Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- weapon/rocket/projectile {
- shader nyanCat
- normalize dir
- scale dir dir 32
- size 32
- beam
- distance 1
- {
- origin2 ( origin2 + 6 + sin( time * 3500 ) * 3 )
- repeat 6 {
- color 1 0.1 0.1
- if( loopcount == 1 ) {
- color 1 0.6 0.3
- }
- if( loopcount == 2 ) {
- color 1 1 0.1
- }
- if( loopcount == 3 ) {
- color 0.1 1 0.1
- }
- if( loopcount == 4 ) {
- color 0.1 0.1 1
- }
- if( loopcount == 5 ) {
- color 1 0.1 1
- }
- size 2.1
- shader sunFlare
- emitter 1 {
- colorFade 0
- sprite
- }
- origin2 origin2 - 2
- }
- }
- }
- weapon/rocket/trail {}
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement