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  1. //Team_1 Ballas
  2. AddPlayerClass(102,1288.4800,175.3991,20.4609,70.6572,24,1344,25,1337,0,0);
  3. AddPlayerClass(103,1284.7103,171.8727,20.4151,160.6573,24,1344,25,1337,0,0);
  4. AddPlayerClass(104,1287.1603,180.5431,20.3465,340.6572,24,1344,25,1337,0,0);
  5. AddPlayerClass(195,1287.1603,180.5431,20.3465,340.6572,24,1344,25,1337,0,0);
  6. //Team_2 Vagos
  7. AddPlayerClass(108,1288.4800,175.3991,20.4609,70.6572,24,1344,25,1337,0,0);
  8. AddPlayerClass(109,1284.7103,171.8727,20.4151,160.6573,24,1344,25,1337,0,0);
  9. AddPlayerClass(110,1287.1603,180.5431,20.3465,340.6572,24,1344,25,1337,0,0);
  10. //Team_3 GS
  11. AddPlayerClass(105,1288.4800,175.3991,20.4609,70.6572,24,1344,25,1337,0,0);
  12. AddPlayerClass(106,1284.7103,171.8727,20.4151,160.6573,24,1344,25,1337,0,0);
  13. AddPlayerClass(107,1284.7103,171.8727,20.4151,160.6573,24,1344,25,1337,0,0);
  14. AddPlayerClass(270,1287.1603,180.5431,20.3465,340.6572,24,1344,25,1337,0,0);
  15. AddPlayerClass(271,1287.1603,180.5431,20.3465,340.6572,24,1344,25,1337,0,0);
  16. AddPlayerClass(269,1287.1603,180.5431,20.3465,340.6572,24,1344,25,1337,0,0);
  17. //Team_4 LA
  18. AddPlayerClass(114,1288.4800,175.3991,20.4609,70.6572,24,1344,25,1337,0,0);
  19. AddPlayerClass(115,1284.7103,171.8727,20.4151,160.6573,24,1344,25,1337,0,0);
  20. AddPlayerClass(116,1284.7103,171.8727,20.4151,160.6573,24,1344,25,1337,0,0);
  21. //Team_5 YAKUZA
  22. AddPlayerClass(122,1288.4800,175.3991,20.4609,70.6572,24,1344,25,1337,0,0);
  23. AddPlayerClass(123,1284.7103,171.8727,20.4151,160.6573,24,1344,25,1337,0,0);
  24. AddPlayerClass(49,1284.7103,171.8727,20.4151,160.6573,24,1344,25,1337,0,0);
  25. AddPlayerClass(46,1284.7103,171.8727,20.4151,160.6573,24,1344,25,1337,0,0);
  26. AddPlayerClass(186,1284.7103,171.8727,20.4151,160.6573,24,1344,25,1337,0,0);
  27. AddPlayerClass(203,1284.7103,171.8727,20.4151,160.6573,24,1344,25,1337,0,0);
  28. AddPlayerClass(204,1284.7103,171.8727,20.4151,160.6573,24,1344,25,1337,0,0);
  29. //Team_6 COP
  30. AddPlayerClass(280,1288.4800,175.3991,20.4609,70.6572,24,1344,25,1337,0,0);
  31. AddPlayerClass(283,1284.7103,171.8727,20.4151,160.6573,24,1344,25,1337,0,0);
  32. AddPlayerClass(287,1284.7103,171.8727,20.4151,160.6573,24,1344,25,1337,0,0);
  33. AddPlayerClass(286,1284.7103,171.8727,20.4151,160.6573,24,1344,25,1337,0,0);
  34. AddPlayerClass(285,1284.7103,171.8727,20.4151,160.6573,24,1344,25,1337,0,0);
  35. AddPlayerClass(288,1284.7103,171.8727,20.4151,160.6573,24,1344,25,1337,0,0);
  36. //Team_7 Triaden
  37. AddPlayerClass(120,1288.4800,175.3991,20.4609,70.6572,24,1344,25,1337,0,0);
  38. AddPlayerClass(117,1284.7103,171.8727,20.4151,160.6573,24,1344,25,1337,0,0);
  39. AddPlayerClass(294,1284.7103,171.8727,20.4151,160.6573,24,1344,25,1337,0,0);
  40. //Team_8 Russian Mafia Spawn
  41. AddPlayerClass(111,1288.4800,175.3991,20.4609,70.6572,24,1344,25,1337,0,0);
  42. AddPlayerClass(112,1284.7103,171.8727,20.4151,160.6573,24,1344,25,1337,0,0);
  43. AddPlayerClass(113,1284.7103,171.8727,20.4151,160.6573,24,1344,25,1337,0,0);
  44. //Team_9 Hells Angels Spawn
  45. AddPlayerClass(100,1288.4800,175.3991,20.4609,70.6572,24,1344,25,1337,0,0);
  46. AddPlayerClass(247,1284.7103,171.8727,20.4151,160.6573,24,1344,25,1337,0,0);
  47. AddPlayerClass(248,1284.7103,171.8727,20.4151,160.6573,24,1344,25,1337,0,0);
  48. AddPlayerClass(181,1284.7103,171.8727,20.4151,160.6573,24,1344,25,1337,0,0);
  49. AddPlayerClass(192,1284.7103,171.8727,20.4151,160.6573,24,1344,25,1337,0,0);
  50.  
