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  1. 14:40:28: Open Broadcaster Software v0.60b - 32bit (´・ω・`)
  2. 14:40:28: -------------------------------
  3. 14:40:28: CPU Name: Intel(R) Core(TM) i7-4820K CPU @ 3.70GHz
  4. 14:40:28: CPU Speed: 3702MHz
  5. 14:40:28: Physical Memory: 4095MB Total, 4095MB Free
  6. 14:40:28: stepping id: 4, model 62, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  7. 14:40:28: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 14:40:28: monitor 2: pos={-1920, 0}, size={1920, 1080}
  9. 14:40:28: Windows Version: 6.2 Build 9200
  10. 14:40:28: Aero is Enabled
  11. 14:40:28: -------------------------------
  12. 14:40:28: OBS Modules:
  13. 14:40:28: Base Address Module
  14. 14:40:28: 001D0000 OBS.exe
  15. 14:40:28: 55070000 OBSApi.dll
  16. 14:40:28: 61E10000 DShowPlugin.dll
  17. 14:40:28: 66820000 GraphicsCapture.dll
  18. 14:40:28: 659C0000 NoiseGate.dll
  19. 14:40:28: 65580000 PSVPlugin.dll
  20. 14:40:28: ------------------------------------------
  21. 14:40:28: Adapter 1
  22. 14:40:28: Video Adapter: NVIDIA GeForce GTX 650
  23. 14:40:28: Video Adapter Dedicated Video Memory: 1012592640
  24. 14:40:28: Video Adapter Shared System Memory: 3221549056
  25. 14:40:28: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  26. 14:40:28: Video Adapter Output 2: pos={-1920, 0}, size={1920, 1080}, attached=true
  27. 14:40:28: =====Stream Start: 2014-02-11, 14:40:28===============================================
  28. 14:40:28: Multithreaded optimizations: On
  29. 14:40:28: Base resolution: 1280x720
  30. 14:40:28: Output resolution: 1280x720
  31. 14:40:28: ------------------------------------------
  32. 14:40:28: Loading up D3D10 on NVIDIA GeForce GTX 650 (Adapter 1)...
  33. 14:40:28: ------------------------------------------
  34. 14:40:28: Audio Format: 48000hz
  35. 14:40:28: Playback device {0.0.0.00000000}.{fe3e0ca6-3077-479c-b034-e8ffd72180a9}
  36. 14:40:28: ------------------------------------------
  37. 14:40:28: Using desktop audio input: BenQ RL2455-1 (NVIDIA High Definition Audio)
  38. 14:40:28: ------------------------------------------
  39. 14:40:28: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
  40. 14:40:28: ------------------------------------------
  41. 14:40:28: Audio Encoding: AAC
  42. 14:40:28: bitrate: 128
  43. 14:40:28: Using bitmap image
  44. 14:40:28: Using text output
  45. 14:40:28: Using bitmap image
  46. 14:40:28: ------------------------------------------
  47. 14:40:28: device: {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
  48. 14:40:28: device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
  49. 14:40:28: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
  50. 14:40:28: use buffering: true - 20000000, fourCC: 'UYVY'
  51. 14:40:28:
  52. 14:40:28: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
  53. 14:40:28: Using directshow input
  54. 14:40:28: Scene buffering time set to 400
  55. 14:40:28: ------------------------------------------
  56. 14:40:28: Video Encoding: x264
  57. 14:40:28: fps: 60
  58. 14:40:28: width: 1280, height: 720
  59. 14:40:28: preset: veryfast
  60. 14:40:28: profile: main
  61. 14:40:28: keyint: 120
  62. 14:40:28: CBR: yes
  63. 14:40:28: CFR: yes
  64. 14:40:28: max bitrate: 2500
  65. 14:40:28: buffer size: 2500
  66. 14:40:28: ------------------------------------------
  67. 14:40:37: GetQPCTimeNS: WTF, clock went backwards! 692992830140 < 692992830145
  68. 14:40:38: GetQPCTimeNS: WTF, clock went backwards! 692994211790 < 692994211899
  69. 14:40:47: GetQPCTimeNS: WTF, clock went backwards! 693025697373 < 693025697374
  70. 14:40:52: GetQPCTime100NS: WTF, clock went backwards! 693046057608 < 693046057609
  71. 14:40:58: GetQPCTime100NS: WTF, clock went backwards! 693067548340 < 693067548341
  72. 14:41:15: GetQPCTimeNS: WTF, clock went backwards! 693129691639 < 693129691640
  73. 14:41:27: GetQPCTime100NS: WTF, clock went backwards! 693171155332 < 693171155333
  74. 14:41:38: GetQPCTimeNS: WTF, clock went backwards! 693212096934 < 693212096935
  75. 14:42:02: GetQPCTime100NS: WTF, clock went backwards! 693300164866 < 693300164867
  76. 14:42:19: GetQPCTime100NS: WTF, clock went backwards! 693361327665 < 693361327666
  77. 14:42:43: GetQPCTimeNS: WTF, clock went backwards! 693447254412 < 693447254413
  78. 14:43:00: GetQPCTime100NS: WTF, clock went backwards! 693508402799 < 693508402800
  79. 14:43:09: GetQPCTimeNS: WTF, clock went backwards! 693539676845 < 693539676857
  80. 14:43:55: GetQPCTime100NS: WTF, clock went backwards! 693708033169 < 693708033171
  81. 14:44:02: GetQPCTime100NS: WTF, clock went backwards! 693733317872 < 693733317875
  82. 14:44:20: GetQPCTime100NS: WTF, clock went backwards! 693797312654 < 693797312655
