Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- // TextDraw developed using Zamaroht's Textdraw Editor 1.0
- // On top of script:
- new Text:Textdraw0;
- new Text:Textdraw1;
- new Text:Textdraw2;
- new Text:Textdraw3;
- // In OnGameModeInit prefferably, we procced to create our textdraws:
- Textdraw0 = TextDrawCreate(242.000000, 414.000000, "www.eg-rp.com");
- TextDrawBackgroundColor(Textdraw0, 255);
- TextDrawFont(Textdraw0, 1);
- TextDrawLetterSize(Textdraw0, 0.549999, 1.500000);
- TextDrawColor(Textdraw0, 16711935);
- TextDrawSetOutline(Textdraw0, 1);
- TextDrawSetProportional(Textdraw0, 1);
- TextDrawSetSelectable(Textdraw0, 0);
- Textdraw1 = TextDrawCreate(501.000000, 1.000000, "Expres Game");
- TextDrawBackgroundColor(Textdraw1, 255);
- TextDrawFont(Textdraw1, 1);
- TextDrawLetterSize(Textdraw1, 0.579999, 1.800000);
- TextDrawColor(Textdraw1, 16711935);
- TextDrawSetOutline(Textdraw1, 1);
- TextDrawSetProportional(Textdraw1, 1);
- TextDrawSetSelectable(Textdraw1, 1);
- Textdraw2 = TextDrawCreate(645.000000, 432.000000, "Crna traka");
- TextDrawBackgroundColor(Textdraw2, 255);
- TextDrawFont(Textdraw2, 1);
- TextDrawLetterSize(Textdraw2, 0.500000, 1.000000);
- TextDrawColor(Textdraw2, -1);
- TextDrawSetOutline(Textdraw2, 0);
- TextDrawSetProportional(Textdraw2, 1);
- TextDrawSetShadow(Textdraw2, 1);
- TextDrawUseBox(Textdraw2, 1);
- TextDrawBoxColor(Textdraw2, 255);
- TextDrawTextSize(Textdraw2, -20.000000, 0.000000);
- TextDrawSetSelectable(Textdraw2, 0);
- Textdraw3 = TextDrawCreate(637.000000, 436.000000, "Zelena traka");
- TextDrawBackgroundColor(Textdraw3, 255);
- TextDrawFont(Textdraw3, 1);
- TextDrawLetterSize(Textdraw3, 0.500000, 1.000000);
- TextDrawColor(Textdraw3, -1);
- TextDrawSetOutline(Textdraw3, 0);
- TextDrawSetProportional(Textdraw3, 1);
- TextDrawSetShadow(Textdraw3, 1);
- TextDrawUseBox(Textdraw3, 1);
- TextDrawBoxColor(Textdraw3, 16711935);
- TextDrawTextSize(Textdraw3, 1.000000, -115.000000);
- TextDrawSetSelectable(Textdraw3, 0);
- // You can now use TextDrawShowForPlayer(-ForAll), TextDrawHideForPlayer(-ForAll) and
- // TextDrawDestroy functions to show, hide, and destroy the textdraw.
Advertisement
Add Comment
Please, Sign In to add comment