  51.  
  52.  
  53.  
  54. public OnPlayerRequestClass(playerid, classid)
  55. {
  56. DMPlayerClass[playerid] = classid;
  57. switch (classid)
  58. {
  59. case 0,1,2,3:
  60. {
  61. SetPlayerInterior(playerid,0);
  62. SetPlayerVirtualWorld(playerid,0);
  63. SetPlayerPos(playerid,1382.6882,461.4888,24.1452);
  64. SetPlayerFacingAngle(playerid,251.9686);
  65. SetPlayerCameraPos(playerid, 1385.4731,460.5823,24.1452);
  66. SetPlayerCameraLookAt(playerid, 1382.6882,461.4888,24.1452);
  67. SetPlayerColor(playerid,Team_Lila);
  68. SetPlayerVirtualWorld(playerid,1);
  69. SetPlayerInterior(playerid,0);
  70. GameTextForPlayer(playerid, "~w~~n~~n~~n~~n~~n~BALLAS", 1000, 3);
  71. DMTeam[playerid] = TEAM_1;
  72. }
  73. case 4,5,6:
  74. {
  75. SetPlayerInterior(playerid,0);
  76. SetPlayerVirtualWorld(playerid,0);
  77. SetPlayerPos(playerid,1382.6882,461.4888,24.1452);
  78. SetPlayerFacingAngle(playerid,251.9686);
  79. SetPlayerCameraPos(playerid, 1385.4731,460.5823,24.1452);
  80. SetPlayerCameraLookAt(playerid, 1382.6882,461.4888,24.1452);
  81. SetPlayerColor(playerid,Team_Orange);
  82. SetPlayerVirtualWorld(playerid,1);
  83. SetPlayerInterior(playerid,0);
  84. GameTextForPlayer(playerid, "~w~~n~~n~~n~~n~~n~VAGOS", 1000, 3);
  85. DMTeam[playerid] = TEAM_2;
  86. }
  87. case 7,8,9,10,11,12:
  88. {
  89. SetPlayerInterior(playerid,0);
  90. SetPlayerVirtualWorld(playerid,0);
  91. SetPlayerPos(playerid,1382.6882,461.4888,24.1452);
  92. SetPlayerFacingAngle(playerid,251.9686);
  93. SetPlayerCameraPos(playerid, 1385.4731,460.5823,24.1452);
  94. SetPlayerCameraLookAt(playerid, 1382.6882,461.4888,24.1452);
  95. SetPlayerColor(playerid,Team_Gruen);
  96. SetPlayerVirtualWorld(playerid,1);
  97. SetPlayerInterior(playerid,0);
  98. GameTextForPlayer(playerid, "~w~~n~~n~~n~~n~~n~GROVE STREET", 1000, 3);
  99. DMTeam[playerid] = TEAM_3;
  100. }
  101. case 13,14,15:
  102. {
  103. SetPlayerInterior(playerid,0);
  104. SetPlayerVirtualWorld(playerid,0);
  105. SetPlayerPos(playerid,1382.6882,461.4888,24.1452);
  106. SetPlayerFacingAngle(playerid,251.9686);
  107. SetPlayerCameraPos(playerid, 1385.4731,460.5823,24.1452);
  108. SetPlayerCameraLookAt(playerid, 1382.6882,461.4888,24.1452);
  109. SetPlayerColor(playerid,Team_Hellblau);
  110. SetPlayerVirtualWorld(playerid,1);
  111. SetPlayerInterior(playerid,0);
  112. GameTextForPlayer(playerid, "~w~~n~~n~~n~~n~~n~LAS AZTECAS", 1000, 3);
  113. DMTeam[playerid] = TEAM_4;
  114. }
  115. case 16,17,18,19,20,21,22:
  116. {
  117. SetPlayerInterior(playerid,0);
  118. SetPlayerVirtualWorld(playerid,0);
  119. SetPlayerPos(playerid,1382.6882,461.4888,24.1452);
  120. SetPlayerFacingAngle(playerid,251.9686);
  121. SetPlayerCameraPos(playerid, 1385.4731,460.5823,24.1452);
