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- 21:22:50: Settings::Video: Disabling Aero
- 21:25:02: Open Broadcaster Software v0.57.05 quicksync tests - 64bit ( ^ω^)
- 21:25:02: -------------------------------
- 21:25:02: CPU Name: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
- 21:25:02: CPU Speed: 3392MHz
- 21:25:02: Physical Memory: 16272MB Total, 12664MB Free
- 21:25:02: stepping id: 3, model 12, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
- 21:25:02: monitor 1: pos={0, 0}, size={1920, 1080}
- 21:25:02: monitor 2: pos={-1280, 0}, size={1280, 1024}
- 21:25:02: Windows Version: 6.1 Build 7601 S
- 21:25:02: Aero is Disabled
- 21:25:02: -------------------------------
- 21:25:02: OBS Modules:
- 21:25:02: Base Address Module
- 21:25:02: 000000003F5C0000 OBS.exe
- 21:25:02: 00000000F4120000 OBSApi.dll
- 21:25:02: 00000000F7D00000 DShowPlugin.dll
- 21:25:02: 00000000F7CD0000 GraphicsCapture.dll
- 21:25:02: 00000000F7CB0000 NoiseGate.dll
- 21:25:02: 00000000F7C90000 PSVPlugin.dll
- 21:25:02: ------------------------------------------
- 21:25:02: Adapter 1
- 21:25:02: Video Adapter: NVIDIA GeForce GTX 770
- 21:25:02: Video Adapter Dedicated Video Memory: 2091581440
- 21:25:02: Video Adapter Shared System Memory: 2147807232
- 21:25:02: ------------------------------------------
- 21:25:02: Adapter 2
- 21:25:02: Video Adapter: Intel(R) HD Graphics 4600
- 21:25:02: Video Adapter Dedicated Video Memory: 67108864
- 21:25:02: Video Adapter Shared System Memory: 1711276032
- 21:25:02: =====Stream Start: 2013-11-07, 21:25:02===============================================
- 21:25:02: Multithreaded optimizations: On
- 21:25:02: Base resolution: 1280x960
- 21:25:02: Output resolution: 852x640
- 21:25:02: ------------------------------------------
- 21:25:02: Loading up D3D10 on NVIDIA GeForce GTX 770...
- 21:25:02: ------------------------------------------
- 21:25:02: Audio Format: 48000hz
- 21:25:02: Playback device {0.0.0.00000000}.{7a12abbc-75d7-47ef-b047-a9ac25e5e6be}
- 21:25:02: ------------------------------------------
- 21:25:02: Using desktop audio input: Lautsprecher (Sound Blaster Recon3Di)
- 21:25:02: Using 5.1 speaker setup
- 21:25:02: ------------------------------------------
- 21:25:02: Using auxilary audio input: Mikrofon (Webcam 600)
- 21:25:02: ------------------------------------------
- 21:25:02: Audio Encoding: AAC
- 21:25:02: bitrate: 128
- 21:25:02: Using graphics capture
- 21:25:02: Using bitmap image
- 21:25:02: Scene buffering time set to 400
- 21:25:02: ------------------------------------------
- 21:25:02: Video Encoding: x264
- 21:25:02: fps: 30
- 21:25:02: width: 852, height: 640
- 21:25:02: preset: fast
- 21:25:02: profile: high
- 21:25:02: keyint: 60
- 21:25:02: CBR: yes
- 21:25:02: CFR: no
- 21:25:02: max bitrate: 1800
- 21:25:02: buffer size: 1800
- 21:25:02: ------------------------------------------
- 21:25:02: MMDeviceAudioSource: Frequency for device 'Lautsprecher (Sound Blaster Recon3Di)' is 1152000, samples per sec is 48000
- 21:25:02: MMDeviceAudioSource: Frequency for device 'Mikrofon (Webcam 600)' is 192000, samples per sec is 48000
- 21:25:17: SharedTexCapture hooked
- 21:26:03: GraphicsCaptureSource::NewCapture: eliminating old capture
- 21:26:03: SharedTexCapture hooked
- 21:26:53: GraphicsCaptureSource::NewCapture: eliminating old capture
- 21:26:53: SharedTexCapture hooked
- 21:27:05: Using RTMP service: Twitch / Justin.tv
- 21:27:05: Server selection: rtmp://live-ams.justin.tv/app
- 21:27:05: Interface: Killer e2200 PCI-E Gigabit Ethernet Controller (NDIS 6.20) (ethernet, 1000 mbps)
- 21:27:05: Completed handshake with rtmp://live-ams.justin.tv/app in 650 ms.
