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Jun 18th, 2016
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  1. public OnPlayerConnect(playerid)
  2. {
  3. DamageTaken[playerid] = 0;
  4. oBilgi[playerid][rehber]=0;
  5. G_Sayac[playerid]= 25;
  6. tagdurum[playerid] = 0;
  7. E_Sayac[playerid]= 25;
  8. Sure_Sayac[playerid] = 180;
  9. Kasa_Sayac[playerid] = 25;
  10. oBilgi[playerid][pVip]=0;
  11. oBilgi[playerid][admin]=0;
  12. SpamStrings[playerid] =2;
  13. aranma[playerid]=0;
  14. usure[playerid] = 0;
  15. gsure[playerid] = 0;
  16. oBilgi[playerid][sosis]=0;
  17. oBilgi[playerid][siringa]=0;
  18. oBilgi[playerid][makas]=0;
  19. oBilgi[playerid][cuzdan]=0;
  20. oBilgi[playerid][eroin]=0;
  21. oBilgi[playerid][ot]=0;
  22. oBilgi[playerid][antisti]=0;
  23. HasSTI[playerid]=0;
  24. SetPlayerTeam(playerid,NO_TEAM);
  25.  
  26. SohbetTemizle(playerid,20);
  27. oBilgi[playerid][girisyapti] = 0;
  28. SendClientMessage(playerid,-1,"{CC6633}[YN:CNR] {FFFFFF}Veritabanıyla bağlantı sağlanıyor...");
  29. SendClientMessage(playerid,-1,"{CC6633}[YN:CNR] {FFFFFF}Veritabanıyla bağlantı sağlandı, kullanıcı bilgileri yükleniyor...");
  30.  
  31. new
  32. isim[MAX_PLAYER_NAME],
  33. manofire[256];
  34. GetPlayerName(playerid,isim, MAX_PLAYER_NAME);
  35. format(manofire,sizeof(manofire),"SELECT * FROM karakterler WHERE isim = '%s'",isim);
  36. mysql_query(manofire);
  37. mysql_store_result();
  38.  
  39. if(mysql_num_rows() == 0)
  40. {
  41. new back2[256];
  42. format(back2,sizeof(back2),"{FFFFFF}Merhaba {99FFFF}%s!\n{FFFFFF}Kayıt olup devam edebilmek için kullanıcı şifrenizi aşağıdaki kutucuğa girin.", isim);
  43. ShowPlayerDialog(playerid,3,DIALOG_STYLE_PASSWORD,"{FFFFFF}YN:CNR V1:Beta - {00FFEE}Kayıt",back2,"Kayıt ol","Çıkış Yap");
  44. oBilgi[playerid][ilkgiris]=0;
  45. }
  46. else if(mysql_num_rows() == 1)
  47. {
  48. format(manofire,sizeof(manofire),"{FFFFFF}Merhaba {99FFFF}%s!\n{FFFFFF}Devam edebilmek için kullanıcı şifrenizi aşağıdaki kutucuğa girin.", isim);
  49. ShowPlayerDialog(playerid,1,DIALOG_STYLE_PASSWORD,"{FFFFFF}YN:CNR V1:Beta - {00FFEE}Hesaba giriş",manofire,"Giriş Yap","Çıkış Yap");
  50. oBilgi[playerid][ilkgiris]=1;
  51. BanKontrol(playerid);
  52. }
  53. mysql_free_result();
  54.  
  55.  
  56.  
  57. new HouseID, HouseSlot, Name1[24];
  58.  
  59. // Get the player's name
  60. GetPlayerName(playerid, Name1, sizeof(Name1));
  61. for (HouseID = 1; HouseID < MAX_HOUSES; HouseID++)
  62. {
  63. // Check if the house exists
  64. if (IsValidDynamicPickup(AHouseData[HouseID][PickupID]))
  65. {
  66. // Check if the house is owned
  67. if (AHouseData[HouseID][Owned] == true)
  68. {
  69. // Check if the player is the owner of the house
  70. if (strcmp(AHouseData[HouseID][Owner], Name1, false) == 0)
  71. {
  72. // Add the HouseID to the player's account for faster reference later on
  73. APlayerData[playerid][Houses][HouseSlot] = HouseID;
  74.  
  75. // Load housecars if they weren't loaded at FilterscriptInit
  76. if (LoadCarsDuringFSInit == false)
  77. HouseFile_LoadCars(HouseID);
  78.  
