Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 7/21/2015 4:55:00 PM.128] ====================================================================================================
- [7/21/2015 4:55:00 PM.128] Started new log on 7/21/2015 4:55:00 PM.125
- [7/21/2015 4:55:00 PM.128] ====================================================================================================
- [7/21/2015 4:55:00 PM.113] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
- [7/21/2015 4:55:00 PM.129] Log verbosity: Verbose
- [7/21/2015 4:55:00 PM.133] Initializing input system
- [7/21/2015 4:55:00 PM.142] Initializing game console
- [7/21/2015 4:55:00 PM.152] Console key has been set to F4 (key code: 115)
- [7/21/2015 4:55:00 PM.188] Console initialized
- [7/21/2015 4:55:00 PM.188] Initializing forms manager
- [7/21/2015 4:55:00 PM.192] Version: RAGE Plugin Hook v0.19.641.4076 PUBLIC ALPHA for Grand Theft Auto V
- [7/21/2015 4:55:00 PM.204] ================ RAGE Plugin Hook ================
- [7/21/2015 4:55:00 PM.206] Checking game support
- [7/21/2015 4:55:00 PM.219] Product name: Grand Theft Auto V
- [7/21/2015 4:55:00 PM.219] Product version: 1.0.393.4
- [7/21/2015 4:55:00 PM.219] Is steam version: False
- [7/21/2015 4:55:00 PM.428] Initializing game support
- [7/21/2015 4:55:00 PM.428] Patching low level keyboard hook
- [7/21/2015 4:55:00 PM.428] Patched low level keyboard hook
- [7/21/2015 4:55:00 PM.428] Unhooking low level keyboard hook
- [7/21/2015 4:55:00 PM.428] Unhooked low level keyboard hook
- [7/21/2015 4:55:00 PM.428] Velocity limit removed.
- [7/21/2015 4:55:06 PM.206] Compatibility level: 0
- [7/21/2015 4:55:06 PM.206] Supported version detected
- [7/21/2015 4:55:06 PM.206] ==================================================
- [7/21/2015 4:55:06 PM.206] Patched IsDebuggerPresent
- [7/21/2015 4:55:06 PM.206] Waiting for game initialization
- [7/21/2015 4:55:06 PM.306] Initializing hook
- [7/21/2015 4:55:06 PM.306] Completing interoperability
- [7/21/2015 4:55:06 PM.306] Initialization code 1.
- [7/21/2015 4:55:06 PM.306] Initialization code 2.
- [7/21/2015 4:55:06 PM.306] Initialization code 3.
- [7/21/2015 4:55:06 PM.306] Initialization code 4.
- [7/21/2015 4:55:06 PM.306] Initialization code 5.
- [7/21/2015 4:55:06 PM.306] Initialization code 6.
- [7/21/2015 4:55:06 PM.306] Initialization code 7.
- [7/21/2015 4:55:06 PM.306] Completing interoperability, phase 1
- [7/21/2015 4:55:06 PM.306] Completing interoperability, phase 2
- [7/21/2015 4:55:06 PM.306] Completing interoperability, phase 3
- [7/21/2015 4:55:06 PM.306] Completing interoperability, phase 4
- [7/21/2015 4:55:06 PM.306] Completing interoperability, phase 5
- [7/21/2015 4:55:06 PM.306] Completing interoperability, phase 6
- [7/21/2015 4:55:06 PM.306] Completing interoperability, phase 7
- [7/21/2015 4:55:06 PM.308] Initializing DirectX
- [7/21/2015 4:55:06 PM.316] Initializing Direct3D
- [7/21/2015 4:55:06 PM.316] Loading C:\Windows\system32\d3d11.dll
- [7/21/2015 4:55:06 PM.316] Loaded at 0x7FEEFE50000
- [7/21/2015 4:55:06 PM.316] D3D11CreateDeviceAndSwapChain at 0x7FEEFE700F8
- [7/21/2015 4:55:06 PM.316] Creating Direct3D 11 device and swap chain
