : bitmap stripe.tga not found.
- warning : bitmap stripe.tga not found.
- warning : bitmap stripe.tga not found.
- warning : bitmap stripe.tga not found.
- warning : bitmap stripe.tga not found.
- warning : bitmap slot_head.tga not found.
- warning : bitmap slot_head.tga not found.
- warning : bitmap stripe.tga not found.
- warning : bitmap stripe.tga not found.
- warning : bitmap stripe.tga not found.
- warning : bitmap stripe.tga not found.
- warning : bitmap icon_gameroom.tga not found.
- IDLResource Loading Success!!
- IDL resources : 0.534000
- start InitInterface option
- Number of Display mode : 74
- Number of Display mode : 74
- end of InitInterface option ok
- Init maps : no Current ChannelRule
- Screen Effect Manager Create : 0.374000
- Screen effect manager create success.
- Effect manager create success.
- Client create success.
- game interface create success.
- -------------------> GameInterface Create : 6.843000
- Load character.xml success,
- -------------------> Character Loading : 32.930000
- -------------------> WeaponMesh Loading : 15.398000
- Load weapon.xml success.
- -------------------> Worlditem Loading : 0.333000
- Load zitem info success.
- Load zBuff info success.
- Init world item manager success.
- Init map Descriptor success.
- Init channel rule manager success.
- Init abuse manager success.
- Init chatting filter. success
- -------------------> ETC .. : 8.440000
- BspObject open : begin interface/login/login.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 8
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- Load smoke description mesh.
- main : OnCreate() done
- start InitInterface option
- Number of Display mode : 74
- Number of Display mode : 74
- end of InitInterface option ok
- Server Connected
- Login Posted
- Login Successful.
- Responsed Account Charlist
- Cloth VertexBuffer is Released
- Selected character name : Jericho_ (4A 65 72 69 63 68 6F 5F ) (len = 8)
- Responsed Account Charlist
- BspObject open : begin interface/login/login.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 8
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- Load smoke description mesh.
- Selected character name : JerichoP (4A 65 72 69 63 68 6F 50 ) (len = 8)
- Responsed Account Charlist
- BspObject open : begin interface/login/login.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 8
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- Load smoke description mesh.
- Cloth VertexBuffer is Released
- Cloth VertexBuffer is Released
- Selected character name : ^AJe^8ri^1cho^9 (5E 41 4A 65 5E 38 72 69 5E 31 63 68 6F 5E 39 ) (len = 15)
- Cloth VertexBuffer is Released
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 16
- BspObject open : begin maps/DBZ/DBZ.rs
- RBspObject::Open : Open_MaterialList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 16:42:20 )
- Create character : Name=^AJe^8ri^1cho^9 Level=80
- Connect to Agent by UDP
- Connect to Agent by UDP
- Connect to Agent by UDP
- TUNNELING_UDP_ALLOWED
- TUNNELING_UDP_ALLOWED
- Connect to Agent by UDP
- TUNNELING_UDP_ALLOWED
- TUNNELING_UDP_ALLOWED
- Connect to Agent by UDP
- TUNNELING_UDP_ALLOWED
- TUNNELING_UDP_ALLOWED
- Connect to Agent by UDP
- TUNNELING_UDP_ALLOWED
- TUNNELING_UDP_ALLOWED
- Connect to Agent by UDP
- TUNNELING_UDP_ALLOWED
- TUNNELING_UDP_ALLOWED
- Connect to Agent by UDP
- TUNNELING_UDP_ALLOWED
- TUNNELING_UDP_ALLOWED
- Connect to Agent by UDP
- TUNNELING_UDP_ALLOWED
- TUNNELING_UDP_ALLOWED
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- game destroyed ( 17:05:22 )
- game interface destroy finished
- StageCreated
- Responsed Account Charlist
- BspObject open : begin interface/login/login.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 8
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- Load smoke description mesh.
- Selected character name : JerichoP (4A 65 72 69 63 68 6F 50 ) (len = 8)
- Cloth VertexBuffer is Released
- StageCreated
- StageCreated
- Cloth VertexBuffer is Released
- Cloth VertexBuffer is Released
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 5
- BspObject open : begin maps/SuperFlip/SuperFlip.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:12:56 )
- Create character : Name=JerichoP Level=92
- Connect to Agent by UDP
- Connect to Agent by UDP
- Connect to Agent by UDP
- Connect to Agent by UDP
- Connect to Agent by UDP
- TUNNELING_UDP_ALLOWED
- TUNNELING_UDP_ALLOWED
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:13:36 )
- game interface destroy finished
- StageCreated
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- in zip : model/npc/school/man_jump_up.elu.ani file not found!!
- in zip : model/npc/school/man_jump_down.elu.ani file not found!!
