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  1. [ParseCmdLine] command-line args: "C:\games\Spring\spring.exe "C:\Users\Steve\AppData\Roaming\springlobby\script.txt""
  2. Using configuration source: "C:\Users\Steve\Documents\My Games\Spring\springsettings.cfg"
  3. Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
  4. Enabled log sections: Sound(Notice)
  5. Enable or disable log sections using the LogSections configuration key
  6. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  7. Use "none" to disable the default log sections.
  8. LogOutput initialized.
  9. Spring 98.0
  10. Build Date & Time: Oct 7 2014 21:51:24
  11. Build Environment: boost-105500, GNU libstdc++ version 20130531
  12. Compiler Version: gcc-4.8.1
  13. Operating System: Microsoft Windows
  14. Microsoft Business Edition, 64-bit (build 9200)
  15. Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz; 8159MB RAM, 9439MB pagefile
  16. Word Size: 32-bit (emulated)
  17. CPU Clock: win32::TimeGetTime
  18. Physical CPU Cores: 4
  19. Logical CPU Cores: 8
  20. [CMyMath::Init] CPU SSE mask: 127, flags:
  21. SSE 1.0: 1, SSE 2.0: 1
  22. SSE 3.0: 1, SSSE 3.0: 1
  23. SSE 4.1: 1, SSE 4.2: 1
  24. SSE 4.0A: 0, SSE 5.0A: 0
  25. using streflop SSE FP-math mode, CPU supports SSE instructions
  26. Supported Video modes on Display 1 x:0 y:0 1920x1080:
  27. 640x480, 720x480, 720x576, 800x600, 1024x768, 1152x864, 1280x720, 1280x768, 1280x960, 1280x1024, 1600x900, 1680x1050, 1920x1080
  28. SDL version: linked 2.0.2; compiled 2.0.2
  29. GL version: 4.3.12618 Compatibility Profile/Debug Context 13.251.9001.0
  30. GL vendor: ATI Technologies Inc.
  31. GL renderer: AMD Radeon HD 6900 Series
  32. GLSL version: 4.30
  33. GLEW version: 1.5.8
  34. Video RAM: unknown
  35. SwapInterval: 0
  36. Installing OpenGL-DebugMessageHandler
  37. GL info:
  38. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  39. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  40. maximum texture size: 16384, compress MIP-map textures: 0
  41. maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
  42. maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
  43. number of UniformBufferBindings: 75 (64kB)
  44. VSync disabled
  45. [InitOpenGL] video mode set to 1920x1080:24bit @60Hz
  46. [WatchDogInstall] Installed (HangTimeout: 10sec)
  47. [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
  48. [ThreadPool::SetThreadCount][2] #threads=3
  49. Using read-write data directory: C:\Users\Steve\Documents\My Games\Spring\
  50. Using read-only data directory: C:\games\Spring\
  51. Scanning: C:\games\Spring\maps
  52. Scanning: C:\games\Spring\base
  53. Scanning: C:\games\Spring\games
  54. Scanning: C:\Users\Steve\Documents\My Games\Spring\maps
  55. Scanning: C:\Users\Steve\Documents\My Games\Spring\packages
  56. [f=0000000] [Sound] OpenAL info:
  57. [f=0000000] [Sound] Available Devices:
  58. [f=0000000] [Sound] Headphones (2- High Definition Audio Device)
  59. [f=0000000] [Sound] Digital Audio (S/PDIF) (2- High Definition Audio Device)
  60. [f=0000000] [Sound] Digital Audio (S/PDIF) (2- High Definition Audio Device)
  61. [f=0000000] [Sound] Speakers (2- High Definition Audio Device)
  62. [f=0000000] [Sound] Device: OpenAL Soft
  63. [f=0000000] [Sound] Vendor: OpenAL Community
  64. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1
  65. [f=0000000] [Sound] Renderer: OpenAL Soft
  66. [f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
  67. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
  68. [f=0000000] [Sound] EFX Enabled: yes
  69. [f=0000000] [Sound] Max Sounds: 128
  70. [f=0000000] Joysticks found: 0
  71. [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
  72. [f=0000000] [ThreadPool::SetThreadCount][2] #threads=2
  73. [f=0000000] [Threading] Main thread CPU affinity mask set: 252
  74. [f=0000000] [Startup] Loading StartScript from: C:\Users\Steve\AppData\Roaming\springlobby\script.txt
  75. [f=0000000] Connecting to: 92.222.18.22:8451
  76. [f=0000000] Connecting to 92.222.18.22:8451 using name NullAI
  77. [f=0000000] [InitOpenGL] video mode set to 1920x1080:24bit @60Hz
  78. [f=0000000] Using map: Kappa_Basin
  79. [f=0000000] Using game: Balanced Annihilation V8.02
  80. [f=0000000] Using game archive: 70aa98c9496f6496e9c6396a5725a446.sdp
  81. [f=0000000] Recording demo to: C:\Users\Steve\Documents\My Games\Spring\demos\20141011_000841_Kappa_Basin_98.sdf
  82. [f=0000000] PreGame::GameDataReceived: 19 ms
  83. [f=0000000] [PreGame::UpdateClientNet] user number 11 (team 11, allyteam 1)
  84. [f=0000000] [LuaIntro] Searching for new Widgets
  85. [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
  86. [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
  87. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  88. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  89. [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
  90. [f=0000000] [LuaIntro] Found new widget "SpringLogo"
  91. [f=0000000] [LuaIntro] Found new widget "LoadTexture"
  92. [f=0000000] [LuaIntro] Found new widget "LoadProgress"
  93. [f=0000000] [LuaIntro] Found new widget "Main"
  94. [f=0000000] [LuaIntro] Found new widget "Music"
  95. [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
  96. [f=0000000] [LuaIntro] Loading widget: Engine Taskbar Stuff <engine_taskbar_control.lua>
  97. [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
  98. [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
  99. [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
  100. [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
  101. [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  102. [f=0000000] Parsing Map Information
  103. [f=0000000] Loading SMF
  104. [f=0000000] Loading Map (72 MB)
  105. [f=0000000] Loading Radar Icons
  106. [f=0000000] Loading GameData Definitions
  107. [f=0000000] Loading all definitions: 0.195000
  108. [f=0000000] Game::LoadDefs (GameData): 233 ms
  109. [f=0000000] Loading Sound Definitions
  110. [f=0000000] [Sound] parsed 28 sounds from gamedata/sounds.lua
  111. [f=0000000] Game::LoadDefs (Sound): 1 ms
  112. [f=0000000] Creating Smooth Height Mesh
  113. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 49 ms
  114. [f=0000000] Creating QuadField & CEGs
