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- Turn
- object Vector
- [ReadOnly]
- float X
- float Y
- float Z
- Into
- class vector {
- float X;
- float Y;
- float Z;
- public:
- float getX() {
- return X;
- }
- float getY() {
- return Y;
- }
- float getZ() {
- return Z;
- }
- void setY(float Y) {
- this.Y = Y;
- }
- void setZ(float Z) {
- this.Z = Z;
- }
- }
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