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  1. [00:00:00]: Starting Up
  2. [00:00:00]: Version: 164065
  3. [00:00:00]: Current time: Wed Feb 03 17:14:40 2016
  4.  
  5. [00:00:00]: Don't Starve Together: 164065 WIN32_STEAM
  6. NNN Build Date: 2016-01-27_17-55-59
  7. [00:00:00]: Parsing command line
  8. [00:00:00]: Command Line Arguments:
  9. [00:00:00]: Initializing Minidump handler
  10. [00:00:00]: ....Done
  11. [00:00:00]: Initializing Steam
  12. [00:00:00]: Steam AppBuildID: 950097
  13. [00:00:00]: Steam BetaName(Branch): []
  14. [00:00:00]: ....Done
  15. [00:00:00]: Fixing DPI
  16. [00:00:00]: ...Done
  17. [00:00:00]: THREAD - started 'GAClient' (2752)
  18. [00:00:00]: CurlRequestManager::ClientThread::Main()
  19. [00:00:00]: ProfileIndex:5.47
  20. [00:00:00]: [Connect] PendingConnection::Reset(true)
  21. [00:00:00]: Network tick rate: U=15(2), D=0
  22. [00:00:00]: Network tick rate: U=15(2), D=0
  23. [00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall.
  24. [00:00:00]: WindowsFirewall - Application already authorized
  25. [00:00:00]: loaded ping_cache
  26. [00:00:00]: OnLoadPermissionList: APP:Klei/DoNotStarveTogether/save/blocklist.txt (Failure)
  27. [00:00:00]: OnLoadPermissionList: APP:Klei/DoNotStarveTogether/save/adminlist.txt (Failure)
  28. [00:00:00]: OnLoadUserIdList: APP:Klei/DoNotStarveTogether/save/whitelist.txt (Failure)
  29. [00:00:00]: Offline user name: OU_76561198274323499
  30. [00:00:00]: SteamID: 76561198274323499
  31. [00:00:00]: cGame::InitializeOnMainThread
  32. [00:00:00]: WindowManager::Initialize
  33. [00:00:00]: CreateWindow: Requesting 1362,715 - 5/6/5 - -1/-1/-1 - 0
  34. [00:00:00]: CreateEGLContext: 12 configs found
  35. [00:00:00]: 0: 8/8/8 - 0/ 0/ 0 - 0
  36. [00:00:00]: 1: 8/8/8 - 0/16/ 0 - 0
  37. [00:00:00]: 2: 8/8/8 - 0/24/ 0 - 0
  38. [00:00:00]: 3: 8/8/8 - 0/24/ 8 - 0
  39. [00:00:00]: 4: 5/5/5 - 0/ 0/ 0 - 0
  40. [00:00:00]: 5: 5/5/5 - 0/16/ 0 - 0
  41. [00:00:00]: 6: 5/5/5 - 0/24/ 0 - 0
  42. [00:00:00]: 7: 5/5/5 - 0/24/ 8 - 0
  43. [00:00:00]: 8: 8/8/8 - 8/ 0/ 0 - 0
  44. [00:00:00]: 9: 8/8/8 - 8/16/ 0 - 0
  45. [00:00:00]: 10: 8/8/8 - 8/24/ 0 - 0
  46. [00:00:00]: 11: 8/8/8 - 8/24/ 8 - 0
  47. [00:00:00]: RestoreWindowPosition
  48. [00:00:00]: Saved Client Pos (0 x 23)
  49. [00:00:00]: Adjusted Window Pos (-8 x -8)
  50. [00:00:00]: EnsureWindowOnScreen
  51. [00:00:00]: All good.
  52. [00:00:00]: GLInfo
  53. [00:00:00]: ~~~~~~
  54. [00:00:00]: GL_VENDOR: Google Inc.