  115. [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 11
  116. [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
  117. [f=0000000] Creating Unit Textures
  118. [f=0000000] Creating Sky
  119. [f=0000000] FBO::maxSamples: 8
  120. [f=0000000] Loading Weapon Definitions
  121. [f=0000000] Loading Unit Definitions
  122. [f=0000000] Loading Feature Definitions
  123. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  124. [f=0000000] Initializing Map Features
  125. [f=0000000] Creating ShadowHandler & DecalHandler
  126. [f=0000000] Creating GroundDrawer
  127. [f=0000000] Loading Map Tiles
  128. [f=0000000] Loading Square Textures
  129. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
  130. [f=0000000] Switching to ROAM Mesh Rendering
  131. [f=0000000] Creating TreeDrawer
  132. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  133. [f=0000000] Creating Projectile Textures
  134. [f=0000000] Creating Water
  135. [f=0000000] Game::LoadInterface (Camera&Mouse): 147 ms
  136. [f=0000000] Game::LoadInterface (Console): 15 ms
  137. [f=0000000] Loading LuaRules
  138. [f=0000000] Loaded synced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
  139. [f=0000000] Loaded synced gadget: Rez Exp <unit_rez_exp.lua>
  140. [f=0000000] Loaded synced gadget: ranks api <api_ranks.lua>
  141. [f=0000000] Loaded synced gadget: CameraBroadcast <camera_lockcamera.lua>
  142. [f=0000000] Loaded synced gadget: Awards <gui_awards.lua>
  143. [f=0000000] Loaded synced gadget: Air Release <unit_air_release_manager.lua>
  144. [f=0000000] Loaded synced gadget: AirPlantParents <unit_air_plants.lua>
  145. [f=0000000] Loaded synced gadget: Armageddon <mo_armageddon.lua>
  146. [f=0000000] Loaded synced gadget: Bomber Control <unit_bomber_control.lua>
  147. [f=0000000] Loaded synced gadget: Commander Blast <unit_commander_blast.lua>
  148. [f=0000000] Loaded synced gadget: Commando Watch <unit_commando_watch.lua>
  149. [f=0000000] Loaded synced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
  150. [f=0000000] Loaded synced gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
  151. [f=0000000] Loaded synced gadget: Death Messages <game_death_messages.lua>
  152. [f=0000000] Loaded synced gadget: Debris Damage <unit_debris_damage.lua>
  153. [f=0000000] Loaded synced gadget: Depthcharge splash <fx_depthcharge_splash.lua>
  154. [f=0000000] Loaded synced gadget: DirectControl <unit_direct_control.lua>
  155. [f=0000000] Loaded synced gadget: DragonsDisguise <unit_set_neutral.lua>
  156. [f=0000000] Loaded synced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  157. [f=0000000] Loaded synced gadget: Energy Conversion <game_energy_conversion.lua>
  158. [f=0000000] Loaded synced gadget: FinishedBuilding <unit_finished_building.lua>
  159. [f=0000000] Loaded synced gadget: Game End <game_end.lua>
  160. [f=0000000] Loaded synced gadget: Initial Spawn <game_initial_spawn.lua>
  161. [f=0000000] Loaded synced gadget: Juno Damage <unit_juno_damage.lua>
  162. [f=0000000] Loaded synced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
  163. [f=0000000] Loaded synced gadget: Limit Dgun Use (Charge) <unit_limit_dgun_charge.lua>
  164. [f=0000000] Loaded synced gadget: Load Missiles <cmd_loadmissiles.lua>
  165. [f=0000000] Loaded synced gadget: Lua unit script framework <unit_script.lua>
  166. [f=0000000] Loaded synced gadget: Maverick Exp <unit_maverick_exp.lua>
  167. [f=0000000] Loaded synced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
  168. [f=0000000] Loaded synced gadget: Napalm <lups_napalm.lua>
  169. [f=0000000] Loaded synced gadget: No Land Damage <unit_no_land_damage.lua>
  170. [f=0000000] Loaded synced gadget: No Self Pwn <unit_noselfpwn.lua>
  171. [f=0000000] Loaded synced gadget: No Self-D <unit_prevent_share_selfd.lua>
  172. [f=0000000] Loaded synced gadget: Nonblocking mines <unit_nonblocking_mines.lua>
  173. [f=0000000] Loaded synced gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
  174. [f=0000000] Loaded synced gadget: Passive Builders II <unit_passive_builders_ii.lua>
  175. [f=0000000] Loaded synced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
  176. [f=0000000] Loaded synced gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
  177. [f=0000000] Loaded synced gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  178. [f=0000000] Loaded synced gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
  179. [f=0000000] Loaded synced gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
  180. [f=0000000] Loaded synced gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
  181. [f=0000000] Loaded synced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
  182. [f=0000000] Loaded synced gadget: Prevent outside-of-map hax <unit_prevent_aircraft_hax.lua>
  183. [f=0000000] Loaded synced gadget: Reclaim Fix <unit_reclaim_fix.lua>
  184. [f=0000000] Loaded synced gadget: Reclaim flash <gfx_reclaim_flash.lua>
  185. [f=0000000] Loaded synced gadget: Shockwaves <lups_shockwaves.lua>
  186. [f=0000000] Loaded synced gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
  187. [f=0000000] Loaded synced gadget: Stun Control <unit_stun_control.lua>
  188. [f=0000000] Loaded synced gadget: Target on the move <unit_target_on_the_move.lua>
  189. [f=0000000] Loaded synced gadget: Team Resourcing <game_team_resources.lua>
  190. [f=0000000] Loaded synced gadget: Transportee Hider <unit_transportee_hider.lua>
  191. [f=0000000] Loaded synced gadget: Unit transportable nanos <unit_transportable_nanos.lua>
  192. [f=0000000] Loaded synced gadget: Watereffects <fx_watersplash.lua>
  193. [f=0000000] Loaded synced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  194. [f=0000000] Loaded synced gadget: fx_wreck_shards <fx_wreck_shards.lua>
  195. [f=0000000] Loaded synced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
  196. [f=0000000] Loaded synced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
  197. [f=0000000] Loaded synced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
  198. [f=0000000] Loaded synced gadget: lups_wrapper.lua <lups_wrapper.lua>
  199. [f=0000000] Loaded synced gadget: mo_enemywrecks <mo_enemywrecks.lua>
  200. [f=0000000] Loaded synced gadget: mo_preventcombomb <mo_preventcombomb.lua>
