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  1. =====================================================================
  2. == C:\Users\jayce\Desktop\Dayz Server\arma2oaserver.exe
  3. == "arma2oaserver.exe" -port=2302 "-config=instance_1_overpoch\config.cfg" "-cfg=instance_1_overpoch\basic.cfg" "-profiles=instance_1_overpoch" -name=instance_1_overpoch "-mod=@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;"
  4. =====================================================================
  5. Exe timestamp: 2014/12/20 19:43:46
  6. Current time: 2015/06/05 07:39:32
  7.  
  8. Version 1.63.125548
  9. Item STR_EQUIP_NAME_41 listed twice
  10. Item STR_EQUIP_DESC_41 listed twice
  11. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  12. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  13. Unsupported language English in stringtable
  14. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  15. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  16. <English>From world.guns.ru: &lt'
  17. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  18. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  19. <Italian>From world.guns.ru: &lt'
  20. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  21. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  22. <Spanish>From world.guns.ru: &lt'
  23. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  24. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  25. <French>From world.guns.ru: &lt'
  26. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  27. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  28. <Czech>From world.guns.ru: &lt'
  29. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  30. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  31. <Russian>From world.guns.ru: &lt'
  32. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  33. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  34. <Polish>From world.guns.ru: &lt'
  35. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  36. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  37. <Hungarian>From world.guns.ru: &lt'
  38. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  39. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  40. </Key>
  41. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  42. <German>Compact assault rifle with silenced grenade launcher&lt'
  43. Item STR_VIL_DN_BS1 listed twice
  44. Item STR_AUTHOR_VILAS listed twice
  45. Item STR_VIL_EASTERN listed twice
  46. Item STR_VIL_WEAPONS listed twice
  47. Item str_dss_10rnd_vss listed twice
  48. Item str_dss_20rnd_vss listed twice
  49. Item str_dn_20rnd_9x39_sp5_vss listed twice
  50. Item str_dn_ak_107_gl_pso listed twice
  51. Item str_dn_ak_107_kobra listed twice
  52. Item str_dn_M40A3 listed twice
  53. Item str_dn_rpk_74 listed twice
  54. Item str_ep1_dn_fn_fal listed twice
  55. Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
  56. Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
  57. Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
  58. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  59. Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
  60. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  61. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  62. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  63. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  64. Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
  65. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  66. Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  67. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  68. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  69. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
  70. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  71. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  72. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  73. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  74. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  75. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  76. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  77. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  78. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  79. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  80. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  81. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  82. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  83. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  84. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  85. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  86. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  87. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  88. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  89. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  90. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  91. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  92. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  93. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  94. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  95. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  96. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  97. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  98. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  99. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  100. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  101. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  102. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  103. Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
  104. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  105. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  106. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  107. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  108. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  109. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  110. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  111. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  112. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  113. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  114. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  115. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  116. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  117. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  118. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
  119. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
  120. Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
  121. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  122. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  123. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  124. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  125. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  126. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  127. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  128. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  129. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  130. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  131. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  132. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  133. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  134. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  135. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
  136. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
  137. Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
  138. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  139. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  140. Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
  141. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  142. Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
  143. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  144. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  145. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  146. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  147. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  148. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  149. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  150. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  151. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  152. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  153. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  154. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  155. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  156. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  157. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  158. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  159. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  160. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  161. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  162. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  163. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  164. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  165. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  166. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  167. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  168. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  169. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  170. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  171. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  172. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  173. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  174. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  175. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  176. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  177. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  178. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  179. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  180. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  181. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  182. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  183. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  184. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  185. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  186. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  187. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  188. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  189. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  190. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  191. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  192. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  193. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  194. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  195. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  196. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  197. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  198. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  199. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  200. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  201. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  202. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  203. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  204. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  205. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  206. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  207. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  208. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  209. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  210. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  211. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  212. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  213. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  214. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  215. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  216. Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
  217. Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
  218. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
  219. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
  220. Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
  221. Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  222. Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
  223. Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
  224. Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
  225. Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
  226. Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
  227. Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
  228. Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
  229. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
  230. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
  231. Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
  232. Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
  233. Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
  234. Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
  235. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  236. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  237. Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
  238. Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
  239. Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
  240. Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
  241. Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  242. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
  243. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
  244. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
  245. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
  246. Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
  247. Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
  248. Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
  249. Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
  250. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
  251. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
  252. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
  253. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
  254. Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
  255. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  256. 7:42:04 Server error: Player without identity Jayce (id 1280384851)
  257. 7:42:04 Server error: Player without identity Jayce (id 1280384851)
  258. 7:42:04 Server error: Player without identity Jayce (id 1280384851)
  259. 7:42:04 Server error: Player without identity Jayce (id 1280384851)
  260. 7:42:05 Server error: Player without identity Jayce (id 1280384851)
  261. 7:42:05 Server error: Player without identity Jayce (id 1280384851)
  262. 7:42:05 Server error: Player without identity Jayce (id 1280384851)
  263. 7:42:05 Server error: Player without identity Jayce (id 1280384851)
  264. 7:42:05 Server error: Player without identity Jayce (id 1280384851)
  265. 7:42:05 Server error: Player without identity Jayce (id 1280384851)
  266. 7:42:05 Server error: Player without identity Jayce (id 1280384851)
  267. 7:42:05 Server error: Player without identity Jayce (id 1280384851)
  268. 7:42:05 Server error: Player without identity Jayce (id 1280384851)
  269. 7:42:05 Server error: Player without identity Jayce (id 1280384851)
  270. 7:42:05 Server error: Player without identity Jayce (id 1280384851)
  271. 7:42:24 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
  272. 7:42:24 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
  273. 7:42:24 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
  274. 7:42:24 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
  275. 7:42:24 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
  276. 7:42:24 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
  277. 7:42:24 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
  278. 7:42:24 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
  279. 7:42:24 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
  280. 7:42:24 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
  281. 7:42:24 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
  282. 7:42:24 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
  283. 7:42:24 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
  284. 7:42:24 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
  285. 7:42:24 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
  286. 7:42:24 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
  287. 7:42:24 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
  288. 7:42:24 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
  289. 7:42:24 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
  290. 7:42:24 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
  291. 7:42:24 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
  292. 7:42:24 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
  293. 7:42:24 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
  294. 7:42:24 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
  295. 7:42:24 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
  296. 7:42:24 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
  297. 7:42:24 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
  298. 7:42:24 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
  299. 7:42:24 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
  300. 7:42:24 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
  301. 7:42:24 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
  302. 7:42:24 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
  303. 7:42:24 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
  304. 7:42:24 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
  305. 7:42:24 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
  306. 7:42:24 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
  307. 7:42:24 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
  308. 7:42:24 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
  309. 7:42:24 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
  310. 7:42:24 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
  311. 7:42:29 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
  312. 7:42:32 ca\misc\houpacka.p3d: house, config class missing
  313. 7:42:32 ca\misc\houpacka.p3d: house, config class missing
  314. 7:42:33 ca\misc\houpacka.p3d: house, config class missing
  315. 7:42:37 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
  316. 7:42:38 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
  317. 7:42:38 "DayZ Epoch: MPframework inited"