  55. [00:00:00]: GL_RENDERER: ANGLE (Intel(R) HD Graphics 3000)
  56. [00:00:00]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
  57. [00:00:00]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
  58. [00:00:00]: THREAD - started 'WindowsInputManager' (6912)
  59. [00:00:00]: OpenGL extensions (19, 19):
  60. [00:00:00]: GL_ANGLE_depth_texture
  61. [00:00:00]: GL_ANGLE_framebuffer_blit
  62. [00:00:00]: GL_ANGLE_framebuffer_multisample
  63. [00:00:00]: GL_ANGLE_instanced_arrays
  64. [00:00:00]: GL_ANGLE_pack_reverse_row_order
  65. [00:00:00]: GL_ANGLE_texture_compression_dxt3
  66. [00:00:00]: GL_ANGLE_texture_compression_dxt5
  67. [00:00:00]: GL_ANGLE_texture_usage
  68. [00:00:00]: GL_ANGLE_translated_shader_source
  69. [00:00:00]: GL_EXT_read_format_bgra
  70. [00:00:00]: GL_EXT_robustness
  71. [00:00:00]: GL_EXT_texture_compression_dxt1
  72. [00:00:00]: GL_EXT_texture_format_BGRA8888
  73. [00:00:00]: GL_EXT_texture_storage
  74. [00:00:00]: GL_OES_get_program_binary
  75. [00:00:00]: GL_OES_packed_depth_stencil
  76. [00:00:00]: GL_OES_rgb8_rgba8
  77. [00:00:00]: GL_OES_standard_derivatives
  78. [00:00:00]: GL_OES_texture_npot
  79. [00:00:00]: GL_MAX_TEXTURE_SIZE = 16384
  80. [00:00:00]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
  81. [00:00:00]: GL_MAX_RENDERBUFFER_SIZE = 16384
  82. [00:00:00]: GL_MAX_VIEWPORT_DIMS = 16384, 16384
  83. [00:00:00]: GL_MAX_VARYING_VECTORS = 10
  84. [00:00:00]: GL_MAX_VERTEX_ATTRIBS = 16
  85. [00:00:00]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
  86. [00:00:00]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
  87. [00:00:00]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
  88. [00:00:00]: 4 compressed texture formats
  89. [00:00:00]: texture format 0x83f0
  90. [00:00:00]: texture format 0x83f1
  91. [00:00:00]: texture format 0x83f2
  92. [00:00:00]: texture format 0x83f3
  93. [00:00:01]: Renderer initialize: Okay
  94. [00:00:01]: AnimManager initialize: Okay
  95. [00:00:01]: Buffers initialize: Okay
  96. [00:00:02]: cDontStarveGame::DoGameSpecificInitialize()
  97. [00:00:02]: GameSpecific initialize: Okay
  98. [00:00:02]: cGame::StartPlaying
  99. [00:00:02]: LOADING LUA
  100. [00:00:02]: DoLuaFile scripts/main.lua
  101. [00:00:02]: DoLuaFile loading buffer scripts/main.lua
  102. [00:00:02]: scripts/main.lua(166,1) running main.lua
  103.  
  104. [00:00:02]: loaded modindex
  105. [00:00:02]: ModIndex: Beginning normal load sequence.
  106.  
  107. [00:00:03]: LOADING LUA SUCCESS
  108. [00:00:03]: PlayerDeaths loaded morgue 295
  109. [00:00:04]: PlayerHistory loaded player_history 10450
  110. [00:00:04]: bloom_enabled false
  111. [00:00:04]: Could not load saveindex
  112. [00:00:04]: OnFilesLoaded()
  113. [00:00:04]: OnUpdatePurchaseStateComplete
  114. [00:00:09]: Load FE
  115. [00:00:10]: Load FE: done
  116. [00:00:10]: SimLuaProxy::QueryServer()
  117. [00:00:10]: ModIndex: Load sequence finished successfully.
  118. [00:00:10]: Reset() returning
  119. [00:00:21]: [200] Account Failed (6): "E_EXPIRED_TOKEN"
  120. [00:00:21]: [Steam] Auth Session Ticket requested...