- 21:27:06: SO_SNDBUF was at 8192
- 21:27:06: SO_SNDBUF is now 65536
- 21:34:51: GraphicsCaptureSource::NewCapture: eliminating old capture
- 21:34:51: SharedTexCapture hooked
- 21:37:24: GraphicsCaptureSource::NewCapture: eliminating old capture
- 21:37:24: SharedTexCapture hooked
- 21:38:39: GraphicsCaptureSource::NewCapture: eliminating old capture
- 21:38:39: SharedTexCapture hooked
- 21:39:07: GraphicsCaptureSource::NewCapture: eliminating old capture
- 21:39:07: SharedTexCapture hooked
- 21:57:19: GraphicsCaptureSource::NewCapture: eliminating old capture
- 21:57:19: SharedTexCapture hooked
- 22:05:31: GraphicsCaptureSource::NewCapture: eliminating old capture
- 22:05:31: SharedTexCapture hooked
- 22:15:11: GraphicsCaptureSource::NewCapture: eliminating old capture
- 22:15:11: SharedTexCapture hooked
- 22:21:12: RTMPPublisher::SocketLoop: Stalled for 1637 ms to write 243286 bytes (buffer: 0 / 246784), unstable connection?
- 22:25:22: Total frames encoded: 108592, total frames duplicated: 843 (0.78%)
- 22:25:22: Number of frames skipped due to encoder lag: 100 (0.09%)
- 22:25:22: Total frames rendered: 108162, number of late frames: 80 (0.07%) (it's okay for some frames to be late)
- 22:25:24: RTMPPublisher::SocketLoop: Graceful loop exit
- 22:25:24: Average send payload: 6878 bytes, average send interval: 28 ms
- 22:25:24: Number of times waited to send: 15, Waited for a total of 53083 bytes
- 22:25:24: Number of b-frames dropped: 8 (0.0076%), Number of p-frames dropped: 0 (0%), Total 8 (0.0076%)
- 22:25:24: Number of bytes sent: 846006089
- 22:25:24:
- 22:25:24: Profiler time results:
- 22:25:24:
- 22:25:24: ==============================================================
- 22:25:24: video thread frame - [100%] [avg time: 1.423 ms] [children: 35.2%] [unaccounted: 64.8%]
- 22:25:24: | scene->Preprocess - [0.281%] [avg time: 0.004 ms]
- 22:25:24: | GPU download and conversion - [34.9%] [avg time: 0.497 ms] [children: 29.4%] [unaccounted: 5.55%]
- 22:25:24: | | flush - [20%] [avg time: 0.284 ms]
- 22:25:24: | | CopyResource - [9.21%] [avg time: 0.131 ms]
- 22:25:24: | | conversion to 4:2:0 - [0.211%] [avg time: 0.003 ms]
- 22:25:24: Convert444Threads - [100%] [avg time: 0.299 ms] [children: 99%] [unaccounted: 1%]
- 22:25:24: | Convert444toNV12 - [99%] [avg time: 0.296 ms]
- 22:25:24: encoder thread frame - [100%] [avg time: 1.169 ms]
- 22:25:24: ==============================================================
- 22:25:24:
- 22:25:24:
- 22:25:24: Profiler CPU results:
- 22:25:24:
- 22:25:24: ==============================================================
- 22:25:24: video thread frame - [cpu time: avg 0.247 ms, total 26785.4 ms] [avg calls per frame: 1]
- 22:25:24: | scene->Preprocess - [cpu time: avg 0 ms, total 93.6 ms] [avg calls per frame: 1]
- 22:25:24: | GPU download and conversion - [cpu time: avg 0.056 ms, total 6146.44 ms] [avg calls per frame: 1]