  318. 7:42:46 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
  319. 7:42:47 Cannot create non-ai vehicle RUS_Soldier_Sniper,
  320. 7:42:47 Cannot create non-ai vehicle RUS_Soldier_Sniper,
  321. 7:42:47 Cannot create non-ai vehicle RUS_Soldier_Sniper,
  322. 7:42:47 Cannot create non-ai vehicle RUS_Soldier_Sniper,
  323. 7:42:47 Cannot create non-ai vehicle RUS_Soldier_MG,
  324. 7:42:48 Cannot create non-ai vehicle Land_mis_brunnen01,
  325. 7:42:51 ca\misc\houpacka.p3d: house, config class missing
  326. 7:42:54 ca\misc\houpacka.p3d: house, config class missing
  327. 7:42:57 ca\misc\houpacka.p3d: house, config class missing
  328. 7:42:57 ca\misc\houpacka.p3d: house, config class missing
  329. 7:42:58 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  330. 7:42:58 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  331. 7:42:58 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  332. 7:42:58 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  333. 7:42:58 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  334. 7:42:58 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  335. 7:42:58 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  336. 7:42:58 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  337. 7:42:58 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  338. 7:42:58 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  339. 7:42:58 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  340. 7:42:58 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  341. 7:42:58 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  342. 7:42:58 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  343. 7:42:58 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  344. 7:42:58 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  345. 7:42:58 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  346. 7:42:58 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  347. 7:42:58 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  348. 7:42:58 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  349. 7:42:58 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  350. 7:42:58 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  351. 7:42:58 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  352. 7:42:58 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  353. 7:42:58 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  354. 7:42:58 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  355. 7:42:58 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  356. 7:42:58 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  357. 7:42:58 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  358. 7:42:58 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  359. 7:42:58 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  360. 7:42:58 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  361. 7:42:58 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  362. 7:42:58 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  363. 7:42:58 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  364. 7:42:58 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  365. 7:42:58 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  366. 7:42:58 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  367. 7:42:58 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  368. 7:42:58 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  369. 7:42:58 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  370. 7:42:58 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  371. 7:42:58 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  372. 7:42:58 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  373. 7:42:58 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  374. 7:42:58 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  375. 7:42:58 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  376. 7:42:58 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  377. 7:42:58 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  378. 7:42:58 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  379. 7:42:58 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  380. 7:42:58 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  381. 7:42:58 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  382. 7:42:58 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  383. 7:42:58 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  384. 7:42:58 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  385. 7:42:58 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  386. 7:42:58 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  387. 7:42:58 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  388. 7:42:58 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  389. 7:42:58 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  390. 7:42:58 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  391. 7:42:58 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  392. 7:42:58 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  393. 7:42:58 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  394. 7:42:58 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  395. 7:42:58 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  396. 7:42:58 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  397. 7:42:58 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  398. 7:42:58 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  399. 7:42:58 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  400. 7:42:58 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  401. 7:42:58 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  402. 7:42:58 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  403. 7:42:58 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  404. 7:42:58 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  405. 7:42:58 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  406. 7:42:58 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  407. 7:42:58 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  408. 7:42:58 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  409. 7:42:58 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  410. 7:42:58 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  411. 7:42:58 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  412. 7:42:58 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  413. 7:42:58 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  414. 7:42:58 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  415. 7:42:58 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  416. 7:42:58 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  417. 7:42:58 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  418. 7:42:58 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  419. 7:42:59 ca\misc3\wf\wf_depot.p3d: house, config class missing
  420. 7:43:00 ca\misc3\wf\wf_depot.p3d: house, config class missing
  421. 7:43:00 ca\misc3\wf\wf_depot.p3d: house, config class missing
  422. 7:43:03 ca\misc\houpacka.p3d: house, config class missing
  423. 7:43:03 ca\misc\houpacka.p3d: house, config class missing
  424. 7:43:05 ca\misc\houpacka.p3d: house, config class missing
  425. 7:43:05 ca\misc\houpacka.p3d: house, config class missing
  426. 7:43:05 ca\misc\houpacka.p3d: house, config class missing
  427. 7:43:05 ca\misc\houpacka.p3d: house, config class missing
  428. 7:43:08 ca\misc\houpacka.p3d: house, config class missing
  429. 7:43:09 ca\structures\house\housev\housev_2l_dam_ruins.p3d: house, config class missing
  430. 7:43:11 "Admin Tools: AdminList.sqf loaded"
  431. 7:43:11 "Res3tting B!S effects..."
  432. 7:43:14 "HIVE: Starting"
  433. 7:43:14 "HIVE: trying to get objects"
  434. 7:43:14 Error in expression <ray = call compile format ["%1",_data];
  435. _resultArray
  436. };
  437.  
  438. server_hiveReadWriteLar>
  439. 7:43:14 Error position: <_resultArray
  440. };
  441.  
  442. server_hiveReadWriteLar>
  443. 7:43:14 Error Undefined variable in expression: _resultarray
  444. 7:43:14 File z\addons\dayz_server\init\server_functions.sqf, line 171
  445. 7:43:14 Error in expression < select 1)) != "SCALAR")})) then {
  446. if ((_hiveResponse select 1) == "Instance alr>
  447. 7:43:14 Error position: <_hiveResponse select 1) == "Instance alr>
  448. 7:43:14 Error Undefined variable in expression: _hiveresponse
  449. 7:43:14 File z\addons\dayz_server\system\server_monitor.sqf, line 40
  450. 7:43:14 "HIVE: trying to get objects"
  451. 7:43:14 Error in expression <ray = call compile format ["%1",_data];
  452. _resultArray
  453. };
  454.  
  455. server_hiveReadWriteLar>
  456. 7:43:14 Error position: <_resultArray
  457. };
  458.  
  459. server_hiveReadWriteLar>
  460. 7:43:14 Error Undefined variable in expression: _resultarray
  461. 7:43:14 File z\addons\dayz_server\init\server_functions.sqf, line 171
  462. 7:43:14 Error in expression < select 1)) != "SCALAR")})) then {
  463. if ((_hiveResponse select 1) == "Instance alr>
  464. 7:43:14 Error position: <_hiveResponse select 1) == "Instance alr>
  465. 7:43:14 Error Undefined variable in expression: _hiveresponse
  466. 7:43:14 File z\addons\dayz_server\system\server_monitor.sqf, line 40
  467. 7:43:14 "HIVE: trying to get objects"
  468. 7:43:14 Error in expression <ray = call compile format ["%1",_data];
  469. _resultArray
  470. };
  471.  
  472. server_hiveReadWriteLar>
  473. 7:43:14 Error position: <_resultArray
  474. };
  475.  