  201. [f=0000000] Loaded synced gadget: subMissile splash <fx_submissile_splash.lua>
  202. [f=0000000] Loaded synced gadget: transportfix <unit_transportfix.lua>
  203. [f=0000000] Loaded synced gadget: unit_combomb_full_damage <unit_combomb_full_damage.lua>
  204. [f=0000000] Loaded synced gadget: Area Attack <unit_areaattack.lua>
  205. [f=0000000] Loaded synced gadget: CustomUnitShaders <gfx_customunitshaders.lua>
  206. [f=0000000] Loaded synced gadget: Limit Dgun Use <unit_limit_dgun.lua>
  207. [f=0000000] Loaded synced gadget: Substitution <game_replace_afk_players.lua>
  208. [f=0000000] Loaded synced gadget: Take Manager <cmd_idle_players.lua>
  209. [f=0000000] Loaded synced gadget: Team Com Ends <game_team_com_ends.lua>
  210. [f=0000000] Loaded synced gadget: LupsSyncedManager <lups_manager.lua>
  211. [f=0000000] Loaded synced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  212. [f=0000000] Loaded synced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
  213. [f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
  214. [f=0000000] Switching to Overview style camera
  215. [f=0000000] Switching to Smooth style camera
  216. [f=0000000] Switching to Overhead (TA) style camera
  217. [f=0000000] Switching to Free style camera
  218. [f=0000000] Switching to Total War style camera
  219. [f=0000000] Switching to Rotatable overhead camera
  220. [f=0000000] Switching to Orbit style camera
  221. [f=0000000] Switching to FPS style camera
  222. [f=0000000] Switching to Smooth style camera
  223. [f=0000000] Loaded unsynced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
  224. [f=0000000] Loaded unsynced gadget: ranks api <api_ranks.lua>
  225. [f=0000000] Loaded unsynced gadget: CustomIcons <unit_customicons.lua>
  226. [f=0000000] Loaded unsynced gadget: CameraBroadcast <camera_lockcamera.lua>
  227. [f=0000000] Loaded unsynced gadget: Awards <gui_awards.lua>
  228. [f=0000000] Loaded unsynced gadget: Newbie Info <gui_newbie_info.lua>
  229. [f=0000000] Loaded unsynced gadget: Air Release <unit_air_release_manager.lua>
  230. [f=0000000] Loaded unsynced gadget: AirPlantParents <unit_air_plants.lua>
  231. [f=0000000] Loaded unsynced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
  232. [f=0000000] Loaded unsynced gadget: Debris Damage <unit_debris_damage.lua>
  233. [f=0000000] Loaded unsynced gadget: DragonsDisguise <unit_set_neutral.lua>
  234. [f=0000000] Loaded unsynced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  235. [f=0000000] Loaded unsynced gadget: FinishedBuilding <unit_finished_building.lua>
  236. [f=0000000] Loaded unsynced gadget: Initial Spawn <game_initial_spawn.lua>
  237. [f=0000000] Loaded unsynced gadget: Juno Damage <unit_juno_damage.lua>
  238. [f=0000000] Loaded unsynced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
  239. [f=0000000] Loaded unsynced gadget: Limit Dgun Use (Charge) <unit_limit_dgun_charge.lua>
  240. [f=0000000] Loaded unsynced gadget: Load Missiles <cmd_loadmissiles.lua>
  241. [f=0000000] Loaded unsynced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
  242. [f=0000000] Loaded unsynced gadget: Napalm <lups_napalm.lua>
  243. [f=0000000] Loaded unsynced gadget: No Self-D <unit_prevent_share_selfd.lua>
  244. [f=0000000] Loaded unsynced gadget: Opacity control <api_opacity.lua>
  245. [f=0000000] Loaded unsynced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
  246. [f=0000000] Loaded unsynced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
  247. [f=0000000] Loaded unsynced gadget: Reclaim Fix <unit_reclaim_fix.lua>
  248. [f=0000000] Loaded unsynced gadget: Reclaim flash <gfx_reclaim_flash.lua>
  249. [f=0000000] Loaded unsynced gadget: Shockwaves <lups_shockwaves.lua>
  250. [f=0000000] Loaded unsynced gadget: Target on the move <unit_target_on_the_move.lua>
  251. [f=0000000] Loaded unsynced gadget: Transportee Hider <unit_transportee_hider.lua>
  252. [f=0000000] Loaded unsynced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  253. [f=0000000] Loaded unsynced gadget: fx_wreck_shards <fx_wreck_shards.lua>
  254. [f=0000000] Loaded unsynced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
  255. [f=0000000] Loaded unsynced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
  256. [f=0000000] Loaded unsynced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
  257. [f=0000000] Loaded unsynced gadget: mo_enemywrecks <mo_enemywrecks.lua>
  258. [f=0000000] Loaded unsynced gadget: mo_noowner <mo_noowner.lua>
  259. [f=0000000] Loaded unsynced gadget: mo_nowrecks <mo_nowrecks.lua>
  260. [f=0000000] Loaded unsynced gadget: transportfix <unit_transportfix.lua>
  261. [f=0000000] Loaded unsynced gadget: Area Attack <unit_areaattack.lua>
  262. [f=0000000] Loaded unsynced gadget: Limit Dgun Use <unit_limit_dgun.lua>
  263. [f=0000000] Loaded unsynced gadget: Substitution <game_replace_afk_players.lua>
  264. [f=0000000] Loaded unsynced gadget: Take Manager <cmd_idle_players.lua>
  265. [f=0000000] Loaded unsynced gadget: LupsSyncedManager <lups_manager.lua>
  266. [f=0000000] Loaded unsynced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  267. [f=0000000] Loaded unsynced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
  268. [f=0000000] Loaded unsynced gadget: Lups <lups_wrapper.lua>
  269. [f=0000000] Loading LuaGaia
  270. [f=0000000] Loading LuaUI
  271. [f=0000000] LuaSocketEnabled: yes
  272. [f=0000000] This game has locked LuaUI access
  273. [f=0000000] This game has locked LuaUI access
  274. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  275. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  276. [f=0000000] LuaUI: bound F11 to the widget selector
  277. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  278. [f=0000000] Loading widget from mod: Spy move/reclaim defaults <unit_default_spy_move_cloaked.lua> ...
  279. [f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
  280. [f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
  281. [f=0000000] Loading widget from mod: Metalspot Finder <api_metalspot_finder.lua> ...
  282. [f=0000000] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
  283. [f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
  284. [f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
  285. [f=0000000] Loading widget from mod: HealthBars <gui_healthbars.lua> ...