  79. // Select the next HouseSlot
  80. HouseSlot++;
  81. }
  82. }
  83. }
  84. }
  85. oBilgi[playerid][sustur]=0;
  86. RemovePlayerAttachedObject(playerid,0);
  87. RemovePlayerAttachedObject(playerid,1);
  88. RemovePlayerAttachedObject(playerid,2);
  89. RemovePlayerAttachedObject(playerid,3);
  90. RemovePlayerAttachedObject(playerid,4);
  91. RemovePlayerAttachedObject(playerid,5);
  92. RemovePlayerAttachedObject(playerid,6);
  93. RemovePlayerAttachedObject(playerid,7);
  94. ekip[playerid][eid] = -1;
  95. ekip[playerid][invited] = -1;
  96. ekip[playerid][attemptjoin] = -1;
  97. bolgedeyim[playerid]=0;
  98. komutoku[playerid]=0;
  99. shotTime[playerid] = 0;
  100. shot[playerid] = 0;
  101. IsTackled[playerid] =0;
  102. IsSpawned[playerid] = 0;
  103. CIAIsBeingWatched[playerid] =0;
  104. InjectedHeroin[playerid] =0;
  105. CIAPlayerBeingViewed[playerid] =-1;
  106. dialogresponse[playerid] = -1;
  107. PlayerOrg[playerid] = 0; //Resetting player org
  108. PlayerLeader[playerid] = 0; //Resetting player org leader status
  109. PYardimci[playerid] = 0;
  110. Requesting[playerid] = 0;
  111. CollectedWage[playerid] = 0;
  112. PlayerRank[playerid] = "Yok";
  113. PlayerInfo222[playerid][ConnectTime] = gettime();
  114.  
  115. if(!dini_Exists(PlayerPath(playerid))) //Creating file (check stock PlayerPath(playerid) )
  116. {
  117. dini_Create(PlayerPath(playerid));
  118. }
  119. else
  120. {
  121. LoadPlayerOrgInfo(playerid);
  122. }
  123.  
  124. group[playerid][gid] = -1;
  125. group[playerid][invited] = -1;
  126. group[playerid][attemptjoin] = -1;
  127.  
  128.  
  129.  
  130.  
  131. ///======================= Çete -1 Remove=========================//
  132. RemoveBuildingForPlayer(playerid, 10499, -2655.7422, -140.3359, 3.0859, 0.25);
  133. RemoveBuildingForPlayer(playerid, 3831, -2682.3047, -187.8828, 7.8672, 0.25);
  134. RemoveBuildingForPlayer(playerid, 3832, -2684.3281, -177.8594, 8.1406, 0.25);
  135. RemoveBuildingForPlayer(playerid, 3833, -2685.2422, -167.8594, 8.0000, 0.25);
  136. RemoveBuildingForPlayer(playerid, 3837, -2684.6719, -158.5781, 6.4609, 0.25);
  137. RemoveBuildingForPlayer(playerid, 3836, -2685.2969, -150.0000, 8.0313, 0.25);
  138. RemoveBuildingForPlayer(playerid, 3839, -2685.2422, -140.7266, 6.8906, 0.25);
  139. RemoveBuildingForPlayer(playerid, 3838, -2685.4922, -130.7500, 7.7188, 0.25);
  140. RemoveBuildingForPlayer(playerid, 3840, -2684.3281, -120.7500, 8.1406, 0.25);
  141. RemoveBuildingForPlayer(playerid, 3841, -2685.7578, -111.4453, 8.0313, 0.25);
  142. RemoveBuildingForPlayer(playerid, 3835, -2683.6875, -102.1719, 6.6172, 0.25);
  143. RemoveBuildingForPlayer(playerid, 3834, -2682.1563, -92.1719, 9.8672, 0.25);
  144. RemoveBuildingForPlayer(playerid, 3831, -2627.9453, -99.6172, 7.8672, 0.25);
  145. RemoveBuildingForPlayer(playerid, 3832, -2625.9219, -109.6406, 8.1406, 0.25);
  146. RemoveBuildingForPlayer(playerid, 3833, -2625.0078, -119.6406, 8.0000, 0.25);
  147. RemoveBuildingForPlayer(playerid, 3837, -2625.5781, -128.9141, 6.4609, 0.25);
  148. RemoveBuildingForPlayer(playerid, 3839, -2625.0078, -146.7734, 6.8906, 0.25);
  149. RemoveBuildingForPlayer(playerid, 3838, -2624.7578, -156.7422, 7.7188, 0.25);
  150. RemoveBuildingForPlayer(playerid, 3832, -2625.9219, -166.7500, 8.1406, 0.25);