  476. server_hiveReadWriteLar>
  477. 7:43:14 Error Undefined variable in expression: _resultarray
  478. 7:43:14 File z\addons\dayz_server\init\server_functions.sqf, line 171
  479. 7:43:14 Error in expression < select 1)) != "SCALAR")})) then {
  480. if ((_hiveResponse select 1) == "Instance alr>
  481. 7:43:14 Error position: <_hiveResponse select 1) == "Instance alr>
  482. 7:43:14 Error Undefined variable in expression: _hiveresponse
  483. 7:43:14 File z\addons\dayz_server\system\server_monitor.sqf, line 40
  484. 7:43:14 "HIVE: trying to get objects"
  485. 7:43:14 Error in expression <ray = call compile format ["%1",_data];
  486. _resultArray
  487. };
  488.  
  489. server_hiveReadWriteLar>
  490. 7:43:14 Error position: <_resultArray
  491. };
  492.  
  493. server_hiveReadWriteLar>
  494. 7:43:14 Error Undefined variable in expression: _resultarray
  495. 7:43:14 File z\addons\dayz_server\init\server_functions.sqf, line 171
  496. 7:43:14 Error in expression < select 1)) != "SCALAR")})) then {
  497. if ((_hiveResponse select 1) == "Instance alr>
  498. 7:43:14 Error position: <_hiveResponse select 1) == "Instance alr>
  499. 7:43:14 Error Undefined variable in expression: _hiveresponse
  500. 7:43:14 File z\addons\dayz_server\system\server_monitor.sqf, line 40
  501. 7:43:14 "HIVE: trying to get objects"
  502. 7:43:14 Error in expression <ray = call compile format ["%1",_data];
  503. _resultArray
  504. };
  505.  
  506. server_hiveReadWriteLar>
  507. 7:43:14 Error position: <_resultArray
  508. };
  509.  
  510. server_hiveReadWriteLar>
  511. 7:43:14 Error Undefined variable in expression: _resultarray
  512. 7:43:14 File z\addons\dayz_server\init\server_functions.sqf, line 171
  513. 7:43:14 Error in expression < select 1)) != "SCALAR")})) then {
  514. if ((_hiveResponse select 1) == "Instance alr>
  515. 7:43:14 Error position: <_hiveResponse select 1) == "Instance alr>
  516. 7:43:14 Error Undefined variable in expression: _hiveresponse
  517. 7:43:14 File z\addons\dayz_server\system\server_monitor.sqf, line 40
  518. 7:43:14 "HIVE: Spawning # of Debris: 500"
  519. 7:43:14 "HIVE: Spawning # of Ammo Boxes: 30"
  520. 7:43:14 "HIVE: Spawning # of Veins: 100"
  521. 7:43:15 "Total Number of spawn locations 11"
  522. 7:43:15 "[DZAI] Initializing DZAI version 2.1.3 Release Build 09272014 using base path z\addons\dayz_server\DZAI."
  523. 7:43:15 "[DZAI] Reading DZAI configuration file."
  524. 7:43:15 "[DZAI] DZAI configuration file loaded."
  525. 7:43:15 "[DZAI] Compiling DZAI functions."
  526. 7:43:29 "[DZAI] DZAI functions compiled."
  527. 7:43:30 "[DZAI] Epoch classnames loaded."
  528. 7:43:30 "[DZAI] DZAI settings: Debug Level: 0. DebugMarkers: false. WorldName: napf. ModName: epoch (Ver: 1.0.5.1). DZAI_dynamicWeaponList: true. VerifyTables: true."
  529. 7:43:30 "[DZAI] AI spawn settings: Static: true. Dynamic: true. Air: false. Land: false."
  530. 7:43:30 "[DZAI] AI settings: DZAI_findKiller: true. DZAI_useHealthSystem: true. DZAI_weaponNoise: false. DZAI_zombieEnemy: false."
  531. 7:43:30 "[DZAI] DZAI loading completed in 14.802 seconds."
