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  1. 23:07:57: CLR host plugin strings not found, dynamically loading 4 strings
  2. 23:07:57: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
  3. 23:07:57: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
  4. 23:07:57: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
  5. 23:07:57: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
  6. 23:07:57: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
  7. 23:07:57: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
  8. 23:07:58: CLRHost:: Could not find/load browser settings at location C:\Users\Pcuser\AppData\Roaming\OBS\pluginData\browser.json
  9. 23:07:58: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
  10. 23:08:04: Open Broadcaster Software v0.638b - 32bit (´・ω・`)
  11. 23:08:04: -------------------------------
  12. 23:08:04: CPU Name: Intel(R) Core(TM) i7-2670QM CPU @ 2.20GHz
  13. 23:08:04: CPU Speed: 2195MHz
  14. 23:08:04: Physical Memory: 4095MB Total, 2234MB Free
  15. 23:08:04: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  16. 23:08:04: monitor 1: pos={0, 0}, size={1366, 768}
  17. 23:08:04: Windows Version: 6.1 Build 7601 S
  18. 23:08:04: Aero is Disabled
  19. 23:08:04: -------------------------------
  20. 23:08:04: OBS Modules:
  21. 23:08:04: Base Address Module
  22. 23:08:04: 011E0000 OBS.exe
  23. 23:08:04: 0FD10000 OBSApi.dll
  24. 23:08:04: 63220000 CLRHostPlugin.dll
  25. 23:08:04: 041F0000 DShowPlugin.dll
  26. 23:08:04: 54C20000 GraphicsCapture.dll
  27. 23:08:04: 77900000 NoiseGate.dll
  28. 23:08:04: 62830000 PSVPlugin.dll
  29. 23:08:04: ------------------------------------------
  30. 23:08:04: Adapter 1
  31. 23:08:04: Video Adapter: NVIDIA GeForce GT 540M
  32. 23:08:04: Video Adapter Dedicated Video Memory: 2095644672
  33. 23:08:04: Video Adapter Shared System Memory: 2147233792
  34. 23:08:04: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
  35. 23:08:04: ------------------------------------------
  36. 23:08:04: Adapter 2
  37. 23:08:04: Video Adapter: NVIDIA GeForce GT 540M
  38. 23:08:04: Video Adapter Dedicated Video Memory: 2095644672
  39. 23:08:04: Video Adapter Shared System Memory: 2147233792
  40. 23:08:04: =====Stream Start: 2014-12-25, 23:08:04===============================================
  41. 23:08:04: Multithreaded optimizations: On
  42. 23:08:04: Base resolution: 1366x768
  43. 23:08:04: Output resolution: 1364x768
  44. 23:08:04: ------------------------------------------
  45. 23:08:04: Loading up D3D10 on NVIDIA GeForce GT 540M (Adapter 1)...
  46. 23:08:05: ------------------------------------------
  47. 23:08:05: Audio Format: 48000 Hz
  48. 23:08:05: ------------------------------------------
  49. 23:08:05: Audio Channels: 2 Ch
  50. 23:08:05: Playback device Default
  51. 23:08:05: ------------------------------------------
  52. 23:08:05: Using desktop audio input: Speakers (Logitech G930 Headset)
  53. 23:08:05: Global Audio time adjust: 0
  54. 23:08:05: Using 7.1 surround speaker setup
  55. 23:08:05: ------------------------------------------
  56. 23:08:05: Using auxilary audio input: Microphone (Logitech G930 Headset)
  57. 23:08:05: Mic time offset: 0
  58. 23:08:06: Using graphics capture
  59. 23:08:06: Trying to hook process: csgo.exe
  60. 23:08:06: Scene buffering time set to 700
  61. 23:08:07: SharedTexCapture hooked
  62. 23:08:07: CLRHost:: BrowserRenderHandler::OnPaint failed to create texture
  63. 23:08:07: CLRHost:: BrowserRenderHandler::OnPaint failed to create texture
  64. 23:08:07: Total frames encoded: 0, total frames duplicated: 0 (0.00%)
  65. 23:08:07: Total frames rendered: 16, number of late frames: 1 (6.25%) (it's okay for some frames to be late)
  66. 23:08:08:
  67. 23:08:08: Profiler time results:
  68. 23:08:08:
  69. 23:08:08: ==============================================================
  70. 23:08:08: video thread frame - [100%] [avg time: 15.409 ms] [children: 3%] [unaccounted: 97%]
  71. 23:08:08: | scene->Preprocess - [1.84%] [avg time: 0.284 ms]
  72. 23:08:08: | GPU download and conversion - [1.16%] [avg time: 0.178 ms] [children: 1.12%] [unaccounted: 0.0389%]
  73. 23:08:08: | | flush - [1.12%] [avg time: 0.172 ms]
  74. 23:08:08: ==============================================================
  75. 23:08:08:
  76. 23:08:08:
  77. 23:08:08: Profiler CPU results:
  78. 23:08:08:
  79. 23:08:08: ==============================================================
  80. 23:08:08: video thread frame - [cpu time: avg 6.825 ms, total 109.2 ms] [avg calls per frame: 1]
  81. 23:08:08: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  82. 23:08:08: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  83. 23:08:08: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  84. 23:08:08: ==============================================================
  85. 23:08:08:
  86. 23:08:08: =====Stream End: 2014-12-25, 23:08:08=================================================
  87. 23:08:09: =====Stream Start: 2014-12-25, 23:08:09===============================================
  88. 23:08:09: Multithreaded optimizations: On
  89. 23:08:09: Base resolution: 1366x768
  90. 23:08:09: Output resolution: 1364x768
  91. 23:08:09: ------------------------------------------
  92. 23:08:09: Loading up D3D10 on NVIDIA GeForce GT 540M (Adapter 1)...
