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EO5 Warlock data

Jul 23rd, 2016
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  1. BASIC
  2. =====
  3.  
  4. Magi Mastery
  5. Type: Passive
  6.  
  7. Increases the damage of the Warlock's Magi skills.
  8.  
  9. Lv1: +2% damage increase
  10. Lv2: +3% damage increase
  11. Lv3: +4% damage increase
  12. Lv4: +5% damage increase
  13. Lv5: +8% damage increase
  14. Lv6: +9% damage increase
  15. Lv7: +10% damage increase
  16. Lv8: +11% damage increase
  17. Lv9: +12% damage increase
  18. Lv10: +15% damage increase
  19.  
  20.  
  21. Amplifier
  22. Type: Active
  23.  
  24. Increases one row's magic attack for a set amount of turns.
  25.  
  26. Has an 80% speed modifier at all levels.
  27.  
  28. Lv1: 5 TP, 20% mag atk increase, lasts for 4 turns
  29. Lv2: 5 TP, 23% mag atk increase, lasts for 4 turns
  30. Lv3: 5 TP, 26% mag atk increase, lasts for 4 turns
  31. Lv4: 5 TP, 29% mag atk increase, lasts for 4 turns
  32. Lv5: 9 TP, 29% mag atk increase, lasts for 5 turns
  33. Lv6: 9 TP, 33% mag atk increase, lasts for 5 turns
  34. Lv7: 9 TP, 37% mag atk increase, lasts for 5 turns
  35. Lv8: 9 TP, 41% mag atk increase, lasts for 5 turns
  36. Lv9: 9 TP, 45% mag atk increase, lasts for 5 turns
  37. Lv10: 13 TP, 45% mag atk increase, lasts for 6 turns
  38.  
  39.  
  40. Fireball
  41. Type: Active
  42.  
  43. Deals ranged INT-based fire damage to one enemy, with splash damage.
  44.  
  45. Has a 70% speed modifier and 130 base accuracy at all levels.
  46.  
  47. Lv1: 7 TP, 105% damage
  48. Lv2: 7 TP, 110% damage
  49. Lv3: 7 TP, 115% damage
  50. Lv4: 7 TP, 120% damage
  51. Lv5: 12 TP, 141% damage
  52. Lv6: 12 TP, 148% damage
  53. Lv7: 12 TP, 155% damage
  54. Lv8: 12 TP, 162% damage
  55. Lv9: 12 TP, 169% damage
  56. Lv10: 18 TP, 210% damage
  57.  
  58.  
  59. Icicle Lance
  60. Type: Active
  61.  
  62. Deals ranged INT-based ice damage to one enemy, with piercing effect.
  63.  
  64. Has no speed modifier and 130 base accuracy at all levels.
  65.  
  66. Lv1: 7 TP, 100% damage
  67. Lv2: 7 TP, 105% damage
  68. Lv3: 7 TP, 110% damage
  69. Lv4: 7 TP, 115% damage
  70. Lv5: 12 TP, 135% damage
  71. Lv6: 12 TP, 142% damage
  72. Lv7: 12 TP, 149% damage
  73. Lv8: 12 TP, 156% damage
  74. Lv9: 12 TP, 163% damage
  75. Lv10: 18 TP, 200% damage
  76.  
  77.  
  78. Lightning
  79. Type: Active
  80.  
  81. Deals ranged INT-based volt damage to one row of enemies.
  82.  
  83. Has a 130% speed modifier and 130 base accuracy at all levels.
  84.  
  85. Lv1: 7 TP, 95% damage
  86. Lv2: 7 TP, 100% damage
  87. Lv3: 7 TP, 105% damage
  88. Lv4: 7 TP, 110% damage
  89. Lv5: 12 TP, 129% damage
  90. Lv6: 12 TP, 136% damage
  91. Lv7: 12 TP, 143% damage
  92. Lv8: 12 TP, 150% damage
  93. Lv9: 12 TP, 157% damage
  94. Lv10: 18 TP, 190% damage
  95.  
  96.  
  97. Magic Shield
  98. Type: Active
  99.  
  100. Reduces magic damage to the party for one turn.
  101.  
  102. Has a 500% speed modifier at all levels.
  103.  