- 22:25:24: | | flush - [cpu time: avg 0.024 ms, total 2636.41 ms] [avg calls per frame: 1]
- 22:25:24: | | CopyResource - [cpu time: avg 0.015 ms, total 1653.61 ms] [avg calls per frame: 1]
- 22:25:24: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 218.4 ms] [avg calls per frame: 1]
- 22:25:24: Convert444Threads - [cpu time: avg 0.247 ms, total 53492.7 ms] [avg calls per frame: 2]
- 22:25:24: | Convert444toNV12 - [cpu time: avg 0.245 ms, total 53149.5 ms] [avg calls per frame: 2]
- 22:25:24: encoder thread frame - [cpu time: avg 0.342 ms, total 37143.8 ms] [avg calls per frame: 1]
- 22:25:24: ==============================================================
- 22:25:24:
- 22:25:24: =====Stream End: 2013-11-07, 22:25:24=================================================
- Last game capture log:
- 2013-11-07, 21:25:02: we're booting up:
- 21:25:02: D3D9 Present
- 21:25:02: NV Capture available
- 21:25:02: FBO available
- 21:25:02: GL Present
- 21:25:02: (half life scientist) everything.. seems to be in order
- 21:25:17: D3D9EndScene called
- 21:25:17: D3DPRESENT_PARAMETERS {
- 21:25:17: BackBufferWidth: 1280
- 21:25:17: BackBufferHeight: 960
- 21:25:17: BackBufferFormat: D3DFMT_A8R8G8B8
- 21:25:17: BackBufferCount: 1
- 21:25:17: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:25:17: MultiSampleQuality: 0
- 21:25:17: SwapEffect: D3DSWAPEFFECT_DISCARD
- 21:25:17: hDeviceWindow: 658122
- 21:25:17: Windowed: false
- 21:25:17: EnableAutoDepthStencil: true
- 21:25:17: AutoDepthStencilFormat: D3DFMT_D24S8
- 21:25:17: Flags: None
- 21:25:17: FullScreen_RefreshRateInHz: 120
- 21:25:17: PresentationInterval: 2147483648
- 21:25:17: };
- 21:25:17: successfully set up d3d9 hooks
- 21:25:17: D3D9Present called
- 21:25:17: DoD3D9GPUHook: success
- 21:25:17: D3DSURFACE_DESC {
- 21:25:17: Format: D3DFMT_A8R8G8B8
- 21:25:17: Type: D3DRTYPE_SURFACE
- 21:25:17: Usage: D3DUSAGE_RENDERTARGET
- 21:25:17: Pool: D3DPOOL_DEFAULT
- 21:25:17: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:25:17: MultiSampleQuality: 0
- 21:25:17: Width: 1280
- 21:25:17: Height: 960
- 21:25:17: };
- 21:25:17: successfully capturing d3d9 frames via GPU
- 21:26:00: D3D9Reset called
- 21:26:00: ---------------------- Cleared D3D9 Capture ----------------------
- 21:26:00: successfully set up d3d9 hooks
- 21:26:03: D3D9EndScene called
- 21:26:03: D3D9Present called
- 21:26:03: DoD3D9GPUHook: success
- 21:26:03: D3DSURFACE_DESC {
- 21:26:03: Format: D3DFMT_A8R8G8B8
- 21:26:03: Type: D3DRTYPE_SURFACE
- 21:26:03: Usage: D3DUSAGE_RENDERTARGET
- 21:26:03: Pool: D3DPOOL_DEFAULT
- 21:26:03: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:26:03: MultiSampleQuality: 0
- 21:26:03: Width: 1280
- 21:26:03: Height: 960
- 21:26:03: };
- 21:26:03: successfully capturing d3d9 frames via GPU