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:13:49 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:14:31 )
- game interface destroy finished
- StageCreated
- StageCreated
- StageCreated
- StageCreated
- Cloth VertexBuffer is Released
- StageCreated
- Cloth VertexBuffer is Released
- StageCreated
- Cloth VertexBuffer is Released
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:17:04 )
- Create character : Name=JerichoP Level=92
- Connect to Agent by UDP
- Connect to Agent by UDP
- Connect to Agent by UDP
- TUNNELING_UDP_ALLOWED
- TUNNELING_UDP_ALLOWED
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:17:49 )
- game interface destroy finished
- StageCreated
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:18:06 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:18:45 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:18:55 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:19:34 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:19:43 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:20:31 )
- game interface destroy finished
- StageCreated
- StageCreated
- StageCreated
- Cloth VertexBuffer is Released
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:21:56 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:22:54 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:23:10 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:23:55 )
- game interface destroy finished
- StageCreated
- StageCreated
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:24:45 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:25:28 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:25:37 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:26:20 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:26:28 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:27:15 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:27:37 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:28:20 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:28:27 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:29:24 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:30:26 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:31:07 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:31:24 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:32:05 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:32:16 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:32:58 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:33:17 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- Cloth VertexBuffer is Released
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- game destroyed ( 17:34:00 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:34:08 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:34:51 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:34:59 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:35:41 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:35:58 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:36:40 )
- game interface destroy finished
- StageCreated
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:37:30 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:38:10 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:38:19 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:38:59 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:39:07 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:39:51 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:40:00 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:40:40 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:40:49 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:41:29 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:41:37 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:42:17 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:42:25 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:43:06 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:43:14 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:43:56 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:44:06 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:44:45 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:44:54 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:45:35 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:45:44 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:46:24 )
- game interface destroy finished
- StageCreated
- StageCreated
- Cmd Param Condition Check Error(CMID = 1825)
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:46:38 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:47:17 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:47:26 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:48:05 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:48:15 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:48:56 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:49:05 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:49:46 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:49:56 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- game destroy match destroy
- ------------------------ReleaseBuffer
- Cloth VertexBuffer is Released
- game destroyed ( 17:50:42 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:50:57 )
- Create character : Name=JerichoP Level=92
- Cloth VertexBuffer is Released
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- game destroy match destroy
- ------------------------ReleaseBuffer
- game destroyed ( 17:51:41 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:51:48 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- game destroy match destroy
- ------------------------ReleaseBuffer
- game destroyed ( 17:52:27 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:52:34 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- game destroy match destroy
- ------------------------ReleaseBuffer
- game destroyed ( 17:53:14 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:53:22 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- game destroy match destroy
- ------------------------ReleaseBuffer
- game destroyed ( 17:54:01 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:54:11 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- game destroy match destroy
- ------------------------ReleaseBuffer
- game destroyed ( 17:54:54 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:55:01 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- game destroy match destroy
- ------------------------ReleaseBuffer
- game destroyed ( 17:55:45 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:55:54 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- game destroy match destroy
- ------------------------ReleaseBuffer
- game destroyed ( 17:56:44 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:56:53 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- game destroy match destroy
- ------------------------ReleaseBuffer
- game destroyed ( 17:57:34 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:57:42 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- game destroy match destroy
- ------------------------ReleaseBuffer
- game destroyed ( 17:58:28 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:58:36 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- game destroy match destroy
- ------------------------ReleaseBuffer
- game destroyed ( 17:59:20 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 17:59:28 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- game destroy match destroy
- ------------------------ReleaseBuffer
- game destroyed ( 18:00:12 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 18:00:30 )
- Create character : Name=JerichoP Level=92
- Quest Completed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- game destroy match destroy
- ------------------------ReleaseBuffer
- game destroyed ( 18:01:28 )
- game interface destroy finished
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 7
- BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 18:01:38 )
- Create character : Name=JerichoP Level=92
- Quest Failed
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- MeshNode ¿¹¾à »çÀÌÁ ´Ã¸®´Â°ÍÀÌ ÁÁ°ÚÀ½...
- game destroy match destroy
- ------------------------ReleaseBuffer
- game destroyed ( 18:02:16 )
- game interface destroy finished
- StageCreated
- StageCreated
- Responsed Account Charlist
- BspObject open : begin interface/login/login.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 8
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- Load smoke description mesh.
- Selected character name : JerichoP (4A 65 72 69 63 68 6F 50 ) (len = 8)
- StageCreated
- StageCreated
- Responsed Account Charlist
- BspObject open : begin interface/login/login.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 8
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- Load smoke description mesh.