  532. 7:43:31 "BUS:Waypoint Added: [B 1-1-B,2] at [14156.7,13911.9,0]"
  533. 7:43:31 "BUS:Waypoint Added: [B 1-1-B,3] at [14207.1,13991.9,0]"
  534. 7:43:31 "BUS:Waypoint Added: [B 1-1-B,4] at [13949.8,14130.1,0]"
  535. 7:43:31 "BUS:Waypoint Added: [B 1-1-B,5] at [13891.5,14152.7,0]"
  536. 7:43:31 "BUS:Waypoint Added: [B 1-1-B,6] at [13891.5,14152.7,0]"
  537. 7:43:31 "BUS:Waypoint Added: [B 1-1-B,7] at [9649.65,15639.4,0]"
  538. 7:43:32 "BUS:Waypoint Added: [B 1-1-B,8] at [8266.42,15451.6,0]"
  539. 7:43:33 "BUS:Waypoint Added: [B 1-1-B,9] at [7262.25,14831.7,0]"
  540. 7:43:35 "BUS:Waypoint Added: [B 1-1-B,10] at [6322.41,13708.4,0]"
  541. 7:43:35 "BUS:Waypoint Added: [B 1-1-B,11] at [6152.84,11584.5,0]"
  542. 7:43:35 "BUS:Waypoint Added: [B 1-1-B,12] at [6433.06,10591.8,0]"
  543. 7:43:35 "BUS:Waypoint Added: [B 1-1-B,13] at [6467.9,9817.13,0]"
  544. 7:43:36 "BUS:Waypoint Added: [B 1-1-B,14] at [6692.51,9708.9,0]"
  545. 7:43:36 "BUS:Waypoint Added: [B 1-1-B,15] at [7644.33,9470.89,0]"
  546. 7:43:36 "BUS:Waypoint Added: [B 1-1-B,16] at [7847.07,9241.27,0]"
  547. 7:43:36 "BUS:Waypoint Added: [B 1-1-B,17] at [8146.51,8915.45,0]"
  548. 7:43:36 "BUS:Waypoint Added: [B 1-1-B,18] at [10945,8593.94,0]"
  549. 7:43:39 "BUS:Waypoint Added: [B 1-1-B,19] at [12685.7,9691.02,0]"
  550. 7:43:39 "BUS:Waypoint Added: [B 1-1-B,20] at [14272.1,12649.1,0]"
  551. 7:43:39 "BUS:Waypoint Added: [B 1-1-B,21] at [14409.5,13277.7,0]"
  552. 7:43:40 "BUS:Waypoint Added: [B 1-1-B,22] at [14545.5,13648.4,0]"
  553. 7:43:40 "BUS:Waypoint Added: [B 1-1-B,23] at [15290.4,13384.8,0]"
  554. 7:43:40 "BUS:Waypoint Added: [B 1-1-B,24] at [15436.7,13230.4,0]"
  555. 7:43:50 "[Random_Weed_Farm]: waiting for BIS_fnc_findSafePos"
  556. 7:43:50 "[Random_Weed_Farm]: Function loaded ... Server Building 2 Weed Farm(s)"
  557. 7:43:50 "[Random_Weed_Farm]: Found Location for a farm (169171) [16990.2,3342.26] with 6 plants"
  558. 7:43:50 "[Random_Weed_Farm]: Found Location for a farm (188028) [18829.4,17669.2] with 4 plants"
  559. 7:43:50 "[Random_Weed_Farm]: Weed Farm(s) Done ... Broadcasting locations for clients"
  560. 7:43:53 "** DB groups server side initializing"
  561. 7:43:53 "** scp_crtsrvrs initializing"
  562. 7:43:54 "** scp_crtsrvrs initialized"
  563. 7:43:54 "** DB groups initialized"
  564. 7:44:30 "** scp_spwn_fr initializing"
  565. 7:44:30 "** scp_spwn_fr initializing"
  566. 7:44:30 "** scp_spwn_fr initializing"
  567. 7:44:30 "** scp_spwn_fr initializing"
  568. 7:44:30 "PLANE: Starting spawn logic for animated AN2 Carepackage drops - written by Grafzahl, modded by fofinho [CD:1]"
  569. 7:44:30 "PLANE: 75% chance to start a AN2 Cargo Plane Carepackagedrop at 3769.53 with 4 drop points"
  570. 7:44:30 "CRASHSPAWNER: 100% chance to start a crashing AN2 Cargo Plane with loot table 'MilitarySpecial'"
  571. 7:44:30 "CRASHSPAWNER: AN2 Cargo Plane started flying from [14736,2500] to [12291.8,9099.18] NOW!(TIME:1||LT:MilitarySpecial)"
  572. 7:44:31 "EPOCH EVENTS INIT"
  573. 7:44:31 Error in expression <ray = call compile format ["%1",_data];
  574. _resultArray
  575. };
  576.  
  577. server_hiveReadWriteLar>
  578. 7:44:31 Error position: <_resultArray
  579. };
  580.  
