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  1. Properties:
  2. ImportEnabled: false
  3. GlobalCooldown: 500
  4. SeaLevel: 62
  5. CustomItems:
  6. GrapplingHook:
  7. Enable: true
  8. IronUses: 100
  9. GoldUses: 200
  10. Chat:
  11. Format: '<name>: <message>'
  12. Enable: false
  13. Prefixes:
  14. Air: '[Airbender]'
  15. Water: '[Waterbender]'
  16. Earth: '[Earthbender]'
  17. Fire: '[Firebender]'
  18. Chi: '[Chiblocker]'
  19. Avatar: '[Avatar]'
  20. Colors:
  21. Avatar: DARK_PURPLE
  22. Air: GRAY
  23. Fire: RED
  24. Water: AQUA
  25. Earth: GREEN
  26. Metalbending: DARK_GREEN
  27. Chi: GOLD
  28. AirSub: DARK_GRAY
  29. WaterSub: DARK_AQUA
  30. EarthSub: DARK_GREEN
  31. FireSub: DARK_RED
  32. RegionProtection:
  33. AllowHarmlessAbilities: false
  34. RespectWorldGuard: true
  35. RespectGriefPrevention: false
  36. RespectFactions: false
  37. RespectTowny: true
  38. RespectPreciousStones: false
  39. RespectLWC: false
  40. CacheBlockTime: 500000000
  41. Air:
  42. CanBendWithWeapons: false
  43. Particles: smoke
  44. PlaySound: true
  45. Water:
  46. CanBendWithWeapons: false
  47. NightFactor: 1.5
  48. FullMoonFactor: 2.0
  49. CanBendPackedIce: true
  50. PlaySound: true
  51. Earth:
  52. RevertEarthbending: true
  53. SafeRevert: true
  54. RevertCheckTime: 30000
  55. CanBendWithWeapons: false
  56. EarthbendableBlocks:
  57. - STONE
  58. - CLAY
  59. - COAL_ORE
  60. - DIAMOND_ORE
  61. - DIRT
  62. - STAINED_HARDENED_CLAY
  63. - HARDENED_CLAY
  64. - GOLD_ORE
  65. - GRASS
  66. - GRAVEL
  67. - IRON_ORE
  68. - LAPIS_ORE
  69. - NETHERRACK
  70. - REDSTONE_ORE
  71. - SAND
  72. - SANDSTONE
  73. - MYCEL
  74. - SOUL_SAND
  75. - COBBLESTONE
  76. - STAINED_CLAY
  77. - CLAY_BRICK
  78. - MOSSY_COBBLESTONE
  79. - OBSIDIAN
  80. - END_STONE
  81. MetalBlocks:
  82. - IRON_BLOCK
  83. - GOLD_BLOCK
  84. - QUARTZ_BLOCK
  85. - END_STONE
  86. - ANVIL
  87. - IRON_FENCE
  88. - IRON_TRAPDOOR
  89. - RAILS
  90. - POWERED_RAIL
  91. - DETECTOR_RAIL
  92. - ACTIVATOR_RAIL
  93. - IRON_PLATE
  94. - GOLD_PLATE
  95. - IRON_DOOR_BLOCK
  96. - BEACON
  97. - NETHER_BRICK
  98. - NETHER_BRICK_STAIRS
  99. - NETHER_FENCE
  100. MetalPowerFactor: 1.5
  101. PlaySound: true
  102. Passive:
  103. SandRunPower: 1
  104. Fire:
  105. CanBendWithWeapons: false
  106. DayFactor: 1.5
  107. PlaySound: true
  108. Chi:
  109. CanBendWithWeapons: false
  110. DisabledWorlds:
  111. - world_the_end
  112. BendingAffectFallingSand:
  113. Normal: true
  114. NormalStrengthMultiplier: 1.0
  115. TNT: true
  116. TNTStrengthMultiplier: 1.0
  117. HorizontalCollisionPhysics:
  118. Enabled: true
  119. WallDamageMinimumDistance: 5.0
  120. TagAPI:
  121. Enabled: false
  122. Abilities:
  123. AvatarState:
  124. Enabled: true
  125. Description: The signature ability of the Avatar, this is a toggle. Click to activate to become nearly unstoppable. While in the Avatar State, the user takes severely reduced damage from all sources, regenerates health rapidly, and is granted extreme speed. Nearly all abilities are incredibly amplified in this state. Additionally, AirShield and FireJet become toggle-able abilities and last until you deactivate them or the Avatar State. Click again with the Avatar State selected to deactivate it.