- [7/21/2015 4:55:06 PM.337] Swap Chain created: 0x75E535B0
- [7/21/2015 4:55:06 PM.337] Swap Chain VTable: 0x75E535B0
- [7/21/2015 4:55:06 PM.337] Swap Chain VTable_2: 0x7FEF0035AE0
- [7/21/2015 4:55:06 PM.337] 0x4856415756535540;0xB0EC8148C9246C8D;0x8DEE058B48000000
- [7/21/2015 4:55:06 PM.337] D3D11Present: 0x7FEF005B2F8
- [7/21/2015 4:55:06 PM.338] D3D11ResizeBuffers: 0x7FEF005F97C
- [7/21/2015 4:55:06 PM.338] D3D11ResizeTarget: 0x7FEF00607D8
- [7/21/2015 4:55:06 PM.338] D3D11SetFullscreenState: 0x7FEF0060B64
- [7/21/2015 4:55:06 PM.338] Getting device
- [7/21/2015 4:55:06 PM.338] Retrieved device
- [7/21/2015 4:55:06 PM.338] Creating wrapper
- [7/21/2015 4:55:06 PM.349] Direct3D initialized
- [7/21/2015 4:55:06 PM.352] Initialized DirectX
- [7/21/2015 4:55:06 PM.353] Direct3D watcher thread spawned
- [7/21/2015 4:55:06 PM.415] Wrapper created
- [7/21/2015 4:55:06 PM.419] Effect created
- [7/21/2015 4:55:06 PM.419] Creating buffer
- [7/21/2015 4:55:06 PM.419] Created buffer
- [7/21/2015 4:55:06 PM.419] Creating blend state
- [7/21/2015 4:55:06 PM.419] Created blend state
- [7/21/2015 4:55:06 PM.419] Done with creation
- [7/21/2015 4:55:06 PM.481] Initializing texture system.
- [7/21/2015 4:55:06 PM.481] Initializing texture system; phase 1
- [7/21/2015 4:55:06 PM.481] Initializing texture system; phase 2
- [7/21/2015 4:55:06 PM.493] Initializing texture system; phase 3
- [7/21/2015 4:55:06 PM.493] Initializing texture system; phase 4
- [7/21/2015 4:55:06 PM.514] Initializing texture system; phase 5
- [7/21/2015 4:55:06 PM.516] Initializing texture system; phase 6
- [7/21/2015 4:55:06 PM.518] Initializing texture system; phase 7
- [7/21/2015 4:55:06 PM.520] Initializing texture system; phase 8
- [7/21/2015 4:55:06 PM.523] Initializing texture system; phase 9
- [7/21/2015 4:55:06 PM.526] Initializing texture system; phase 10
- [7/21/2015 4:55:06 PM.533] Initializing texture system; phase 11
- [7/21/2015 4:55:06 PM.533] Initializing texture system; phase 12
- [7/21/2015 4:55:06 PM.537] Initializing texture system; phase 13
- [7/21/2015 4:55:06 PM.537] Initializing texture system; phase 14
- [7/21/2015 4:55:11 PM.354] Direct3D watcher thread ended
- [7/21/2015 4:56:14 PM.746] Initializing console variable "ConsoleKey".
- [7/21/2015 4:56:14 PM.746] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [7/21/2015 4:56:14 PM.754] Read value: F4
- [7/21/2015 4:56:14 PM.754] Setting value of console variable "ConsoleKey" to stored value.
- [7/21/2015 4:56:14 PM.754] Console key has been set to F4 (key code: 115)
- [7/21/2015 4:56:14 PM.754] Initializing console variable "PluginTimeoutThreshold".
- [7/21/2015 4:56:14 PM.754] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [7/21/2015 4:56:14 PM.759] Read value: 10000
- [7/21/2015 4:56:14 PM.759] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [7/21/2015 4:56:14 PM.759] Initializing console variable "AlwaysShowConsoleOutput".
- [7/21/2015 4:56:14 PM.759] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [7/21/2015 4:56:14 PM.760] Read value: False
- [7/21/2015 4:56:14 PM.760] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
- [7/21/2015 4:56:14 PM.760] Initializing console variable "IsDeveloperModeEnabled".