  83. 14:44:49: GetQPCTimeNS: WTF, clock went backwards! 693904050217 < 693904050218
  84. 14:45:17: GetQPCTimeNS: WTF, clock went backwards! 694004041077 < 694004041087
  85. 14:45:21: GetQPCTime100NS: WTF, clock went backwards! 694018149991 < 694018149996
  86. 14:45:23: GetQPCTimeNS: WTF, clock went backwards! 694026544459 < 694026544469
  87. 14:45:28: GetQPCTimeNS: WTF, clock went backwards! 694044628219 < 694044628226
  88. 14:45:53: GetQPCTime100NS: WTF, clock went backwards! 694131973457 < 694131973458
  89. 14:45:54: GetQPCTimeNS: WTF, clock went backwards! 694136906637 < 694136906641
  90. 14:45:57: GetQPCTimeNS: WTF, clock went backwards! 694147720731 < 694147720737
  91. 14:46:58: GetQPCTimeNS: WTF, clock went backwards! 694367745919 < 694367745924
  92. 14:47:57: GetQPCTimeNS: WTF, clock went backwards! 694581625846 < 694581625858
  93. 14:48:15: GetQPCTimeNS: WTF, clock went backwards! 694646702026 < 694646702027
  94. 14:48:31: GetQPCTimeNS: WTF, clock went backwards! 694705940837 < 694705940844
  95. 14:48:46: GetQPCTime100NS: WTF, clock went backwards! 694758665757 < 694758665758
  96. 14:48:51: GetQPCTime100NS: WTF, clock went backwards! 694778308336 < 694778308337
  97. 14:49:17: Using graphics capture
  98. 14:49:42: GetQPCTime100NS: WTF, clock went backwards! 694962332180 < 694962332181
  99. 14:49:42: GetQPCTime100NS: WTF, clock went backwards! 694962664919 < 694962664920
  100. 14:49:42: GetQPCTime100NS: WTF, clock went backwards! 694963012131 < 694963012132
  101. 14:49:42: GetQPCTime100NS: WTF, clock went backwards! 694963120633 < 694963120634
  102. 14:49:42: GetQPCTime100NS: WTF, clock went backwards! 694963344921 < 694963344922
  103. 14:49:43: GetQPCTime100NS: WTF, clock went backwards! 694963446211 < 694963446212
  104. 14:49:43: GetQPCTime100NS: WTF, clock went backwards! 694963626969 < 694963626970
  105. 14:49:43: GetQPCTime100NS: WTF, clock went backwards! 694963670367 < 694963670368
  106. 14:49:43: Total frames encoded: 33214, total frames duplicated: 48 (0.14%)
  107. 14:49:43: Total frames rendered: 33220, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
  108. 14:49:46:
  109. 14:49:46: Profiler time results:
  110. 14:49:46:
  111. 14:49:46: ==============================================================
  112. 14:49:46: video thread frame - [100%] [avg time: 1.197 ms] [children: 40.4%] [unaccounted: 59.6%]
  113. 14:49:46: | scene->Preprocess - [34.8%] [avg time: 0.416 ms]
  114. 14:49:46: | GPU download and conversion - [5.68%] [avg time: 0.068 ms] [children: 3.76%] [unaccounted: 1.92%]
  115. 14:49:46: | | flush - [2.84%] [avg time: 0.034 ms]
  116. 14:49:46: | | CopyResource - [0.752%] [avg time: 0.009 ms]
  117. 14:49:46: | | conversion to 4:2:0 - [0.167%] [avg time: 0.002 ms]
  118. 14:49:46: Convert444Threads - [100%] [avg time: 0.447 ms] [children: 99.1%] [unaccounted: 0.895%]
  119. 14:49:46: | Convert444toNV12 - [99.1%] [avg time: 0.443 ms]
  120. 14:49:46: encoder thread frame - [100%] [avg time: 0.929 ms]
  121. 14:49:46: ==============================================================
  122. 14:49:46:
  123. 14:49:46:
  124. 14:49:46: Profiler CPU results:
  125. 14:49:46:
  126. 14:49:46: ==============================================================
  127. 14:49:46: video thread frame - [cpu time: avg 0.645 ms, total 21437.5 ms] [avg calls per frame: 1]
  128. 14:49:46: | scene->Preprocess - [cpu time: avg 0.126 ms, total 4203.13 ms] [avg calls per frame: 1]
  129. 14:49:46: | GPU download and conversion - [cpu time: avg 0.076 ms, total 2531.25 ms] [avg calls per frame: 1]
  130. 14:49:46: | | flush - [cpu time: avg 0.04 ms, total 1343.75 ms] [avg calls per frame: 1]
  131. 14:49:46: | | CopyResource - [cpu time: avg 0.008 ms, total 296.875 ms] [avg calls per frame: 1]
  132. 14:49:46: | | conversion to 4:2:0 - [cpu time: avg 0.005 ms, total 187.5 ms] [avg calls per frame: 1]
  133. 14:49:46: Convert444Threads - [cpu time: avg 0.263 ms, total 17500 ms] [avg calls per frame: 2]
  134. 14:49:46: | Convert444toNV12 - [cpu time: avg 0.26 ms, total 17296.9 ms] [avg calls per frame: 2]
  135. 14:49:46: encoder thread frame - [cpu time: avg 0.374 ms, total 12421.9 ms] [avg calls per frame: 1]
  136. 14:49:46: ==============================================================
  137. 14:49:46:
  138. 14:49:46: =====Stream End: 2014-02-11, 14:49:46=================================================
  139. 14:49:57: =====Stream Start: 2014-02-11, 14:49:57===============================================
  140. 14:49:57: Multithreaded optimizations: On
  141. 14:49:57: Base resolution: 1280x720
  142. 14:49:57: Output resolution: 1280x720
  143. 14:49:57: ------------------------------------------
  144. 14:49:57: Loading up D3D10 on NVIDIA GeForce GTX 650 (Adapter 1)...