  151. RemoveBuildingForPlayer(playerid, 3841, -2624.4922, -176.0469, 8.0313, 0.25);
  152. RemoveBuildingForPlayer(playerid, 3835, -2626.5625, -185.3281, 6.6172, 0.25);
  153. RemoveBuildingForPlayer(playerid, 3834, -2628.0938, -195.3281, 9.8672, 0.25);
  154. RemoveBuildingForPlayer(playerid, 3836, -2624.9531, -137.4922, 8.0313, 0.25);
  155. RemoveBuildingForPlayer(playerid, 10593, -2677.7188, -107.6641, 5.0313, 0.25);
  156. RemoveBuildingForPlayer(playerid, 10594, -2677.7266, -167.6406, 4.4219, 0.25);
  157. RemoveBuildingForPlayer(playerid, 10595, -2633.1172, -167.8984, 4.4219, 0.25);
  158. RemoveBuildingForPlayer(playerid, 10596, -2633.1641, -107.8984, 4.4219, 0.25);
  159. RemoveBuildingForPlayer(playerid, 10698, -2676.3828, -105.1016, 11.6406, 0.25);
  160. RemoveBuildingForPlayer(playerid, 10707, -2585.7344, -140.3359, 19.0469, 0.25);
  161. RemoveBuildingForPlayer(playerid, 10739, -2679.8516, -183.0078, 12.0234, 0.25);
  162. RemoveBuildingForPlayer(playerid, 1308, -2696.7578, -174.1250, 3.6406, 0.25);
  163. RemoveBuildingForPlayer(playerid, 673, -2693.2109, -195.8750, 3.2344, 0.25);
  164. RemoveBuildingForPlayer(playerid, 3821, -2684.3281, -177.8594, 8.1406, 0.25);
  165. RemoveBuildingForPlayer(playerid, 3822, -2685.2422, -167.8594, 8.0000, 0.25);
  166. RemoveBuildingForPlayer(playerid, 3828, -2684.6719, -158.5781, 6.4609, 0.25);
  167. RemoveBuildingForPlayer(playerid, 3820, -2682.3047, -187.8828, 7.8672, 0.25);
  168. RemoveBuildingForPlayer(playerid, 10415, -2677.7266, -167.6406, 4.4219, 0.25);
  169. RemoveBuildingForPlayer(playerid, 669, -2665.3438, -188.8516, 3.4844, 0.25);
  170. RemoveBuildingForPlayer(playerid, 1227, -2658.9766, -168.8984, 3.9844, 0.25);
  171. RemoveBuildingForPlayer(playerid, 1227, -2657.9297, -189.0703, 3.9844, 0.25);
  172. RemoveBuildingForPlayer(playerid, 673, -2659.8828, -183.1250, 3.0703, 0.25);
  173. RemoveBuildingForPlayer(playerid, 1308, -2658.4531, -198.7969, 3.2500, 0.25);
  174. RemoveBuildingForPlayer(playerid, 1227, -2652.7891, -188.2891, 3.9844, 0.25);
  175. RemoveBuildingForPlayer(playerid, 1227, -2653.3828, -167.3984, 3.9844, 0.25);
  176. RemoveBuildingForPlayer(playerid, 1308, -2652.5625, -177.2188, 3.2500, 0.25);
  177. RemoveBuildingForPlayer(playerid, 673, -2645.0469, -176.9063, 3.3828, 0.25);
  178. RemoveBuildingForPlayer(playerid, 10416, -2633.1172, -167.8984, 4.4219, 0.25);
  179. RemoveBuildingForPlayer(playerid, 3823, -2628.0938, -195.3281, 9.8672, 0.25);
  180. RemoveBuildingForPlayer(playerid, 3827, -2624.7578, -156.7422, 7.7188, 0.25);
  181. RemoveBuildingForPlayer(playerid, 3821, -2625.9219, -166.7500, 8.1406, 0.25);
  182. RemoveBuildingForPlayer(playerid, 3825, -2624.4922, -176.0469, 8.0313, 0.25);
  183. RemoveBuildingForPlayer(playerid, 3824, -2626.5625, -185.3281, 6.6172, 0.25);
  184. RemoveBuildingForPlayer(playerid, 1308, -2613.3906, -161.1953, 3.6406, 0.25);
  185. RemoveBuildingForPlayer(playerid, 3830, -2685.2969, -150.0000, 8.0313, 0.25);
  186. RemoveBuildingForPlayer(playerid, 3829, -2685.2422, -140.7266, 6.8906, 0.25);
  187. RemoveBuildingForPlayer(playerid, 3827, -2685.4922, -130.7500, 7.7188, 0.25);
  188. RemoveBuildingForPlayer(playerid, 669, -2668.7344, -149.8594, 2.1953, 0.25);
  189. RemoveBuildingForPlayer(playerid, 1227, -2659.2734, -125.2031, 3.9844, 0.25);