  104. Lv1: 8 TP, 34% reduction
  105. Lv2: 8 TP, 37% reduction
  106. Lv3: 8 TP, 40% reduction
  107. Lv4: 8 TP, 43% reduction
  108. Lv5: 14 TP, 53% reduction
  109. Lv6: 14 TP, 56% reduction
  110. Lv7: 14 TP, 59% reduction
  111. Lv8: 14 TP, 62% reduction
  112. Lv9: 14 TP, 65% reduction
  113. Lv10: 20 TP, 75% reduction
  114.  
  115.  
  116. Incantation: Compression Form
  117. Type: Active
  118.  
  119. On the next turn, all Magi skills will be single-target, in exchange for gaining more damage.
  120.  
  121. Has a 60% speed modifier at all levels.
  122.  
  123. Lv1: 5 TP, 1.65x damage
  124. Lv2: 5 TP, 1.68x damage
  125. Lv3: 5 TP, 1.71x damage
  126. Lv4: 5 TP, 1.74x damage
  127. Lv5: 10 TP, 1.98x damage
  128. Lv6: 10 TP, 2x damage
  129. Lv7: 10 TP, 2.02x damage
  130. Lv8: 10 TP, 2.04x damage
  131. Lv9: 10 TP, 2.06x damage
  132. Lv10: 15 TP, 2.25x damage
  133.  
  134.  
  135. High Speed Incantation
  136. Type: Passive
  137.  
  138. Enables the use of Incantation skills without using a turn, but increases the skill used's TP cost.
  139.  
  140. WARNING: This is a permanent passive. Once learned, it cannot be turned off!
  141.  
  142. Lv1: +15 TP cost
  143. Lv2: +13 TP cost
  144. Lv3: +11 TP cost
  145. Lv4: +9 TP cost
  146. Lv5: +5 TP cost
  147.  
  148.  
  149. Levitation
  150. Type: Field
  151.  
  152. For a set number of steps, negates damage taken from damage tiles, and increases the chance of preemptive attacks.
  153.  
  154. Lv1: 4 TP, +40% preemptive rate, 50 steps
  155. Lv2: 4 TP, +70% preemptive rate, 50 steps
  156. Lv3: 4 TP, +100% preemptive rate, 50 steps
  157. Lv4: 4 TP, +130% preemptive rate, 50 steps
  158. Lv5: 7 TP, +130% preemptive rate, 130 steps
  159. Lv6: 7 TP, +160% preemptive rate, 130 steps
  160. Lv7: 7 TP, +190% preemptive rate, 130 steps
  161. Lv8: 7 TP, +220% preemptive rate, 130 steps
  162. Lv9: 7 TP, +250% preemptive rate, 130 steps
  163. Lv10: 10 TP, +250% preemptive rate, 250 steps
  164.  
  165.  
  166. Invisible
  167. Type: Field
  168.  
  169. Reduces the encounter rate for a set number of steps.
  170.  
  171. Lv1: 5 TP, -35% encounter rate, 80 steps
  172. Lv2: 5 TP, -44% encounter rate, 80 steps
  173. Lv3: 5 TP, -53% encounter rate, 80 steps
  174. Lv4: 5 TP, -62% encounter rate, 80 steps
  175. Lv5: 8 TP, -62% encounter rate, 160 steps
  176. Lv6: 8 TP, -69% encounter rate, 160 steps
  177. Lv7: 8 TP, -76% encounter rate, 160 steps
  178. Lv8: 8 TP, -83% encounter rate, 160 steps
  179. Lv9: 8 TP, -90% encounter rate, 160 steps
  180. Lv10: 12 TP, -90% encounter rate, 250 steps
  181.  
  182.  
  183. 2ND NAME 1
  184. ==========
  185.  
  186. Anti-Magic
  187. Type: Passive
  188.  
  189. Passively gives a chance for the Warlock to nullify magic attacks on their row.
  190.  
  191. Lv1: 4% chance
  192. Lv2: 5% chance
  193. Lv3: 6% chance
  194. Lv4: 7% chance
  195. Lv5: 9% chance
  196. Lv6: 10% chance
  197. Lv7: 11% chance
  198. Lv8: 12% chance
  199. Lv9: 13% chance
  200. Lv10: 15% chance
  201.  
  202.  
  203. Life Drain
  204. Type: Passive
  205.  
  206. When the Warlock hits an enemy's weakness, the Union gauge is increased.
  207.  
