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  1. 21:22:50: Settings::Video: Disabling Aero
  2. 21:25:02: Open Broadcaster Software v0.57.05 quicksync tests - 64bit ( ^ω^)
  3. 21:25:02: -------------------------------
  4. 21:25:02: CPU Name: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
  5. 21:25:02: CPU Speed: 3392MHz
  6. 21:25:02: Physical Memory: 16272MB Total, 12664MB Free
  7. 21:25:02: stepping id: 3, model 12, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
  8. 21:25:02: monitor 1: pos={0, 0}, size={1920, 1080}
  9. 21:25:02: monitor 2: pos={-1280, 0}, size={1280, 1024}
  10. 21:25:02: Windows Version: 6.1 Build 7601 S
  11. 21:25:02: Aero is Disabled
  12. 21:25:02: -------------------------------
  13. 21:25:02: OBS Modules:
  14. 21:25:02: Base Address Module
  15. 21:25:02: 000000003F5C0000 OBS.exe
  16. 21:25:02: 00000000F4120000 OBSApi.dll
  17. 21:25:02: 00000000F7D00000 DShowPlugin.dll
  18. 21:25:02: 00000000F7CD0000 GraphicsCapture.dll
  19. 21:25:02: 00000000F7CB0000 NoiseGate.dll
  20. 21:25:02: 00000000F7C90000 PSVPlugin.dll
  21. 21:25:02: ------------------------------------------
  22. 21:25:02: Adapter 1
  23. 21:25:02: Video Adapter: NVIDIA GeForce GTX 770
  24. 21:25:02: Video Adapter Dedicated Video Memory: 2091581440
  25. 21:25:02: Video Adapter Shared System Memory: 2147807232
  26. 21:25:02: ------------------------------------------
  27. 21:25:02: Adapter 2
  28. 21:25:02: Video Adapter: Intel(R) HD Graphics 4600
  29. 21:25:02: Video Adapter Dedicated Video Memory: 67108864
  30. 21:25:02: Video Adapter Shared System Memory: 1711276032
  31. 21:25:02: =====Stream Start: 2013-11-07, 21:25:02===============================================
  32. 21:25:02: Multithreaded optimizations: On
  33. 21:25:02: Base resolution: 1280x960
  34. 21:25:02: Output resolution: 852x640
  35. 21:25:02: ------------------------------------------
  36. 21:25:02: Loading up D3D10 on NVIDIA GeForce GTX 770...
  37. 21:25:02: ------------------------------------------
  38. 21:25:02: Audio Format: 48000hz
  39. 21:25:02: Playback device {0.0.0.00000000}.{7a12abbc-75d7-47ef-b047-a9ac25e5e6be}
  40. 21:25:02: ------------------------------------------
  41. 21:25:02: Using desktop audio input: Lautsprecher (Sound Blaster Recon3Di)
  42. 21:25:02: Using 5.1 speaker setup
  43. 21:25:02: ------------------------------------------
  44. 21:25:02: Using auxilary audio input: Mikrofon (Webcam 600)
  45. 21:25:02: ------------------------------------------
  46. 21:25:02: Audio Encoding: AAC
  47. 21:25:02: bitrate: 128
  48. 21:25:02: Using graphics capture
  49. 21:25:02: Using bitmap image
  50. 21:25:02: Scene buffering time set to 400
  51. 21:25:02: ------------------------------------------
  52. 21:25:02: Video Encoding: x264
  53. 21:25:02: fps: 30
  54. 21:25:02: width: 852, height: 640
  55. 21:25:02: preset: fast
  56. 21:25:02: profile: high
  57. 21:25:02: keyint: 60
  58. 21:25:02: CBR: yes
  59. 21:25:02: CFR: no
  60. 21:25:02: max bitrate: 1800
  61. 21:25:02: buffer size: 1800
  62. 21:25:02: ------------------------------------------
  63. 21:25:02: MMDeviceAudioSource: Frequency for device 'Lautsprecher (Sound Blaster Recon3Di)' is 1152000, samples per sec is 48000
  64. 21:25:02: MMDeviceAudioSource: Frequency for device 'Mikrofon (Webcam 600)' is 192000, samples per sec is 48000
  65. 21:25:17: SharedTexCapture hooked
  66. 21:26:03: GraphicsCaptureSource::NewCapture: eliminating old capture
  67. 21:26:03: SharedTexCapture hooked
  68. 21:26:53: GraphicsCaptureSource::NewCapture: eliminating old capture
  69. 21:26:53: SharedTexCapture hooked
  70. 21:27:05: Using RTMP service: Twitch / Justin.tv
  71. 21:27:05: Server selection: rtmp://live-ams.justin.tv/app
  72. 21:27:05: Interface: Killer e2200 PCI-E Gigabit Ethernet Controller (NDIS 6.20) (ethernet, 1000 mbps)
  73. 21:27:05: Completed handshake with rtmp://live-ams.justin.tv/app in 650 ms.