  145. 14:49:57: ------------------------------------------
  146. 14:49:57: Audio Format: 48000hz
  147. 14:49:57: Playback device {0.0.0.00000000}.{fe3e0ca6-3077-479c-b034-e8ffd72180a9}
  148. 14:49:57: ------------------------------------------
  149. 14:49:57: Using desktop audio input: BenQ RL2455-1 (NVIDIA High Definition Audio)
  150. 14:49:57: ------------------------------------------
  151. 14:49:57: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
  152. 14:49:57: ------------------------------------------
  153. 14:49:57: Audio Encoding: AAC
  154. 14:49:57: bitrate: 128
  155. 14:49:57: Using graphics capture
  156. 14:49:57: Using bitmap image
  157. 14:49:57: Using text output
  158. 14:49:57: Using bitmap image
  159. 14:49:57: ------------------------------------------
  160. 14:49:57: device: {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
  161. 14:49:57: device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
  162. 14:49:57: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
  163. 14:49:57: use buffering: true - 20000000, fourCC: 'UYVY'
  164. 14:49:57:
  165. 14:49:57: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
  166. 14:49:57: Using directshow input
  167. 14:49:57: Scene buffering time set to 400
  168. 14:49:57: ------------------------------------------
  169. 14:49:57: Video Encoding: x264
  170. 14:49:57: fps: 60
  171. 14:49:57: width: 1280, height: 720
  172. 14:49:57: preset: veryfast
  173. 14:49:57: profile: main
  174. 14:49:57: keyint: 120
  175. 14:49:57: CBR: yes
  176. 14:49:57: CFR: yes
  177. 14:49:57: max bitrate: 2500
  178. 14:49:57: buffer size: 2500
  179. 14:49:57: ------------------------------------------
  180. 14:49:59: Using RTMP service: hitbox.tv
  181. 14:49:59: Server selection: rtmp://live.vgn.hitbox.tv/push
  182. 14:49:59: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  183. 14:49:59: Completed handshake with rtmp://live.vgn.hitbox.tv/push in 151 ms.
  184. 14:49:59: SO_SNDBUF was at 65536
  185. 14:49:59: SO_SNDBUF is now 65536
  186. 14:50:01: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 2497 / 335872)
  187. 14:50:01: GetQPCTime100NS: WTF, clock went backwards! 695031578499 < 695031578508
  188. 14:50:01: Total frames encoded: 208, total frames duplicated: 5 (2.40%)
  189. 14:50:01: Total frames rendered: 216, number of late frames: 2 (0.93%) (it's okay for some frames to be late)
  190. 14:50:02: GetQPCTime100NS: WTF, clock went backwards! 695032204185 < 695032204186
  191. 14:50:02: RTMPPublisher::SocketLoop: Graceful loop exit
  192. 14:50:02: Average send payload: 5826 bytes, average send interval: 16 ms
  193. 14:50:02: Number of times waited to send: 0, Waited for a total of 0 bytes
  194. 14:50:02: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  195. 14:50:02: Number of bytes sent: 425327
  196. 14:50:02:
  197. 14:50:02: Profiler time results:
  198. 14:50:02:
  199. 14:50:02: ==============================================================
  200. 14:50:02: video thread frame - [100%] [avg time: 1.815 ms] [children: 18.6%] [unaccounted: 81.4%]
  201. 14:50:02: | scene->Preprocess - [13.1%] [avg time: 0.238 ms]
  202. 14:50:02: | GPU download and conversion - [5.45%] [avg time: 0.099 ms] [children: 4.08%] [unaccounted: 1.38%]
  203. 14:50:02: | | flush - [3.47%] [avg time: 0.063 ms]
  204. 14:50:02: | | CopyResource - [0.496%] [avg time: 0.009 ms]
  205. 14:50:02: | | conversion to 4:2:0 - [0.11%] [avg time: 0.002 ms]
  206. 14:50:02: Convert444Threads - [100%] [avg time: 0.547 ms] [children: 99.3%] [unaccounted: 0.731%]
  207. 14:50:02: | Convert444toNV12 - [99.3%] [avg time: 0.543 ms]
  208. 14:50:02: encoder thread frame - [100%] [avg time: 0.978 ms]