  208. Lv1: +1 Union
  209. Lv2: +2 Union
  210. Lv3: +3 Union
  211. Lv4: +4 Union
  212. Lv5: +6 Union
  213.  
  214.  
  215. Magic Defense Boost
  216. Type: Passive
  217.  
  218. Passively increases defense against magic attacks.
  219.  
  220. Lv1: +4% mag def
  221. Lv2: +5% mag def
  222. Lv3: +6% mag def
  223. Lv4: +7% mag def
  224. Lv5: +9% mag def
  225. Lv6: +10% mag def
  226. Lv7: +11% mag def
  227. Lv8: +12% mag def
  228. Lv9: +13% mag def
  229. Lv10: +15% mag def
  230.  
  231.  
  232. Windstorm
  233. Type: Active
  234.  
  235. Deals ranged INT-based cut damage to all enemies. Attempts to inflict arm bind on hit targets.
  236.  
  237. Has no speed modifier and 130 base accuracy at all levels.
  238.  
  239. Lv1: 14 TP, 90% damage, 20% base arm bind chance
  240. Lv2: 14 TP, 95% damage, 20% base arm bind chance
  241. Lv3: 14 TP, 100% damage, 20% base arm bind chance
  242. Lv4: 14 TP, 105% damage, 20% base arm bind chance
  243. Lv5: 20 TP, 125% damage, 25% base arm bind chance
  244. Lv6: 20 TP, 131% damage, 25% base arm bind chance
  245. Lv7: 20 TP, 137% damage, 25% base arm bind chance
  246. Lv8: 20 TP, 143% damage, 25% base arm bind chance
  247. Lv9: 20 TP, 149% damage, 25% base arm bind chance
  248. Lv10: 27 TP, 180% damage, 30% base arm bind chance
  249.  
  250.  
  251. Earth Spike
  252. Type: Active
  253.  
  254. Deals ranged INT-based stab damage to all enemies. Reduces hit targets' magic attack for 3 turns.
  255.  
  256. Has no speed modifier and 130 base accuracy at all levels.
  257.  
  258. Lv1: 14 TP, 90% damage, 12% mag atk reduction
  259. Lv2: 14 TP, 95% damage, 13% mag atk reduction
  260. Lv3: 14 TP, 100% damage, 14% mag atk reduction
  261. Lv4: 14 TP, 105% damage, 15% mag atk reduction
  262. Lv5: 20 TP, 125% damage, 18% mag atk reduction
  263. Lv6: 20 TP, 131% damage, 19% mag atk reduction
  264. Lv7: 20 TP, 137% damage, 20% mag atk reduction
  265. Lv8: 20 TP, 143% damage, 21% mag atk reduction
  266. Lv9: 20 TP, 149% damage, 22% mag atk reduction
  267. Lv10: 27 TP, 180% damage, 25% mag atk reduction
  268.  
  269.  
  270. Rockfall
  271. Type: Active
  272.  
  273. Deals ranged INT-based bash damage to all enemies. Attempts to stun hit targets.
  274.  
  275. Has a 150% speed modifier and 130 base accuracy.
  276.  
  277. Lv1: 14 TP, 90% damage, 20% base stun chance
  278. Lv2: 14 TP, 95% damage, 20% base stun chance
  279. Lv3: 14 TP, 100% damage, 20% base stun chance
  280. Lv4: 14 TP, 105% damage, 20% base stun chance
  281. Lv5: 20 TP, 125% damage, 25% base stun chance
  282. Lv6: 20 TP, 131% damage, 25% base stun chance
  283. Lv7: 20 TP, 137% damage, 25% base stun chance
  284. Lv8: 20 TP, 143% damage, 25% base stun chance
  285. Lv9: 20 TP, 149% damage, 25% base stun chance
  286. Lv10: 27 TP, 180% damage, 30% base stun chance
  287.  
  288.  
  289. Incantation: Multistrike Form
  290. Type: Active
  291.  
  292. On the next turn, Magi skills will become random-target that hits 2-6 times. Each hit is a percentage of the skill's original damage. Can hit the same target multiple times.
  293.  
  294. Has a 60% speed modifier at all levels.
  295.  