  93. 23:08:09: ------------------------------------------
  94. 23:08:09: Audio Format: 48000 Hz
  95. 23:08:09: ------------------------------------------
  96. 23:08:09: Audio Channels: 2 Ch
  97. 23:08:09: Playback device Default
  98. 23:08:09: ------------------------------------------
  99. 23:08:09: Using desktop audio input: Speakers (Logitech G930 Headset)
  100. 23:08:09: Global Audio time adjust: 0
  101. 23:08:09: Using 7.1 surround speaker setup
  102. 23:08:09: ------------------------------------------
  103. 23:08:09: Using auxilary audio input: Microphone (Logitech G930 Headset)
  104. 23:08:09: Mic time offset: 0
  105. 23:08:09: ------------------------------------------
  106. 23:08:09: Audio Encoding: AAC
  107. 23:08:09: bitrate: 128
  108. 23:08:09: Using graphics capture
  109. 23:08:09: Trying to hook process: csgo.exe
  110. 23:08:09: Scene buffering time set to 700
  111. 23:08:10: ------------------------------------------
  112. 23:08:10: Video Encoding: x264
  113. 23:08:10: fps: 25
  114. 23:08:10: width: 1364, height: 768
  115. 23:08:10: preset: veryfast
  116. 23:08:10: profile: main
  117. 23:08:10: keyint: 50
  118. 23:08:10: CBR: yes
  119. 23:08:10: CFR: yes
  120. 23:08:10: max bitrate: 1300
  121. 23:08:10: buffer size: 1300
  122. 23:08:10: ------------------------------------------
  123. 23:08:10: SharedTexCapture hooked
  124. 23:08:11: Using RTMP service: Twitch
  125. 23:08:11: Server selection: rtmp://live-lhr.twitch.tv/app
  126. 23:08:11: Interface: Intel(R) Centrino(R) Wireless-N 1000 (802.11, 130 mbps)
  127. 23:08:12: Completed handshake with rtmp://live-lhr.twitch.tv/app in 899 ms.
  128. 23:08:13: SO_SNDBUF was at 8192
  129. 23:08:13: SO_SNDBUF is now 65536
  130. 23:08:14: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 1184 / 182272)
  131. 23:08:14: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 182272)
  132. 23:08:15: CLRHost:: BrowserRenderHandler::OnPaint failed to create texture
  133. 23:08:15: CLRHost:: BrowserRenderHandler::OnPaint failed to create texture
  134. 23:08:16: CLRHost:: Browser 4: Status message:
  135. 23:08:16: CLRHost:: Browser 3: Status message:
  136. 23:08:16: CLRHost:: BrowserRenderHandler::OnPaint failed to create texture
  137. 23:08:17: CLRHost:: BrowserRenderHandler::OnPaint failed to create texture
  138. 23:08:17: CLRHost:: Browser 3: authenticated @https://www.nightdev.com/hosted/tip-alert/?client_id=53e19bbba7c958fc6f527748&amount=1&access_token=NWU0YWY4ZDkxMTg2ZDg3YmY2N2FlMWU0&type=flat&alert=https%3A%2F%2Fi.imgur.com%2FVgT2Q5l.png&sound=9318650
  139. 23:10:46: GraphicsCaptureSource::NewCapture: eliminating old capture
  140. 23:10:46: SharedTexCapture hooked
  141. 23:11:06: GraphicsCaptureSource::NewCapture: eliminating old capture
  142. 23:11:06: SharedTexCapture hooked
  143. 23:12:17: Total frames encoded: 6171, total frames duplicated: 26 (0.42%)
  144. 23:12:17: Total frames rendered: 6188, number of late frames: 3 (0.05%) (it's okay for some frames to be late)
  145. 23:12:17:
  146. 23:12:17: Profiler time results:
  147. 23:12:17:
  148. 23:12:17: ==============================================================