  74. 21:27:06: SO_SNDBUF was at 8192
  75. 21:27:06: SO_SNDBUF is now 65536
  76. 21:34:51: GraphicsCaptureSource::NewCapture: eliminating old capture
  77. 21:34:51: SharedTexCapture hooked
  78. 21:37:24: GraphicsCaptureSource::NewCapture: eliminating old capture
  79. 21:37:24: SharedTexCapture hooked
  80. 21:38:39: GraphicsCaptureSource::NewCapture: eliminating old capture
  81. 21:38:39: SharedTexCapture hooked
  82. 21:39:07: GraphicsCaptureSource::NewCapture: eliminating old capture
  83. 21:39:07: SharedTexCapture hooked
  84. 21:57:19: GraphicsCaptureSource::NewCapture: eliminating old capture
  85. 21:57:19: SharedTexCapture hooked
  86. 22:05:31: GraphicsCaptureSource::NewCapture: eliminating old capture
  87. 22:05:31: SharedTexCapture hooked
  88. 22:15:11: GraphicsCaptureSource::NewCapture: eliminating old capture
  89. 22:15:11: SharedTexCapture hooked
  90. 22:21:12: RTMPPublisher::SocketLoop: Stalled for 1637 ms to write 243286 bytes (buffer: 0 / 246784), unstable connection?
  91. 22:25:22: Total frames encoded: 108592, total frames duplicated: 843 (0.78%)
  92. 22:25:22: Number of frames skipped due to encoder lag: 100 (0.09%)
  93. 22:25:22: Total frames rendered: 108162, number of late frames: 80 (0.07%) (it's okay for some frames to be late)
  94. 22:25:24: RTMPPublisher::SocketLoop: Graceful loop exit
  95. 22:25:24: Average send payload: 6878 bytes, average send interval: 28 ms
  96. 22:25:24: Number of times waited to send: 15, Waited for a total of 53083 bytes
  97. 22:25:24: Number of b-frames dropped: 8 (0.0076%), Number of p-frames dropped: 0 (0%), Total 8 (0.0076%)
  98. 22:25:24: Number of bytes sent: 846006089
  99. 22:25:24:
  100. 22:25:24: Profiler time results:
  101. 22:25:24:
  102. 22:25:24: ==============================================================
  103. 22:25:24: video thread frame - [100%] [avg time: 1.423 ms] [children: 35.2%] [unaccounted: 64.8%]
  104. 22:25:24: | scene->Preprocess - [0.281%] [avg time: 0.004 ms]
  105. 22:25:24: | GPU download and conversion - [34.9%] [avg time: 0.497 ms] [children: 29.4%] [unaccounted: 5.55%]
  106. 22:25:24: | | flush - [20%] [avg time: 0.284 ms]
  107. 22:25:24: | | CopyResource - [9.21%] [avg time: 0.131 ms]
  108. 22:25:24: | | conversion to 4:2:0 - [0.211%] [avg time: 0.003 ms]
  109. 22:25:24: Convert444Threads - [100%] [avg time: 0.299 ms] [children: 99%] [unaccounted: 1%]
  110. 22:25:24: | Convert444toNV12 - [99%] [avg time: 0.296 ms]
  111. 22:25:24: encoder thread frame - [100%] [avg time: 1.169 ms]
  112. 22:25:24: ==============================================================
  113. 22:25:24:
  114. 22:25:24:
  115. 22:25:24: Profiler CPU results:
  116. 22:25:24:
  117. 22:25:24: ==============================================================
  118. 22:25:24: video thread frame - [cpu time: avg 0.247 ms, total 26785.4 ms] [avg calls per frame: 1]
  119. 22:25:24: | scene->Preprocess - [cpu time: avg 0 ms, total 93.6 ms] [avg calls per frame: 1]
  120. 22:25:24: | GPU download and conversion - [cpu time: avg 0.056 ms, total 6146.44 ms] [avg calls per frame: 1]
  121. 22:25:24: | | flush - [cpu time: avg 0.024 ms, total 2636.41 ms] [avg calls per frame: 1]
  122. 22:25:24: | | CopyResource - [cpu time: avg 0.015 ms, total 1653.61 ms] [avg calls per frame: 1]
  123. 22:25:24: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 218.4 ms] [avg calls per frame: 1]
  124. 22:25:24: Convert444Threads - [cpu time: avg 0.247 ms, total 53492.7 ms] [avg calls per frame: 2]
  125. 22:25:24: | Convert444toNV12 - [cpu time: avg 0.245 ms, total 53149.5 ms] [avg calls per frame: 2]
  126. 22:25:24: encoder thread frame - [cpu time: avg 0.342 ms, total 37143.8 ms] [avg calls per frame: 1]
  127. 22:25:24: ==============================================================
  128. 22:25:24:
  129. 22:25:24: =====Stream End: 2013-11-07, 22:25:24=================================================
  130.  
