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Feb 27th, 2014
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  1. #include <a_samp>
  2. #include <zcmd>
  3. #include <a_mysql>
  4. #include <sscanf2>
  5. #include <OPSP>
  6.  
  7. new Text:Site;
  8. new gTeam[MAX_PLAYERS];
  9.  
  10. #define TEAM_CITIZEN 0
  11. #define TEAM_COP 1
  12.  
  13. native WP_Hash(_buffer[], len, const str[]);
  14.    
  15. #define DIALOG_REGISTER 1
  16. #define DIALOG_LOGIN 2
  17.  
  18. #define COLOR_WHITE 0xFFFFFFAA
  19.  
  20. #define MySQL_Host ""
  21. #define MySQL_Username "server_739"
  22. #define MySQL_Password ""
  23. #define MySQL_Database "server_739"
  24.  
  25. enum pInfo
  26. {
  27.     pScore,
  28.     pAdmin,
  29.     pVip,
  30.     pTrusted,
  31.     pHighest,
  32.     pMoney,
  33.     pKills,
  34.     pDeaths
  35. }
  36. new PlayerInfo[MAX_PLAYERS][pInfo];
  37.  
  38. new connection;
  39. new MySQL_Query[1800];
  40.  
  41. new PasswordAttempts[MAX_PLAYERS];
  42. new IsPlayerLoggedIn[MAX_PLAYERS char];
  43.  
  44. forward LoggedIn(playerid, const password[]);
  45. forward CheckPasswordAttempts(playerid);
  46. forward IsRegistered(playerid);
  47.  
  48. //==============================================================================
  49.  
  50. main()
  51. {
  52.     print("\n----------------------------------");
  53.     print(" San Fierro Cops and Robbers!");
  54.     print("----------------------------------\n");
  55. }
  56. public OnGameModeInit()
  57. {
  58.     AddPlayerClass(105,-183.5194,1090.8673,19.7422,52.6484,0,0,0,0,0,0);    
  59.     AddPlayerClass(282,1607.0870,1815.6981,10.8203,193.8336,0,0,0,0,0,0);
  60.     connection = mysql_connect(MySQL_Host, MySQL_Username, MySQL_Database, MySQL_Password);
  61.     if(!mysql_errno(connection)) print("MySQL Connection Success");
  62.     else print("MySQL Connection Failed");
  63.  
  64.     SetGameModeText("CnR[0.3z][New!]");
  65.        
  66.     return 1;
  67. }
  68.  
  69. public OnGameModeExit()
  70. {
  71.     mysql_close(connection);
  72.     return 1;
  73. }
  74.  
  75.  
  76. public OnPlayerConnect(playerid)
  77. {
  78.     format(MySQL_Query, sizeof(MySQL_Query), "SELECT * FROM `Accounts` WHERE Username = '%s'", EscapeText(PlayerName(playerid)));
  79.     mysql_function_query(connection, MySQL_Query, true, "IsRegistered", "i", playerid);
  80.     TextDrawShowForAll(Site);
  81.     return 1;
  82. }
  83.  
  84. public OnPlayerDisconnect(playerid, reason)
  85. {
  86.     if(IsPlayerLoggedIn{playerid} == 1)
  87.     {
  88.         PlayerInfo[playerid][pMoney] = GetPlayerMoney(playerid);
  89.         PlayerInfo[playerid][pScore] = GetPlayerScore(playerid);
  90.         format(MySQL_Query, sizeof(MySQL_Query), "UPDATE `Accounts` SET Score = '%i' , Admin = '%i' , Vip = '%i' , Trusted_Players = '%i' , Highest_Donator = '%i' , Money = '%i', Kills = '%i', Deaths = '%i' WHERE Username = '%s'",
  91.         PlayerInfo[playerid][pScore], PlayerInfo[playerid][pAdmin], PlayerInfo[playerid][pVip], PlayerInfo[playerid][pTrusted], PlayerInfo[playerid][pHighest], PlayerInfo[playerid][pMoney], PlayerInfo[playerid][pKills], PlayerInfo[playerid][pDeaths], EscapeText(PlayerName(playerid)));
  92.         mysql_function_query(connection, MySQL_Query, false, "", "");
  93.     }
  94.  
  95.     PlayerInfo[playerid][pAdmin] = 0;
  96.     PlayerInfo[playerid][pVip] = 0;
  97.     PlayerInfo[playerid][pScore] = 0;
  98.     PlayerInfo[playerid][pTrusted] = 0;
  99.     PlayerInfo[playerid][pHighest] = 0;
  100.     PlayerInfo[playerid][pMoney] = 0;
  101.     return 1;
  102. }
  103.  
  104. public OnPlayerSpawn(playerid)
  105. {
  106.     return 1;
  107. }
  108.  
  109. public OnPlayerDeath(playerid, killerid, reason)
  110. {
  111.     if(killerid != INVALID_PLAYER_ID) return 1;
  112.    
  113.     PlayerInfo[playerid][pDeaths] += 1;
  114.     PlayerInfo[killerid][pKills] += 1;
  115.     return 1;
  116. }
  117.  
  118. public OnVehicleSpawn(vehicleid)
  119. {
  120.     return 1;
  121. }
  122.  
  123. public OnVehicleDeath(vehicleid, killerid)
  124. {
  125.     return 1;
  126. }
  127.  
  128. public OnPlayerText(playerid, text[])
  129. {
  130.     return 1;
  131. }
  132.  
  133. /*public OnPlayerCommandText(playerid, cmdtext[])
  134. {
  135.     if (strcmp("/mycommand", cmdtext, true, 10) == 0)
  136.     {
  137.         // Do something here
  138.         return 1;
  139.     }
  140.     return 0;
  141. }*/
  142.  
  143. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  144. {
  145.     return 1;
  146. }
  147.  
  148. public OnPlayerExitVehicle(playerid, vehicleid)
  149. {
  150.     return 1;
  151. }
  152.  
  153. public OnPlayerStateChange(playerid, newstate, oldstate)
  154. {
  155.     return 1;
  156. }
  157.  
  158. public OnPlayerEnterCheckpoint(playerid)
  159. {
  160.     return 1;
  161. }
  162.  
  163. public OnPlayerLeaveCheckpoint(playerid)
  164. {
  165.     return 1;
  166. }
  167.  
  168. public OnPlayerEnterRaceCheckpoint(playerid)
  169. {
  170.     return 1;
  171. }
  172.  
  173. public OnPlayerLeaveRaceCheckpoint(playerid)
  174. {
  175.     return 1;
  176. }
  177.  
  178. public OnRconCommand(cmd[])
  179. {
  180.     return 1;
  181. }
  182.  
  183. public OnPlayerRequestClass(playerid)
  184. {
  185.     return 1;
  186. }
  187. SetPlayerTeamFromClass(playerid, classid)
  188.  
  189.  
  190. public OnPlayerShootPlayer(Shooter,Target,Float:HealthLost,Float:ArmourLost)
  191. {
  192.     SetPlayerWantedLevel(Shooter,1);
  193.     SendClientMessage(Shooter,-1, "You have received Wanted level for commiting a crime!");
  194.     return 1;
  195. }
  196.  
  197. public OnObjectMoved(objectid)
  198. {
  199.     return 1;
  200. }
  201.  
  202. public OnPlayerObjectMoved(playerid, objectid)
  203. {
  204.     return 1;
  205. }
  206.  
  207. public OnPlayerPickUpPickup(playerid, pickupid)
  208. {
  209.     return 1;
  210. }
  211.  
  212. public OnVehicleMod(playerid, vehicleid, componentid)
  213. {
  214.     return 1;
  215. }
  216.  
  217. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  218. {
  219.     return 1;
  220. }
  221.  
  222. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  223. {
  224.     return 1;
  225. }
  226.  
  227. public OnPlayerSelectedMenuRow(playerid, row)
  228. {
  229.     return 1;
  230. }
  231.  
  232. public OnPlayerExitedMenu(playerid)
  233. {
  234.     return 1;
  235. }
  236.  
  237. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  238. {
  239.     return 1;
  240. }
  241.  
  242. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  243. {
  244.     return 1;
  245. }
  246.  
  247. public OnRconLoginAttempt(ip[], password[], success)
  248. {
  249.     return 1;
  250. }
  251.  
  252. public OnPlayerUpdate(playerid)
  253. {
  254.     return 1;
  255. }
  256.  
  257. public OnPlayerStreamIn(playerid, forplayerid)
  258. {
  259.     return 1;
  260. }
  261.  
  262. public OnPlayerStreamOut(playerid, forplayerid)
  263. {
  264.     return 1;
  265. }
  266.  
