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  1. cl_playerspraydisable 1
  2. r_spray_lifetime 0
  3. mat_shadowstate 0
  4. r_shadowmaxrendered 0
  5. r_shadowrendertotexture 1
  6. r_shadows 0
  7. r_eyes 0
  8. r_flex 0
  9. r_lod 2
  10. r_rootlod 2
  11. r_teeth 0
  12. cl_ragdoll_fade_time 0
  13. cl_ragdoll_forcefade 1
  14. cl_ragdoll_physics_enable 0
  15. g_ragdoll_fadespeed 0
  16. g_ragdoll_lvfadespeed 0
  17. ragdoll_sleepaftertime 0
  18. cl_phys_props_enable 0
  19. cl_phys_props_max 0
  20. props_break_max_pieces 0
  21. r_propsmaxdist 1
  22. violence_agibs 0
  23. violence_hgibs 0
  24. cl_detaildist 0
  25. cl_detailfade 0
  26. cl_drawmonitors 0
  27. cl_ejectbrass 0
  28. cl_jiggle_bone_framerate_cutoff 0
  29. cl_new_impact_effects 0
  30. cl_show_splashes 0
  31. func_break_max_pieces 0
  32. glow_outline_effect_enable 0
  33. lod_transitiondist 0
  34. mat_antialias 0
  35. mat_bumpmap 0
  36. mat_colcorrection_disableentities 1
  37. mat_colorcorrection 0
  38. mat_disable_bloom 1
  39. mat_disable_fancy_blending 1
  40. mat_disable_lightwarp 1
  41. mat_envmapsize 8
  42. mat_envmaptgasize 8
  43. mat_filterlightmaps 0
  44. mat_filtertextures 0
  45. mat_forceaniso 1
  46. mat_hdr_level 0
  47. mat_max_worldmesh_vertices 512
  48. mat_monitorgamma 2.0
  49. mat_motion_blur_enabled 0
  50. mat_parallaxmap 0
  51. mat_picmip 2
  52. mat_reducefillrate 1
  53. mat_reduceparticles 1
  54. mat_specular 0
  55. mat_trilinear 0
  56. mat_viewportscale 1
  57. mat_viewportupscale 1
  58. mat_wateroverlaysize 1
  59. mp_decals 0
  60. r_3dsky 0
  61. r_ambientboost 0
  62. r_ambientfactor 0
  63. r_ambientmin 0
  64. r_avglight 0
  65. r_cheapwaterend 1
  66. r_cheapwaterstart 1
  67. r_decals 0
  68. r_decalstaticprops 0
  69. r_decal_cullsize 15
  70. r_drawdetailprops 0
  71. r_drawmodeldecals 0
  72. r_drawflecks 0
  73. r_dynamic 0
  74. r_flashlightdepthtexture 0
  75. r_forcewaterleaf 1
  76. r_lightaverage 0
  77. r_maxnewsamples 2
  78. r_maxsampledist 1
  79. r_propsmaxdist 0
  80. r_renderoverlayfragment 0
  81. r_staticprop_lod 4
  82. r_waterdrawreflection 0
  83. r_waterdrawrefraction 1
  84. r_waterforceexpensive 0
  85. r_waterforcereflectentities 0
  86. rope_averagelight 0
  87. rope_collide 0
  88. rope_rendersolid 0
  89. rope_shake 0
  90. rope_smooth 0
  91. rope_subdiv 0
  92. rope_wind_dist 0
  93. tf_particles_disable_weather 1
  94. tracer_extra 0
  95. violence_ablood 1
  96. violence_hblood 1
  97. mat_clipz 1
  98. mat_forcehardwaresync 0
  99. mat_levelflush 1
  100. mat_vsync 0 // Turn off vsync to avoid nasty I/O latency.
  101. r_fastzreject -1
  102. dsp_enhance_stereo 0
  103. dsp_slow_cpu 1
  104. snd_async_fullyasync 1
  105. snd_pitchquality 0
  106. snd_spatialize_roundrobin 1
  107.  
  108.  
  109.  