  122. SetPlayerCameraLookAt(playerid, 1382.6882,461.4888,24.1452);
  123. SetPlayerColor(playerid,Team_Grau);
  124. SetPlayerVirtualWorld(playerid,1);
  125. SetPlayerInterior(playerid,0);
  126. GameTextForPlayer(playerid, "~w~~n~~n~~n~~n~~n~YAKUZA", 1000, 3);
  127. DMTeam[playerid] = TEAM_5;
  128. }
  129. case 23,24,25,26,27,28:
  130. {
  131. SetPlayerInterior(playerid,0);
  132. SetPlayerVirtualWorld(playerid,0);
  133. SetPlayerPos(playerid,1382.6882,461.4888,24.1452);
  134. SetPlayerFacingAngle(playerid,251.9686);
  135. SetPlayerCameraPos(playerid, 1385.4731,460.5823,24.1452);
  136. SetPlayerCameraLookAt(playerid, 1382.6882,461.4888,24.1452);
  137. SetPlayerColor(playerid,Team_DunkelBlau);
  138. SetPlayerVirtualWorld(playerid,1);
  139. SetPlayerInterior(playerid,0);
  140. GameTextForPlayer(playerid, "~b~~n~~n~~n~~n~~n~POLICE", 1000, 3);
  141. DMTeam[playerid] = TEAM_6;
  142. }
  143. case 29,30,31:
  144. {
  145. SetPlayerInterior(playerid,0);
  146. SetPlayerVirtualWorld(playerid,0);
  147. SetPlayerPos(playerid,1382.6882,461.4888,24.1452);
  148. SetPlayerFacingAngle(playerid,251.9686);
  149. SetPlayerCameraPos(playerid, 1385.4731,460.5823,24.1452);
  150. SetPlayerCameraLookAt(playerid, 1382.6882,461.4888,24.1452);
  151. SetPlayerColor(playerid,Team_Schwarz);
  152. SetPlayerVirtualWorld(playerid,1);
  153. SetPlayerInterior(playerid,0);
  154. GameTextForPlayer(playerid, "~w~~n~~n~~n~~n~~n~TRIADEN", 1000, 3);
  155. DMTeam[playerid] = TEAM_7;
  156. }
  157. case 32,33,34:
  158. {
  159. SetPlayerInterior(playerid,0);
  160. SetPlayerVirtualWorld(playerid,0);
  161. SetPlayerPos(playerid,1382.6882,461.4888,24.1452);
  162. SetPlayerFacingAngle(playerid,251.9686);
  163. SetPlayerCameraPos(playerid, 1385.4731,460.5823,24.1452);
  164. SetPlayerCameraLookAt(playerid, 1382.6882,461.4888,24.1452);
  165. SetPlayerColor(playerid,Team_Braun);
  166. SetPlayerVirtualWorld(playerid,1);
  167. SetPlayerInterior(playerid,0);
  168. GameTextForPlayer(playerid, "~w~~n~~n~~n~~n~~n~RUSSIAN MAFIA", 1000, 3);
  169. DMTeam[playerid] = TEAM_8;
  170. }
  171. case 35,36,37,38,39:
  172. {
  173. SetPlayerInterior(playerid,0);
  174. SetPlayerVirtualWorld(playerid,0);
  175. SetPlayerPos(playerid,1382.6882,461.4888,24.1452);
  176. SetPlayerFacingAngle(playerid,251.9686);
  177. SetPlayerCameraPos(playerid, 1385.4731,460.5823,24.1452);
  178. SetPlayerCameraLookAt(playerid, 1382.6882,461.4888,24.1452);
  179. SetPlayerColor(playerid,COLOR_DARKRED);
  180. SetPlayerVirtualWorld(playerid,1);
  181. SetPlayerInterior(playerid,0);
  182. GameTextForPlayer(playerid, "~w~~n~~n~~n~~n~~n~HELLS ANGELS", 1000, 3);
  183. DMTeam[playerid] = TEAM_9;
  184. }
  185. }
  186. return 1;
  187. }
  188.  