  126. Cooldown: 7200000
  127. Duration: 480000
  128. PowerMultiplier: 5
  129. PotionEffects:
  130. Regeneration:
  131. Enabled: true
  132. Power: 3
  133. Speed:
  134. Enabled: true
  135. Power: 3
  136. DamageResistance:
  137. Enabled: true
  138. Power: 3
  139. FireResistance:
  140. Enabled: true
  141. Power: 3
  142. Air:
  143. Passive:
  144. Factor: 0.3
  145. Speed: 2
  146. Jump: 3
  147. AirBlast:
  148. Enabled: true
  149. Description: AirBlast is the most fundamental bending technique of an airbender. To use, simply left-click in a direction. A gust of wind will be created at your fingertips, launching anything in its path harmlessly back. A gust of air can extinguish fires on the ground or on a player, can cool lava, and can flip levers and activate buttons. Additionally, tapping sneak will change the origin of your next AirBlast to your targeted location.
  150. Speed: 15
  151. Range: 15
  152. Radius: 2
  153. Push: 3.5
  154. AirBubble:
  155. Enabled: true
  156. Description: To use, the bender must merely have the ability selected. All water around the user in a small bubble will vanish, replacing itself once the user either gets too far away or selects a different ability.
  157. Radius: 3
  158. AirBurst:
  159. Enabled: true
  160. Description: AirBurst is one of the most powerful abilities in the airbender's arsenal. To use, press and hold sneak to charge your burst. Once charged, you can either release sneak to launch a cone-shaped burst of air in front of you, or click to release the burst in a sphere around you. Additionally, having this ability selected when you land on the ground from a large enough fall will create a burst of air around you.
  161. FallThreshold: 10
  162. PushFactor: 1.5
  163. ChargeTime: 1750
  164. Damage: 1
  165. Cooldown: 3500
  166. AirScooter:
  167. Enabled: true
  168. Description: AirScooter is a fast means of transportation. To use, sprint, jump then click with this ability selected. You will hop on a scooter of air and be propelled forward in the direction you're looking (you don't need to press anything). This ability can be used to levitate above liquids, but it cannot go up steep slopes. Any other actions will deactivate this ability.
  169. Speed: 0.675
  170. AirShield:
  171. Enabled: true
  172. Description: 'Air Shield is one of the most powerful defensive techniques in
  173. existence. To use, simply sneak (default: shift). This will create a whirlwind
  174. of air around the user, with a small pocket of safe space in the center. This
  175. wind will deflect all projectiles and will prevent any creature from entering
  176. it for as long as its maintained.'
  177. Radius: 5
  178. IsAvatarStateToggle: true
  179. AirSpout:
  180. Enabled: true
  181. Description: This ability gives the airbender limited sustained levitation. It is a toggle - click to activate and form a whirling spout of air beneath you, lifting you up. You can bend other abilities while using AirSpout. Click again to deactivate this ability.
  182. Height: 15
  183. AirSuction:
  184. Enabled: true
  185. Description: To use, simply left-click in a direction. A gust of wind will originate as far as it can in that direction and flow towards you, sucking anything in its path harmlessly with it. Skilled benders can use this technique to pull items from precarious locations. Additionally, tapping sneak will change the origin of your next AirSuction to your targeted location.
  186. Speed: 20
  187. Range: 15
  188. Radius: 2
  189. Push: 3.5
  190. AirSwipe:
  191. Enabled: true
  192. Description: To use, simply left-click in a direction. An arc of air will flow from you towards that direction, cutting and pushing back anything in its path. Its damage is minimal, but it still sends the message. This ability will extinguish fires, cool lava, and cut things like grass, mushrooms, and flowers. Additionally, you can charge it by holding sneak. Charging before attacking will increase damage and knockback, up to a maximum.
