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- Dependencies:
- wine
- fluidsynth for midi
- icoutils for icon extraction when using -l
- megatools for downloading fonts etc (optional)
- Things it does:
- Create a wineprefix at the same location as the script itself
- Download M$ soundfont and place it inside the prefix
- Download M$ gothic font and install it
- Fix locale settings
- Automatically start/kill fluidsynth, or use a running instance for midi playback
- Convert midi to ogg (works without initial setup/prefix too)
- Create shellscripts to start game with proper wineprefix
- Create launcher for startmenu or custom location with proper wineprefix
- Be a nice startscript for your games in general
- Changes:
- Made midi playback more windowslike no reverb, no chorus and more gain
- Autodetect audiodriver
- Split -h into help, -t tips and tricks and -p known problems
- some cleanup, debloat
- New features:
- Generate a startscript in the folder of the game
- Generate a launcher for the startmenu
- Convert midi files to ogg for rpgmaker games where midi files don't play (rpgmakerxp)
- Optionally use megatools to automatically download the font and soundfont and install them
- How to use:
- 0. Get the script from the pastebin below, use RAW and paste it into a new file. pastebin seems to put windows line ends when you click download and that shit doesn't fly on lnux.
- 1. Put the script into the basedirectory of your collection
- 2. $ chmod +x start.sh (or whatever you named it, only do it one time)
- 3. $ ./start.sh (read a little help)
- 4. $ ???
- 5. $ cd gameDirectory/
- 4. $ ../start.sh wine Game.exe
- Here it is:
- http://pastebin.com/7ccdnNLA
- Hope it can help some lost souls in the linux world, if there are any besides me.
- I don't think it is compatible with macs, don't really know how to test with it.
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