warpdragon

crystal_maiden_freezing_field

Feb 25th, 2017
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  1. //=================================================================================================================
  2. // Ability: Crystal Maiden's Freezing Field
  3. //=================================================================================================================
  4. "crystal_maiden_freezing_field"
  5. {
  6. // General
  7. //-------------------------------------------------------------------------------------------------------------
  8. "ID" "5129" // unique ID number for this ability. Do not change this once established or it will invalidate collected stats.
  9. "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE"
  10. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_CHANNELLED | DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK"
  11. "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL"
  12. "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO"
  13. "FightRecapLevel" "2"
  14. "MaxLevel" "5"
  15. "HasScepterUpgrade" "1"
  16.  
  17. // Casting
  18. //-------------------------------------------------------------------------------------------------------------
  19. "AbilityChannelTime" "10"
  20. "AbilityCastPoint" "0.3 0.3 0.3 0.3 0.3"
  21.  
  22. // Time
  23. //-------------------------------------------------------------------------------------------------------------
  24. "AbilityCooldown" "90"
  25. "AbilityDuration" "10.0"
  26.  
  27. // Cost
  28. //-------------------------------------------------------------------------------------------------------------
  29. "AbilityManaCost" "200 400 600 775 875"
  30.  
  31. // Stats
  32. //-------------------------------------------------------------------------------------------------------------
  33. "AbilityModifierSupportValue" "0.35" // Primarily about the damage
  34.  
  35. // Special
  36. //-------------------------------------------------------------------------------------------------------------
  37. "AbilitySpecial"
  38. {
  39. "01"
  40. {
  41. "var_type" "FIELD_INTEGER"
  42. "radius" "835"
  43. }
  44. "02"
  45. {
  46. "var_type" "FIELD_INTEGER"
  47. "explosion_radius" "300"
  48. }
  49. "04"
  50. {
  51. "var_type" "FIELD_FLOAT"
  52. "explosion_interval" "0.1"
  53. }
  54. "05"
  55. {
  56. "var_type" "FIELD_INTEGER"
  57. "movespeed_slow" "-30"
  58. }
  59. "06"
  60. {
  61. "var_type" "FIELD_INTEGER"
  62. "attack_slow" "-30"
  63. }
  64. "07"
  65. {
  66. "var_type" "FIELD_FLOAT"
  67. "slow_duration" "1.0"
  68. }
  69. "08"
  70. {
  71. "var_type" "FIELD_INTEGER"
  72. "explosion_min_dist" "195"
  73. }
  74. "09"
  75. {
  76. "var_type" "FIELD_INTEGER"
  77. "explosion_max_dist" "785"
  78. }
  79. "10"
  80. {
  81. "var_type" "FIELD_INTEGER"
  82. "damage" "105 170 250 335 575"
  83. }
  84. "11"
  85. {
  86. "var_type" "FIELD_INTEGER"
  87. "duration_tooltip" "10"
  88. }
  89. "12"
  90. {
  91. "var_type" "FIELD_FLOAT"
  92. "scepter_delay" "2.5"
  93. }
  94. }
  95. }
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