  193. Damage: 3
  194. Range: 15
  195. Radius: 2
  196. Push: 1
  197. Arc: 20
  198. Speed: 25
  199. Cooldown: 1000
  200. ChargeFactor: 3
  201. MaxChargeTime: 3000
  202. Flight:
  203. Enabled: false
  204. Description: 'Jump in the air, crouch (default: shift) and hold with this ability
  205. bound and you will glide around in the direction you look. While flying, click
  206. to Hover. Click again to disable Hovering.'
  207. HoverEnabled: true
  208. Suffocate:
  209. Enabled: true
  210. Description: This ability is one of the most dangerous abilities an Airbender possesses. To use, simply look at an entity and hold shift. The entity will begin taking damage as you extract the air from their lungs. Any bender caught in this sphere will only be able to use basic moves, such as AirSwipe, WaterManipulation, FireBlast, or EarthBlast. An entity can be knocked out of the sphere by certain bending arts, and your attention will be disrupted if you are hit by bending.
  211. Range: 5
  212. Damage: 0.5
  213. ChargeTime: 1000
  214. Cooldown: 0
  215. DamageInitialDelay: 2
  216. DamageInterval: 1
  217. SlowPotency: 1
  218. SlowDelay: 0.5
  219. SlowInterval: 1.25
  220. BlindPotentcy: 30
  221. BlindDelay: 2
  222. BlindInterval: 1.5
  223. CanBeUsedOnUndeadMobs: true
  224. RequireConstantAim: true
  225. RequireConstantAimRadius: 5
  226. AnimationRadius: 2.0
  227. AnimationParticleAmount: 2
  228. AnimationSpeed: 1.0
  229. Tornado:
  230. Enabled: true
  231. Description: 'To use, simply sneak (default: shift). This will create a swirling
  232. vortex at the targeted location. Any creature or object caught in the vortex
  233. will be launched up and out in some random direction. If another player gets
  234. caught in the vortex, the launching effect is minimal. Tornado can also be
  235. used to transport the user. If the user gets caught in his/her own tornado,
  236. his movements are much more manageable. Provided the user doesn''t fall out
  237. of the vortex, it will take him to a maximum height and move him in the general
  238. direction he''s looking. Skilled airbenders can scale anything with this ability.'
  239. Radius: 8
  240. Height: 15
  241. Range: 15
  242. MobPushFactor: 1
  243. PlayerPushFactor: 1
  244. AirCombo:
  245. Enabled: true
  246. Twister:
  247. Speed: 0.35
  248. Range: 5
  249. Height: 5
  250. Radius: 3
  251. RemoveDelay: 1500
  252. Cooldown: 25000
  253. DegreesPerParticle: 7
  254. HeightPerParticle: 1.25
  255. AirStream:
  256. Speed: 0.5
  257. Range: 15
  258. EntityDuration: 2500
  259. EntityHeight: 8
  260. Cooldown: 17500
  261. AirSweep:
  262. Speed: 1.4
  263. Range: 10
  264. Damage: 4
  265. Knockback: 3.5
  266. Cooldown: 3000
  267. Water:
  268. Passive:
  269. SwimSpeedFactor: 0.7
  270. Bloodbending:
  271. Enabled: true
  272. Description: This ability was made illegal for a reason. With this ability selected, sneak while targetting something and you will bloodbend that target. Bloodbent targets cannot move, bend or attack. You are free to control their actions by looking elsewhere - they will be forced to move in that direction. Additionally, clicking while bloodbending will launch that target off in the direction you're looking. People who are capable of bloodbending are immune to your technique, and you are immune to theirs.
  273. CanOnlyBeUsedAtNight: true
  274. CanBeUsedOnUndeadMobs: true
  275. CanOnlyBeUsedDuringFullMoon: false
  276. ThrowFactor: 2
  277. Range: 10
  278. HoldTime: 4000
  279. Cooldown: 5000
  280. HealingWaters:
  281. Enabled: true
  282. Description: To use, the bender must be at least partially submerged in water. If the user is not sneaking, this ability will automatically begin working provided the user has it selected. If the user is sneaking, he/she is channeling the healing to their target in front of them. In order for this channel to be successful, the user and the target must be at least partially submerged in water.