  286. [f=0000000] Loading widget from mod: Commander Name Tags <gui_comm_nametags.lua> ...
  287. [f=0000000] Loading widget from mod: LockCamera <camera_lockcamera.lua> ...
  288. [f=0000000] Loading widget from mod: Open Host List <gui_open_hosts.lua> ...
  289. [f=0000000] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
  290. [f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
  291. [f=0000000] Loading widget from mod: Projectile lights <gfx_projectile_lights.lua> ...
  292. [f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
  293. [f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
  294. [f=0000000] Loading widget from mod: Auto First Build Facing <unit_autofirstbuildfacing.lua> ...
  295. [f=0000000] Loading widget from mod: Autoquit <cmd_autoquit.lua> ...
  296. [f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
  297. [f=0000000] Loading widget from mod: CameraFlip <camera_flip.lua> ...
  298. [f=0000000] Loading widget from mod: DontMove <unit_dontmove.lua> ...
  299. [f=0000000] Loading widget from mod: Com Counter <gui_comcounter.lua> ...
  300. [f=0000000] Loading widget from mod: Group Label <gui_group_label.lua> ...
  301. [f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
  302. [f=0000000] Loading widget from mod: Holdfire Fix <cmd_holdfire_fix.lua> ...
  303. [f=0000000] Loading widget from mod: Auto group <unit_auto_group.lua> ...
  304. [f=0000000] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
  305. [f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
  306. [f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
  307. [f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
  308. [f=0000000] Loading widget from mod: Persistent Build Spacing <cmd_persistent_build_spacing.lua> ...
  309. [f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
  310. [f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
  311. [f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
  312. [f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
  313. [f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
  314. [f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
  315. [f=0000000] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
  316. [f=0000000] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
  317. [f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
  318. [f=0000000] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
  319. [f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
  320. [f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
  321. [f=0000000] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
  322. [f=0000000] Loading widget from mod: Unit Finished Sounds <snd_unit_finished.lua> ...
  323. [f=0000000] Loading widget from mod: Volume OSD <snd_volume_osd.lua> ...
  324. [f=0000000] Loading widget from mod: ignorelist <api_ignore.lua> ...
  325. [f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
  326. [f=0000000] Loading widget from mod: Armageddon Countdown <gui_armageddon_countdown.lua> ...
  327. [f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
  328. [f=0000000] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
  329. [f=0000000] Loading widget from mod: Comblast & Dgun Range <gui_comblast_dgun_range.lua> ...
  330. [f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
  331. [f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
  332. [f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
  333. [f=0000000] Loading widget from mod: Start Boxes <map_startbox.lua> ...
  334. [f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
  335. [f=0000000] Loading widget from mod: Transport AI <unit_transport_ai.lua> ...
  336. [f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
  337. [f=0000000] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
  338. [f=0000000] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
  339. [f=0000000] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
  340. [f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
  341. [f=0000000] Loading widget from mod: Building Hotkeys <cmd_building_hotkeys.lua> ...
  342. [f=0000000] Loading widget from mod: Context Build <cmd_context_build.lua> ...
  343. [f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
  344. [f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
  345. [f=0000000] Loading widget from mod: Set Target Hotkeys <cmd_target_on_the_move_hotkeys.lua> ...
  346. [f=0000000] Loading widget from mod: SmoothScroll <camera_smooth_move.lua> ...
  347. [f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
  348. [f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
  349. [f=0000000] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
  350. [f=0000000] Loading widget from mod: CommandInsert <cmd_commandinsert.lua> ...
  351. [f=0000000] Loading widget from mod: Rank Icons <gui_xp.lua> ...
  352. [f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
  353. [f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
  354. [f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
  355. [f=0000000] Loading widget from mod: Lups <gfx_lups_wrapper.lua> ...
  356. [f=0000000] Loading widget from mod: CustomFormations2 <cmd_customformations2.lua> ...
  357. [f=0000000] LuaUI v0.3
  358. [f=0000000] [LoadFinalize] finalizing PFS
  359. [f=0000000] [Path] [PathEstimator::ReadFile] hash=887071536
  360. [f=0000000] Reading Estimate PathCosts [8]
  361. [f=0000000] [Path] [PathEstimator::ReadFile] hash=887071560
  362. [f=0000000] Reading Estimate PathCosts [32]
  363. [f=0000000] [LoadFinalize] finalized PFS (66ms, checksum cd99f4d1)
  364. [f=0000000] Loaded DecalsDrawer: Legacy
  365. [f=0000000] GameID: c14a3854a3f6740a110d53f2bad316df
  366. [f=0000000] Connection attempt from gluon
  367. [f=0000000] -> Version: 98.0
  368. [f=0000000] -> Connection established (given id 17)
  369. [f=0000000] Connection attempt from [ASA]CommanderSpice
  370. [f=0000000] -> Version: 98.0
  371. [f=0000000] -> Connection established (given id 25)
  372. [f=0000000] Connection attempt from jetbird
  373. [f=0000000] -> Version: 98.0
  374. [f=0000000] -> Connection established (given id 27)
  375. [f=0000000] Connection attempt from [PiRO]Jonny5
  376. [f=0000000] -> Version: 98.0
  377. [f=0000000] -> Connection established (given id 21)
  378. [f=0000000] Connection attempt from Subionic
  379. [f=0000000] -> Version: 98.0
  380. [f=0000000] -> Connection established (given id 15)