  209. 14:50:02: ==============================================================
  210. 14:50:02:
  211. 14:50:02:
  212. 14:50:02: Profiler CPU results:
  213. 14:50:02:
  214. 14:50:02: ==============================================================
  215. 14:50:02: video thread frame - [cpu time: avg 1.736 ms, total 375 ms] [avg calls per frame: 1]
  216. 14:50:02: | scene->Preprocess - [cpu time: avg 0.289 ms, total 62.5 ms] [avg calls per frame: 1]
  217. 14:50:02: | GPU download and conversion - [cpu time: avg 0.144 ms, total 31.25 ms] [avg calls per frame: 1]
  218. 14:50:02: | | flush - [cpu time: avg 0.072 ms, total 15.625 ms] [avg calls per frame: 1]
  219. 14:50:02: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  220. 14:50:02: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  221. 14:50:02: Convert444Threads - [cpu time: avg 0.467 ms, total 171.875 ms] [avg calls per frame: 2]
  222. 14:50:02: | Convert444toNV12 - [cpu time: avg 0.467 ms, total 171.875 ms] [avg calls per frame: 2]
  223. 14:50:02: encoder thread frame - [cpu time: avg 0.934 ms, total 171.875 ms] [avg calls per frame: 1]
  224. 14:50:02: ==============================================================
  225. 14:50:02:
  226. 14:50:02: =====Stream End: 2014-02-11, 14:50:02=================================================
  227. 14:50:36: =====Stream Start: 2014-02-11, 14:50:36===============================================
  228. 14:50:36: Multithreaded optimizations: On
  229. 14:50:36: Base resolution: 1280x720
  230. 14:50:36: Output resolution: 1280x720
  231. 14:50:36: ------------------------------------------
  232. 14:50:36: Loading up D3D10 on NVIDIA GeForce GTX 650 (Adapter 1)...
  233. 14:50:36: ------------------------------------------
  234. 14:50:36: Audio Format: 48000hz
  235. 14:50:36: Playback device {0.0.0.00000000}.{fe3e0ca6-3077-479c-b034-e8ffd72180a9}
  236. 14:50:36: ------------------------------------------
  237. 14:50:36: Using desktop audio input: BenQ RL2455-1 (NVIDIA High Definition Audio)
  238. 14:50:36: ------------------------------------------
  239. 14:50:36: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
  240. 14:50:36: ------------------------------------------
  241. 14:50:36: Audio Encoding: AAC
  242. 14:50:36: bitrate: 128
  243. 14:50:36: Using graphics capture
  244. 14:50:36: Using bitmap image
  245. 14:50:36: Using text output
  246. 14:50:36: Using bitmap image
  247. 14:50:37: ------------------------------------------
  248. 14:50:37: device: {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
  249. 14:50:37: device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
  250. 14:50:37: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
  251. 14:50:37: use buffering: true - 20000000, fourCC: 'UYVY'
  252. 14:50:37:
  253. 14:50:37: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
  254. 14:50:37: Using directshow input
  255. 14:50:37: Scene buffering time set to 400
  256. 14:50:37: ------------------------------------------
  257. 14:50:37: Video Encoding: x264
  258. 14:50:37: fps: 60
  259. 14:50:37: width: 1280, height: 720
  260. 14:50:37: preset: veryfast
  261. 14:50:37: profile: main
  262. 14:50:37: keyint: 120
  263. 14:50:37: CBR: yes
  264. 14:50:37: CFR: yes
  265. 14:50:37: max bitrate: 2500
  266. 14:50:37: buffer size: 2500
  267. 14:50:37: ------------------------------------------
  268. 14:50:38: Using RTMP service: Twitch / Justin.tv
  269. 14:50:38: Server selection: rtmp://live-dfw.justin.tv/app
  270. 14:50:38: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  271. 14:50:38: Completed handshake with rtmp://live-dfw.justin.tv/app in 116 ms.