  283. Radius: 5
  284. Interval: 5000
  285. Power: 1
  286. IceBlast:
  287. Enabled: true
  288. Damage: 4
  289. Range: 8
  290. Description: 'This ability offers a powerful ice utility for Waterbenders. It
  291. can be used to fire an explosive burst of ice at an opponent, spraying ice
  292. and snow around it. To use, simply tap sneak (Default: Shift) while targeting
  293. a block of ice to select it as a source. From there, you can just left click
  294. to send the blast off at your opponent.'
  295. Cooldown: 750
  296. IceSpike:
  297. Enabled: true
  298. Description: This ability has many functions. Clicking while targetting ice, or an entity over some ice, will raise a spike of ice up, damaging and slowing the target. Tapping sneak (shift) while selecting a water source will select that source that can then be fired with a click. Firing this will launch a spike of ice at your target, dealing a bit of damage and slowing the target. If you sneak (shift) while not selecting a source, many ice spikes will erupt from around you, damaging and slowing those targets.
  299. Cooldown: 10000
  300. Damage: 8
  301. Range: 8
  302. ThrowingMult: 0.7
  303. Height: 4
  304. Projectile:
  305. Range: 15
  306. Damage: 3
  307. OctopusForm:
  308. Enabled: true
  309. Description: This ability allows the waterbender to manipulate a large quantity of water into a form resembling that of an octopus. To use, click to select a water source. Then, hold sneak to channel this ability. While channeling, the water will form itself around you and has a chance to block incoming attacks. Additionally, you can click while channeling to attack things near you, dealing damage and knocking them back. Releasing shift at any time will dissipate the form.
  310. Range: 5
  311. AttackRange: 3
  312. Damage: 3
  313. Radius: 3
  314. FormDelay: 10
  315. Knockback: 1.75
  316. Cooldown: 10000
  317. PhaseChange:
  318. Enabled: true
  319. Description: 'To use, simply left-click. Any water you are looking at within
  320. range will instantly freeze over into solid ice. Provided you stay within
  321. range of the ice and do not unbind FreezeMelt, that ice will not thaw. If,
  322. however, you do either of those the ice will instantly thaw. If you sneak
  323. (default: shift), anything around where you are looking at will instantly
  324. melt. Since this is a more favorable state for these things, they will never
  325. re-freeze unless they would otherwise by nature or some other bending ability.
  326. Additionally, if you tap sneak while targetting water with PhaseChane, it
  327. will evaporate water around that block that is above sea level. '
  328. Range: 7
  329. Radius: 3
  330. Cooldown: 25000
  331. Plantbending:
  332. RegrowTime: 5000
  333. Surge:
  334. Enabled: true
  335. Description: This ability has two distinct features. If you sneak to select a source block, you can then click in a direction and a large wave will be launched in that direction. If you sneak again while the wave is en route, the wave will freeze the next target it hits. If, instead, you click to select a source block, you can hold sneak to form a wall of water at your cursor location. Click to shift between a water wall and an ice wall. Release sneak to dissipate it.
  336. Wave:
  337. Radius: 2
  338. HorizontalPush: 1
  339. VerticalPush: 0.2
  340. Range: 15
  341. Wall:
  342. Range: 5
  343. Radius: 2
  344. VerticalPush: 0.2
  345. VerticalPush: 0.2
  346. Torrent:
  347. Enabled: true
  348. Description: Torrent is one of the strongest moves in a waterbender's arsenal. To use, first click a source block to select it; then hold shift to begin streaming the water around you. Water flowing around you this way will damage and knock back nearby enemies and projectiles. If you release shift during this, you will create a large wave that expands outwards from you, launching anything in its path back. Instead, if you click you release the water and channel it to flow towards your cursor. Anything caught in the blast will be tossed about violently and take damage. Finally, if you click again when the water is torrenting, it will freeze the area around it when it is obstructed.
  349. Damage: 4
  350. DeflectDamage: 1
  351. Range: 20
  352. Wave:
  353. Radius: 13
  354. Knockback: 1.5
  355. Height: 1
  356. Cooldown: 3000
  357. Cooldown: 2000
  358. WaterBubble:
  359. Enabled: true
  360. Description: To use, the bender must merely have the ability selected. All water around the user in a small bubble will vanish, replacing itself once the user either gets too far away or selects a different ability.