  190. RemoveBuildingForPlayer(playerid, 673, -2663.1250, -140.6328, 3.0703, 0.25);
  191. RemoveBuildingForPlayer(playerid, 1308, -2659.0469, -128.0625, 3.2500, 0.25);
  192. RemoveBuildingForPlayer(playerid, 10371, -2655.7422, -140.3359, 3.0859, 0.25);
  193. RemoveBuildingForPlayer(playerid, 1308, -2653.0000, -151.9531, 3.2500, 0.25);
  194. RemoveBuildingForPlayer(playerid, 3828, -2625.5781, -128.9141, 6.4609, 0.25);
  195. RemoveBuildingForPlayer(playerid, 3829, -2625.0078, -146.7734, 6.8906, 0.25);
  196. RemoveBuildingForPlayer(playerid, 3830, -2624.9531, -137.4922, 8.0313, 0.25);
  197. RemoveBuildingForPlayer(playerid, 1308, -2696.6719, -116.8906, 3.6406, 0.25);
  198. RemoveBuildingForPlayer(playerid, 673, -2662.8047, -110.8594, 2.7031, 0.25);
  199. RemoveBuildingForPlayer(playerid, 3826, -2684.3281, -120.7500, 8.1406, 0.25);
  200. RemoveBuildingForPlayer(playerid, 3825, -2685.7578, -111.4453, 8.0313, 0.25);
  201. RemoveBuildingForPlayer(playerid, 1227, -2653.6797, -124.7422, 3.9844, 0.25);
  202. RemoveBuildingForPlayer(playerid, 673, -2645.4844, -121.8984, 3.3828, 0.25);
  203. RemoveBuildingForPlayer(playerid, 673, -2648.7266, -118.8906, 3.3828, 0.25);
  204. RemoveBuildingForPlayer(playerid, 3822, -2625.0078, -119.6406, 8.0000, 0.25);
  205. RemoveBuildingForPlayer(playerid, 10564, -2677.7188, -107.6641, 5.0313, 0.25);
  206. RemoveBuildingForPlayer(playerid, 3821, -2625.9219, -109.6406, 8.1406, 0.25);
  207. RemoveBuildingForPlayer(playerid, 10563, -2633.1641, -107.8984, 4.4219, 0.25);
  208. RemoveBuildingForPlayer(playerid, 1308, -2652.4453, -105.2188, 3.2500, 0.25);
  209. RemoveBuildingForPlayer(playerid, 3824, -2683.6875, -102.1719, 6.6172, 0.25);
  210. RemoveBuildingForPlayer(playerid, 1308, -2613.4141, -100.4531, 3.6406, 0.25);
  211. RemoveBuildingForPlayer(playerid, 3820, -2627.9453, -99.6172, 7.8672, 0.25);
  212. RemoveBuildingForPlayer(playerid, 1308, -2696.7578, -80.3672, 3.6406, 0.25);
  213. RemoveBuildingForPlayer(playerid, 3823, -2682.1563, -92.1719, 9.8672, 0.25);
  214. RemoveBuildingForPlayer(playerid, 673, -2669.2266, -87.5391, 1.1172, 0.25);
  215. RemoveBuildingForPlayer(playerid, 1227, -2658.3125, -89.6172, 3.9844, 0.25);
  216. RemoveBuildingForPlayer(playerid, 1308, -2651.6016, -81.4531, 3.2500, 0.25);
  217. RemoveBuildingForPlayer(playerid, 703, -2646.2578, -86.4297, 3.1016, 0.25);
  218. RemoveBuildingForPlayer(playerid, 737, -2636.2422, -76.1563, 3.4297, 0.25);
  219. RemoveBuildingForPlayer(playerid, 669, -2618.7031, -91.6094, 3.4844, 0.25);
  220. RemoveBuildingForPlayer(playerid, 669, -2616.4922, -83.6953, 3.4844, 0.25);
  221. //==========================SWAT BASE Remove==========================//
  222.  
  223. RemoveBuildingForPlayer(playerid, 1461, -2093.0156, 1368.2969, 6.9844, 0.25);
  224. RemoveBuildingForPlayer(playerid, 1461, -2093.0156, 1401.2188, 6.9844, 0.25);
  225. RemoveBuildingForPlayer(playerid, 1300, -2073.8906, 1329.9922, 6.5000, 0.25);
  226. RemoveBuildingForPlayer(playerid, 1461, -2062.1484, 1430.3125, 6.9844, 0.25);
  227. RemoveBuildingForPlayer(playerid, 1461, -2062.1484, 1382.2656, 6.9844, 0.25);
  228. RemoveBuildingForPlayer(playerid, 1461, -2062.1484, 1336.7188, 6.9844, 0.25);
  229. RemoveBuildingForPlayer(playerid, 1226, -2060.2734, 1319.1797, 10.0625, 0.25);
  230.  