  272. 14:50:39: SO_SNDBUF was at 65536
  273. 14:50:39: SO_SNDBUF is now 65536
  274. 14:51:05: Capture window 0x000C0656 invalid or changing, terminating capture
  275. 14:51:09: GetQPCTime100NS: WTF, clock went backwards! 695274774607 < 695274774608
  276. 14:51:09: GetQPCTime100NS: WTF, clock went backwards! 695277910326 < 695277910327
  277. 14:51:14: GetQPCTimeNS: WTF, clock went backwards! 695294529273 < 695294529274
  278. 14:51:16: GetQPCTimeNS: WTF, clock went backwards! 695301498835 < 695301498837
  279. 14:51:20: GetQPCTimeNS: WTF, clock went backwards! 695317372694 < 695317372695
  280. 14:51:21: GetQPCTimeNS: WTF, clock went backwards! 695317828387 < 695317828388
  281. 14:51:27: GetQPCTimeNS: WTF, clock went backwards! 695340934668 < 695340934669
  282. 14:51:34: GetQPCTime100NS: WTF, clock went backwards! 695368168728 < 695368168729
  283. 14:51:35: GetQPCTime100NS: WTF, clock went backwards! 695369940985 < 695369940986
  284. 14:51:36: GetQPCTime100NS: WTF, clock went backwards! 695374194247 < 695374194248
  285. 14:51:49: GetQPCTimeNS: WTF, clock went backwards! 695420383856 < 695420383857
  286. 14:51:50: GetQPCTime100NS: WTF, clock went backwards! 695422915457 < 695422915458
  287. 14:51:51: GetQPCTimeNS: WTF, clock went backwards! 695428940958 < 695428940959
  288. 14:51:55: GetQPCTime100NS: WTF, clock went backwards! 695441888967 < 695441888968
  289. 14:51:59: GetQPCTime100NS: WTF, clock went backwards! 695457441020 < 695457441021
  290. 14:52:11: GetQPCTimeNS: WTF, clock went backwards! 695498617667 < 695498617668
  291. 14:52:14: GetQPCTimeNS: WTF, clock went backwards! 695509312369 < 695509312370
  292. 14:52:14: GetQPCTime100NS: WTF, clock went backwards! 695512325119 < 695512325120
  293. 14:52:15: GetQPCTime100NS: WTF, clock went backwards! 695514471765 < 695514471766
  294. 14:52:15: GetQPCTime100NS: WTF, clock went backwards! 695514526025 < 695514526026
  295. 14:52:17: GetQPCTime100NS: WTF, clock went backwards! 695522848133 < 695522848134
  296. 14:52:18: GetQPCTime100NS: WTF, clock went backwards! 695526577051 < 695526577052
  297. 14:52:22: GetQPCTime100NS: WTF, clock went backwards! 695540743828 < 695540743829
  298. 14:52:24: GetQPCTimeNS: WTF, clock went backwards! 695546888671 < 695546888672
  299. 14:52:28: GetQPCTime100NS: WTF, clock went backwards! 695563305109 < 695563305110
  300. 14:52:39: GetQPCTime100NS: WTF, clock went backwards! 695602297285 < 695602297286
  301. 14:52:41: GetQPCTime100NS: WTF, clock went backwards! 695608803855 < 695608803858
  302. 14:52:42: GetQPCTimeNS: WTF, clock went backwards! 695613042751 < 695613042752
  303. 14:52:44: GetQPCTimeNS: WTF, clock went backwards! 695621035755 < 695621035756
  304. 14:52:45: GetQPCTime100NS: WTF, clock went backwards! 695622467913 < 695622467914
  305. 14:52:45: GetQPCTime100NS: WTF, clock went backwards! 695622728304 < 695622728305
  306. 14:52:45: GetQPCTime100NS: WTF, clock went backwards! 695622880209 < 695622880210
  307. 14:52:45: GetQPCTime100NS: WTF, clock went backwards! 695623006790 < 695623006791
  308. 14:52:45: GetQPCTime100NS: WTF, clock went backwards! 695623115334 < 695623115335
  309. 14:52:45: GetQPCTime100NS: WTF, clock went backwards! 695623209332 < 695623209333
  310. 14:52:45: GetQPCTime100NS: WTF, clock went backwards! 695623350442 < 695623350443
  311. 14:52:45: Total frames encoded: 7663, total frames duplicated: 26 (0.34%)
  312. 14:52:45: Total frames rendered: 7672, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
  313. 14:52:45: GetQPCTime100NS: WTF, clock went backwards! 695623751912 < 695623751913
  314. 14:52:45: RTMPPublisher::SocketLoop: Graceful loop exit
  315. 14:52:45: Average send payload: 5758 bytes, average send interval: 17 ms
  316. 14:52:45: Number of times waited to send: 0, Waited for a total of 0 bytes
  317. 14:52:45: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  318. 14:52:45: Number of bytes sent: 41423623
  319. 14:52:48:
  320. 14:52:48: Profiler time results:
  321. 14:52:48:
  322. 14:52:48: ==============================================================
  323. 14:52:48: video thread frame - [100%] [avg time: 1.322 ms] [children: 41.5%] [unaccounted: 58.5%]
  324. 14:52:48: | scene->Preprocess - [35%] [avg time: 0.463 ms]
  325. 14:52:48: | GPU download and conversion - [6.51%] [avg time: 0.086 ms] [children: 4.69%] [unaccounted: 1.82%]