  361. Radius: 3
  362. WaterManipulation:
  363. Enabled: true
  364. Description: 'To use, place your cursor over a waterbendable object and tap
  365. sneak (default: shift). Smoke will appear where you''ve selected, indicating
  366. the origin of your ability. After you have selected an origin, simply left-click
  367. in any direction and you will see your water spout off in that direction,
  368. slicing any creature in its path. If you look towards a creature when you
  369. use this ability, it will target that creature. A collision from Water Manipulation
  370. both knocks the target back and deals some damage. Alternatively, if you have
  371. the source selected and tap shift again, you will be able to control the water
  372. more directly.'
  373. Damage: 4.0
  374. Range: 15
  375. Speed: 32
  376. Push: 0.3
  377. Cooldown: 7500
  378. WaterSpout:
  379. Enabled: true
  380. Description: This ability provides a Waterbender with a means of transportation. To use, simply left click while in or over water to spout water up beneath you, experiencing controlled levitation. Left clicking again while the spout is active will cause it to disappear. Alternatively, tapping a Waterbendable block while not in Water will select a water block as a source, from there, you can tap sneak (Default:Shift) to channel the Water around you. Releasing the sneak will create a wave allowing you a quick burst of controlled transportation. While riding the wave you may press sneak to cause the wave to disappear.
  381. Height: 15
  382. BlockSpiral: true
  383. Particles: false
  384. Wave:
  385. Enabled: true
  386. Range: 6
  387. ChargeTime: 1000
  388. FlightTime: 2000
  389. Speed: 1.5
  390. Cooldown: 5000
  391. Particles: false
  392. WaterCombo:
  393. Enabled: true
  394. IceWave:
  395. Damage: 3
  396. Cooldown: 25000
  397. IceBullet:
  398. Damage: 1.5
  399. Radius: 2.5
  400. Range: 5
  401. MaxShots: 10
  402. AnimationSpeed: 1
  403. ShootTime: 5000
  404. Cooldown: 25000
  405. WaterArms:
  406. Enabled: true
  407. Description: |-
  408. One of the most diverse moves in a Waterbender's arsenal, this move creates tendrils of water from the players arms to emulate their actual arms. Each water arms mode will be binded to a slot, switch slots to change mode. To deactive the arms, hold Sneak and Double Left-Click.
  409. Pull - Use your Arms to pull blocks, items, mobs or even players towards you!
  410. Punch - An offensive attack, harming players or mobs!
  411. Grapple - Scale walls and speed across battlefields, using your Arms as a grappling hook!
  412. Grab - Grab an entity with your arm, and swing them about!
  413. Freeze - Use your Arms to fire small blasts of ice in any direction!
  414. Spear - Throw your Arms in any direction, freezing whatever it hits!
  415. SneakMessage: 'Active Ability:'
  416. Arms:
  417. InitialLength: 4
  418. SourceGrabRange: 3
  419. MaxAttacks: 7
  420. MaxAlternateUsage: 50
  421. MaxIceShots: 7
  422. Cooldown: 15000
  423. AllowPlantSource: true
  424. Lightning:
  425. Enabled: true
  426. Damage: 10.0
  427. KillUser: false
  428. Cooldowns:
  429. UsageCooldownEnabled: false
  430. UsageCooldown: 500
  431. AllowSpectatorUse: false
  432. Whip:
  433. MaxLength: 20
  434. MaxLengthWeak: 12
  435. NightAugments:
  436. MaxLength:
  437. Normal: 24
  438. FullMoon: 30
  439. Pull:
  440. Multiplier: 0.15
  441. Punch:
  442. PunchDamage: 3.0
  443. MaxLength: 10
  444. NightAugments:
  445. MaxLength:
  446. Normal: 11
  447. FullMoon: 13
  448. Grapple:
  449. RespectRegions: false
  450. Grab:
  451. HoldTime: 10000
  452. Freeze:
  453. Range: 20
  454. Damage: 2.0
  455. Spear:
  456. Range: 40
  457. Damage: 4.0
  458. DamageEnabled: true
  459. Sphere: 2
  460. Duration: 6000
  461. Length: 18
  462. NightAugments:
  463. Range:
  464. Normal: 45
  465. FullMoon: 60
  466. Sphere:
  467. Normal: 3
  468. FullMoon: 6
  469. Duration:
  470. Normal: 7000
  471. FullMoon: 12000
  472. Earth:
  473. Passive:
  474. Duration: 2500
  475. Catapult:
  476. Enabled: true
  477. Description: To use, left-click while looking in the direction you want to be launched. A pillar of earth will jut up from under you and launch you in that direction - if and only if there is enough earth behind where you're looking to launch you. Skillful use of this ability takes much time and work, and it does result in the death of certain gung-ho earthbenders. If you plan to use this ability, be sure you've read about your passive ability you innately have as an earthbender.