- 21:26:50: DoD3D9DrawStuff: device->StretchRect failed, result = 2289436780
- 21:26:50: D3D9Reset called
- 21:26:50: ---------------------- Cleared D3D9 Capture ----------------------
- 21:26:50: successfully set up d3d9 hooks
- 21:26:53: D3D9EndScene called
- 21:26:53: D3D9Present called
- 21:26:53: DoD3D9GPUHook: success
- 21:26:53: D3DSURFACE_DESC {
- 21:26:53: Format: D3DFMT_A8R8G8B8
- 21:26:53: Type: D3DRTYPE_SURFACE
- 21:26:53: Usage: D3DUSAGE_RENDERTARGET
- 21:26:53: Pool: D3DPOOL_DEFAULT
- 21:26:53: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:26:53: MultiSampleQuality: 0
- 21:26:53: Width: 1280
- 21:26:53: Height: 960
- 21:26:53: };
- 21:26:53: successfully capturing d3d9 frames via GPU
- 21:34:48: DoD3D9DrawStuff: device->StretchRect failed, result = 2289436780
- 21:34:48: D3D9Reset called
- 21:34:48: ---------------------- Cleared D3D9 Capture ----------------------
- 21:34:48: successfully set up d3d9 hooks
- 21:34:51: D3D9EndScene called
- 21:34:51: D3D9Present called
- 21:34:51: DoD3D9GPUHook: success
- 21:34:51: D3DSURFACE_DESC {
- 21:34:51: Format: D3DFMT_A8R8G8B8
- 21:34:51: Type: D3DRTYPE_SURFACE
- 21:34:51: Usage: D3DUSAGE_RENDERTARGET
- 21:34:51: Pool: D3DPOOL_DEFAULT
- 21:34:51: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:34:51: MultiSampleQuality: 0
- 21:34:51: Width: 1280
- 21:34:51: Height: 960
- 21:34:51: };
- 21:34:51: successfully capturing d3d9 frames via GPU
- 21:37:21: DoD3D9DrawStuff: device->StretchRect failed, result = 2289436780
- 21:37:21: D3D9Reset called
- 21:37:21: ---------------------- Cleared D3D9 Capture ----------------------
- 21:37:21: successfully set up d3d9 hooks
- 21:37:24: D3D9EndScene called
- 21:37:24: D3D9Present called
- 21:37:24: DoD3D9GPUHook: success
- 21:37:24: D3DSURFACE_DESC {
- 21:37:24: Format: D3DFMT_A8R8G8B8
- 21:37:24: Type: D3DRTYPE_SURFACE
- 21:37:24: Usage: D3DUSAGE_RENDERTARGET
- 21:37:24: Pool: D3DPOOL_DEFAULT
- 21:37:24: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:37:24: MultiSampleQuality: 0
- 21:37:24: Width: 1280
- 21:37:24: Height: 960
- 21:37:24: };
- 21:37:24: successfully capturing d3d9 frames via GPU
- 21:38:36: D3D9Reset called
- 21:38:36: ---------------------- Cleared D3D9 Capture ----------------------
- 21:38:36: successfully set up d3d9 hooks
- 21:38:39: D3D9EndScene called
- 21:38:39: D3D9Present called
- 21:38:39: DoD3D9GPUHook: success
- 21:38:39: D3DSURFACE_DESC {
- 21:38:39: Format: D3DFMT_A8R8G8B8
- 21:38:39: Type: D3DRTYPE_SURFACE
- 21:38:39: Usage: D3DUSAGE_RENDERTARGET
- 21:38:39: Pool: D3DPOOL_DEFAULT
- 21:38:39: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:38:39: MultiSampleQuality: 0
- 21:38:39: Width: 1280
- 21:38:39: Height: 960
- 21:38:39: };
- 21:38:39: successfully capturing d3d9 frames via GPU
- 21:39:04: D3D9Reset called
- 21:39:04: ---------------------- Cleared D3D9 Capture ----------------------
