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- //----------------------------------[GiveGun]------------------------------------------------
- if(strcmp(cmd, "/givegun", true) == 0)
- {
- if(IsPlayerConnected(playerid))
- {
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp))
- {
- SendClientMessage(playerid, COLOR_GRAD2, "Benutze: /givegun [playerid] [weaponid(eg. 46 = Parachute)] [ammo]");
- return 1;
- }
- new playa;
- new gun;
- new ammo;
- playa = ReturnUser(tmp);
- tmp = strtok(cmdtext, idx);
- gun = strval(tmp);
- if(!strlen(tmp))
- {
- SendClientMessage(playerid, COLOR_GRAD1, "Benutze: /givegun [playerid] [weaponid] [ammo]");
- SendClientMessage(playerid, COLOR_GRAD4, "3(Club) 4(knife) 5(bat) 6(Shovel) 7(Cue) 8(Katana) 10-13(Dildo) 14(Flowers) 16(Grenades) 18(Molotovs) 22(Pistol) 23(SPistol)");
- SendClientMessage(playerid, COLOR_GRAD3, "24(Eagle) 25(shotgun) 29(MP5) 30(AK47) 31(M4) 33(Rifle) 34(Sniper) 37(Flamethrower) 41(spray) 42(exting) 43(Camera) 46(Parachute)");
- return 1;
- }
- if(gun < 1||gun > 46||gun==27||gun==1||gun==2||gun==9||gun==17||gun==19||gun==20||gun==21||gun==36||gun==38||gun==39||gun==40||gun==44||gun==45)
- { SendClientMessage(playerid, COLOR_GRAD1, " wrong WeaponID!"); return 1; }
- tmp = strtok(cmdtext, idx);
- ammo = strval(tmp);
- if(ammo <1||ammo > 999)
- { SendClientMessage(playerid, COLOR_GRAD1, " dont go below 1 or above 999 bullets!"); return 1; }
- if (PlayerInfo[playerid][pAdmin] >= 1338)
- {
- if(IsPlayerConnected(playa))
- {
- if(playa != INVALID_PLAYER_ID)
- {
- GivePlayerWeapon(playa, gun, ammo);
- }
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_GRAD1, " Du bist kein Admin!");
- }
- }
- return 1;
- }
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