  149. 23:12:17: video thread frame - [100%] [avg time: 2.573 ms] [children: 12.5%] [unaccounted: 87.5%]
  150. 23:12:17: | scene->Preprocess - [2.57%] [avg time: 0.066 ms]
  151. 23:12:17: | GPU download and conversion - [9.95%] [avg time: 0.256 ms] [children: 7.62%] [unaccounted: 2.33%]
  152. 23:12:17: | | flush - [6.3%] [avg time: 0.162 ms]
  153. 23:12:17: | | CopyResource - [1.09%] [avg time: 0.028 ms]
  154. 23:12:17: | | conversion to 4:2:0 - [0.233%] [avg time: 0.006 ms]
  155. 23:12:17: Convert444Threads - [100%] [avg time: 1.034 ms] [children: 98.5%] [unaccounted: 1.45%]
  156. 23:12:17: | Convert444toNV12 - [98.5%] [avg time: 1.019 ms]
  157. 23:12:17: encoder thread frame - [100%] [avg time: 2.947 ms] [children: 3.97%] [unaccounted: 96%]
  158. 23:12:17: | sending stuff out - [3.97%] [avg time: 0.117 ms]
  159. 23:12:17: ==============================================================
  160. 23:12:17:
  161. 23:12:17:
  162. 23:12:17: Profiler CPU results:
  163. 23:12:17:
  164. 23:12:17: ==============================================================
  165. 23:12:17: video thread frame - [cpu time: avg 1.837 ms, total 11372.5 ms] [avg calls per frame: 1]
  166. 23:12:17: | scene->Preprocess - [cpu time: avg 0.01 ms, total 62.4 ms] [avg calls per frame: 1]
  167. 23:12:17: | GPU download and conversion - [cpu time: avg 0.181 ms, total 1123.21 ms] [avg calls per frame: 1]
  168. 23:12:17: | | flush - [cpu time: avg 0.118 ms, total 733.204 ms] [avg calls per frame: 1]
  169. 23:12:17: | | CopyResource - [cpu time: avg 0.017 ms, total 109.2 ms] [avg calls per frame: 1]
  170. 23:12:17: | | conversion to 4:2:0 - [cpu time: avg 0.005 ms, total 31.2 ms] [avg calls per frame: 1]
  171. 23:12:17: Convert444Threads - [cpu time: avg 0.969 ms, total 11965.3 ms] [avg calls per frame: 2]
  172. 23:12:17: | Convert444toNV12 - [cpu time: avg 0.961 ms, total 11856.1 ms] [avg calls per frame: 2]
  173. 23:12:17: encoder thread frame - [cpu time: avg 2.292 ms, total 14149.3 ms] [avg calls per frame: 1]
  174. 23:12:17: | sending stuff out - [cpu time: avg 0.025 ms, total 156 ms] [avg calls per frame: 1]
  175. 23:12:17: ==============================================================
  176. 23:12:17:
  177. 23:12:17: =====Stream End: 2014-12-25, 23:12:17=================================================
  178. 23:12:17: ~RTMPPublisher: Packet flush completed in 132 ms
  179. 23:12:17: ~RTMPPublisher: Send thread terminated in 0 ms
  180. 23:12:17: RTMPPublisher::SocketLoop: Graceful loop exit
  181. 23:12:17: ~RTMPPublisher: Socket thread terminated in 1 ms
  182. 23:12:28: ~RTMPPublisher: Final socket shutdown completed in 10205 ms
  183. 23:12:28: Average send payload: 3985 bytes, average send interval: 22 ms
  184. 23:12:28: Number of times waited to send: 0, Waited for a total of 0 bytes
  185. 23:12:28: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  186. 23:12:28: Number of bytes sent: 43711868
  187. 23:13:01: CLR host plugin instance deleted; removing dynamically loaded localization strings
  188. 23:13:01: Terminating 0x20bc
  189. 23:13:01: Terminating 0x2274
  190.  
  191.  