  381. [f=0000000] Connection attempt from [ACE]Polo
  382. [f=0000000] -> Version: 98.0
  383. [f=0000000] -> Connection established (given id 3)
  384. [f=0000000] Connection attempt from [LOeT]Zinn
  385. [f=0000000] -> Version: 98.0
  386. [f=0000000] -> Connection established (given id 1)
  387. [f=0000000] Connection attempt from [DoR]Dartagnan
  388. [f=0000000] -> Version: 98.0
  389. [f=0000000] -> Connection established (given id 26)
  390. [f=0000000] Connection attempt from NullAI
  391. [f=0000000] -> Version: 98.0
  392. [f=0000000] -> Connection established (given id 11)
  393. [f=0000000] Connection attempt from Ohnoes
  394. [f=0000000] -> Version: 98.0
  395. [f=0000000] -> Connection established (given id 6)
  396. [f=0000000] Connection attempt from [20cm]CAmbit
  397. [f=0000000] -> Version: 98.0
  398. [f=0000000] -> Connection established (given id 4)
  399. [f=0000000] Connection attempt from Shock_Wave
  400. [f=0000000] -> Version: 98.0
  401. [f=0000000] -> Connection established (given id 0)
  402. [f=0000000] Connection attempt from MrWeak
  403. [f=0000000] -> Version: 98.0
  404. [f=0000000] -> Connection established (given id 2)
  405. [f=0000000] Connection attempt from Negert
  406. [f=0000000] -> Version: 98.0
  407. [f=0000000] -> Connection established (given id 28)
  408. [f=0000000] Connection attempt from [FUEL]Afterburner
  409. [f=0000000] -> Version: 98.0
  410. [f=0000000] -> Connection established (given id 10)
  411. [f=0000000] Connection attempt from [PinK]Flash
  412. [f=0000000] -> Version: 98.0
  413. [f=0000000] -> Connection established (given id 16)
  414. [f=0000000] Connection attempt from Cedna
  415. [f=0000000] -> Version: 98.0
  416. [f=0000000] -> Connection established (given id 23)
  417. [f=0000000] Connection attempt from [Fx]Bluestone
  418. [f=0000000] -> Version: 98.0
  419. [f=0000000] -> Connection established (given id 18)
  420. [f=0000000] Connection attempt from Furialis
  421. [f=0000000] -> Version: 98.0
  422. [f=0000000] -> Connection established (given id 13)
  423. [f=0000000] Connection attempt from [LOeT]Paste
  424. [f=0000000] -> Version: 98.0
  425. [f=0000000] -> Connection established (given id 5)
  426. [f=0000000] Connection attempt from [20cm]CARWASH
  427. [f=0000000] -> Version: 98.0
  428. [f=0000000] -> Connection established (given id 8)
  429. [f=0000000] Connection attempt from pcm2
  430. [f=0000000] -> Version: 98.0.1-2-g412bc75 develop
  431. [f=0000000] -> Connection established (given id 19)
  432. [f=0000000] Connection attempt from philldaluv
  433. [f=0000000] -> Version: 98.0
  434. [f=0000000] -> Connection established (given id 29)
  435. [f=0000000] Connection attempt from wahoodra
  436. [f=0000000] -> Version: 98.0
  437. [f=0000000] -> Connection established (given id 20)
  438. [f=0000000] Connection attempt from HelloSheep
  439. [f=0000000] -> Version: 98.0
  440. [f=0000000] -> Connection established (given id 24)
  441. [f=0000000] Connection attempt from [FUEL]Tekken
  442. [f=0000000] -> Version: 98.0
  443. [f=0000000] -> Connection established (given id 12)
  444. [f=0000000] Connection attempt from [20cm]CARDOUCHE
  445. [f=0000000] -> Version: 98.0
  446. [f=0000000] -> Connection established (given id 9)
  447. [f=0000000] Connection attempt from pentolite
  448. [f=0000000] -> Version: 98.0
  449. [f=0000000] -> Connection established (given id 22)
  450. [f=0000000] Connection attempt from Grumpy
  451. [f=0000000] -> Version: 98.0
  452. [f=0000000] -> Connection established (given id 7)
  453. [f=0000000] > <[LOeT]Zinn> i can only play on left side...
  454. [f=0000000] <[20cm]CARWASH> lololol
  455. [f=0000000] [Cedna] zinn, test your settings before playing
  456. [f=0000000] Connection attempt from [Fx]Bluestone
  457. [f=0000000] -> Version: 98.0
  458. [f=0000000] -> User is already ingame
  459. [f=0000000] Connection attempt from murtagon
  460. [f=0000000] -> Version: 98.0
  461. [f=0000000] -> Connection established (given id 14)
  462. [f=0000000] <[20cm]CARDOUCHE> you're on left side, problem solved
  463. [f=0000000] > <[Fx]Bluestone> rofl
  464. [f=0000000] <[20cm]CARWASH> xD
  465. [f=0000000] [[PiRO]Jonny5] lool
  466. [f=0000000] <NullAI> fuck
  467. [f=0000000] Connection attempt from [Fx]Bluestone
  468. [f=0000000] -> Version: 98.0
  469. [f=0000000] Spectator [Fx]Bluestone left the game: terminating existing connection
  470. [f=0000000] -> Connection established (given id 18)
  471. [f=0000000] <NullAI> im on right side
  472. [f=0000000] Player [FUEL]Tekken left the game: timeout
  473. [f=0000000] <[LOeT]Zinn> well, i know my settings are for left side, i tested it
  474. [f=0000000] <[20cm]CARWASH> lol
  475. [f=0000000] <NullAI> pls re, I want to play on left side
  476. [f=0000000] [[Fx]Bluestone] "auto first build facing" widget may help u :p
  477. [f=0000000] <[20cm]CARWASH> !stop
  478. [f=0000000] > BlackHoleHost1 * [20cm]CARWASH called a vote for command "stop" [!vote y, !vote n, !vote b]
  479. [f=0000000] > BlackHoleHost1 * 15 users allowed to vote.
  480. [f=0000000] <[20cm]CARDOUCHE> !stop people are on right side
  481. [f=0000000] > BlackHoleHost1 * [20cm]CARDOUCHE, there is already a vote in progress, please wait for it to finish before calling another one.
  482. [f=0000000] Connection attempt from [FUEL]Tekken
  483. [f=0000000] -> Version: 98.0
  484. [f=0000000] -> Connection established (given id 12)
  485. [f=0000000] <[LOeT]Zinn> !y
  486. [f=0000000] > BlackHoleHost1 * Vote in progress: "stop" [y:2/9, n:0/8] (27s remaining)
  487. [f=0000000] <Grumpy> !y
  488. [f=0000000] > BlackHoleHost1 * Vote in progress: "stop" [y:3/9, n:0/8] (27s remaining)
  489. [f=0000000] <[20cm]CARDOUCHE> !y
  490. [f=0000000] > BlackHoleHost1 * Vote in progress: "stop" [y:4/9, n:0/8] (19s remaining)
  491. [f=0000000] <Subionic> !y
  492. [f=0000000] > BlackHoleHost1 * Vote in progress: "stop" [y:5/9, n:0/8] (14s remaining)
  493. [f=0000000] [[PiRO]Jonny5] rofl this is better than tv
  494. [f=0000000] [Cedna] stop again? lol
  495. [f=0000000] <Furialis> wtf can we play for once?
  496. [f=0000000] [[Fx]Bluestone] !endvote
  497. [f=0000000] > BlackHoleHost1 * Vote cancelled by [Fx]Bluestone
  498. [f=0000000] <[20cm]CARWASH> ???
  499. [f=0000000] [philldaluv] oh boy
  500. [f=0000000] <[20cm]CARWASH> i wanna play on left side
  501. [f=0000000] <[FUEL]Tekken> ??
  502. [f=0000000] <Grumpy> i hate my ide, stop pls
  503. [f=0000000] <[20cm]CARDOUCHE> !ring
  504. [f=0000000] > BlackHoleHost1 * Ringing 16 unready players (by [20cm]CARDOUCHE)
  505. [f=0000000] <[20cm]CARWASH> my widgets dont work on righ side
  506. [f=0000000] <[20cm]CARDOUCHE> 30mins between each game
  507. [f=0000000] <[20cm]CARDOUCHE> <_<
  508. [f=0000000] [Game::ClientReadNet] added new player Skulk with number 30 to team 0
  509. [f=0000000] Connection attempt from Skulk
  510. [f=0000000] -> Version: 98.0
  511. [f=0000000] -> Connection established (given id 30)
  512. [f=0000000] [20cm]CARDOUCHE added point: rofl
  513. [f=0000000] [20cm]CARWASH added point: start la ?
  514. [f=0000000] [20cm]CARDOUCHE added point: casse toi pov con :D
  515. [f=0000000] [20cm]CARWASH added point: lol
  516. [f=0000000] [FUEL]Tekken added point:
  517. [f=0000000] [20cm]CARWASH added point: pk tu vas pas au milieu ?
  518. [f=0000000] <[20cm]CARDOUCHE> Allies: putain mais c'est pas possible
  519. [f=0000000] <[FUEL]Tekken> i
  520. [f=0000000] <[20cm]CARDOUCHE> Allies: quel connard celui lĆ  lol
  521. [f=0000000] <[LOeT]Zinn> Why is carwash stealing our time?
  522. [f=0000000] [Game::ClientReadNet] added new player [AOE]RasalGhul with number 31 to team 0
  523. [f=0000000] Connection attempt from [AOE]RasalGhul
  524. [f=0000000] -> Version: 98.0
  525. [f=0000000] -> Connection established (given id 31)
  526. [f=0000000] <[20cm]CARDOUCHE> he can't play on right side
  527. [f=0000000] <[LOeT]Zinn> is he on the wrong side?
  528. [f=0000000] Buildings set to face South
  529. [f=0000000] Buildings set to face East
  530. [f=0000000] <[20cm]CARWASH> u stole our time lthe last game
  531. [f=0000000] <[LOeT]Zinn> i am with him!
  532. [f=0000000] Buildings set to face North
  533. [f=0000000] <Grumpy> stop or rdy up?
  534. [f=0000000] Buildings set to face West
  535. [f=0000000] [wahoodra] hint: rotate camera!
  536. [f=0000000] [20cm]CARDOUCHE added point: rejoin et tire toi d'ici
  537. [f=0000000] [FUEL]Tekken added point: je securise l avant post t inquiete
  538. [f=0000000] [20cm]CARWASH added point: serieux quoi ca fait chier )
  539. [f=0000000] <[ACE]Polo> because the 20cm schizofreny has reached a huge level
  540. [f=0000000] [gluon] rotate nuke
  541. [f=0000237] <NullAI> its funny how the rotating works before game is started, but not after start
  542. [f=0000491] [philldaluv] i would have put money on a re
  543. [f=0000665] <[LOeT]Paste> rotating does not work
  544. [f=0000785] <[LOeT]Paste> only in queue mode
  545. [f=0001077] [[Fx]Bluestone] k i have no idea what your cause is then
  546. [f=0001119] <[LOeT]Paste> deleted all uikeys.txt
  547. [f=0001155] <[LOeT]Zinn> not on german keyboards, at least
  548. [f=0001408] <NullAI> I can rotate with , and . before game start
  549. [f=0001578] <[LOeT]Paste> same here
  550. [f=0001702] [FUEL]Tekken added point: c est malin ca
  551. [f=0001904] <[20cm]CARDOUCHE> Allies: xDD
  552. [f=0001970] <[LOeT]Paste> do u have ger layout?
  553. [f=0002074] <[20cm]CARWASH> Allies: cest toi gros malin
  554. [f=0002138] <NullAI> so I have to queue t3 lab before game start
  555. [f=0002329] [FUEL]Tekken added point: :=
  556. [f=0003225] Buildings set to face East
  557. [f=0003414] <[20cm]CARWASH> Allies: mci
  558. [f=0003483] [FUEL]Tekken added point: fait mes mex thx
  559. [f=0003668] [FUEL]Tekken added point:
  560. [f=0003696] <[20cm]CARWASH> Allies: je pensais que je stallai
  561. [f=0003934] [20cm]CARDOUCHE added point: ou pas, et ferme ta gueule un peu espĆØce de boulet
  562. [f=0004410] [FUEL]Tekken added point: muhahhaha
  563. [f=0004628] Subionic added point: lol
  564. [f=0004698] [Cedna] !neo
  565. [f=0004698] > <Cedna> MUAHAHAAHAHAHAHA
  566. [f=0004843] -> Flea is being attacked!
  567. [f=0007044] > <gluon> to all that are having problems with rotate nuke, if you type ingame:
  568. [f=0007045] > <gluon> /unbind , prevmenu
  569. [f=0007366] > <gluon> /unbind . nextmenu
  570. [f=0007367] > <gluon> does it work?
  571. [f=0007380] -> Flea is being attacked!
  572. [f=0008212] [gluon] after you should be able to use ,. to rotate nuke
  573. [f=0010284] [Game::ClientReadNet] added new player LeadTheWay with number 32 to team 0
  574. [f=0010438] Connection attempt from LeadTheWay
  575. [f=0010438] -> Version: 98.0
  576. [f=0010438] -> Connection established (given id 32)
  577. [f=0011489] [20cm]CARDOUCHE added point: i need t2 plz and carwash too
  578. [f=0012107] Spectator Skulk left the game: normal quit
  579. [f=0012486] -> Commander is being attacked!
  580. [f=0014780] -> Commander is being attacked!
  581. [f=0016762] Spectator LeadTheWay left the game: normal quit
  582. [f=0017013] > <[ACE]A_____e> Hi
  583. [f=0017092] > <[ACE]A_____e> Salut Polo
  584. [f=0017160] > <[ACE]A_____e> Ƨa va ?