  296. Lv1: 15 TP, 50% original dmg per hit
  297. Lv2: 13 TP, 50% original dmg per hit
  298. Lv3: 11 TP, 50% original dmg per hit
  299. Lv4: 9 TP, 50% original dmg per hit
  300. Lv5: 20 TP, 60% original dmg per hit
  301. Lv6: 18 TP, 60% original dmg per hit
  302. Lv7: 16 TP, 60% original dmg per hit
  303. Lv8: 14 TP, 60% original dmg per hit
  304. Lv9: 12 TP, 60% original dmg per hit
  305. Lv10: 25 TP, 75% original dmg per hit
  306.  
  307.  
  308. Alter
  309. Type: Active
  310.  
  311. Three turns after casting, deals ranged INT-based bash damage to all enemies. Attempts to inflict petrification on hit targets.
  312.  
  313. Initial cast has a 90% speed modifier. Actual hit has an 80% speed modifier and 200 base accuracy.
  314.  
  315. Lv1: 20 TP, 100% damage, 50% base petrify chance
  316. Lv2: 20 TP, 102% damage, 52% base petrify chance
  317. Lv3: 20 TP, 104% damage, 54% base petrify chance
  318. Lv4: 20 TP, 106% damage, 56% base petrify chance
  319. Lv5: 30 TP, 114% damage, 66% base petrify chance
  320. Lv6: 30 TP, 117% damage, 68% base petrify chance
  321. Lv7: 30 TP, 120% damage, 70% base petrify chance
  322. Lv8: 30 TP, 123% damage, 72% base petrify chance
  323. Lv9: 30 TP, 126% damage, 74% base petrify chance
  324. Lv10: 40 TP, 140% damage, 90% base petrify chance
  325.  
  326.  
  327. TP Boost
  328. Type: Passive
  329.  
  330. Increases the Warlock's maximum TP.
  331.  
  332. Lv1: +10% max TP
  333. Lv2: +11% max TP
  334. Lv3: +12% max TP
  335. Lv4: +13% max TP
  336. Lv5: +17% max TP
  337. Lv6: +19% max TP
  338. Lv7: +21% max TP
  339. Lv8: +23% max TP
  340. Lv9: +25% max TP
  341. Lv10: +30% max TP
  342.  
  343.  
  344. Reserve Magic
  345. Type: Passive
  346.  
  347. If the Magi skill used on this turn is of a different element from the last one used, it gains the element of the last one used, and has its damage increased.
  348.  
  349. Lv1: +8% damage bonus
  350. Lv2: +9% damage bonus
  351. Lv3: +10% damage bonus
  352. Lv4: +11% damage bonus
  353. Lv5: +16% damage bonus
  354. Lv6: +17% damage bonus
  355. Lv7: +18% damage bonus
  356. Lv8: +19% damage bonus
  357. Lv9: +20% damage bonus
  358. Lv10: +25% damage bonus
  359.  
  360.  
  361. 2ND NAME 2
  362. ==========
  363.  
  364. Common Magic
  365. Type: Passive
  366.  
  367. If another party member used an INT-based skill before the Warlock, the Warlock's damage is increased.
  368.  
  369. Lv1: 20% damage bonus
  370. Lv2: 22% damage bonus
  371. Lv3: 24% damage bonus
  372. Lv4: 26% damage bonus
  373. Lv5: 34% damage bonus
  374. Lv6: 36% damage bonus
  375. Lv7: 38% damage bonus
  376. Lv8: 40% damage bonus
  377. Lv9: 42% damage bonus
  378. Lv10: 50% damage bonus
  379.  
  380.  
  381. Cost Cut
  382. Type: Passive
  383.  
  384. Gives a chance to not expend TP when using a skill.
  385.  
  386. Lv1: 10% chance
  387. Lv2: 11% chance
  388. Lv3: 12% chance
  389. Lv4: 13% chance
  390. Lv5: 18% chance
  391. Lv6: 20% chance
  392. Lv7: 22% chance
  393. Lv8: 24% chance
  394. Lv9: 26% chance
  395. Lv10: 34% chance
  396.  
  397.  
  398. Magic Attack Boost
  399. Type: Passive
  400.  
  401. Passively increases magic damage.
  402.  
  403. Lv1: 4% damage increase
  404. Lv2: 5% damage increase
  405. Lv3: 6% damage increase
  406. Lv4: 7% damage increase
  407. Lv5: 9% damage increase
  408. Lv6: 10% damage increase
  409. Lv7: 11% damage increase
  410. Lv8: 12% damage increase
  411. Lv9: 13% damage increase
  412. Lv10: 15% damage increase
  413.  
