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- # The pricelist is what you pay the player for breaking certain blocks
- # default is what the player is paid if you don't specify how much a certain block is
- # For example if you only have Stone and default setup in your price list then your players
- # will get your set price everytime they break stone and if they break any other block they will get your default price
- # default is mandatory and must be in the config, if you do not want to use it then set it to zero but
- # if you remove it you will crash the plugin.
- # The format is:
- # <item_name>:
- # price: 0.0
- # the item names can be found in the items WurkItItems.txt in the plugin folder but generally
- # it is just the grammatically correct item name so stone is "Stone"
- # all spaces are replaced with _'s and word after also starts with a capital so cobbelstone stairs is Cobblestone_Stairs
- # if you are unsure check the WurkItItems.txt but to use an item it must be written in the config exactly as it is
- # in the WurkItItems.txt and it is case-sensitive so if in your config you do this
- # sToNe:
- # price: 3.0
- # it's not going to work and your stone will just get the default value. It must be "Stone"
- PriceList:
- default:
- price: 0.0
- Diode_Block_Off:
- price: 0.0
- Gold_Block:
- price: 3000.0
- Sand:
- price: 0.0
- Jack_O_Latern:
- price: 3.0
- Netherrack:
- price: 0.0
- Lapis_Block:
- price: 300.0
- Grass:
- price: 0.0
- Gravel:
- price: 0.0
- Soul_Sand:
- price: 0.0
- Locked_Chest:
- price: 0.0
- Double_Step:
- price: 0.0
- Red_Rose:
- price: 1.0
- Wooden_Stairs:
- price: 0.0
- Detector_Rail:
- price: 0.0
- Redstone_Torch_On:
- price: 0.0
- Sponge:
- price: 0.0
- Ladder:
- price: 0.0
- Long_Grass:
- price: 0.0
- Mob_Spawner:
- price: 30.0
- Fire:
- price: 0.0
- Sandstone:
- price: 0.0
- Lapis_Ore:
- price: 30.0
- Red_Mushroom:
- price: 0.0
- Iron_Block:
- price: 300.0
- Cobblestone_Stairs:
- price: 0.0
- Rails:
- price: 0.0
- Mossy_Cobblestone:
- price: 3.0
- Iron_Ore:
- price: 30.0
- Bed:
- price: 0.0
- JukeBox:
- price: 0.0
- Wooden_Pressure_Plate:
- price: 3.0
- Diamond_Block:
- price: 30000.0
- Leaves:
- price: 3.0
- Sign_Post:
- price: 3.0
- Crops:
- price: 3.0
- Bedrock:
- price: 3.0
- Soil:
- price: 3.0
- Wooden_Door:
- price: 3.0
- Redstone_Wire:
- price: 3.0
- Wool:
- price: 3.0
- Ice:
- price: 3.0
- Pumpkin:
- price: 3.0
- Fence:
- price: 3.0
- Sugar_Cane_Block:
- price: 3.0
- Dirt:
- price: 3.0
- Snow:
- price: 3.0
- Log:
- price: 3.0
- Wall_Sign:
- price: 3.0
- Coal_Ore:
- price: 30.0
- Step:
- price: 3.0
- Iron_Door:
- price: 3.0
- Web:
- price: 3.0
- Dispenser:
- price: 3.0
- Work_Bench:
- price: 3.0
- Brick:
- price: 3.0
- Obsidian:
- price: 3.0
- Redstone_Ore:
- price: 30.0
- Sapling:
- price: 3.0
- Lava:
- price: 3.0
- Brown_Mushroom:
- price: 3.0
- TNT:
- price: 3.0
- Glowing_Redstone_Ore:
- price: 30.0
- Lever:
- price: 3.0
- Note_block:
- price: 3.0
- Cobblestone:
- price: 3.0
- Stone_Pressure_Pad:
- price: 3.0
- Water:
- price: 3.0
- Cactus:
- price: 3.0
- Glass:
- price: 3.0
- Powered_Rail:
- price: 3.0
- Dead_Bush:
- price: 3.0
- Stone:
- price: 3.0
- Glowstone:
- price: 3.0
- Cake_Block:
- price: 3.0
- Burning_Furnace:
- price: 3.0
- Stationary_Water:
- price: 3.0
- Chest:
- price: 3.0
- Torch:
- price: 3.0
- Gold_Ore:
- price: 300.0
- Clay:
- price: 3.0
- Diamond_Ore:
- price: 3000.0
- Stationary_Lava:
- price: 3.0
- Portal:
- price: 3.0
- Wood:
- price: 3.0
- Redstone_Torch_Off:
- price: 3.0
- Furnace:
- price: 3.0
- BookShelf:
- price: 3.0
- Yellow_Flower:
- price: 30.0
- Trap_Door:
- price: 3.0
- Stone_Button:
- price: 3.0
- # Set your message in the message field. Use the text $$ where you want to put your amount
- # your currency units are automatically picked up. Coloured messages are currently not supported
- # set enabled to false if you do not want to get the payday messages sent to your players.
- PaydayMessage:
- message: "It's payday! You earned $$"
- enabled: true
- # The PaydayInterval is how often your players get paid and it is in second. Only put integers (whole numbers) in here
- # the placed buffer size dictates how many blocks are recorded as being placed and thus have no value if broken at any one time
- # now this placed buffer lives in memory on your server so if you don't want to pwn your server I suggest you keep this modest
- # at a guess I'd say 500 is reasonable for most servers without causing too much trouble but if you find you are getting
- # performance issues after installing this plugin then I'd say reduce the buffer size
- # by default the buffer runs a moving window so when it hits the max size the first entry is deleted to make room for the last one
- # the buffer is cleared by default whenever there is a payday but if you want to keep your rolling window constant then change
- # your clearBufferOnPayday value to false. Its true by default to give your poor server memory a break from time to time
- # rather than being at max capacity all the time but if you think your server can hack it then you can set it there
- PaydayInterval:
- interval: 60
- placedBufferSize: 500
- clearBufferOnPayday: true
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