- 21:39:05: successfully set up d3d9 hooks
- 21:39:07: D3D9EndScene called
- 21:39:07: D3D9Present called
- 21:39:07: DoD3D9GPUHook: success
- 21:39:07: D3DSURFACE_DESC {
- 21:39:07: Format: D3DFMT_A8R8G8B8
- 21:39:07: Type: D3DRTYPE_SURFACE
- 21:39:07: Usage: D3DUSAGE_RENDERTARGET
- 21:39:07: Pool: D3DPOOL_DEFAULT
- 21:39:07: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:39:07: MultiSampleQuality: 0
- 21:39:07: Width: 1280
- 21:39:07: Height: 960
- 21:39:07: };
- 21:39:07: successfully capturing d3d9 frames via GPU
- 21:57:16: D3D9Reset called
- 21:57:16: ---------------------- Cleared D3D9 Capture ----------------------
- 21:57:17: successfully set up d3d9 hooks
- 21:57:19: D3D9EndScene called
- 21:57:19: D3D9Present called
- 21:57:19: DoD3D9GPUHook: success
- 21:57:19: D3DSURFACE_DESC {
- 21:57:19: Format: D3DFMT_A8R8G8B8
- 21:57:19: Type: D3DRTYPE_SURFACE
- 21:57:19: Usage: D3DUSAGE_RENDERTARGET
- 21:57:19: Pool: D3DPOOL_DEFAULT
- 21:57:19: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:57:19: MultiSampleQuality: 0
- 21:57:19: Width: 1280
- 21:57:19: Height: 960
- 21:57:19: };
- 21:57:19: successfully capturing d3d9 frames via GPU
- 22:05:28: D3D9Reset called
- 22:05:28: ---------------------- Cleared D3D9 Capture ----------------------
- 22:05:28: successfully set up d3d9 hooks
- 22:05:31: D3D9EndScene called
- 22:05:31: D3D9Present called
- 22:05:31: DoD3D9GPUHook: success
- 22:05:31: D3DSURFACE_DESC {
- 22:05:31: Format: D3DFMT_A8R8G8B8
- 22:05:31: Type: D3DRTYPE_SURFACE
- 22:05:31: Usage: D3DUSAGE_RENDERTARGET
- 22:05:31: Pool: D3DPOOL_DEFAULT
- 22:05:31: MultiSampleType: D3DMULTISAMPLE_NONE
- 22:05:31: MultiSampleQuality: 0
- 22:05:31: Width: 1280
- 22:05:31: Height: 960
- 22:05:31: };
- 22:05:31: successfully capturing d3d9 frames via GPU
- 22:15:09: D3D9Reset called
- 22:15:09: ---------------------- Cleared D3D9 Capture ----------------------
- 22:15:09: successfully set up d3d9 hooks
- 22:15:11: D3D9EndScene called
- 22:15:11: D3D9Present called
- 22:15:11: DoD3D9GPUHook: success
- 22:15:11: D3DSURFACE_DESC {
- 22:15:11: Format: D3DFMT_A8R8G8B8
- 22:15:11: Type: D3DRTYPE_SURFACE
- 22:15:11: Usage: D3DUSAGE_RENDERTARGET
- 22:15:11: Pool: D3DPOOL_DEFAULT
- 22:15:11: MultiSampleType: D3DMULTISAMPLE_NONE
- 22:15:11: MultiSampleQuality: 0
- 22:15:11: Width: 1280
- 22:15:11: Height: 960
- 22:15:11: };
- 22:15:11: successfully capturing d3d9 frames via GPU
- 22:25:26: ---------------------- Cleared D3D9 Capture ----------------------
- 22:25:26: received restart event, capturing
- 22:25:26: DoD3D9GPUHook: success
- 22:25:26: D3D9Reset called
- 22:25:26: ---------------------- Cleared D3D9 Capture ----------------------
- 22:25:26: successfully set up d3d9 hooks
- 22:25:28: D3D9EndScene called
- 22:25:28: D3D9Present called
- 22:25:28: DoD3D9GPUHook: success
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