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- // This is a comment
- // uncomment the line below if you want to write a filterscript
- //#define FILTERSCRIPT
- #include <a_samp>
- #define Vermelho 0xF60000AA
- #if defined FILTERSCRIPT
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" GodMode E Armas By:[BKs]Sprouse");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- #else
- main()
- {
- print("\n----------------------------------");
- print(" ~Perfect Games~ Brothers Killlers ");
- print("----------------------------------\n");
- }
- #endif
- public OnGameModeInit()
- {
- // Don't use these lines if it's a filterscript
- SetGameModeText("[BKs] Perfect Games");
- AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/st", cmdtext, true, 10) == 0)
- if(IsPlayerAdmin(playerid))
- {
- SendClientMessage(playerid, Vermelho, "~ Ligou o stressadenho rsrs");
- SendClientMessage(playerid, Vermelho, "Para sair do stressadenho Reentre no Servidor");
- SetPlayerColor(playerid, Vermelho);
- GivePlayerWeapon(playerid,1,99999);
- GivePlayerWeapon(playerid,4,99999);
- GivePlayerWeapon(playerid,12,99999);
- GivePlayerWeapon(playerid,16,99999);
- GivePlayerWeapon(playerid,24,99999);
- GivePlayerWeapon(playerid,26,99999);
- GivePlayerWeapon(playerid,28,99999);
- GivePlayerWeapon(playerid,31,99999);
- GivePlayerWeapon(playerid,31,99999);
- GivePlayerWeapon(playerid,38,99999);
- GivePlayerWeapon(playerid,43,99999);
- GivePlayerWeapon(playerid,46,99999);
- SetPlayerHealth(playerid, 1000000000);
- GivePlayerMoney(playerid, 9999999999);
- return 1;
- }
- return 0;
- }
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