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- # -*- coding: utf-8 -*-
- # Form implementation generated from reading ui file 'gestor.ui'
- #
- # Created: Thu Mar 06 18:45:20 2014
- # by: PyQt4 UI code generator 4.10.3
- #
- # WARNING! All changes made in this file will be lost!
- from PyQt4 import QtCore, QtGui
- try:
- _fromUtf8 = QtCore.QString.fromUtf8
- except AttributeError:
- def _fromUtf8(s):
- return s
- try:
- _encoding = QtGui.QApplication.UnicodeUTF8
- def _translate(context, text, disambig):
- return QtGui.QApplication.translate(context, text, disambig, _encoding)
- except AttributeError:
- def _translate(context, text, disambig):
- return QtGui.QApplication.translate(context, text, disambig)
- class Ui_bj2(object):
- def setupUi(self, bj2):
- bj2.setObjectName(_fromUtf8("bj2"))
- bj2.resize(355, 153)
- self.label = QtGui.QLabel(bj2)
- self.label.setGeometry(QtCore.QRect(10, 10, 181, 20))
- self.label.setObjectName(_fromUtf8("label"))
- self.label_2 = QtGui.QLabel(bj2)
- self.label_2.setGeometry(QtCore.QRect(10, 70, 121, 16))
- self.label_2.setObjectName(_fromUtf8("label_2"))
- self.label_3 = QtGui.QLabel(bj2)
- self.label_3.setGeometry(QtCore.QRect(40, 120, 41, 16))
- self.label_3.setObjectName(_fromUtf8("label_3"))
- self.bj1 = QtGui.QPushButton(bj2)
- self.bj1.setGeometry(QtCore.QRect(160, 70, 75, 23))
- self.bj1.setObjectName(_fromUtf8("bj1"))
- self.pushButton_2 = QtGui.QPushButton(bj2)
- self.pushButton_2.setGeometry(QtCore.QRect(160, 110, 75, 23))
- self.pushButton_2.setObjectName(_fromUtf8("pushButton_2"))
- self.bgj1 = QtGui.QPushButton(bj2)
- self.bgj1.setGeometry(QtCore.QRect(240, 70, 101, 23))
- self.bgj1.setObjectName(_fromUtf8("bgj1"))
- self.bgj2 = QtGui.QPushButton(bj2)
- self.bgj2.setGeometry(QtCore.QRect(240, 110, 91, 23))
- self.bgj2.setObjectName(_fromUtf8("bgj2"))
- self.bsalir = QtGui.QPushButton(bj2)
- self.bsalir.setGeometry(QtCore.QRect(260, 10, 75, 23))
- self.bsalir.setObjectName(_fromUtf8("bsalir"))
- self.retranslateUi(bj2)
- QtCore.QMetaObject.connectSlotsByName(bj2)
- def retranslateUi(self, bj2):
- bj2.setWindowTitle(_translate("bj2", "Gestor de juegos", None))
- self.label.setText(_translate("bj2", " Bienvenido al minigestor de \"juegos\"", None))
- self.label_2.setText(_translate("bj2", "Juego basado en Class", None))
- self.label_3.setText(_translate("bj2", "Pygame", None))
- self.bj1.setText(_translate("bj2", "Jugar", None))
- self.pushButton_2.setText(_translate("bj2", "Jugar", None))
- self.bgj1.setText(_translate("bj2", "Grafica desempeño", None))
- self.bgj2.setText(_translate("bj2", "Grafica puntajes", None))
- self.bsalir.setText(_translate("bj2", "salir", None))
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