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May 6th, 2015
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  1. //FPS + ???
  2.  
  3. cl_interp 0
  4.  
  5. cl_interp_ratio 1
  6.  
  7. cl_cmdrate 128
  8.  
  9. cl_updaterate 128
  10.  
  11. rate 128000
  12.  
  13. fps_max 999
  14.  
  15. net_graph 1
  16.  
  17. net_graphproportionalfont 0
  18.  
  19. //Crosshair
  20.  
  21. cl_crosshair_drawoutline "1";
  22.  
  23. cl_crosshair_outlinethickness "0";
  24.  
  25. cl_crosshairalpha "200";
  26.  
  27. cl_crosshaircolor "1";
  28.  
  29. cl_crosshaircolor_b "50";
  30.  
  31. cl_crosshaircolor_g "250";
  32.  
  33. cl_crosshaircolor_r "50";
  34.  
  35. cl_crosshairdot "0";
  36.  
  37. cl_crosshairgap "-1";
  38.  
  39. cl_crosshairscale "0";
  40.  
  41. cl_crosshairsize "5";
  42.  
  43. cl_crosshairstyle "4";
  44.  
  45. cl_crosshairthickness "0.1";
  46.  
  47. cl_crosshairusealpha "1";
  48.  
  49. //Game Changes
  50.  
  51. r_drawtracers_firstperson "0"
  52.  
  53. mat_monitorgamma "2.1"
  54.  
  55. mat_queue_mode "-1"
  56.  
  57. mat_savechanges
  58.  
  59. cl_forcepreload “1”
  60.  
  61. cl_autowepswitch “0”
  62.  
  63. cl_disablefreezecam “1”
  64.  
  65. //view model to left
  66.  
  67. cl_viewmodel_shift_left_amt "0.500000";
  68.  
  69. cl_viewmodel_shift_right_amt "0.250000";
  70.  
  71. viewmodel_fov "68";
  72.  
  73. viewmodel_offset_x "2.5";
  74.  
  75. viewmodel_offset_y "2.0";
  76.  
  77. viewmodel_offset_z "-2.000000";
  78.  
  79. viewmodel_presetpos "0";
  80.  
  81. cl_bob_lower_amt "5.000000";
  82.  
  83. cl_bobamt_lat "0.100000";
  84.  
  85. cl_bobamt_vert "0.100000";
  86.  
  87. cl_bobcycle "0.98";
  88.  
  89. //buy binds
  90.  
  91. bind "kp_minus" "buy vest; buy vesthelm; buy defuser;"
  92.  
  93. bind "kp_multiply" "buy flashbang; buy flashbang; buy hegrenade; buy smokegrenade;"
  94.  
  95. bind "kp_slash" "buy ak47; buy m4a1;"
  96.  
  97. //stfu dicks
  98.  
  99. BindToggle "kp_plus" "voice_enable"
  100.  
  101. //Mouse
  102.  
  103. m_rawinput "0"
  104.  
  105. m_mouseaccel1 "0"
  106.  
  107. m_mouseaccel2 "0"
  108.  
  109. //Hud
  110.  
  111. cl_hud_color 4
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