  131.  
  132. Last game capture log:
  133. 2013-11-07, 21:25:02: we're booting up:
  134. 21:25:02: D3D9 Present
  135. 21:25:02: NV Capture available
  136. 21:25:02: FBO available
  137. 21:25:02: GL Present
  138. 21:25:02: (half life scientist) everything.. seems to be in order
  139. 21:25:17: D3D9EndScene called
  140. 21:25:17: D3DPRESENT_PARAMETERS {
  141. 21:25:17: BackBufferWidth: 1280
  142. 21:25:17: BackBufferHeight: 960
  143. 21:25:17: BackBufferFormat: D3DFMT_A8R8G8B8
  144. 21:25:17: BackBufferCount: 1
  145. 21:25:17: MultiSampleType: D3DMULTISAMPLE_NONE
  146. 21:25:17: MultiSampleQuality: 0
  147. 21:25:17: SwapEffect: D3DSWAPEFFECT_DISCARD
  148. 21:25:17: hDeviceWindow: 658122
  149. 21:25:17: Windowed: false
  150. 21:25:17: EnableAutoDepthStencil: true
  151. 21:25:17: AutoDepthStencilFormat: D3DFMT_D24S8
  152. 21:25:17: Flags: None
  153. 21:25:17: FullScreen_RefreshRateInHz: 120
  154. 21:25:17: PresentationInterval: 2147483648
  155. 21:25:17: };
  156. 21:25:17: successfully set up d3d9 hooks
  157. 21:25:17: D3D9Present called
  158. 21:25:17: DoD3D9GPUHook: success
  159. 21:25:17: D3DSURFACE_DESC {
  160. 21:25:17: Format: D3DFMT_A8R8G8B8
  161. 21:25:17: Type: D3DRTYPE_SURFACE
  162. 21:25:17: Usage: D3DUSAGE_RENDERTARGET
  163. 21:25:17: Pool: D3DPOOL_DEFAULT
  164. 21:25:17: MultiSampleType: D3DMULTISAMPLE_NONE
  165. 21:25:17: MultiSampleQuality: 0
  166. 21:25:17: Width: 1280
  167. 21:25:17: Height: 960
  168. 21:25:17: };
  169. 21:25:17: successfully capturing d3d9 frames via GPU
  170. 21:26:00: D3D9Reset called
  171. 21:26:00: ---------------------- Cleared D3D9 Capture ----------------------
  172. 21:26:00: successfully set up d3d9 hooks
  173. 21:26:03: D3D9EndScene called
  174. 21:26:03: D3D9Present called
  175. 21:26:03: DoD3D9GPUHook: success
  176. 21:26:03: D3DSURFACE_DESC {
  177. 21:26:03: Format: D3DFMT_A8R8G8B8
  178. 21:26:03: Type: D3DRTYPE_SURFACE
  179. 21:26:03: Usage: D3DUSAGE_RENDERTARGET
  180. 21:26:03: Pool: D3DPOOL_DEFAULT
  181. 21:26:03: MultiSampleType: D3DMULTISAMPLE_NONE
  182. 21:26:03: MultiSampleQuality: 0
  183. 21:26:03: Width: 1280
  184. 21:26:03: Height: 960
  185. 21:26:03: };
  186. 21:26:03: successfully capturing d3d9 frames via GPU
  187. 21:26:50: DoD3D9DrawStuff: device->StretchRect failed, result = 2289436780
  188. 21:26:50: D3D9Reset called
  189. 21:26:50: ---------------------- Cleared D3D9 Capture ----------------------
  190. 21:26:50: successfully set up d3d9 hooks
  191. 21:26:53: D3D9EndScene called
  192. 21:26:53: D3D9Present called
  193. 21:26:53: DoD3D9GPUHook: success
  194. 21:26:53: D3DSURFACE_DESC {
  195. 21:26:53: Format: D3DFMT_A8R8G8B8
  196. 21:26:53: Type: D3DRTYPE_SURFACE
  197. 21:26:53: Usage: D3DUSAGE_RENDERTARGET
  198. 21:26:53: Pool: D3DPOOL_DEFAULT
  199. 21:26:53: MultiSampleType: D3DMULTISAMPLE_NONE
  200. 21:26:53: MultiSampleQuality: 0