  110. cl_hud_playerclass_use_playermodel 0
  111. mat_phong 0
  112. cl_detaildist 0
  113. cl_detailfade 0
  114. cl_drawmonitors 0
  115. cl_ejectbrass 0
  116. cl_muzzleflash_dlight_1st 0
  117. cl_predict 1
  118. cl_predictweapons 1
  119. cl_jiggle_bone_framerate_cutoff 0
  120. cl_new_impact_effects 0
  121. cl_show_splashes 0
  122. func_break_max_pieces 0
  123. glow_outline_effect_enable 0
  124. lod_transitiondist 0
  125. mat_antialias 0
  126. mat_bumpmap 1
  127. mat_colcorrection_disableentities 1
  128. mat_colorcorrection 0
  129. mat_disable_bloom 1
  130. mat_disable_fancy_blending 1
  131. mat_disable_lightwarp 1
  132. mat_envmapsize 8
  133. mat_envmaptgasize 8
  134. mat_disable_ps_patch 1
  135. mat_filterlightmaps 1
  136. mat_filtertextures 1
  137. mat_forceaniso 0
  138. mat_hdr_level 0
  139. mat_max_worldmesh_vertices 512
  140. mat_monitorgamma 2.0
  141. mat_motion_blur_enabled 0
  142. mat_parallaxmap 0
  143. mat_mipmaptextures 1
  144. mat_reducefillrate 1
  145. mat_reduceparticles 1
  146. mat_softwarelighting 0
  147. mat_autoexposure_max 0
  148. mat_autoexposure_min 0
  149. mat_alphacoverage 0
  150. mat_diffuse 1
  151. mat_non_hdr_bloom_scalefactor 0
  152. mat_bloomscale 0
  153. mat_bloom_scalefactor_scalar 0
  154. mat_specular 1
  155. mat_fastspecular 1
  156. mat_fastnobump 0
  157. mat_forcemanagedtextureintohardware 0
  158. mat_framebuffercopyoverlaysize 0
  159. mat_trilinear 0
  160. mat_viewportscale 1
  161. mat_viewportupscale 1
  162. mat_wateroverlaysize 1
  163. mp_decals 0
  164. r_3dsky 0
  165. r_3dnow 0
  166. r_ambientboost 0
  167. r_ambientfactor 0
  168. r_ambientmin 0
  169. r_avglight 0
  170. r_cheapwaterend 1
  171. r_cheapwaterstart 1
  172. r_decals 0
  173. r_maxmodeldecal 0
  174. r_decalstaticprops 0
  175. r_decal_cullsize 0
  176. r_drawdetailprops 0
  177. r_drawmodeldecals 0
  178. r_drawflecks 0
  179. r_dynamic 0
  180. r_maxdlights 0
  181. r_physpropstaticlighting 0
  182. r_occlusion 0
  183. r_worldlights 1
  184. r_flashlightdepthtexture 0
  185. r_forcewaterleaf 1
  186. r_lightaverage 0
  187. r_dopixelvisibility 0
  188. r_maxnewsamples 0
  189. r_maxsampledist 1
  190. r_sse2 1
  191. r_propsmaxdist 0
  192. r_renderoverlayfragment 0
  193. r_staticprop_lod 3
  194. r_waterdrawreflection 0
  195. r_waterdrawrefraction 0
  196. r_waterforceexpensive 0
  197. r_waterforcereflectentities 0
  198. rope_averagelight 0
  199. rope_collide 0
  200. rope_rendersolid 0
  201. rope_shake 0
  202. rope_smooth 0
  203. rope_subdiv 0
  204. rope_wind_dist 0
  205. tf_particles_disable_weather 1
  206. tracer_extra 0
  207. violence_ablood 1
  208. violence_hblood 1
  209. mat_software_aa_quality 0
  210. mat_software_aa_strength 0
  211. mat_software_aa_strength_vgui 0
  212. mat_software_aa_blur_one_pixel_lines 0
  213. mat_software_aa_edge_threshold 0
  214. mat_software_aa_tap_offset 0
  215.  
  216.  
  217. flex_smooth 1
  218. in_usekeyboardsampletime 0
  219. mat_clipz 1
  220. mat_forcehardwaresync 0
  221. mat_levelflush 1
  222. mat_vsync 0
  223. r_fastzreject -1
  224. mat_queue_mode 2
  225. cl_threaded_bone_setup 0
  226. cl_threaded_client_leaf_system 0
  227. r_queued_decals 1 // !!!
  228. r_queued_ropes 1
  229. r_queued_post_processing 1
  230. r_threaded_client_shadow_manager 1
  231. r_threaded_particles 1
  232. r_threaded_renderables 1
  233. cl_forcepreload 1
  234. cl_software_cursor 0
  235. //studio_queue_mode 0
  236.  
  237.  
  238. cl_localnetworkbackdoor 0
  239. cl_cloud_settings 0
  240. sys_minidumpspewlines 1
  241. cl_loadondemand_default 0
  242. ai_expression_optimization 1
  243. filesystem_native 0
  244.  
  245. cl_use_tournament_specgui 1
  246. cl_ask_blacklist_opt_out 1
  247. cl_ask_favorite_opt_out 1
  248. hud_combattext_batching 0
  249. sb_dontshow_maxplayer_warning "1"
  250. tf_explanations_backpackpanel "1"
  251. tf_explanations_charinfo_armory_panel "1"
  252. tf_explanations_charinfopanel "1"
  253. tf_explanations_craftingpanel "1"
  254. tf_explanations_discardpanel "1"
  255. tf_explanations_store "1"
  256. tf_training_has_prompted_for_forums "1"
  257. tf_training_has_prompted_for_loadout "1"
  258. tf_training_has_prompted_for_offline_practice "1"
  259. tf_training_has_prompted_for_options "1"
  260. tf_training_has_prompted_for_training "1"
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