  267. public OnVehicleStreamIn(vehicleid, forplayerid)
  268. {
  269.     return 1;
  270. }
  271.  
  272. public OnVehicleStreamOut(vehicleid, forplayerid)
  273. {
  274.     return 1;
  275. }
  276.  
  277. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  278. {
  279.     if(dialogid == DIALOG_REGISTER)
  280.     {
  281.         if(!response)
  282.         {
  283.             Kick(playerid);
  284.             return 1;
  285.         }
  286.  
  287.         if(!strlen(inputtext))
  288.         {
  289.             SendClientMessage(playerid, -1, "Enter a password.");
  290.             ShowRegisterScreen(playerid);
  291.             return 1;
  292.         }
  293.  
  294.         if(strlen(inputtext) < 5)
  295.         {
  296.             SendClientMessage(playerid, -1, "Enter a password with more than 5 characters.");
  297.             ShowRegisterScreen(playerid);
  298.             return 1;
  299.         }
  300.  
  301.         if(strlen(inputtext) >= 5)
  302.         {
  303.             new IP[20], hashedpass[200];
  304.             GetPlayerIp(playerid, IP, sizeof(IP));
  305.             WP_Hash(hashedpass, sizeof(hashedpass), inputtext);
  306.  
  307.             new querystring[1800];
  308.  
  309.             strcat(querystring, "INSERT INTO `Accounts` (`ID`, `Username`, `Password`, `Admin`, `Vip, `Money`, `Kills`, `Deaths`, `Trusted_Player`, `Highest_Donator`)");
  310.             strcat(querystring, " VALUES");
  311.  
  312.             format(MySQL_Query, sizeof(MySQL_Query), "%s (NULL, '%s', '%s', '0', '0', '0', '0', '0', '0', '0')", querystring, EscapeText(PlayerName(playerid)), EscapeText(hashedpass));
  313.             mysql_function_query(connection, MySQL_Query, false, "", "");
  314.         }
  315.         IsPlayerLoggedIn{playerid} = 1;
  316.         return 1;
  317.     }
  318.  
  319.     if(dialogid == DIALOG_LOGIN)
  320.     {
  321.         if(!response)
  322.         {
  323.             Kick(playerid);
  324.             return 1;
  325.         }
  326.  
  327.         if(!strlen(inputtext))
  328.         {
  329.             SendClientMessage(playerid, -1, "Enter a password.");
  330.             ShowLoginScreen(playerid);
  331.         }
  332.  
  333.         if(strlen(inputtext) < 5)
  334.         {
  335.             SendClientMessage(playerid, -1, "Enter a password with more than 5 char.");
  336.             ShowLoginScreen(playerid);
  337.         }
  338.  
  339.         if(strlen(inputtext) >= 5)
  340.         {
  341.             format(MySQL_Query, sizeof(MySQL_Query), "SELECT * FROM `Accounts` WHERE Username='%s'", EscapeText(PlayerName(playerid)));
  342.             mysql_function_query(connection, MySQL_Query, true, "LoggedIn", "is", playerid, inputtext);
  343.         }
  344.         return 1;
  345.     }
  346.     return 1;
  347. }
  348.  
  349. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  350. {
  351.     return 1;
  352. }
  353.  
  354. public LoggedIn(playerid, const password[])
  355. {
  356.     new ppassword[500];
  357.     new hashedpass[500];
  358.  
  359.     WP_Hash(hashedpass, sizeof(hashedpass), password);
  360.     cache_get_field_content(0, "Password", ppassword, connection);
  361.  
  362.     if(!strcmp(hashedpass, ppassword))
  363.     {
  364.         if(IsPlayerLoggedIn{playerid} != 1)
  365.         {
  366.             new tempfetch[500];
  367.             cache_get_field_content(0, "Score", tempfetch, connection),             PlayerInfo[playerid][pScore] = strval(tempfetch);
  368.             cache_get_field_content(0, "Admin", tempfetch, connection),             PlayerInfo[playerid][pAdmin] = strval(tempfetch);
  369.             cache_get_field_content(0, "Vip", tempfetch, connection),               PlayerInfo[playerid][pVip] = strval(tempfetch);
  370.             cache_get_field_content(0, "Trusted_Player", tempfetch, connection),    PlayerInfo[playerid][pTrusted] = strval(tempfetch);
  371.             cache_get_field_content(0, "Highest_Donator", tempfetch, connection),   PlayerInfo[playerid][pHighest] = strval(tempfetch);
  372.             cache_get_field_content(0, "Money", tempfetch, connection),             PlayerInfo[playerid][pMoney] = strval(tempfetch);
  373.             cache_get_field_content(0, "Kills", tempfetch, connection),             PlayerInfo[playerid][pKills] = strval(tempfetch);
  374.             cache_get_field_content(0, "Deaths", tempfetch, connection),            PlayerInfo[playerid][pDeaths] = strval(tempfetch);
  375.  