  231. //===================================Çete-2 Remove=================//
  232. RemoveBuildingForPlayer(playerid, 10946, -2076.6563, 354.3672, 35.7891, 0.25);
  233. RemoveBuildingForPlayer(playerid, 10948, -2076.6484, 436.2891, 96.4609, 0.25);
  234. RemoveBuildingForPlayer(playerid, 11021, -2076.6484, 436.2891, 96.4609, 0.25);
  235. RemoveBuildingForPlayer(playerid, 11024, -2076.2734, 359.3203, 44.5938, 0.25);
  236. RemoveBuildingForPlayer(playerid, 11403, -2076.6563, 354.3672, 35.7891, 0.25);
  237. RemoveBuildingForPlayer(playerid, 3868, -2120.7656, 336.8672, 49.1563, 0.25);
  238. RemoveBuildingForPlayer(playerid, 3868, -2103.3281, 336.8672, 49.1563, 0.25);
  239. RemoveBuildingForPlayer(playerid, 3868, -2032.2891, 336.8672, 49.1563, 0.25);
  240. RemoveBuildingForPlayer(playerid, 3868, -2022.0859, 347.1328, 49.1563, 0.25);
  241. RemoveBuildingForPlayer(playerid, 3868, -2022.0859, 364.5781, 49.1563, 0.25);
  242. RemoveBuildingForPlayer(playerid, 3868, -2032.2969, 380.7422, 49.1563, 0.25);
  243. RemoveBuildingForPlayer(playerid, 3868, -2131.1797, 347.2813, 49.1563, 0.25);
  244. RemoveBuildingForPlayer(playerid, 3868, -2131.1797, 364.7266, 49.1563, 0.25);
  245. RemoveBuildingForPlayer(playerid, 3868, -2049.7344, 336.8672, 49.1563, 0.25);
  246. RemoveBuildingForPlayer(playerid, 11412, -2023.9844, 434.1328, 67.7578, 0.25);
  247. RemoveBuildingForPlayer(playerid, 3867, -2131.1797, 347.2813, 49.1563, 0.25);
  248. RemoveBuildingForPlayer(playerid, 3867, -2120.7656, 336.8672, 49.1563, 0.25);
  249. RemoveBuildingForPlayer(playerid, 3867, -2103.3281, 336.8672, 49.1563, 0.25);
  250. RemoveBuildingForPlayer(playerid, 792, -2056.6094, 326.6094, 34.2734, 0.25);
  251. RemoveBuildingForPlayer(playerid, 3867, -2049.7344, 336.8672, 49.1563, 0.25);
  252. RemoveBuildingForPlayer(playerid, 3867, -2032.2891, 336.8672, 49.1563, 0.25);
  253. RemoveBuildingForPlayer(playerid, 3867, -2022.0859, 347.1328, 49.1563, 0.25);
  254. RemoveBuildingForPlayer(playerid, 792, -2140.4297, 367.4297, 34.3750, 0.25);
  255. RemoveBuildingForPlayer(playerid, 3867, -2131.1797, 364.7266, 49.1563, 0.25);
  256. RemoveBuildingForPlayer(playerid, 10949, -2076.2734, 359.3203, 44.5938, 0.25);
  257. RemoveBuildingForPlayer(playerid, 3867, -2032.2969, 380.7422, 49.1563, 0.25);
  258. RemoveBuildingForPlayer(playerid, 792, -2012.8672, 398.5313, 34.2734, 0.25);
  259. RemoveBuildingForPlayer(playerid, 3867, -2022.0859, 364.5781, 49.1563, 0.25);
  260. RemoveBuildingForPlayer(playerid, 792, -2136.1563, 450.9297, 34.2734, 0.25);
  261. RemoveBuildingForPlayer(playerid, 792, -2096.1563, 497.8203, 34.2734, 0.25);
  262. RemoveBuildingForPlayer(playerid, 792, -2051.3828, 492.5078, 34.2734, 0.25);
  263. RemoveBuildingForPlayer(playerid, 792, -2051.6797, 483.4375, 34.2734, 0.25);
  264. RemoveBuildingForPlayer(playerid, 792, -2051.8438, 473.8984, 34.2734, 0.25);
  265. RemoveBuildingForPlayer(playerid, 792, -2056.3047, 510.4063, 34.2734, 0.25);
  266. RemoveBuildingForPlayer(playerid, 792, -2018.5547, 460.2031, 34.2734, 0.25);
  267. RemoveBuildingForPlayer(playerid, 792, -2027.0234, 460.3438, 34.2734, 0.25);
  268. RemoveBuildingForPlayer(playerid, 792, -2036.4844, 460.5078, 34.2734, 0.25);
  269. RemoveBuildingForPlayer(playerid, 792, -2012.7109, 478.8203, 34.2734, 0.25);
  270.  
  271. //===========================Hız Textdraw =============================//
  272. Hiz0[playerid] = CreatePlayerTextDraw(playerid, 548.638366, 378.000000, "Hiz : 240 km/h");
  273. PlayerTextDrawLetterSize(playerid, Hiz0[playerid], 0.273835, 1.594166);
  274. PlayerTextDrawAlignment(playerid, Hiz0[playerid], 1);
  275. PlayerTextDrawColor(playerid, Hiz0[playerid], -1);
  276. PlayerTextDrawSetShadow(playerid, Hiz0[playerid], 0);
  277. PlayerTextDrawSetOutline(playerid, Hiz0[playerid], 1);
  278. PlayerTextDrawBackgroundColor(playerid, Hiz0[playerid], 51);
  279. PlayerTextDrawFont(playerid, Hiz0[playerid], 2);
  280. PlayerTextDrawSetProportional(playerid, Hiz0[playerid], 1);
  281.  
  282.  
  283.  
  284.  