  585. [f=0017214] <[ACE]Polo> hi
  586. [f=0017307] <[ACE]Polo> oui et toi
  587. [f=0017465] [FUEL]Afterburner added point:
  588. [f=0017493] > <[ACE]A_____e> nickel, merci
  589. [f=0017669] Spectator jetbird left the game: normal quit
  590. [f=0018654] [Game::ClientReadNet] added new player [ACE]A_____e with number 33 to team 0
  591. [f=0018695] Connection attempt from [ACE]A_____e
  592. [f=0018695] -> Version: 98.0
  593. [f=0018695] -> Connection established (given id 33)
  594. [f=0018725] [20cm]CARDOUCHE added point: go
  595. [f=0018994] Connection attempt from LeadTheWay
  596. [f=0018994] -> Version: 98.0
  597. [f=0018994] -> Connection established (given id 32)
  598. [f=0019223] [Game::ClientReadNet] added new player Bardes with number 34 to team 0
  599. [f=0019234] Connection attempt from Bardes
  600. [f=0019234] -> Version: 98.0
  601. [f=0019234] -> Connection established (given id 34)
  602. [f=0020382] [20cm]CARDOUCHE added point:
  603. [f=0021682] ˙˙˙˙Team 5 ([LOeT]Paste) followed a trail of candy into the deep dark forest
  604. [f=0021847] Error: OpenGL: source<API> type<error> id<2265> severity<high>:
  605. glUseProgram has failed because the operation requires the referenced program object '1' to be successfully linked (GL_INVALID_OPERATION)
  606. [f=0021847] Error: Spring 98.0 has crashed.
  607. [f=0021847] Error: DLL information:
  608. [f=0021847] Error: 0x00400000 spring
  609. [f=0021847] Error: 0x77060000 ntdll
  610. [f=0021847] Error: 0x74f30000 KERNEL32
  611. [f=0021847] Error: 0x75800000 KERNELBASE
  612. [f=0021847] Error: 0x753a0000 ADVAPI32
  613. [f=0021847] Error: 0x654f0000 GLU32
  614. [f=0021847] Error: 0x74f10000 IMAGEHLP
  615. [f=0021847] Error: 0x75450000 msvcrt
  616. [f=0021847] Error: 0x65520000 OPENGL32
  617. [f=0021847] Error: 0x758d0000 SHELL32
  618. [f=0021847] Error: 0x74aa0000 USER32
  619. [f=0021847] Error: 0x73120000 WINMM
  620. [f=0021847] Error: 0x75230000 WS2_32
  621. [f=0021847] Error: 0x10000000 DevIL
  622. [f=0021847] Error: 0x6b600000 OpenAL32
  623. [f=0021847] Error: 0x70780000 vorbisfile
  624. [f=0021847] Error: 0x62e80000 zlib1
  625. [f=0021847] Error: 0x70e40000 libfreetype-6
  626. [f=0021847] Error: 0x64f80000 libfontconfig-1
  627. [f=0021847] Error: 0x62aa0000 glew32
  628. [f=0021847] Error: 0x6c740000 SDL2
  629. [f=0021847] Error: 0x74ed0000 sechost
  630. [f=0021847] Error: 0x76d90000 RPCRT4
  631. [f=0021847] Error: 0x76ba0000 GDI32
  632. [f=0021847] Error: 0x71560000 DDRAW
  633. [f=0021847] Error: 0x74d80000 combase
  634. [f=0021847] Error: 0x75510000 SHLWAPI
  635. [f=0021847] Error: 0x72a30000 WINMMBASE
  636. [f=0021847] Error: 0x76d70000 NSI
  637. [f=0021847] Error: 0x61810000 MSVCP80
  638. [f=0021847] Error: 0x61770000 MSVCR80
  639. [f=0021847] Error: 0x75280000 ole32
  640. [f=0021847] Error: 0x6cec0000 libgcc_s_sjlj-1
  641. [f=0021847] Error: 0x68140000 ogg
  642. [f=0021847] Error: 0x64cc0000 vorbis
  643. [f=0021847] Error: 0x68f40000 libexpat-1
  644. [f=0021847] Error: 0x75420000 IMM32
  645. [f=0021847] Error: 0x75770000 OLEAUT32
  646. [f=0021847] Error: 0x73830000 VERSION
  647. [f=0021847] Error: 0x74a80000 SspiCli
  648. [f=0021847] Error: 0x74570000 DCIMAN32
  649. [f=0021847] Error: 0x74d40000 cfgmgr32
  650. [f=0021847] Error: 0x73100000 DEVOBJ
  651. [f=0021847] Error: 0x74bf0000 MSCTF
  652. [f=0021847] Error: 0x74a70000 CRYPTBASE
  653. [f=0021847] Error: 0x74a10000 bcryptPrimitives
  654. [f=0021847] Error: 0x745b0000 SHCORE
  655. [f=0021847] Error: 0x73560000 profapi
  656. [f=0021847] Error: 0x73db0000 uxtheme
  657. [f=0021847] Error: 0x72da0000 dwmapi
  658. [f=0021847] Error: 0x61410000 atiglpxx
  659. [f=0021847] Error: 0x5d900000 atioglxx
  660. [f=0021847] Error: 0x75070000 SETUPAPI
  661. [f=0021847] Error: 0x61330000 atiadlxy
  662. [f=0021847] Error: 0x71990000 PROPSYS
  663. [f=0021847] Error: 0x73570000 USERENV
  664. [f=0021847] Error: 0x73550000 WTSAPI32
  665. [f=0021847] Error: 0x76b30000 PSAPI
  666. [f=0021847] Error: 0x743e0000 IPHLPAPI
  667. [f=0021847] Error: 0x73bd0000 WINNSI
  668. [f=0021847] Error: 0x76cb0000 WINTRUST
  669. [f=0021847] Error: 0x75560000 CRYPT32
  670. [f=0021847] Error: 0x76d80000 MSASN1
  671. [f=0021847] Error: 0x6c440000 aticfx32
  672. [f=0021847] Error: 0x61310000 atigktxx
  673. [f=0021847] Error: 0x73530000 kernel.appcore
  674. [f=0021847] Error: 0x76cf0000 clbcatq
  675. [f=0021847] Error: 0x61300000 shfolder
  676. [f=0021847] Error: 0x65010000 dinput8
  677. [f=0021847] Error: 0x6c950000 HID
  678. [f=0021847] Error: 0x70d30000 MMDevApi
  679. [f=0021847] Error: 0x70cb0000 dsound
  680. [f=0021847] Error: 0x70da0000 POWRPROF
  681. [f=0021847] Error: 0x708e0000 AUDIOSES
  682. [f=0021847] Error: 0x65fe0000 XInput1_4
  683. [f=0021847] Error: 0x71f00000 mswsock
  684. [f=0021847] Error: 0x71720000 napinsp
  685. [f=0021847] Error: 0x71680000 pnrpnsp
  686. [f=0021847] Error: 0x71660000 NLAapi
  687. [f=0021847] Error: 0x71910000 DNSAPI
  688. [f=0021847] Error: 0x71650000 winrnr
  689. [f=0021847] Error: 0x718c0000 fwpuclnt