  121. [00:00:21]: [Steam] Got Auth Session Ticket
  122. [00:00:22]: [200] Account Communication Success (3)
  123. [00:00:22]: loaded inventory_cache
  124. [00:00:23]: CURL ERROR: Failed to connect to items.kleientertainment.com port 443: Connection refused
  125. [00:00:23]: saved inventory_cache
  126. [00:00:23]: saved inventory_cache_sig
  127. [00:00:24]: SimLuaProxy::QueryServer()
  128. [00:00:29]: Friends are currently playing in 2 games(s)!
  129. [00:00:29]: You belong to 0 clan(s)!
  130. [00:00:29]: Downloaded server listings - full: 2776 filtered: 2019
  131. [00:00:48]: CURL ERROR: Failed to connect to lobby.c.kleientertainment.com port 443: Connection refused
  132. [00:00:48]: Failed to retrieve server listings
  133. [00:00:51]: [Connect] Got new join server request from lua
  134. [00:00:51]: [Connect] Init client connection to (S) <153213995595272069>
  135. [00:00:51]: [Connect] PendingConnection::Reset(true)
  136. [00:00:52]: [Connect] InternalInitClient <4721288077842808009>
  137. [00:00:52]: [Shard] Starting shard mode as player
  138. [00:00:52]: [Connect] Starting online connection to 104.245.224.215|11000
  139. [00:00:52]: [Connect] Server name: CaveFish was here!
  140. [00:00:52]: [200] Account Communication Success (13)
  141. [00:00:52]: [Connect] Sending ping(s)...
  142. [00:00:52]: [Connect] Ping 104.245.224.215|11000
  143. [00:00:52]: [SteamP2P] Create session: 10.27.124.202|1 '90099190716073984'
  144. [00:00:52]: [Connect] Steam punchthrough address is 10.27.124.202|1.
  145. [00:00:52]: [Connect] Ping 104.245.224.215|11000
  146. [00:00:52]: [Connect] Ping 10.27.124.202|1
  147. [00:00:52]: [SteamP2P] Sent to 10.27.124.202|1 '90099190716073984'
  148. [00:00:52]: [Connect] Ping response from 104.245.224.215|11000
  149. [00:00:52]: [Connect] Joining server from ping response (silent)...
  150. [00:00:52]: [Connect] PendingConnectionDoConnect to 104.245.224.215|11000
  151. [00:00:52]: [Connect] DirectConnect to 104.245.224.215|11000
  152. [00:00:53]: Connection accepted to 104.245.224.215|11000 <153213995595272069>
  153. [00:00:53]: Network external address discovered: 124.13.22.142|18757
  154. [00:00:53]: SendClientHandShakePacket "rw^eyJVc2VySUQiOiJLVV85Y3RycnJkbCIsIkdhbWUiOiJEb250U3RhcnZlVG9nZXRoZXIiLCJQdXJwb3NlIjoiR2FtZVNlc3Npb24ifQ==^kaf+H0LFDVCfQ6UJbyDEYav87c/lREng" to <153213995595272069>
  155. [00:00:54]: DeserializeHandShakeServerListing
  156. [00:00:54]: Network tick rate: U=10(3), D=15
  157. [00:00:54]: Version: 164065
  158. [00:00:54]: [Steam] Game Connection initiated
  159. [00:00:55]: SendClientInventoryHandShakePacket to <153213995595272069>
  160. [00:00:55]: Begin Session: 1D82456691D3743B
  161. [00:00:55]: Done Downloading Client Object Data
  162. [00:00:55]: DownloadMods and temp disable
  163. [00:00:55]: Downloading [0] From: server_temp
  164. [00:00:57]: 0 (56%) 1/1 server_temp\server_save 114000b / 202551b
  165. [00:00:57]: 0 (100%) 1/1 server_temp\server_save 202551b / 202551b
  166. [00:00:57]: Download complete[0] Files: 1 Size: 202551
  167. [00:00:58]: [SteamP2P] Received from 10.27.124.202|1 '90099190716073984'
  168. [00:00:59]: Collecting garbage...