  285. //==========================Siteler Remove===========================//
  286. RemoveBuildingForPlayer(playerid, 705, -2053.6172, -726.0938, 31.4453, 0.25);
  287. RemoveBuildingForPlayer(playerid, 3874, -2081.9063, -859.9453, 48.5234, 0.25);
  288. RemoveBuildingForPlayer(playerid, 3874, -2081.9063, -808.7188, 48.5234, 0.25);
  289. RemoveBuildingForPlayer(playerid, 3874, -2081.9063, -757.4844, 48.5234, 0.25);
  290. RemoveBuildingForPlayer(playerid, 3874, -2081.9063, -911.1797, 48.5234, 0.25);
  291. RemoveBuildingForPlayer(playerid, 3874, -2081.9063, -962.4141, 48.5234, 0.25);
  292. RemoveBuildingForPlayer(playerid, 3873, -2081.9063, -911.1797, 48.5234, 0.25);
  293. RemoveBuildingForPlayer(playerid, 3873, -2081.9063, -962.4141, 48.5234, 0.25);
  294. RemoveBuildingForPlayer(playerid, 669, -2011.3203, -988.3438, 31.4375, 0.25);
  295. RemoveBuildingForPlayer(playerid, 3873, -2081.9063, -859.9453, 48.5234, 0.25);
  296. RemoveBuildingForPlayer(playerid, 3873, -2081.9063, -808.7188, 48.5234, 0.25);
  297. RemoveBuildingForPlayer(playerid, 3873, -2081.9063, -757.4844, 48.5234, 0.25);
  298. RemoveBuildingForPlayer(playerid, 703, -2034.8516, -738.1797, 31.1563, 0.25);
  299. RemoveBuildingForPlayer(playerid, 669, -2000.8516, -990.1250, 31.4375, 0.25);
  300. RemoveBuildingForPlayer(playerid, 749, -1937.7891, -792.6797, 31.3750, 0.25);
  301. RemoveBuildingForPlayer(playerid, 703, -2023.7344, -728.7734, 31.1563, 0.25);
  302.  
  303. //============================== Silahci Remove =============================//
  304. RemoveBuildingForPlayer(playerid, 3846, -2639.7500, 173.7734, 9.5313, 0.25);
  305. RemoveBuildingForPlayer(playerid, 3845, -2639.7500, 173.7734, 9.5313, 0.25);
  306. RemoveBuildingForPlayer(playerid, 673, -2643.5547, 200.3984, 3.0625, 0.25);
  307. RemoveBuildingForPlayer(playerid, 774, -2643.8750, 204.0000, 3.3672, 0.25);
  308.  
  309. //===============================Tamirci Base Remove========================//
  310. RemoveBuildingForPlayer(playerid, 1264, -1980.9141, 149.5625, 27.0391, 0.25);
  311. RemoveBuildingForPlayer(playerid, 1264, -1980.9141, 148.0781, 27.0391, 0.25);
  312. RemoveBuildingForPlayer(playerid, 1264, -1981.4375, 148.9219, 27.0391, 0.25);
  313.  
  314. //==============================CIA Remove =============================//
  315. RemoveBuildingForPlayer(playerid, 10105, -1791.8125, 1459.1797, -12.0703, 0.25);
  316. RemoveBuildingForPlayer(playerid, 733, -1824.0938, 1400.6328, 5.9297, 0.25);
  317. RemoveBuildingForPlayer(playerid, 10285, -1899.1563, 1476.7891, 5.7422, 0.25);
  318. RemoveBuildingForPlayer(playerid, 10286, -1602.0000, 1323.5859, -6.2500, 0.25);
  319. RemoveBuildingForPlayer(playerid, 9958, -1899.1563, 1476.7891, 5.7422, 0.25);
  320. RemoveBuildingForPlayer(playerid, 759, -1826.5781, 1399.5703, 5.8438, 0.25);
  321. RemoveBuildingForPlayer(playerid, 759, -1825.8906, 1409.4688, 5.8438, 0.25);
  322. RemoveBuildingForPlayer(playerid, 759, -1823.4766, 1407.0703, 5.8438, 0.25);
  323. RemoveBuildingForPlayer(playerid, 759, -1812.3594, 1398.9922, 5.8438, 0.25);
  324. RemoveBuildingForPlayer(playerid, 759, -1810.1484, 1406.6563, 5.8438, 0.25);
  325. RemoveBuildingForPlayer(playerid, 759, -1809.1719, 1409.4609, 5.8438, 0.25);
  326. RemoveBuildingForPlayer(playerid, 1232, -1808.4922, 1414.9141, 8.8047, 0.25);
  327. RemoveBuildingForPlayer(playerid, 715, -1807.9922, 1398.8594, 14.4453, 0.25);
  328. RemoveBuildingForPlayer(playerid, 759, -1799.6563, 1399.4063, 5.8438, 0.25);
  329. RemoveBuildingForPlayer(playerid, 715, -1798.3516, 1407.4531, 14.4453, 0.25);
  330. RemoveBuildingForPlayer(playerid, 9956, -1791.8125, 1459.1797, -12.0703, 0.25);
  331. RemoveBuildingForPlayer(playerid, 10154, -1790.4531, 1430.1250, 8.9766, 0.25);
  332. RemoveBuildingForPlayer(playerid, 759, -1776.4297, 1405.4375, 6.6641, 0.25);
  333. RemoveBuildingForPlayer(playerid, 715, -1775.9609, 1406.1563, 14.4453, 0.25);
  334. RemoveBuildingForPlayer(playerid, 759, -1778.9453, 1408.7734, 6.6641, 0.25);
  335. RemoveBuildingForPlayer(playerid, 759, -1775.4609, 1409.6563, 6.6641, 0.25);
  336. RemoveBuildingForPlayer(playerid, 759, -1763.3125, 1399.0781, 6.6641, 0.25);
  337. RemoveBuildingForPlayer(playerid, 715, -1763.0078, 1399.7422, 14.4453, 0.25);
  338. RemoveBuildingForPlayer(playerid, 759, -1761.1797, 1401.6406, 6.6641, 0.25);
  339. RemoveBuildingForPlayer(playerid, 1232, -1761.7266, 1414.9141, 8.8047, 0.25);
  340. RemoveBuildingForPlayer(playerid, 10166, -1602.0000, 1323.5859, -6.2500, 0.25);
  341.  