  581. server_hiveReadWriteLar>
  582. 7:44:31 Error Undefined variable in expression: _resultarray
  583. 7:44:31 File z\addons\dayz_server\init\server_functions.sqf, line 171
  584. 7:44:31 Error in expression <y call server_hiveReadWrite;
  585. _outcome = _result select 0;
  586. if(_outcome == "PASS")>
  587. 7:44:31 Error position: <_result select 0;
  588. if(_outcome == "PASS")>
  589. 7:44:31 Error Undefined variable in expression: _result
  590. 7:44:31 File z\addons\dayz_server\compile\server_spawnEvent.sqf, line 39
  591. 7:44:31 "** scp_spwn_fr initializing"
  592. 7:44:31 "CRASHSPAWNER: 100% chance to start a crashing C-130J with loot table 'MilitarySpecial'"
  593. 7:44:31 "CRASHSPAWNER: C-130J started flying from [1000,2] to [6293.76,15136.3] NOW!(TIME:1||LT:MilitarySpecial)"
  594. 7:44:36 Error in expression <ray = call compile format ["%1",_data];
  595. _resultArray
  596. };
  597.  
  598. server_hiveReadWriteLar>
  599. 7:44:36 Error position: <_resultArray
  600. };
  601.  
  602. server_hiveReadWriteLar>
  603. 7:44:36 Error Undefined variable in expression: _resultarray
  604. 7:44:36 File z\addons\dayz_server\init\server_functions.sqf, line 171
  605. 7:44:36 Error in expression <ey call server_hiveReadWrite;
  606. if (count _primary > 0) then {
  607. if ((_primary selec>
  608. 7:44:36 Error position: <_primary > 0) then {
  609. if ((_primary selec>
  610. 7:44:36 Error Undefined variable in expression: _primary
  611. 7:44:36 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 41
  612. 7:44:36 Error in expression <ray = call compile format ["%1",_data];
  613. _resultArray
  614. };
  615.  
  616. server_hiveReadWriteLar>
  617. 7:44:36 Error position: <_resultArray
  618. };
  619.  
  620. server_hiveReadWriteLar>
  621. 7:44:36 Error Undefined variable in expression: _resultarray
  622. 7:44:36 File z\addons\dayz_server\init\server_functions.sqf, line 171
  623. 7:44:36 Error in expression <ey call server_hiveReadWrite;
  624. if (count _primary > 0) then {
  625. if ((_primary selec>
  626. 7:44:36 Error position: <_primary > 0) then {
  627. if ((_primary selec>
  628. 7:44:36 Error Undefined variable in expression: _primary
  629. 7:44:36 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 41
  630. 7:44:36 Error in expression <ray = call compile format ["%1",_data];
  631. _resultArray
  632. };
  633.  
  634. server_hiveReadWriteLar>
  635. 7:44:36 Error position: <_resultArray
  636. };
  637.  
  638. server_hiveReadWriteLar>
  639. 7:44:36 Error Undefined variable in expression: _resultarray
  640. 7:44:36 File z\addons\dayz_server\init\server_functions.sqf, line 171
  641. 7:44:36 Error in expression <ey call server_hiveReadWrite;
  642. if (count _primary > 0) then {
  643. if ((_primary selec>
  644. 7:44:36 Error position: <_primary > 0) then {
  645. if ((_primary selec>
  646. 7:44:36 Error Undefined variable in expression: _primary
  647. 7:44:36 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 41
  648. 7:44:36 Error in expression <ray = call compile format ["%1",_data];
  649. _resultArray
  650. };
  651.  
  652. server_hiveReadWriteLar>
  653. 7:44:36 Error position: <_resultArray
  654. };
  655.  
  656. server_hiveReadWriteLar>
  657. 7:44:36 Error Undefined variable in expression: _resultarray
  658. 7:44:36 File z\addons\dayz_server\init\server_functions.sqf, line 171
  659. 7:44:36 Error in expression <ey call server_hiveReadWrite;
  660. if (count _primary > 0) then {
  661. if ((_primary selec>
  662. 7:44:36 Error position: <_primary > 0) then {
  663. if ((_primary selec>
  664. 7:44:36 Error Undefined variable in expression: _primary
  665. 7:44:36 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 41
  666. 7:44:37 "DEBUG VEIN: Too many objects at [17179.8,3624.52]"
  667. 7:44:37 "DEBUG VEIN: on road [9233.05,6331.57]"
  668. 7:44:37 "DEBUG VEIN: on road [11498.4,11757]"
  669. 7:44:38 Error in expression <ray = call compile format ["%1",_data];
  670. _resultArray
  671. };
  672.  
  673. server_hiveReadWriteLar>
  674. 7:44:38 Error position: <_resultArray
  675. };
  676.  
  677. server_hiveReadWriteLar>
  678. 7:44:38 Error Undefined variable in expression: _resultarray
  679. 7:44:38 File z\addons\dayz_server\init\server_functions.sqf, line 171
  680. 7:44:38 Error in expression <ey call server_hiveReadWrite;
  681. if (count _primary > 0) then {
  682. if ((_primary selec>
  683. 7:44:38 Error position: <_primary > 0) then {
  684. if ((_primary selec>
  685. 7:44:38 Error Undefined variable in expression: _primary
  686. 7:44:38 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 41
  687. 7:44:38 Error in expression <Player _playerObj) exitWith {
  688.  