  201. 21:26:53: Width: 1280
  202. 21:26:53: Height: 960
  203. 21:26:53: };
  204. 21:26:53: successfully capturing d3d9 frames via GPU
  205. 21:34:48: DoD3D9DrawStuff: device->StretchRect failed, result = 2289436780
  206. 21:34:48: D3D9Reset called
  207. 21:34:48: ---------------------- Cleared D3D9 Capture ----------------------
  208. 21:34:48: successfully set up d3d9 hooks
  209. 21:34:51: D3D9EndScene called
  210. 21:34:51: D3D9Present called
  211. 21:34:51: DoD3D9GPUHook: success
  212. 21:34:51: D3DSURFACE_DESC {
  213. 21:34:51: Format: D3DFMT_A8R8G8B8
  214. 21:34:51: Type: D3DRTYPE_SURFACE
  215. 21:34:51: Usage: D3DUSAGE_RENDERTARGET
  216. 21:34:51: Pool: D3DPOOL_DEFAULT
  217. 21:34:51: MultiSampleType: D3DMULTISAMPLE_NONE
  218. 21:34:51: MultiSampleQuality: 0
  219. 21:34:51: Width: 1280
  220. 21:34:51: Height: 960
  221. 21:34:51: };
  222. 21:34:51: successfully capturing d3d9 frames via GPU
  223. 21:37:21: DoD3D9DrawStuff: device->StretchRect failed, result = 2289436780
  224. 21:37:21: D3D9Reset called
  225. 21:37:21: ---------------------- Cleared D3D9 Capture ----------------------
  226. 21:37:21: successfully set up d3d9 hooks
  227. 21:37:24: D3D9EndScene called
  228. 21:37:24: D3D9Present called
  229. 21:37:24: DoD3D9GPUHook: success
  230. 21:37:24: D3DSURFACE_DESC {
  231. 21:37:24: Format: D3DFMT_A8R8G8B8
  232. 21:37:24: Type: D3DRTYPE_SURFACE
  233. 21:37:24: Usage: D3DUSAGE_RENDERTARGET
  234. 21:37:24: Pool: D3DPOOL_DEFAULT
  235. 21:37:24: MultiSampleType: D3DMULTISAMPLE_NONE
  236. 21:37:24: MultiSampleQuality: 0
  237. 21:37:24: Width: 1280
  238. 21:37:24: Height: 960
  239. 21:37:24: };
  240. 21:37:24: successfully capturing d3d9 frames via GPU
  241. 21:38:36: D3D9Reset called
  242. 21:38:36: ---------------------- Cleared D3D9 Capture ----------------------
  243. 21:38:36: successfully set up d3d9 hooks
  244. 21:38:39: D3D9EndScene called
  245. 21:38:39: D3D9Present called
  246. 21:38:39: DoD3D9GPUHook: success
  247. 21:38:39: D3DSURFACE_DESC {
  248. 21:38:39: Format: D3DFMT_A8R8G8B8
  249. 21:38:39: Type: D3DRTYPE_SURFACE
  250. 21:38:39: Usage: D3DUSAGE_RENDERTARGET
  251. 21:38:39: Pool: D3DPOOL_DEFAULT
  252. 21:38:39: MultiSampleType: D3DMULTISAMPLE_NONE
  253. 21:38:39: MultiSampleQuality: 0
  254. 21:38:39: Width: 1280
  255. 21:38:39: Height: 960
  256. 21:38:39: };
  257. 21:38:39: successfully capturing d3d9 frames via GPU
  258. 21:39:04: D3D9Reset called
  259. 21:39:04: ---------------------- Cleared D3D9 Capture ----------------------
  260. 21:39:05: successfully set up d3d9 hooks
  261. 21:39:07: D3D9EndScene called
  262. 21:39:07: D3D9Present called
  263. 21:39:07: DoD3D9GPUHook: success
  264. 21:39:07: D3DSURFACE_DESC {
  265. 21:39:07: Format: D3DFMT_A8R8G8B8
  266. 21:39:07: Type: D3DRTYPE_SURFACE
  267. 21:39:07: Usage: D3DUSAGE_RENDERTARGET