  376.             IsPlayerLoggedIn{playerid} = 1;
  377.  
  378.             SendClientMessage(playerid, -1, "{8EC7DC}[INFO] {FFFFFF}Your statistics have been restored.");
  379.             return 1;
  380.         }
  381.     }
  382.     else
  383.     {
  384.         CheckPasswordAttempts(playerid);
  385.         ShowLoginScreen(playerid);
  386.     }
  387.     return 1;
  388. }
  389.  
  390. public CheckPasswordAttempts(playerid)
  391. {
  392.     if(PasswordAttempts[playerid] == 0)
  393.     {
  394.         SendClientMessage(playerid,COLOR_WHITE,"{B30000}[ERROR] {FFFFFF}You have entered an incorrect password. [1/3]");
  395.         PasswordAttempts[playerid] ++;
  396.         return 1;
  397.     }
  398.  
  399.     if(PasswordAttempts[playerid] == 1)
  400.     {
  401.         SendClientMessage(playerid,COLOR_WHITE,"{B30000}[ERROR] {FFFFFF}You have entered an incorrect password. [2/3]");
  402.         PasswordAttempts[playerid] ++;
  403.         return 1;
  404.     }
  405.  
  406.     if(PasswordAttempts[playerid] == 2)
  407.     {
  408.         new string[128];
  409.         SendClientMessage(playerid,COLOR_WHITE,"{B30000}[ERROR] {FFFFFF}You have entered an incorrect password. [3/3]");
  410.  
  411.         format(string,sizeof(string),"{208DD6}[SERVER] {FFFFFF}%s[%d] has been kicked from the server. (Max password attempts)",PlayerName(playerid),playerid);
  412.         SendClientMessageToAll(COLOR_WHITE,string);
  413.  
  414.         Kick(playerid);
  415.         return 1;
  416.     }
  417.     return 1;
  418. }
  419.  
  420. public IsRegistered(playerid)
  421. {
  422.     new rows, fields;
  423.  
  424.     cache_get_data(rows, fields, connection);
  425.  
  426.     if(rows)
  427.     {
  428.         ShowLoginScreen(playerid);
  429.     }
  430.     else
  431.     {
  432.         ShowRegisterScreen(playerid);
  433.     }
  434.     return 1;
  435. }
  436.  
  437. public OnQueryError(errorid, error[], callback[], query[], connectionHandle)
  438. {
  439.     printf("Error ID: %i", errorid);
  440.     printf("Error: %s", error);
  441.     printf("callback: %s", callback);
  442.     printf("query: %s", query);
  443.     return 1;
  444. }
  445.  
  446. stock EscapeText(text[])
  447. {
  448.     new EscapedData[200];
  449.     mysql_real_escape_string(text, EscapedData, connection);
  450.     return EscapedData;
  451. }
  452.  
  453. stock ShowLoginScreen(playerid)
  454. {
  455.     new string[128];
  456.     format(string, sizeof(string), "Before playing you must login\n\nUsername: %s\n\nEnter your password below and click login",PlayerName(playerid));
  457.     ShowPlayerDialog(playerid,DIALOG_LOGIN,3,"{EDDC57}Login required",string,"Login","Cancel");
  458. }
  459.  
  460. stock ShowRegisterScreen(playerid)
  461. {
  462.     new string[128];
  463.     format(string, sizeof(string), "This server requires you to register an account before playing\n\nUsername: %s\n\nEnter your desired password below then click ok",PlayerName(playerid));
  464.     ShowPlayerDialog(playerid,DIALOG_REGISTER,3,"{EDDC57}Registration required",string,"Register","Cancel");
  465. }
  466.  
  467. stock PlayerName(playerid)
  468. {
  469.     new name[21];
  470.     GetPlayerName(playerid, name, sizeof(name));
  471.     return name;
  472. }
  473.  