- Selected character name : ^AJe^8ri^1cho^9 (5E 41 4A 65 5E 38 72 69 5E 31 63 68 6F 5E 39 ) (len = 15)
- Cloth VertexBuffer is Released
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 5
- BspObject open : begin maps/SuperFlip/SuperFlip.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 18:14:34 )
- Create character : Name=^AJe^8ri^1cho^9 Level=80
- Connect to Agent by UDP
- Connect to Agent by UDP
- TUNNELING_UDP_ALLOWED
- TUNNELING_UDP_ALLOWED
- Connect to Agent by UDP
- TUNNELING_UDP_ALLOWED
- TUNNELING_UDP_ALLOWED
- Connect to Agent by UDP
- TUNNELING_UDP_ALLOWED
- TUNNELING_UDP_ALLOWED
- Connect to Agent by UDP
- TUNNELING_UDP_ALLOWED
- TUNNELING_UDP_ALLOWED
- Connect to Agent by UDP
- TUNNELING_UDP_ALLOWED
- TUNNELING_UDP_ALLOWED
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- game destroyed ( 18:31:59 )
- game interface destroy finished
- StageCreated
- StageCreated
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 16
- BspObject open : begin maps/DBZ/DBZ.rs
- RBspObject::Open : Open_MaterialList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 1
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 18:32:44 )
- Create character : Name=^AJe^8ri^1cho^9 Level=80
- Connect to Agent by UDP
- TUNNELING_UDP_ALLOWED
- TUNNELING_UDP_ALLOWED
- game interface destory begin.
- game destroy begin
- Destroy sound engine()
- game destroy match destroy
- ------------------------ReleaseBuffer
- game destroyed ( 18:38:31 )
- game interface destroy finished
- StageCreated
- Reset Device
- Video memory 118.000000
- devices Restored.
- Emblem url is null! clanID(108472)
- start InitInterface option
- Number of Display mode : 74
- Number of Display mode : 74
- end of InitInterface option ok
- Fail to create Bitmap for Initial loading
- CastStageBridgePeer call in Zgame::Create
- game create begin , type = 1
- BspObject open : begin maps/Castle/Castle.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 4
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- game world create success.
- Reload all animation end
- ---------------------------------setBuffer
- game created ( 18:53:26 )
- Create character : Name=^AJe^8ri^1cho^9 Level=81
- Crash ( 18:53:34 )
- Build Feb 17 2014 16:13:20
- dwTotalMemKB = 1031484 KB
- dwAvailMemKB = 195256 KB
- dwVirtualMemKB = 2097024 KB
- [Exception]
- Address : 00930000
- ExpCode : c0000005
- Flags : 00000000
- #Param : 00000002
- other : 00000000
- [Context]
- GS : 00000000 FS : 0000003b ES : 00000023 DS : 00000023
- EDI: 0019e5c8 ESI: 260d5550 EBX: 063d4e20 EDX: 06dc100e
- ECX: 25cb2300 EAX: 00930000 EBP: 00000000 EIP: 00930000
- CS : 0000001b Flg: 00210206 ESP: 0019e58c SS : 00000023
- [Stack]
- 06b88d99 00000001 063d4e18 25f3a0d8 06bcdb5e 0019e5c8 25f3a0d8 0019e600
- 00060000 00000000 25fdf210 0014963f 00000000 06b7f832 0019e5dc 25cb2300
- 00000000 25f3a0d8 0019e614 06bcdc4b 00000001 00000000 00000000 0019e640
- 25f3a0d8 25aef28c 06bcde8b 00040000 00000001 00000001 00000890 0019e658
- 25aef280 0019e6dc 00000001 06c48a52 00000000 00000040 00000890 00000040
- 00010000 0019e67c 25aef280 261de260 06c246a2 00010000 07f83298 00000890
- 0019e74c 064888d4 06bfe312 00000001 ce9dfa93 00000000 06407d78 00000004
- 064e0000 00003b00 25aef280 261de294 00000001 06dc6984 00000000 ffff0000
- 000006cf 00000022 0308c3c0 00000000 00000000 00000000 00004000 00000000
- 00000000 08c3a203 08082f70 06390048 06390164 25cae2e0 0019e988 06da9088
- 00000000 76fee0ed 0019e864 76fee0ed 063a64a8 06bd7067 0019e74c 06488e90
- 064888d4 0019e778 064886e8 261a0830 00000000 00407d78 064886e8 00000000
- 261a0830 00000000 00000000 25be7a58 00000000 06407d78 00000000 00000000
- 0000000f 00000000 00000008 00000000 01010100 00000100 06bdab26 0019e764
- 00000001 0019e790 064886e8 064886e8 064888b8 06bdb8e5 00000001 0019e7a4
- 06407d78 0641cb28 06b91ac0 00000001 00000000 26226630 06dc125c 0642af58
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