  342. //==============================Map icon ==================================//
  343. SetPlayerMapIcon(playerid,7,-1799.9182,1197.4923,25.1194,55,0,0); //Otto'sCars
  344. SetPlayerMapIcon(playerid,8,-1923.3926,303.6380,41.0469,8,0,0); //BombShop
  345. SetPlayerMapIcon(playerid,9,-2331.8582,-164.2207,35.5547,10,0,0); //BurgerShotGarcia
  346. SetPlayerMapIcon(playerid,10,-2671.5444,260.9214,4.6328,10,0,0); //BurgerShotOcean
  347. SetPlayerMapIcon(playerid,11,370.7744,-6.5378,1001.8589,14,0,0); //CluckinBellOcean
  348. SetPlayerMapIcon(playerid,12,-2553.8923,193.2280,6.1560,49,0,0); //GayDarStation
  349. SetPlayerMapIcon(playerid,13,-2241.8118,131.9901,35.3203,47,0,0); //Zero's
  350. SetPlayerMapIcon(playerid,14,-2242.2817,-85.7698,35.3203,49,0,0); //Misty's
  351. SetPlayerMapIcon(playerid,15,-1951.9911,300.2070,35.4688,55,0,0); //WangCars
  352. SetPlayerMapIcon(playerid,16,-2658.3201,639.5060,14.4531,22,0,0); //Hospital
  353. SetPlayerMapIcon(playerid,17,-2568.8982,243.9241,10.2489,7,0,0); //Barbers
  354. SetPlayerMapIcon(playerid,18,-2270.1182,-152.8132,35.3203,54,0,0); //GYM
  355. SetPlayerMapIcon(playerid,19,-2029.2903,-102.0118,35.1641,36,0,0); //DrivingSchool
  356. SetPlayerMapIcon(playerid,20,-1979.9883,138.0498,27.6875,42,0,0); //TrainStation
  357. SetPlayerMapIcon(playerid,21,-1911.2001,829.2663,35.1719,10,0,0); //BurgerShotDowntown
  358. SetPlayerMapIcon(playerid,22,-1886.2000,862.4730,35.1719,45,0,0); //DowntownZip
  359. SetPlayerMapIcon(playerid,23,-1806.8252,947.8553,24.8906,29,0,0); //FinancialPizza
  360. SetPlayerMapIcon(playerid,24,-1748.4784,963.3699,24.8828,30,0,0); //FBI
  361. SetPlayerMapIcon(playerid,25,-1692.5487,949.6002,24.8906,45,0,0); //DowntownVictim
  362. SetPlayerMapIcon(playerid,26,-1496.8027,919.8218,7.1875,52,0,0); //Bank
  363. SetPlayerMapIcon(playerid,27,-1609.2813,712.9857,13.7334,30,0,0); //SFPD
  364. SetPlayerMapIcon(playerid,28,-1719.8079,1356.6371,7.1875,29,0,0); //EsplanadePizza
  365. SetPlayerMapIcon(playerid,29,-2622.5164,1412.6412,7.0938,49,0,0); //Jizzy's
  366. SetPlayerMapIcon(playerid,30,-2356.0327,1004.7512,50.8984,10,0,0); //BurgerShotJuniperHollow
  367. SetPlayerMapIcon(playerid,31,-2374.1877,908.1357,45.4371,45,0,0); //JuniperHillBinco
  368. SetPlayerMapIcon(playerid,32,-2446.3350,752.2393,35.1719,62,0,0); //SupaSave
  369. SetPlayerMapIcon(playerid,33,-1814.2487,617.8710,35.1719,14,0,0); //DowntownCluckin
  370. SetPlayerMapIcon(playerid,34,-2766.1816,787.3109,52.7813,17,0,0); //Donut
  371. SetPlayerMapIcon(playerid,35,-2523.8877,1218.0313,37.4283,45,0,0); //Pro Laps
  372. SetPlayerMapIcon(playerid,36,-2626.1843,211.5102,4.6097,6,0,0); //Ammunation
  373. SetPlayerMapIcon(playerid,37,-2099.6882,899.1699,76.7109,24,0,0); //CaltonHeightsDH
  374. SetPlayerMapIcon(playerid,38,-2779.9194,0.3026,10.0625,24,0,0); //OceanFlatsDH
  375. SetPlayerMapIcon(playerid,39,-2576.4824,818.9226,49.9844,24,0,0); //ParadisoDH
  376. SetPlayerMapIcon(playerid,40,-2433.7866,1281.6011,23.7422,24,0,0); //JuniperHollowDH
  377. SetPlayerMapIcon(playerid,41,-2655.5442,-163.0669,4.1327,19,0,0); //CETEA
  378. SetPlayerMapIcon(playerid,42,-2090.5632,457.8776,34.9922,19,0,0); //CETEB
  379. SetPlayerMapIcon(playerid,43,-2491.9214,-40.8926,25.7596,39,0,0); //Tatto
  380. SetPlayerMapIcon(playerid,44,-2491.8103,-30.3787,25.7656,45,0,0); //Sub Urban
  381.  