  474. CMD:kill(playerid,params[])
  475. {
  476.     SetPlayerHealth(playerid, 0);  
  477.     if(!IsPlayerConnected(playerid))
  478.         return SendClientMessage(playerid, COLOR_WHITE,"{B30000}[ERROR] {FFFFFF}You Must be Logged In!");
  479.     return 1;
  480. }
  481. CMD:setlevel(playerid,params[])
  482. {
  483.     new string[128], ID, level;
  484.  
  485.     if(PlayerInfo[playerid][pAdmin] < 6) // change this to owner level
  486.         return SendClientMessage(playerid,COLOR_WHITE,"{B30000}[ERROR] {FFFFFF}You don't have access to this command.");
  487.  
  488.     if(sscanf(params,"ii",ID,level))
  489.         return SendClientMessage(playerid,COLOR_WHITE,"{B30000}[ERROR] {FFFFFF}USAGE: /setlevel [playerid] [Level]");
  490.  
  491.     if(!IsPlayerConnected(ID))
  492.         return SendClientMessage(playerid, COLOR_WHITE,"{B30000}[ERROR] {FFFFFF}The requested playerid is not connected to the server.");
  493.  
  494.     if(PlayerInfo[playerid][pAdmin] <= PlayerInfo[ID][pAdmin])
  495.         return SendClientMessage(playerid,COLOR_WHITE,"{B30000}[ERROR] {FFFFFF} This has no effect on the current playerid.");
  496.  
  497.     if(PlayerInfo[ID][pAdmin] == level)
  498.     {
  499.         format(string,sizeof(string),"{B30000}[ERROR] {FFFFFF}%s[%d] is already at the Administrator level: %d",PlayerName(ID),ID,level);
  500.         SendClientMessage(playerid,COLOR_WHITE,string);
  501.         return 1;
  502.     }
  503.  
  504.     if(playerid == ID)
  505.         return SendClientMessage(playerid,COLOR_WHITE,"{B30000}[ERROR] {FFFFFF}You cannot set your own Administrator level.");
  506.  
  507.     if(PlayerInfo[ID][pAdmin] < level)
  508.     {
  509.         format(string, sizeof(string), "{46A4E3}[ADMIN] {FFFFFF}%s[%d] has promoted %s[%d] to level %d.",PlayerName(playerid),playerid,PlayerName(ID),ID,level);
  510.         SendClientMessageToAll(COLOR_WHITE,string);
  511.     }
  512.  
  513.     else if(PlayerInfo[ID][pAdmin] > level)
  514.     {
  515.         format(string, sizeof(string), "{46A4E3}[ADMIN] {FFFFFF}%s[%d] has demoted %s[%d] to level %d.",PlayerName(playerid),playerid,PlayerName(ID),ID,level);
  516.         SendClientMessageToAll(COLOR_WHITE,string);
  517.     }
  518.  
  519.     PlayerInfo[ID][pAdmin] = level;
  520.  
  521.     return 1;
  522. }
  523.  
  524. CMD:setscore(playerid,params[])
  525. {
  526.     new string[128], ID, score;
  527.  
  528.     if(PlayerInfo[playerid][pAdmin] < 6) // change to owner rank
  529.         return  SendClientMessage(playerid,COLOR_WHITE,"{B30000}[ERROR] {FFFFFF}You don't have access to this command.");
  530.  
  531.     if(sscanf(params,"ii",ID,score))
  532.         return SendClientMessage(playerid, COLOR_WHITE,"{B30000}[ERROR] {FFFFFF}The requested playerid is not connected to the server.");
  533.  
  534.     if(!IsPlayerConnected(ID))
  535.         return SendClientMessage(playerid, COLOR_WHITE,"{B30000}[ERROR] {FFFFFF}The requested playerid is not connected to the server.");
  536.  
  537.     if(PlayerInfo[playerid][pAdmin] < PlayerInfo[ID][pAdmin])
  538.          return SendClientMessage(playerid,COLOR_WHITE,"{B30000}[ERROR] {FFFFFF} This has no effect on the current playerid.");
  539.  
  540.     format(string,sizeof(string),"{46A4E3}[ADMIN] {FFFFFF}%s[%d] has set %s[%d]'s score to %d.",PlayerName(playerid),playerid,PlayerName(ID),ID,score);
  541.     SendClientMessageToAll(COLOR_WHITE,string);
  542.  
  543.     SetPlayerScore(ID, score);
  544.     PlayerInfo[ID][pScore] = score;
  545.     return 1;
  546. }
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