  478. Length: 7
  479. Speed: 10
  480. Push: 5
  481. Collapse:
  482. Enabled: true
  483. Description: ' To use, simply left-click on an earthbendable block. That block
  484. and the earthbendable blocks above it will be shoved back into the earth below
  485. them, if they can. This ability does have the capacity to trap something inside
  486. of it, although it is incredibly difficult to do so. Additionally, press sneak
  487. with this ability to affect an area around your targetted location - all earth
  488. that can be moved downwards will be moved downwards. This ability is especially
  489. risky or deadly in caves, depending on the earthbender''s goal and technique.'
  490. Range: 10
  491. Radius: 5
  492. Speed: 6
  493. EarthArmor:
  494. Enabled: false
  495. Description: This ability encases the earthbender in temporary armor. To use, click on a block that is earthbendable. If there is another block under it that is earthbendable, the block will fly to you and grant you temporary armor and damage reduction. This ability has a long cooldown.
  496. Duration: 5000
  497. Strength: 1
  498. Cooldown: 15000
  499. EarthBlast:
  500. Enabled: true
  501. Description: 'To use, place your cursor over an earthbendable object (dirt,
  502. rock, ores, etc) and tap sneak (default: shift). The object will temporarily
  503. turn to stone, indicating that you have it focused as the source for your
  504. ability. After you have selected an origin (you no longer need to be sneaking),
  505. simply left-click in any direction and you will see your object launch off
  506. in that direction, smashing into any creature in its path. If you look towards
  507. a creature when you use this ability, it will target that creature. A collision
  508. from Earth Blast both knocks the target back and deals some damage. You cannot
  509. have multiple of these abilities flying at the same time.'
  510. CanHitSelf: false
  511. PrepareRange: 7
  512. Range: 15
  513. Speed: 25
  514. Revert: true
  515. Damage: 4
  516. Push: 0.3
  517. EarthGrab:
  518. Enabled: true
  519. Description: To use, simply left-click while targeting a creature within range. This ability will erect a circle of earth to trap the creature in.
  520. Range: 12
  521. EarthTunnel:
  522. Enabled: true
  523. Description: 'Earth Tunnel is a completely utility ability for earthbenders.
  524. To use, simply sneak (default: shift) in the direction you want to tunnel.
  525. You will slowly begin tunneling in the direction you''re facing for as long
  526. as you sneak or if the tunnel has been dug long enough. This ability will
  527. be interrupted if it hits a block that cannot be earthbent.'
  528. MaxRadius: 1
  529. Range: 10
  530. Radius: 0.25
  531. Revert: true
  532. Interval: 30
  533. Extraction:
  534. Enabled: true
  535. Description: This ability allows metalbenders to extract the minerals from ore blocks. To use, simply tap sneak while looking at an ore block with metal in it (iron, gold, quartz) and the ore will be extracted and drop in front of you. This ability has a small chance of doubling or tripling the loot. This ability has a short cooldown.
  536. Cooldown: 25000
  537. TripleLootChance: 15
  538. DoubleLootChance: 40
  539. MetalClips:
  540. Enabled: true
  541. Description: MetalClips has the potential to be both an offensive and a utility ability. To start, you must carry smelted Iron Ingots in your inventory. To apply the clips onto an entity, simply click at them. If the entity is a Zombie, a Skeleton, or a Player, the clips will form armor around the entity, giving you some control over them. Each additional clip will give you more control. If you have permission to do so, you may crush the entity against a wall with a 4th clip, hurting them. Without explicit permissions, you will only be able to strap three clips on your target. If the entity is not one of the above, the clip will simply do damage and fall to the ground, to be collected.
