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Oopsmurf chain/snipe sens script

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Apr 16th, 2013
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  1. First, I play with RDFG instead of WASD as movement, therefor I don't use shift for zoom and had to script my way around it not using the bIgnoreShift param. I also use T for switching weapons. I have 1000 DPI on mouse and using 5 as normal sens.
  2.  
  3. --Script--
  4. ;Always start zoom on most zoom out and set fire to normal fire, on release reset sens to 5 and demagnifyzoom, bind fire to fire with low sens.
  5. Bindings=(Name="DoZoom",Command="PressedZoom | DemagnifyZoom | setsensitivity 3.5 | setbind LeftMouseButton GBA_Fire | OnRelease setsensitivity 5 | OnRelease DemagnifyZoom | OnRelease ReleasedZoom | OnRelease setbind LeftMouseButton GBA_FireS",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  6.  
  7. ;Magnify and lower sens.
  8. Bindings=(Name="GBA_MagnifyZoomX",Command="MagnifyZoom | setsensitivity 2.75",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  9.  
  10. ;Demagnify and set sens to low zoom sems.
  11. Bindings=(Name="GBA_DemagnifyZoomX",Command="DemagnifyZoom | setsensitivity 3.5",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  12.  
  13. ;Normal zoom, using H key since I use RDFG as movement.
  14. Bindings=(Name="H",Command="DoZoom",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  15.  
  16. ;Rebind MSU to Magnify with lower sens.
  17. Bindings=(Name="MouseScrollUp",Command="GBA_MagnifyZoomX",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  18.  
  19. ;Rebind MSD to Demagnify with lower sens.
  20. Bindings=(Name="MouseScrollDown",Command="GBA_DemagnifyZoomX",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  21.  
  22. ;Making sure we have a great way of reseting to avoid both MSB1 being stuck on normal fire and sens being fucked up if dying while in scope for example.
  23. Bindings=(Name="GBA_WeaponSwitchWithFilterX",Command="PressedWeaponSwitch 1 | setsensitivity 5 | DemagnifyZoom | setbind LeftMouseButton GBA_FireX",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  24.  
  25. ;Bind to switch weapon/reset.
  26. Bindings=(Name="T",Command="GBA_WeaponSwitchWithFilterX",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  27.  
  28. ;Normal fire
  29. Bindings=(Name="GBA_Fire",Command="StartFire | OnRelease StopFire",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  30.  
  31. ;Fire with lower sens
  32. Bindings=(Name="GBA_FireX",Command="StartFire | setsensitivity 3.95 | OnRelease StopFire | OnRelease setsensitivity 5",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  33.  
  34. ;Bind MSB1 to new fire with lower sens.
  35. Bindings=(Name="LeftMouseButton",Command="GBA_FireX",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
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