- [7/21/2015 4:56:14 PM.760] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
- [7/21/2015 4:56:14 PM.761] Read value: True
- [7/21/2015 4:56:14 PM.761] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
- [7/21/2015 4:56:14 PM.770] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [7/21/2015 4:56:14 PM.770] Initializing console variable "TimeScale".
- [7/21/2015 4:56:14 PM.770] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [7/21/2015 4:56:14 PM.771] Read value: 0
- [7/21/2015 4:56:14 PM.771] Setting value of console variable "TimeScale" to stored value.
- [7/21/2015 4:56:14 PM.771] Initializing console variable "WarnOnPluginLoad".
- [7/21/2015 4:56:14 PM.771] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
- [7/21/2015 4:56:14 PM.772] Read value: True
- [7/21/2015 4:56:14 PM.772] Setting value of console variable "WarnOnPluginLoad" to stored value.
- [7/21/2015 4:56:15 PM.123] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
- [7/21/2015 4:56:15 PM.143]
- [7/21/2015 4:56:15 PM.144] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
- [7/21/2015 4:56:15 PM.145] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [7/21/2015 4:56:15 PM.670] <UNLOADED PLUGIN>: Initializing input system
- [7/21/2015 4:56:15 PM.674] <UNLOADED PLUGIN>: Initializing game console
- [7/21/2015 4:56:15 PM.677] <UNLOADED PLUGIN>: Initializing forms manager
- [7/21/2015 4:56:15 PM.698] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [7/21/2015 4:56:16 PM.552] LSPD First Response: We have 1 callouts registered
- [7/21/2015 4:56:16 PM.552] LSPD First Response: CalloutManager initialized
- [7/21/2015 4:57:17 PM.646] LSPD First Response:
- [7/21/2015 4:57:17 PM.646] LSPD First Response: ==============================
- [7/21/2015 4:57:17 PM.646] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
- [7/21/2015 4:57:17 PM.646] LSPD First Response: ------------------------------
- [7/21/2015 4:57:17 PM.646] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
- [7/21/2015 4:57:17 PM.646] LSPD First Response: ------------------------------
- [7/21/2015 4:57:17 PM.646] LSPD First Response: Exception type: System.MissingMethodException
- [7/21/2015 4:57:17 PM.647] LSPD First Response: Exception message: Method not found: 'Void Rage.Game.DisplayNotification(System.String)'.
- [7/21/2015 4:57:17 PM.647] LSPD First Response: ------------------------------
- [7/21/2015 4:57:17 PM.647] LSPD First Response: Inner exceptions:
- [7/21/2015 4:57:17 PM.647] LSPD First Response: ------------------------------
- [7/21/2015 4:57:17 PM.647] LSPD First Response: Stack trace:
- [7/21/2015 4:57:17 PM.651] LSPD First Response: at LSPD_First_Response.Duty.StartSelection()
- [7/21/2015 4:57:17 PM.651] at LSPD_First_Response.PoliceStationManager.<PoliceStationThread>b__7(Object[] param0) in c:\Users\Sam\Desktop\LSPDFR\lspdfr9\LSPDFR\LSPD First Response\Mod\PoliceStationManager.cs:line 169
- [7/21/2015 4:57:17 PM.651] at LMS.Common.Timers.DelayedCaller.Process()
- [7/21/2015 4:57:17 PM.651] at LSPD_First_Response.Engine.Main.Process() in c:\Users\Sam\Desktop\LSPDFR\lspdfr9\LSPDFR\LSPD First Response\Engine\Main.cs:line 29
- [7/21/2015 4:57:17 PM.651] at LSPD_First_Response.Mod.Main.MainLoop() in c:\Users\Sam\Desktop\LSPDFR\lspdfr9\LSPDFR\LSPD First Response\Mod\LSPDFR.cs:line 150
- [7/21/2015 4:57:17 PM.651] at Rage.GameFiber.Main()
- [7/21/2015 4:57:17 PM.651] LSPD First Response: ==============================
- [7/21/2015 4:57:17 PM.651] LSPD First Response:
Advertisement
Add Comment
Please, Sign In to add comment