  192. Last game capture log:
  193. 2014-12-25, 23:08:06: we're booting up:
  194. 23:08:06: CaptureThread: attached to process csgo.exe
  195. 23:08:07: D3D9 Present
  196. 23:08:07: D3D9EndScene called
  197. 23:08:07: D3DPRESENT_PARAMETERS {
  198. 23:08:07: BackBufferWidth: 1366
  199. 23:08:07: BackBufferHeight: 768
  200. 23:08:07: BackBufferFormat: D3DFMT_A8R8G8B8
  201. 23:08:07: BackBufferCount: 1
  202. 23:08:07: MultiSampleType: D3DMULTISAMPLE_NONE
  203. 23:08:07: MultiSampleQuality: 0
  204. 23:08:07: SwapEffect: D3DSWAPEFFECT_DISCARD
  205. 23:08:07: hDeviceWindow: 1648604
  206. 23:08:07: Windowed: true
  207. 23:08:07: EnableAutoDepthStencil: true
  208. 23:08:07: AutoDepthStencilFormat: D3DFMT_D24S8
  209. 23:08:07: Flags: None
  210. 23:08:07: FullScreen_RefreshRateInHz: 0
  211. 23:08:07: PresentationInterval: 2147483648
  212. 23:08:07: };
  213. 23:08:07: successfully set up d3d9 hooks
  214. 23:08:07: D3D9Present called
  215. 23:08:07: DXGI Present
  216. 23:08:07: DoD3D9GPUHook: success
  217. 23:08:07: GL Present
  218. 23:08:07: D3DSURFACE_DESC {
  219. 23:08:07: Format: D3DFMT_A8R8G8B8
  220. 23:08:07: Type: D3DRTYPE_SURFACE
  221. 23:08:07: Usage: D3DUSAGE_RENDERTARGET
  222. 23:08:07: Pool: D3DPOOL_DEFAULT
  223. 23:08:07: MultiSampleType: D3DMULTISAMPLE_NONE
  224. 23:08:07: MultiSampleQuality: 0
  225. 23:08:07: Width: 1366
  226. 23:08:07: Height: 768
  227. 23:08:07: };
  228. 23:08:07: successfully capturing d3d9 frames via GPU
  229. 23:08:07: DirectDraw Present
  230. 23:08:07: (half life scientist) everything.. seems to be in order
  231. 23:08:07: ---------------------- Cleared D3D9 Capture ----------------------
  232. 23:08:07: D3D9EndScene called
  233. 23:08:07: D3D9Present called
  234. 23:08:10: received restart event, capturing
  235. 23:08:10: DoD3D9GPUHook: success
  236. 23:08:10: D3DSURFACE_DESC {
  237. 23:08:10: Format: D3DFMT_A8R8G8B8
  238. 23:08:10: Type: D3DRTYPE_SURFACE
  239. 23:08:10: Usage: D3DUSAGE_RENDERTARGET
  240. 23:08:10: Pool: D3DPOOL_DEFAULT
  241. 23:08:10: MultiSampleType: D3DMULTISAMPLE_NONE
  242. 23:08:10: MultiSampleQuality: 0
  243. 23:08:10: Width: 1366
  244. 23:08:10: Height: 768
  245. 23:08:10: };
  246. 23:08:10: successfully capturing d3d9 frames via GPU
  247. 23:10:34: D3D9Reset called
  248. 23:10:34: ---------------------- Cleared D3D9 Capture ----------------------
  249. 23:10:34: successfully set up d3d9 hooks
  250. 23:10:46: D3D9EndScene called
  251. 23:10:46: D3D9Present called
  252. 23:10:46: DoD3D9GPUHook: success
  253. 23:10:46: D3DSURFACE_DESC {
  254. 23:10:46: Format: D3DFMT_A8R8G8B8
  255. 23:10:46: Type: D3DRTYPE_SURFACE
  256. 23:10:46: Usage: D3DUSAGE_RENDERTARGET
  257. 23:10:46: Pool: D3DPOOL_DEFAULT
  258. 23:10:46: MultiSampleType: D3DMULTISAMPLE_NONE
  259. 23:10:46: MultiSampleQuality: 0
  260. 23:10:46: Width: 1366
  261. 23:10:46: Height: 768
  262. 23:10:46: };
  263. 23:10:46: successfully capturing d3d9 frames via GPU
  264. 23:10:53: D3D9Reset called
  265. 23:10:53: ---------------------- Cleared D3D9 Capture ----------------------
  266. 23:10:54: successfully set up d3d9 hooks
  267. 23:11:06: D3D9EndScene called
  268. 23:11:06: D3D9Present called
  269. 23:11:06: DoD3D9GPUHook: success
  270. 23:11:06: D3DSURFACE_DESC {
  271. 23:11:06: Format: D3DFMT_A8R8G8B8
  272. 23:11:06: Type: D3DRTYPE_SURFACE
  273. 23:11:06: Usage: D3DUSAGE_RENDERTARGET
  274. 23:11:06: Pool: D3DPOOL_DEFAULT
  275. 23:11:06: MultiSampleType: D3DMULTISAMPLE_NONE
  276. 23:11:06: MultiSampleQuality: 0
  277. 23:11:06: Width: 1366
  278. 23:11:06: Height: 768
  279. 23:11:06: };
  280. 23:11:06: successfully capturing d3d9 frames via GPU
  281. 23:12:17: ---------------------- Cleared D3D9 Capture ----------------------
  282. 23:12:17: D3D9EndScene called
  283. 23:12:17: D3D9Present called
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