  326. 14:52:48: | | flush - [3.56%] [avg time: 0.047 ms]
  327. 14:52:48: | | CopyResource - [0.908%] [avg time: 0.012 ms]
  328. 14:52:48: | | conversion to 4:2:0 - [0.227%] [avg time: 0.003 ms]
  329. 14:52:48: Convert444Threads - [100%] [avg time: 0.6 ms] [children: 99%] [unaccounted: 1%]
  330. 14:52:48: | Convert444toNV12 - [99%] [avg time: 0.594 ms]
  331. 14:52:48: encoder thread frame - [100%] [avg time: 1.408 ms]
  332. 14:52:48: ==============================================================
  333. 14:52:48:
  334. 14:52:48:
  335. 14:52:48: Profiler CPU results:
  336. 14:52:48:
  337. 14:52:48: ==============================================================
  338. 14:52:48: video thread frame - [cpu time: avg 0.83 ms, total 6375 ms] [avg calls per frame: 1]
  339. 14:52:48: | scene->Preprocess - [cpu time: avg 0.317 ms, total 2437.5 ms] [avg calls per frame: 1]
  340. 14:52:48: | GPU download and conversion - [cpu time: avg 0.079 ms, total 609.375 ms] [avg calls per frame: 1]
  341. 14:52:48: | | flush - [cpu time: avg 0.046 ms, total 359.375 ms] [avg calls per frame: 1]
  342. 14:52:48: | | CopyResource - [cpu time: avg 0.018 ms, total 140.625 ms] [avg calls per frame: 1]
  343. 14:52:48: | | conversion to 4:2:0 - [cpu time: avg 0.006 ms, total 46.875 ms] [avg calls per frame: 1]
  344. 14:52:48: Convert444Threads - [cpu time: avg 0.472 ms, total 7218.75 ms] [avg calls per frame: 2]
  345. 14:52:48: | Convert444toNV12 - [cpu time: avg 0.47 ms, total 7187.5 ms] [avg calls per frame: 2]
  346. 14:52:48: encoder thread frame - [cpu time: avg 0.889 ms, total 6796.88 ms] [avg calls per frame: 1]
  347. 14:52:48: ==============================================================
  348. 14:52:48:
  349. 14:52:48: =====Stream End: 2014-02-11, 14:52:48=================================================
  350. 14:53:13: =====Stream Start: 2014-02-11, 14:53:13===============================================
  351. 14:53:13: Multithreaded optimizations: On
  352. 14:53:13: Base resolution: 1280x720
  353. 14:53:13: Output resolution: 1280x720
  354. 14:53:13: ------------------------------------------
  355. 14:53:13: Loading up D3D10 on NVIDIA GeForce GTX 650 (Adapter 1)...
  356. 14:53:13: ------------------------------------------
  357. 14:53:13: Audio Format: 48000hz
  358. 14:53:13: Playback device {0.0.0.00000000}.{fe3e0ca6-3077-479c-b034-e8ffd72180a9}
  359. 14:53:13: ------------------------------------------
  360. 14:53:13: Using desktop audio input: BenQ RL2455-1 (NVIDIA High Definition Audio)
  361. 14:53:13: ------------------------------------------
  362. 14:53:13: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
  363. 14:53:13: ------------------------------------------
  364. 14:53:13: Audio Encoding: AAC
  365. 14:53:13: bitrate: 128
  366. 14:53:13: Using graphics capture
  367. 14:53:13: Using bitmap image
  368. 14:53:13: Using bitmap image
  369. 14:53:13: ------------------------------------------
  370. 14:53:13: device: {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
  371. 14:53:13: device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
  372. 14:53:13: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
  373. 14:53:13: use buffering: true - 20000000, fourCC: 'UYVY'
  374. 14:53:13: audio device: Elgato Game Capture HD,
  375. 14:53:13: audio device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
  376. 14:53:13:
  377. 14:53:13: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
  378. 14:53:13: Using directshow input
  379. 14:53:13: Scene buffering time set to 400
  380. 14:53:13: ------------------------------------------
  381. 14:53:13: Video Encoding: x264
  382. 14:53:13: fps: 60
  383. 14:53:13: width: 1280, height: 720
  384. 14:53:13: preset: veryfast
  385. 14:53:13: profile: main
  386. 14:53:13: keyint: 120
  387. 14:53:13: CBR: yes
  388. 14:53:13: CFR: yes
  389. 14:53:13: max bitrate: 2500
  390. 14:53:13: buffer size: 2500
  391. 14:53:13: ------------------------------------------
  392. 14:53:15: Using RTMP service: Twitch / Justin.tv
  393. 14:53:15: Server selection: rtmp://live-dfw.justin.tv/app
  394. 14:53:15: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  395. 14:53:15: Completed handshake with rtmp://live-dfw.justin.tv/app in 117 ms.