  169. [00:00:59]: lua_gc took 0.02 seconds
  170. [00:00:59]: ~ShardLuaProxy()
  171. [00:00:59]: ~ItemServerLuaProxy()
  172. [00:00:59]: ~InventoryLuaProxy()
  173. [00:00:59]: ~NetworkLuaProxy()
  174. [00:00:59]: ~SimLuaProxy()
  175. [00:00:59]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
  176. [00:00:59]: lua_close took 0.03 seconds
  177. [00:00:59]: ReleaseAll
  178. [00:00:59]: ReleaseAll Finished
  179. [00:00:59]: cGame::StartPlaying
  180. [00:01:00]: LOADING LUA
  181. [00:01:00]: DoLuaFile scripts/main.lua
  182. [00:01:00]: DoLuaFile loading buffer scripts/main.lua
  183. [00:01:00]: scripts/main.lua(166,1) running main.lua
  184.  
  185. [00:01:00]: loaded modindex
  186. [00:01:00]: ModIndex: Beginning normal load sequence.
  187.  
  188. [00:01:00]: LOADING LUA SUCCESS
  189. [00:01:00]: PlayerDeaths loaded morgue 295
  190. [00:01:00]: PlayerHistory loaded player_history 10450
  191. [00:01:00]: bloom_enabled false
  192. [00:01:00]: Could not load saveindex
  193. [00:01:00]: OnFilesLoaded()
  194. [00:01:00]: OnUpdatePurchaseStateComplete
  195. [00:01:00]: Unload FE
  196. [00:01:00]: Unload FE done
  197. [00:01:00]: LOAD BE
  198. [00:01:02]: LOAD BE: done
  199. [00:01:02]: Loading world: client_temp/server_save
  200. [00:01:02]: Save file is at version 1
  201. [00:01:03]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
  202. [00:01:03]: Could not preload undefined prefab 0x1872ccf0 (FROMNUM)
  203. [00:01:03]: Loading Nav Grid
  204. [00:01:03]: Reconstructing topology
  205. [00:01:03]: ...Sorting points
  206. [00:01:03]: ...Sorting edges
  207. [00:01:03]: ...Connecting nodes
  208. [00:01:03]: ...Validating connections
  209. [00:01:04]: ...Housekeeping
  210. [00:01:04]: ...Done!
  211. [00:01:04]: ModIndex: Load sequence finished successfully.
  212. [00:01:04]: Reset() returning
  213. [00:01:04]: Attempting to send resume request
  214. [00:01:05]: ReceiveResumeNotification
  215. [00:01:05]: Deleting user: session/1D82456691D3743B/KU_9ctrrrdl_/0000000001
  216. [00:01:14]: Movement prediction enabled
  217. [00:01:14]: Loading minimap: session/1D82456691D3743B/KU_9ctrrrdl_/minimap
  218. [00:01:14]: Clearing minimap
  219. [00:01:27]: Serializing minimap: session/1D82456691D3743B/KU_9ctrrrdl_/minimap
  220. [00:01:27]: Serializing user: session/1D82456691D3743B/KU_9ctrrrdl_/0000000001
  221. [00:03:28]: Serializing minimap: session/1D82456691D3743B/KU_9ctrrrdl_/minimap
  222. [00:03:28]: Serializing user: session/1D82456691D3743B/KU_9ctrrrdl_/0000000001
  223. [00:03:28]: Serializing minimap: session/1D82456691D3743B/KU_9ctrrrdl_/minimap
  224. [00:03:28]: [Shard] Starting connection to destination server...
  225. [00:03:28]: [Shard] Getting info of destination server...
  226. [00:03:28]: Received ID_DST_SHARD_SILENT_DISCONNECT
  227. [00:03:28]: Attempting to send resume request
  228. [00:03:30]: CURL ERROR: Failed to connect to lobby.c.kleientertainment.com port 443: Connection refused
  229. [00:03:30]: [Shard] OnDestinationInfoResponse Connecting to master=(N)
  230. [00:03:30]: [Shard] Error parsing JSON while migrating to another shard
  231. [00:03:36]: Connection lost to 104.245.224.215|11000 <153213995595272069>
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