  689. };
  690.  
  691. if ((_primary select 0) == "ERROR") exitWith >
  692. 7:44:38 Error position: <_primary select 0) == "ERROR") exitWith >
  693. 7:44:38 Error Undefined variable in expression: _primary
  694. 7:44:38 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 53
  695. 7:44:42 Error in expression <ray = call compile format ["%1",_data];
  696. _resultArray
  697. };
  698.  
  699. server_hiveReadWriteLar>
  700. 7:44:42 Error position: <_resultArray
  701. };
  702.  
  703. server_hiveReadWriteLar>
  704. 7:44:42 Error Undefined variable in expression: _resultarray
  705. 7:44:42 File z\addons\dayz_server\init\server_functions.sqf, line 171
  706. 7:44:42 Error in expression <y call server_hiveReadWrite;
  707. _outcome = _result select 0;
  708. if(_outcome == "PASS")>
  709. 7:44:42 Error position: <_result select 0;
  710. if(_outcome == "PASS")>
  711. 7:44:42 Error Undefined variable in expression: _result
  712. 7:44:42 File z\addons\dayz_server\compile\server_spawnEvent.sqf, line 39
  713. 7:44:42 "WAI: Custom Config File Loaded"
  714. 7:44:42 "WAI: AI Config File Loaded"
  715. 7:44:44 "WAI: AI Monitor Started"
  716. 7:44:44 "WAI: Initialising missions"
  717. 7:44:52 Error in expression <ray = call compile format ["%1",_data];
  718. _resultArray
  719. };
  720.  
  721. server_hiveReadWriteLar>
  722. 7:44:52 Error position: <_resultArray
  723. };
  724.  
  725. server_hiveReadWriteLar>
  726. 7:44:52 Error Undefined variable in expression: _resultarray
  727. 7:44:52 File z\addons\dayz_server\init\server_functions.sqf, line 171
  728. 7:44:52 Error in expression <y call server_hiveReadWrite;
  729. _outcome = _result select 0;
  730. if(_outcome == "PASS")>
  731. 7:44:52 Error position: <_result select 0;
  732. if(_outcome == "PASS")>
  733. 7:44:52 Error Undefined variable in expression: _result
  734. 7:44:52 File z\addons\dayz_server\compile\server_spawnEvent.sqf, line 39
  735. 7:45:02 Error in expression <ray = call compile format ["%1",_data];
  736. _resultArray
  737. };
  738.  
  739. server_hiveReadWriteLar>
  740. 7:45:02 Error position: <_resultArray
  741. };
  742.  
  743. server_hiveReadWriteLar>
  744. 7:45:02 Error Undefined variable in expression: _resultarray
  745. 7:45:02 File z\addons\dayz_server\init\server_functions.sqf, line 171
  746. 7:45:02 Error in expression <y call server_hiveReadWrite;
  747. _outcome = _result select 0;
  748. if(_outcome == "PASS")>
  749. 7:45:02 Error position: <_result select 0;
  750. if(_outcome == "PASS")>
  751. 7:45:02 Error Undefined variable in expression: _result
  752. 7:45:02 File z\addons\dayz_server\compile\server_spawnEvent.sqf, line 39
  753. 7:45:06 "[DZAI] Verified 194 unique classnames in 3.354 seconds."
  754. 7:45:06 "Napf spawn areas loaded."
  755. 7:45:06 "Napf static spawn configuration loaded."
  756. 7:45:12 Error in expression <ray = call compile format ["%1",_data];
  757. _resultArray
  758. };
  759.  
  760. server_hiveReadWriteLar>
  761. 7:45:12 Error position: <_resultArray
  762. };
  763.  
  764. server_hiveReadWriteLar>
  765. 7:45:12 Error Undefined variable in expression: _resultarray
  766. 7:45:12 File z\addons\dayz_server\init\server_functions.sqf, line 171
  767. 7:45:13 Error in expression <y call server_hiveReadWrite;
  768. _outcome = _result select 0;
  769. if(_outcome == "PASS")>
  770. 7:45:13 Error position: <_result select 0;
  771. if(_outcome == "PASS")>
  772. 7:45:13 Error Undefined variable in expression: _result
  773. 7:45:13 File z\addons\dayz_server\compile\server_spawnEvent.sqf, line 39
  774. 7:45:23 Error in expression <ray = call compile format ["%1",_data];
  775. _resultArray
  776. };
  777.  
  778. server_hiveReadWriteLar>
  779. 7:45:23 Error position: <_resultArray
  780. };
  781.  