  396. 14:53:16: SO_SNDBUF was at 65536
  397. 14:53:16: SO_SNDBUF is now 65536
  398. 14:53:17: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 16245 / 335872)
  399. 14:53:35: GetQPCTimeNS: WTF, clock went backwards! 695803598096 < 695803598098
  400. 14:53:38: GetQPCTimeNS: WTF, clock went backwards! 695816549656 < 695816549657
  401. 14:53:46: GetQPCTimeNS: WTF, clock went backwards! 695843277521 < 695843277522
  402. 14:53:56: GetQPCTime100NS: WTF, clock went backwards! 695880280480 < 695880280483
  403. 14:53:57: GetQPCTimeNS: WTF, clock went backwards! 695881965864 < 695881965865
  404. 14:54:10: GetQPCTime100NS: WTF, clock went backwards! 695930473748 < 695930473749
  405. 14:54:11: GetQPCTimeNS: WTF, clock went backwards! 695934690793 < 695934690794
  406. 14:54:15: GetQPCTimeNS: WTF, clock went backwards! 695948391160 < 695948391161
  407. 14:54:21: GetQPCTime100NS: WTF, clock went backwards! 695971379188 < 695971379190
  408. 14:54:22: GetQPCTime100NS: WTF, clock went backwards! 695972681133 < 695972681134
  409. 14:54:23: GetQPCTime100NS: WTF, clock went backwards! 695977534841 < 695977534872
  410. 14:54:23: GetQPCTimeNS: WTF, clock went backwards! 695979241978 < 695979241979
  411. 14:54:26: GetQPCTimeNS: WTF, clock went backwards! 695987444746 < 695987444747
  412. 14:54:27: GetQPCTime100NS: WTF, clock went backwards! 695991506313 < 695991506314
  413. 14:54:27: GetQPCTimeNS: WTF, clock went backwards! 695993133932 < 695993133933
  414. 14:54:31: GetQPCTime100NS: WTF, clock went backwards! 696008172333 < 696008172334
  415. 14:54:34: GetQPCTimeMS: WTF, clock went backwards! 696016570352 < 696016570406
  416. 14:54:34: GetQPCTime100NS: WTF, clock went backwards! 696016588484 < 696016588485
  417. 14:54:34: GetQPCTime100NS: WTF, clock went backwards! 696016707887 < 696016707888
  418. 14:54:34: GetQPCTime100NS: WTF, clock went backwards! 696016791028 < 696016791029
  419. 14:54:34: GetQPCTime100NS: WTF, clock went backwards! 696017369710 < 696017369711
  420. 14:54:34: Total frames encoded: 4815, total frames duplicated: 22 (0.46%)
  421. 14:54:34: Total frames rendered: 4822, number of late frames: 2 (0.04%) (it's okay for some frames to be late)
  422. 14:54:34: RTMPPublisher::SocketLoop: Graceful loop exit
  423. 14:54:34: Average send payload: 5182 bytes, average send interval: 15 ms
  424. 14:54:34: Number of times waited to send: 0, Waited for a total of 0 bytes
  425. 14:54:34: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  426. 14:54:34: Number of bytes sent: 25830660
  427. 14:54:38:
  428. 14:54:38: Profiler time results:
  429. 14:54:38:
  430. 14:54:38: ==============================================================
  431. 14:54:38: video thread frame - [100%] [avg time: 1.355 ms] [children: 42.7%] [unaccounted: 57.3%]
  432. 14:54:38: | scene->Preprocess - [35.9%] [avg time: 0.486 ms]
  433. 14:54:38: | GPU download and conversion - [6.86%] [avg time: 0.093 ms] [children: 4.94%] [unaccounted: 1.92%]
  434. 14:54:38: | | flush - [3.69%] [avg time: 0.05 ms]
  435. 14:54:38: | | CopyResource - [1.03%] [avg time: 0.014 ms]
  436. 14:54:38: | | conversion to 4:2:0 - [0.221%] [avg time: 0.003 ms]
  437. 14:54:38: Convert444Threads - [100%] [avg time: 0.641 ms] [children: 99.2%] [unaccounted: 0.78%]
  438. 14:54:38: | Convert444toNV12 - [99.2%] [avg time: 0.636 ms]
  439. 14:54:38: encoder thread frame - [100%] [avg time: 1.236 ms]
  440. 14:54:38: ==============================================================
  441. 14:54:38:
  442. 14:54:38:
  443. 14:54:38: Profiler CPU results:
  444. 14:54:38:
  445. 14:54:38: ==============================================================
  446. 14:54:38: video thread frame - [cpu time: avg 0.693 ms, total 3343.75 ms] [avg calls per frame: 1]
  447. 14:54:38: | scene->Preprocess - [cpu time: avg 0.171 ms, total 828.125 ms] [avg calls per frame: 1]
  448. 14:54:38: | GPU download and conversion - [cpu time: avg 0.055 ms, total 265.625 ms] [avg calls per frame: 1]
  449. 14:54:38: | | flush - [cpu time: avg 0.029 ms, total 140.625 ms] [avg calls per frame: 1]
  450. 14:54:38: | | CopyResource - [cpu time: avg 0.013 ms, total 62.5 ms] [avg calls per frame: 1]
  451. 14:54:38: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 15.625 ms] [avg calls per frame: 1]
  452. 14:54:38: Convert444Threads - [cpu time: avg 0.559 ms, total 5359.38 ms] [avg calls per frame: 2]
  453. 14:54:38: | Convert444toNV12 - [cpu time: avg 0.554 ms, total 5312.5 ms] [avg calls per frame: 2]
  454. 14:54:38: encoder thread frame - [cpu time: avg 0.479 ms, total 2296.88 ms] [avg calls per frame: 1]
  455. 14:54:38: ==============================================================
  456. 14:54:38:
  457. 14:54:38: =====Stream End: 2014-02-11, 14:54:38=================================================
  458. 14:58:11: =====Stream Start: 2014-02-11, 14:58:11===============================================
  459. 14:58:11: Multithreaded optimizations: On
  460. 14:58:11: Base resolution: 1280x720
  461. 14:58:11: Output resolution: 1280x720
  462. 14:58:11: ------------------------------------------
  463. 14:58:11: Loading up D3D10 on NVIDIA GeForce GTX 650 (Adapter 1)...