  690. [f=0021847] Error: 0x718b0000 rasadhlp
  691. [f=0021847] Error: 0x65050000 dbghelp
  692. [f=0021847] Error: Exception: Access violation (0xc0000005)
  693. [f=0021847] Error: Exception Address: 0x5e2e50f7
  694. [f=0021847] Error: Stacktrace for Spring 98.0:
  695. [f=0021847] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
  696. [f=0021847] Error: (0) C:\WINDOWS\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0x9a6ff7) [0x5E2E50F7]
  697. [f=0021847] Error: (1) C:\WINDOWS\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0x9a6d6b) [0x5E2E4E6B]
  698. [f=0021847] Error: (2) C:\WINDOWS\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0x98e580) [0x5E2CC680]
  699. [f=0021847] Error: (3) C:\WINDOWS\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0x7ce1d) [0x5D9BAF1D]
  700. [f=0021847] Error: (4) C:\WINDOWS\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0x73de6f) [0x5E07BF6F]
  701. [f=0021847] Error: (5) C:\games\Spring\spring.exe [0x006F2C9B]
  702. [f=0021847] Error: (6) C:\games\Spring\spring.exe [0x006F3B57]
  703. [f=0021847] Error: (7) C:\games\Spring\spring.exe [0x006F72FE]
  704. [f=0021847] Error: (8) C:\games\Spring\spring.exe [0x006F876D]
  705. [f=0021847] Error: (9) C:\games\Spring\spring.exe [0x006F8B5E]
  706. [f=0021847] Error: (10) C:\games\Spring\spring.exe [0x00693E48]
  707. [f=0021847] Error: (11) C:\games\Spring\spring.exe [0x00694BCC]
  708. [f=0021847] Error: (12) C:\games\Spring\spring.exe [0x00695DE4]
  709. [f=0021847] Error: (13) C:\games\Spring\spring.exe [0x007264E0]
  710. [f=0021847] Error: (14) C:\games\Spring\spring.exe [0x0042E984]
  711. [f=0021847] Error: (15) C:\games\Spring\spring.exe [0x00782C8E]
  712. [f=0021847] Error: (16) C:\games\Spring\spring.exe [0x007898E4]
  713. [f=0021847] Error: (17) C:\games\Spring\spring.exe [0x00766096]
  714. [f=0021847] Error: (18) C:\games\Spring\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x7489a4) [0x00F41C04]
  715. [f=0021847] Error: (19) C:\games\Spring\spring.exe [0x00401402]
  716. [f=0021847] Error: (20) C:\WINDOWS\SYSTEM32\KERNEL32.DLL(BaseThreadInitThunk+0xe) [0x74F4919F]
  717. [f=0021847] Error: (21) C:\WINDOWS\SYSTEM32\ntdll.dll(RtlInitializeExceptionChain+0x84) [0x770AA22B]
  718. [f=0021847] Error: (22) C:\WINDOWS\SYSTEM32\ntdll.dll(RtlInitializeExceptionChain+0x5a) [0x770AA201]
  719. [f=0021847] Error: [ErrorMessageBox][1] msg="Spring has crashed:
  720. Access violation.
  721.  
  722. A stacktrace has been written to:
  723. C:\Users\Steve\Documents\My Games\Spring\infolog.txt" IsMainThread()=1 fromMain=0
  724. [f=0021847] Error: [ErrorMessageBox][2]
  725. [f=0021847] [SpringApp::ShutDown][1]
  726. [f=0021847] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
  727. [f=0021847] [ThreadPool::SetThreadCount][2] #threads=0
  728. [f=0021847] [SpringApp::ShutDown][2]
  729. [f=0021847] [~CGame][1]
  730. [f=0021847] [~CGame][2]
  731. [f=0021847] [~CGame][3]
  732. [f=0021847] [~CGame][4]
  733. [f=0021847] [~CGame][5]
  734. [f=0021847] [~CGame][6]
  735. [f=0021847] Red_UI_Framework>> last processed widget was "Red Tooltip"
  736. [f=0021847] Red_Drawing>> last processed widget was "Red Tooltip"
  737. [f=0021847] [~CGame][7]
  738. [f=0021847] [~CGame][8]
  739. [f=0021847] [CCollisionHandler] dis-/continuous tests: 0/3337882
  740. [f=0021847] [~CGame][9]
  741. [f=0021847] [~CGame][10]
  742. [f=0021847] [~CPathCache(36x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  743. [f=0021847] [~CPathCache(36x20)] cacheHits=2048 hitPercentage=42% numHashColls=0 maxCacheSize=125
  744. [f=0021847] [~CPathCache(144x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  745. [f=0021847] [~CPathCache(144x80)] cacheHits=3219 hitPercentage=1% numHashColls=0 maxCacheSize=201
  746. [f=0021847] Statistics for RectangleOptimizer: 1%
  747. [f=0021847] Statistics for RectangleOptimizer: 1%
  748. [f=0021847] [~CGame][11]
  749. [f=0021847] [~CGame][12]
  750. [f=0021847] [~CGame][13]
  751. [f=0021847] [~CGame][14]
  752. [f=0021847] [~CGame][15]
  753. [f=0021847] [~CGame][16]
  754. [f=0021847] [~CGame][17]
  755. [f=0021847] [SpringApp::ShutDown][3]
  756. [f=0021847] Statistics for UDP connection:
  757. Received: 1548457 bytes in 22073 packets (70.1516 bytes/package)
  758. Sent: 405801 bytes in 13232 packets (30.6682 bytes/package)
  759. Relative protocol overhead: 0 up, 0.085529 down
  760. 0 incoming chunks dropped, 0 outgoing chunks resent
  761.  
  762. [f=0021847] Writing demo: C:\Users\Steve\Documents\My Games\Spring\demos\20141011_000841_Kappa_Basin_98.sdf
  763. [f=0021847] [SpringApp::ShutDown][4]
  764. [f=0021847] [SpringApp::ShutDown][5]
  765. [f=0021847] [SpringApp::ShutDown][6]
  766. [f=0021847] Error: [ExitMessage] failed to shutdown normally, exit forced
  767. [f=0021847] Fatal: Spring: Unhandled exception
  768. Spring has crashed:
  769. Access violation.
  770.  
  771. A stacktrace has been written to:
  772. C:\Users\Steve\Documents\My Games\Spring\infolog.txt
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