  782. server_hiveReadWriteLar>
  783. 7:45:23 Error Undefined variable in expression: _resultarray
  784. 7:45:23 File z\addons\dayz_server\init\server_functions.sqf, line 171
  785. 7:45:23 Error in expression <y call server_hiveReadWrite;
  786. _outcome = _result select 0;
  787. if(_outcome == "PASS")>
  788. 7:45:23 Error position: <_result select 0;
  789. if(_outcome == "PASS")>
  790. 7:45:23 Error Undefined variable in expression: _result
  791. 7:45:23 File z\addons\dayz_server\compile\server_spawnEvent.sqf, line 39
  792. 7:45:30 [DZMS]: Starting DayZ Mission System.
  793. 7:45:30 [DZMS]: DZAI Found! Using DZAI's Relations!
  794. 7:45:30 [DZMS]: WickedAI Found! Using WickedAI's Relations!
  795. 7:45:30 [DZMS]: Multiple Relations Detected! Unwanted AI Behaviour May Occur!
  796. 7:45:30 [DZMS]: If Issues Arise, Decide on a Single AI System! (DayZAI, SargeAI, or WickedAI)
  797. 7:45:30 [DZMS]: Currently Running Version: RC1.1
  798. 7:45:30 [DZMS]: Outdated Configuration Detected! Please Update DZMS!
  799. 7:45:30 [DZMS]: Old Versions are not supported by the Mod Author!
  800. 7:45:30 [DZMS]: Mission and Extended Configuration Loaded!
  801. 7:45:30 [DZMS]: napf Detected. Map Specific Settings Adjusted!
  802. 7:45:30 [DZMS]: DayZ Epoch Detected! Some Scripts Adjusted!
  803. 7:45:30 [DZMSHotSpots]: Starting DayZ Mission System.
  804. 7:45:30 [DZMSHotSpots]: DZAI Found! Using DZAI's Relations!
  805. 7:45:30 [DZMSHotSpots]: WickedAI Found! Using WickedAI's Relations!
  806. 7:45:30 [DZMSHotSpots]: Multiple Relations Detected! Unwanted AI Behaviour May Occur!
  807. 7:45:30 [DZMSHotSpots]: If Issues Arise, Decide on a Single AI System! (DayZAI, SargeAI, or WickedAI)
  808. 7:45:31 [DZMS]: Loading ExecVM Functions.
  809. 7:45:31 [DZMS]: Loading Compiled Functions.
  810. 7:45:31 [DZMS]: Loading All Other Functions.
  811. 7:45:31 [DZMS]: Mission Functions Script Loaded!
  812. 7:45:31 [DZMS]: Minor Mission Clock Starting!
  813. 7:45:31 [DZMS]: Major Mission Clock Starting!
  814. 7:45:31 [DZMS]: Mission Marker Loop for JIPs Starting!
  815. 7:45:31 [DZMSHotSpots]: Currently Running Version: 1.1FIN
  816. 7:45:31 [DZMSHotSpots]: Mission and Extended Configuration Loaded!
  817. 7:45:31 [DZMSHotSpots]: napf Detected. Map Specific Settings Adjusted!
  818. 7:45:31 [DZMSHotSpots]: DayZ Epoch Detected! Some Scripts Adjusted!
  819. 7:45:31 [DZMSHotSpots]: Loading ExecVM Functions.
  820. 7:45:31 [DZMSHotSpots]: Loading Compiled Functions.
  821. 7:45:31 [DZMSHotSpots]: Loading All Other Functions.
  822. 7:45:31 [DZMSHotSpots]: Mission Functions Script Loaded!
  823. 7:45:31 [DZMSHotSpots]: Minor Mission Clock Starting!
  824. 7:45:31 [DZMSHotSpots]: Major Mission Clock Starting!
  825. 7:45:33 Error in expression <ray = call compile format ["%1",_data];
  826. _resultArray
  827. };
  828.  
  829. server_hiveReadWriteLar>
  830. 7:45:33 Error position: <_resultArray
  831. };
  832.  
  833. server_hiveReadWriteLar>
  834. 7:45:33 Error Undefined variable in expression: _resultarray
  835. 7:45:33 File z\addons\dayz_server\init\server_functions.sqf, line 171
  836. 7:45:33 Error in expression <y call server_hiveReadWrite;
  837. _outcome = _result select 0;
  838. if(_outcome == "PASS")>
  839. 7:45:33 Error position: <_result select 0;
  840. if(_outcome == "PASS")>
  841. 7:45:33 Error Undefined variable in expression: _result
  842. 7:45:33 File z\addons\dayz_server\compile\server_spawnEvent.sqf, line 39
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