  268. 21:39:07: Pool: D3DPOOL_DEFAULT
  269. 21:39:07: MultiSampleType: D3DMULTISAMPLE_NONE
  270. 21:39:07: MultiSampleQuality: 0
  271. 21:39:07: Width: 1280
  272. 21:39:07: Height: 960
  273. 21:39:07: };
  274. 21:39:07: successfully capturing d3d9 frames via GPU
  275. 21:57:16: D3D9Reset called
  276. 21:57:16: ---------------------- Cleared D3D9 Capture ----------------------
  277. 21:57:17: successfully set up d3d9 hooks
  278. 21:57:19: D3D9EndScene called
  279. 21:57:19: D3D9Present called
  280. 21:57:19: DoD3D9GPUHook: success
  281. 21:57:19: D3DSURFACE_DESC {
  282. 21:57:19: Format: D3DFMT_A8R8G8B8
  283. 21:57:19: Type: D3DRTYPE_SURFACE
  284. 21:57:19: Usage: D3DUSAGE_RENDERTARGET
  285. 21:57:19: Pool: D3DPOOL_DEFAULT
  286. 21:57:19: MultiSampleType: D3DMULTISAMPLE_NONE
  287. 21:57:19: MultiSampleQuality: 0
  288. 21:57:19: Width: 1280
  289. 21:57:19: Height: 960
  290. 21:57:19: };
  291. 21:57:19: successfully capturing d3d9 frames via GPU
  292. 22:05:28: D3D9Reset called
  293. 22:05:28: ---------------------- Cleared D3D9 Capture ----------------------
  294. 22:05:28: successfully set up d3d9 hooks
  295. 22:05:31: D3D9EndScene called
  296. 22:05:31: D3D9Present called
  297. 22:05:31: DoD3D9GPUHook: success
  298. 22:05:31: D3DSURFACE_DESC {
  299. 22:05:31: Format: D3DFMT_A8R8G8B8
  300. 22:05:31: Type: D3DRTYPE_SURFACE
  301. 22:05:31: Usage: D3DUSAGE_RENDERTARGET
  302. 22:05:31: Pool: D3DPOOL_DEFAULT
  303. 22:05:31: MultiSampleType: D3DMULTISAMPLE_NONE
  304. 22:05:31: MultiSampleQuality: 0
  305. 22:05:31: Width: 1280
  306. 22:05:31: Height: 960
  307. 22:05:31: };
  308. 22:05:31: successfully capturing d3d9 frames via GPU
  309. 22:15:09: D3D9Reset called
  310. 22:15:09: ---------------------- Cleared D3D9 Capture ----------------------
  311. 22:15:09: successfully set up d3d9 hooks
  312. 22:15:11: D3D9EndScene called
  313. 22:15:11: D3D9Present called
  314. 22:15:11: DoD3D9GPUHook: success
  315. 22:15:11: D3DSURFACE_DESC {
  316. 22:15:11: Format: D3DFMT_A8R8G8B8
  317. 22:15:11: Type: D3DRTYPE_SURFACE
  318. 22:15:11: Usage: D3DUSAGE_RENDERTARGET
  319. 22:15:11: Pool: D3DPOOL_DEFAULT
  320. 22:15:11: MultiSampleType: D3DMULTISAMPLE_NONE
  321. 22:15:11: MultiSampleQuality: 0
  322. 22:15:11: Width: 1280
  323. 22:15:11: Height: 960
  324. 22:15:11: };
  325. 22:15:11: successfully capturing d3d9 frames via GPU
  326. 22:25:26: ---------------------- Cleared D3D9 Capture ----------------------
  327. 22:25:26: received restart event, capturing
  328. 22:25:26: DoD3D9GPUHook: success
  329. 22:25:26: D3D9Reset called
  330. 22:25:26: ---------------------- Cleared D3D9 Capture ----------------------
  331. 22:25:26: successfully set up d3d9 hooks
  332. 22:25:28: D3D9EndScene called
  333. 22:25:28: D3D9Present called
  334. 22:25:28: DoD3D9GPUHook: success
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