  382. tID[playerid]=-1;
  383. aID[playerid]=-1;
  384. anahtar[playerid] = -1;
  385. PMDurum[playerid] = 1;
  386. AFK[playerid]=0;
  387. Tazed[playerid] = 0;
  388. plzr[playerid] = 0;
  389. Tazer[playerid] = 0;
  390. TazerAcceso[playerid] = 0;
  391. gPlayerUsingLoopingAnim[playerid] =0;
  392. oBilgi[playerid][kacirilma]=0;
  393.  
  394. MessageTD[playerid] = TextDrawCreate(241.000000, 410.000000, "Ceza kesildi");
  395. TextDrawBackgroundColor(MessageTD[playerid], 255);
  396. TextDrawFont(MessageTD[playerid], 1);
  397. TextDrawLetterSize(MessageTD[playerid], 0.549999, 1.500000);
  398. TextDrawColor(MessageTD[playerid], -1);
  399. TextDrawSetOutline(MessageTD[playerid], 0);
  400. TextDrawSetProportional(MessageTD[playerid], 1);
  401. TextDrawSetShadow(MessageTD[playerid], 1);
  402. TextDrawUseBox(MessageTD[playerid], 1);
  403. TextDrawBoxColor(MessageTD[playerid], 255);
  404. TextDrawTextSize(MessageTD[playerid], 384.000000, 0.000000);
  405.  
  406. GangZoneShowForPlayer(playerid, FBIZone, COLOR_BLUE);
  407. GangZoneShowForPlayer(playerid, SFPDZone, COLOR_BLUE);
  408. GangZoneShowForPlayer(playerid, SFPDZone1, COLOR_BLUE);
  409. GangZoneShowForPlayer(playerid, ArmyZone, COLOR_FORESTGREEN);
  410. GangZoneShowForPlayer(playerid, CeteAZone, COLOR_RED);
  411. GangZoneShowForPlayer(playerid, CeteBZone, 0x40808096);
  412. GangZoneShowForPlayer(playerid, CIAZone, COLOR_PURPLE);
  413. GangZoneShowForPlayer(playerid, FabZone, COLOR_ORANGE);
  414. GangZoneShowForPlayer(playerid, TaxiZone, COLOR_FORESTGREEN);
  415.  
  416.  
  417. TextDrawShowForPlayer(playerid,GRS0);
  418. TextDrawShowForPlayer(playerid,GRS1);
  419. TextDrawShowForPlayer(playerid,GRS2);
  420. TextDrawShowForPlayer(playerid,GRS3);
  421. TextDrawShowForPlayer(playerid,GRS4);
  422. TextDrawShowForPlayer(playerid,GRS5);
  423. TextDrawShowForPlayer(playerid,GRS6);
  424.  
  425. for(new line; line < 5; line++)
  426. {
  427. TextDrawShowForAll(olaylar[line]);
  428. }
  429. silah_aldim[playerid]=0;
  430. goreve_basladim[playerid]=0;
  431. mekandayim[playerid]=0;
  432. u_gorev_basladim[playerid]=0;
  433. umekandayim[playerid]=0;
  434. u_aldim[playerid]=0;
  435. soygundurumATM[playerid] = CreatePlayerProgressBar(playerid,208.00,306.00,220.50,17.20,869072810,100.0);
  436. SetPlayerProgressBarValue(playerid,soygundurumATM[playerid], 0);
  437. HidePlayerProgressBar(playerid, soygundurumATM[playerid]);
  438.  
  439. soygundurum[playerid] = CreatePlayerProgressBar(playerid,2.00, 344.00, 178.50, 12.19, 869072810, 100.0);
  440.  
  441. /*CreatePlayerProgressBar(playerid,208.00,306.00,220.50,17.20,869072810,100.0);*/
  442.  
  443. SetPlayerProgressBarValue(playerid,soygundurum[playerid], 0);
  444. HidePlayerProgressBar(playerid, soygundurum[playerid]);
  445.  
  446. verisifirla(playerid);
  447. Soyuyor[playerid] =0;
  448. SOY_Sayac[playerid] = SOY_SOYGUN_SAYAC;
  449. SOYCalinan[playerid] = 0;
  450.  
  451.  
  452. SetPlayerColor(playerid,COLOR_GREY);
  453.  
  454. return 1;
  455. }
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