  414.  
  415. Magic Leak
  416. Type: Active
  417.  
  418. For a set amount of turns, when using TP, a percentage of the used TP will be restored to other party members.
  419.  
  420. Has no speed modifier at all levels.
  421.  
  422. Lv1: 2 TP, 25% used TP restored, lasts for 4 turns
  423. Lv2: 2 TP, 28% used TP restored, lasts for 4 turns
  424. Lv3: 2 TP, 31% used TP restored, lasts for 4 turns
  425. Lv4: 2 TP, 34% used TP restored, lasts for 4 turns
  426. Lv5: 3 TP, 34% used TP restored, lasts for 5 turns
  427. Lv6: 3 TP, 38% used TP restored, lasts for 5 turns
  428. Lv7: 3 TP, 42% used TP restored, lasts for 5 turns
  429. Lv8: 3 TP, 46% used TP restored, lasts for 5 turns
  430. Lv9: 3 TP, 50% used TP restored, lasts for 5 turns
  431. Lv10: 5 TP, 50% used TP restored, lasts for 6 turns
  432.  
  433.  
  434. Explode/Ice Stream/Thunder Break
  435. Type: Active
  436.  
  437. Deals ranged INT-based fire/ice/volt damage to all enemies.
  438.  
  439. Has an 80% speed modifier and 150 base accuracy at all levels.
  440.  
  441. Lv1: 24 TP, 125% damage
  442. Lv2: 24 TP, 132% damage
  443. Lv3: 24 TP, 139% damage
  444. Lv4: 24 TP, 146% damage
  445. Lv5: 30 TP, 185% damage
  446. Lv6: 30 TP, 194% damage
  447. Lv7: 30 TP, 203% damage
  448. Lv8: 30 TP, 212% damage
  449. Lv9: 30 TP, 221% damage
  450. Lv10: 40 TP, 270% damage
  451.  
  452.  
  453. Constraint Defense Boost
  454. Type: Passive
  455.  
  456. Increases defense against ailments and binds.
  457.  
  458. Lv1: +8% resistance
  459. Lv2: +10% resistance
  460. Lv3: +12% resistance
  461. Lv4: +14% resistance
  462. Lv5: +18% resistance
  463. Lv6: +20% resistance
  464. Lv7: +22% resistance
  465. Lv8: +24% resistance
  466. Lv9: +26% resistance
  467. Lv10: +30% resistance
  468.  
  469.  
  470. Magic Weapon
  471. Type: Active
  472.  
  473. Deals melee INT-based damage to one target. The element's based on the user's weapon.
  474.  
  475. Has no speed modifier at all levels.
  476.  
  477. Lv1: 2 TP, 110% damage
  478. Lv2: 2 TP, 115% damage
  479. Lv3: 2 TP, 120% damage
  480. Lv4: 2 TP, 125% damage
  481. Lv5: 5 TP, 250% damage
  482. Lv6: 5 TP, 260% damage
  483. Lv7: 5 TP, 270% damage
  484. Lv8: 5 TP, 280% damage
  485. Lv9: 5 TP, 290% damage
  486. Lv10: 10 TP, 450% damage, +10 base accuracy
  487.  
  488.  
  489. Incantation: Reduction Form
  490. Type: Active
  491.  
  492. On the next turn, Magi skills will have both reduced damage and TP cost.
  493.  
  494. Has a 60% speed modifier at all levels.
  495.  
  496. Lv1: 1 TP, 0.14x TP cost, 0.6x damage
  497. Lv2: 1 TP, 0.15x TP cost, 0.61x damage
  498. Lv3: 1 TP, 0.16x TP cost, 0.62x damage
  499. Lv4: 1 TP, 0.17x TP cost, 0.63x damage
  500. Lv5: 3 TP, 0.19x TP cost, 0.73x damage
  501. Lv6: 3 TP, 0.20x TP cost, 0.74x damage
  502. Lv7: 3 TP, 0.21x TP cost, 0.75x damage
  503. Lv8: 3 TP, 0.22x TP cost, 0.76x damage
  504. Lv9: 3 TP, 0.23x TP cost, 0.77x damage
  505. Lv10: 5 TP, 0.25x TP cost, 0.9x damage
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