  189.  
  190. public OnPlayerSpawn(playerid)
  191. {
  192.  
  193. if (DMTeam[playerid] == TEAM_1)
  194. {
  195. SetPlayerInterior(playerid,0);
  196. SetPlayerVirtualWorld(playerid,0);
  197. SetPlayerPos(playerid,2000.3373,-1119.5792,26.7813);
  198. ClearAnimations(playerid);
  199. return 1;
  200. }
  201. if (DMTeam[playerid] == TEAM_2)
  202. {
  203. SetPlayerInterior(playerid,0);
  204. SetPlayerVirtualWorld(playerid,0);
  205. SetPlayerPos(playerid,2200.2454,-1000.9798,62.2896);
  206. ClearAnimations(playerid);
  207. return 1;
  208. }
  209. if (DMTeam[playerid] == TEAM_3)
  210. {
  211. SetPlayerInterior(playerid,0);
  212. SetPlayerVirtualWorld(playerid,0);
  213. SetPlayerPos(playerid,2495.2498,-1687.2769,13.5152);
  214. ClearAnimations(playerid);
  215. return 1;
  216. }
  217. if (DMTeam[playerid] == TEAM_4)
  218. {
  219. SetPlayerInterior(playerid,0);
  220. SetPlayerVirtualWorld(playerid,0);
  221. SetPlayerPos(playerid,2485.6689,-2018.8965,13.5469);
  222. ClearAnimations(playerid);
  223. return 1;
  224. }
  225. if (DMTeam[playerid] == TEAM_5)
  226. {
  227. SetPlayerInterior(playerid,0);
  228. SetPlayerVirtualWorld(playerid,0);
  229. SetPlayerPos(playerid,1769.7557,-2032.4998,13.5019);
  230. ClearAnimations(playerid);
  231. return 1;
  232. }
  233. if (DMTeam[playerid] == TEAM_6)
  234. {
  235. SetPlayerInterior(playerid,0);
  236. SetPlayerVirtualWorld(playerid,0);
  237. SetPlayerPos(playerid,1568.6154,-1691.7819,5.8906);
  238. ClearAnimations(playerid);
  239. return 1;
  240. }
  241. if (DMTeam[playerid] == TEAM_7)
  242. {
  243. SetPlayerInterior(playerid,0);
  244. SetPlayerVirtualWorld(playerid,0);
  245. SetPlayerPos(playerid,1496.9122,-691.4174,94.7500);
  246. ClearAnimations(playerid);
  247. return 1;
  248. }
  249. if (DMTeam[playerid] == TEAM_8)
  250. {
  251. SetPlayerInterior(playerid,0);
  252. SetPlayerVirtualWorld(playerid,0);
  253. SetPlayerPos(playerid,1536.2324,-1479.0370,9.5000);
  254. ClearAnimations(playerid);
  255. return 1;
  256. }
  257. if (DMTeam[playerid] == TEAM_9)
  258. {
  259. SetPlayerInterior(playerid,0);
  260. SetPlayerVirtualWorld(playerid,0);
  261. SetPlayerPos(playerid,1782.8738,-1704.7216,13.5203);
  262. ClearAnimations(playerid);
  263. return 1;
  264. }
  265. return 1;
  266. }
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