  464. 14:58:11: ------------------------------------------
  465. 14:58:11: Audio Format: 48000hz
  466. 14:58:11: Playback device {0.0.0.00000000}.{fe3e0ca6-3077-479c-b034-e8ffd72180a9}
  467. 14:58:11: ------------------------------------------
  468. 14:58:11: Using desktop audio input: BenQ RL2455-1 (NVIDIA High Definition Audio)
  469. 14:58:11: ------------------------------------------
  470. 14:58:11: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
  471. 14:58:11: ------------------------------------------
  472. 14:58:11: Audio Encoding: AAC
  473. 14:58:11: bitrate: 128
  474. 14:58:11: Using bitmap image
  475. 14:58:12: Using bitmap image
  476. 14:58:12: ------------------------------------------
  477. 14:58:12: device: {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
  478. 14:58:12: device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
  479. 14:58:12: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
  480. 14:58:12: use buffering: true - 20000000, fourCC: 'UYVY'
  481. 14:58:12:
  482. 14:58:12: Using directshow input
  483. 14:58:12: Scene buffering time set to 400
  484. 14:58:12: ------------------------------------------
  485. 14:58:12: Video Encoding: x264
  486. 14:58:12: fps: 60
  487. 14:58:12: width: 1280, height: 720
  488. 14:58:12: preset: veryfast
  489. 14:58:12: profile: main
  490. 14:58:12: keyint: 120
  491. 14:58:12: CBR: yes
  492. 14:58:12: CFR: yes
  493. 14:58:12: max bitrate: 2500
  494. 14:58:12: buffer size: 2500
  495. 14:58:12: ------------------------------------------
  496. 14:58:18: GetQPCTimeNS: WTF, clock went backwards! 696827419012 < 696827419013
  497. 14:58:19: GetQPCTime100NS: WTF, clock went backwards! 696829288871 < 696829288876
  498. 14:58:38: GetQPCTime100NS: WTF, clock went backwards! 696897967418 < 696897967419
  499. 14:58:38: GetQPCTime100NS: WTF, clock went backwards! 696898267538 < 696898267539
  500. 14:58:38: GetQPCTime100NS: WTF, clock went backwards! 696898904081 < 696898904082
  501. 14:58:38: GetQPCTime100NS: WTF, clock went backwards! 696898954793 < 696898954794
  502. 14:58:38: GetQPCTime100NS: WTF, clock went backwards! 696899012579 < 696899012580
  503. 14:58:38: GetQPCTime100NS: WTF, clock went backwards! 696899146475 < 696899146476
  504. 14:58:38: Total frames encoded: 1544, total frames duplicated: 12 (0.78%)
  505. 14:58:38: Total frames rendered: 1552, number of late frames: 1 (0.06%) (it's okay for some frames to be late)
  506. 14:58:41:
  507. 14:58:41: Profiler time results:
  508. 14:58:41:
  509. 14:58:41: ==============================================================
  510. 14:58:41: video thread frame - [100%] [avg time: 1.154 ms] [children: 37.2%] [unaccounted: 62.8%]
  511. 14:58:41: | scene->Preprocess - [30.8%] [avg time: 0.356 ms]
  512. 14:58:41: | GPU download and conversion - [6.33%] [avg time: 0.073 ms] [children: 4.07%] [unaccounted: 2.25%]
  513. 14:58:41: | | flush - [3.03%] [avg time: 0.035 ms]
  514. 14:58:41: | | CopyResource - [0.867%] [avg time: 0.01 ms]
  515. 14:58:41: | | conversion to 4:2:0 - [0.173%] [avg time: 0.002 ms]
  516. 14:58:41: Convert444Threads - [100%] [avg time: 0.449 ms] [children: 99.1%] [unaccounted: 0.891%]
  517. 14:58:41: | Convert444toNV12 - [99.1%] [avg time: 0.445 ms]
  518. 14:58:41: encoder thread frame - [100%] [avg time: 0.878 ms]
  519. 14:58:41: ==============================================================
  520. 14:58:41:
  521. 14:58:41:
  522. 14:58:41: Profiler CPU results:
  523. 14:58:41:
  524. 14:58:41: ==============================================================
  525. 14:58:41: video thread frame - [cpu time: avg 0.755 ms, total 1171.88 ms] [avg calls per frame: 1]
  526. 14:58:41: | scene->Preprocess - [cpu time: avg 0.08 ms, total 125 ms] [avg calls per frame: 1]
  527. 14:58:41: | GPU download and conversion - [cpu time: avg 0.09 ms, total 140.625 ms] [avg calls per frame: 1]
  528. 14:58:41: | | flush - [cpu time: avg 0.04 ms, total 62.5 ms] [avg calls per frame: 1]
  529. 14:58:41: | | CopyResource - [cpu time: avg 0.01 ms, total 15.625 ms] [avg calls per frame: 1]
  530. 14:58:41: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  531. 14:58:41: Convert444Threads - [cpu time: avg 0.277 ms, total 843.75 ms] [avg calls per frame: 2]
  532. 14:58:41: | Convert444toNV12 - [cpu time: avg 0.277 ms, total 843.75 ms] [avg calls per frame: 2]
  533. 14:58:41: encoder thread frame - [cpu time: avg 0.133 ms, total 203.125 ms] [avg calls per frame: 1]
  534. 14:58:41: ==============================================================
  535. 14:58:41:
  536. 14:58:41: =====Stream End: 2014-02-11, 14:58:41=================================================
  537. 15:02:28: Memory Leaks Were Detected.
  538. 15:02:28:
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