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- ** Executing...
- ** Command: "d:\steam\steamapps\bigmacattack99\sourcesdk\bin\source2007\bin\vbsp.exe"
- ** Parameters: -game "d:\steam\steamapps\sourcemods\NMRiH_dev" "D:\steam\steamapps\sourcemods\NMRiH_dev\vmf\nms_suburbia"
- Valve Software - vbsp.exe (May 19 2009)
- 2 threads
- materialPath: d:\steam\steamapps\sourcemods\NMRiH_dev\materials
- Loading D:\steam\steamapps\sourcemods\NMRiH_dev\vmf\nms_suburbia.vmf
- Can't find surfaceprop woodl for material NMRIH/SIGNS/MS_STORAGE01, using default
- Patching WVT material: maps/nms_suburbia/nmrih/road/ms_road03_wvt_patch
- Patching WVT material: maps/nms_suburbia/nmrih/blend/ms_blend_dirtgravel01_wvt_patch
- Patching WVT material: maps/nms_suburbia/nmrih/blend/ms_blend_drivewaygravel01_wvt_patch
- Patching WVT material: maps/nms_suburbia/nmrih/blend/ms_blend_dirtgravel01c_wvt_patch
- Patching WVT material: maps/nms_suburbia/nmrih/dirt/blend_concrete001a_dirt001a_wvt_patch
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (1)
- Find Visible Detail Sides...
- Merged 694 detail faces...done (1)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (2)
- writing D:\steam\steamapps\sourcemods\NMRiH_dev\vmf\nms_suburbia.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_fog*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_fog*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (970099 bytes)
- Error! prop_static using model "models/props_interiors/furniture_couch01a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props_interiors/furniture_couch01a.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 7309 texinfos to 4640
- Reduced 248 texdatas to 222 (7400 bytes to 6642)
- Writing D:\steam\steamapps\sourcemods\NMRiH_dev\vmf\nms_suburbia.bsp
- 29 seconds elapsed
- ** Executing...
- ** Command: "d:\steam\steamapps\bigmacattack99\sourcesdk\bin\source2007\bin\vrad.exe"
- ** Parameters: -game "d:\steam\steamapps\sourcemods\NMRiH_dev" -noextra "D:\steam\steamapps\sourcemods\NMRiH_dev\vmf\nms_suburbia"
- Valve Software - vrad.exe SSE (May 19 2009)
- Valve Radiosity Simulator
- 2 threads
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading d:\steam\steamapps\sourcemods\nmrih_dev\vmf\nms_suburbia.bsp
- Error! Unable to load file "models/props_windows/window_urban_sash_32_72_full.dx80.vtx"
- Error! Unable to load file "models/props_windows/window_urban_sash_32_72.dx80.vtx"
- No vis information, direct lighting only.
- Setting up ray-trace acceleration structure... Done (17.09 seconds)
- 9740 faces
- 1 degenerate faces
- 5142916 square feet [740580032.00 square inches]
- 226 Displacements
- 1220051 Square Feet [175687392.00 Square Inches]
- 41 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (58)
- Build Patch/Sample Hash Table(s).....Done<0.1339 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (17)
- FinalLightFace Done
- Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (84)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 26/1024 1248/49152 ( 2.5%)
- brushes 2659/8192 31908/98304 (32.5%)
- brushsides 19544/65536 156352/524288 (29.8%)
- planes 11674/65536 233480/1310720 (17.8%)
- vertexes 17898/65536 214776/786432 (27.3%)
- nodes 3702/65536 118464/2097152 ( 5.6%)
- texinfos 4640/12288 334080/884736 (37.8%)
- texdata 222/2048 7104/65536 (10.8%)
- dispinfos 226/0 39776/0 ( 0.0%)
- disp_verts 20610/0 412200/0 ( 0.0%)
- disp_tris 34112/0 68224/0 ( 0.0%)
- disp_lmsamples 1315496/0 1315496/0 ( 0.0%)
- faces 9740/65536 545440/3670016 (14.9%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 7284/65536 407904/3670016 (11.1%)
- leaves 3729/65536 119328/2097152 ( 5.7%)
- leaffaces 13234/65536 26468/131072 (20.2%)
- leafbrushes 6046/65536 12092/131072 ( 9.2%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 77550/512000 310200/2048000 (15.1%)
- edges 51309/256000 205236/1024000 (20.0%)
- LDR worldlights 41/8192 3608/720896 ( 0.5%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 1481/32768 14810/327680 ( 4.5%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 30432/65536 60864/131072 (46.4%)
- cubemapsamples 29/1024 464/16384 ( 2.8%)
- overlays 69/512 24288/180224 (13.5%)
- LDR lightdata [variable] 5788168/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 172998/393216 (44.0%)
- LDR ambient table 3729/65536 14916/262144 ( 5.7%)
- HDR ambient table 3729/65536 14916/262144 ( 5.7%)
- LDR leaf ambient 14743/65536 412804/1835008 (22.5%)
- HDR leaf ambient 3729/65536 104412/1835008 ( 5.7%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/1338308 ( 0.0%)
- dtl prp lght [variable] 1/9109 ( 0.0%)
- HDR dtl prp lght [variable] 1/4 (25.0%)
- static props [variable] 1/75030 ( 0.0%)
- pakfile [variable] 2468715/0 ( 0.0%)
- physics [variable] 970099/4194304 (23.1%)
- physics terrain [variable] 41619/1048576 ( 4.0%)
- Level flags = 0
- Total triangle count: 29057
- Writing d:\steam\steamapps\sourcemods\nmrih_dev\vmf\nms_suburbia.bsp
- 3 minutes, 32 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "D:\steam\steamapps\sourcemods\NMRiH_dev\vmf\nms_suburbia.bsp" "d:\steam\steamapps\sourcemods\NMRiH_dev\maps\nms_suburbia.bsp"
- ** Executing...
- ** Command: d:\steam\steam.exe
- ** Parameters: -applaunch 218 -game "d:\steam\steamapps\sourcemods\NMRiH_dev" +map "nms_suburbia"
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