  542. Damage: 2
  543. DamageInterval: 500
  544. MagnetRange: 20
  545. MagnetPower: 0.6
  546. Cooldown: 5000
  547. Duration: 10000
  548. LavaFlow:
  549. Enabled: true
  550. Description: 'This ability allows an Earthbender to create lava using the Earth
  551. around them. To use, simply hold sneak (Default: Shift) to create a lava moat
  552. that surrounds you, press sneak again to remove the moat. Left click an Earthbendable
  553. block to create a pool of lava after a small delay. Additionally, you can
  554. left click at any time to turn lava back into its original state -- Earth.'
  555. ShiftCooldown: 25000
  556. ClickLavaCooldown: 10000
  557. ClickLandCooldown: 500
  558. ShiftCleanupDelay: 10000
  559. ClickLavaCleanupDelay: 7000
  560. ClickLandCleanupDelay: 20000
  561. ClickRange: 5.0
  562. ShiftRadius: 5.0
  563. ClickRadius: 3.0
  564. ShiftPlatformRadius: 1.5
  565. ClickLavaCreateSpeed: 0.05
  566. ClickLandCreateSpeed: 0.1
  567. ShiftFlowSpeed: 2.0
  568. ShiftRemoveSpeed: 3.0
  569. ClickLavaStartDelay: 1500
  570. ClickLandStartDelay: 0
  571. UpwardFlow: 2
  572. DownwardFlow: 4
  573. AllowNaturalFlow: false
  574. ParticleDensity: 0.33
  575. EarthSmash:
  576. Enabled: true
  577. Description: 'To raise an EarthSmash hold sneak (default: shift) for approximately
  578. 1.5 seconds, then release while aiming at dirt. To grab the EarthSmash aim
  579. at the center and hold sneak, the EarthSmash will follow your mouse. You can
  580. shoot the EarthSmash by grabbing onto it and left clicking. To ride the EarthSmash
  581. simply hop ontop of it and hold sneak while aiming in the direction that you
  582. wish to go. Another way to ride an EarthSmash is to grab it with sneak and
  583. then right click it. Use EarthSmash as a defensive shield, a powerful attack,
  584. or an advanced means of transportation.'
  585. AllowGrab: true
  586. AllowShooting: true
  587. AllowFlight: true
  588. GrabRange: 10
  589. ChargeTime: 1200
  590. Cooldown: 5000
  591. ShotRange: 30
  592. Damage: 6
  593. Knockback: 3.5
  594. Knockup: 0.15
  595. FlightSpeed: 0.72
  596. FlightTimer: 3000
  597. RemoveTimer: 30000
  598. RaiseEarth:
  599. Enabled: true
  600. Description: 'To use, simply left-click on an earthbendable block. A column
  601. of earth will shoot upwards from that location. Anything in the way of the
  602. column will be brought up with it, leaving talented benders the ability to
  603. trap brainless entities up there. Additionally, simply sneak (default shift)
  604. looking at an earthbendable block. A wall of earth will shoot upwards from
  605. that location. Anything in the way of the wall will be brought up with it. '
  606. Column:
  607. Height: 5
  608. Wall:
  609. Range: 10
  610. Height: 5
  611. Width: 5
  612. Shockwave:
  613. Enabled: true
  614. Description: 'This is one of the most powerful moves in the earthbender''s arsenal.
  615. To use, you must first charge it by holding sneak (default: shift). Once charged,
  616. you can release sneak to create an enormous shockwave of earth, disturbing
  617. all earth around you and expanding radially outwards. Anything caught in the
  618. shockwave will be blasted back and dealt damage. If you instead click while
  619. charged, the disruption is focused in a cone in front of you. Lastly, if you
  620. fall from a great enough height with this ability selected, you will automatically
  621. create a shockwave.'
  622. ChargeTime: 2500
  623. FallThreshold: 9
  624. Damage: 5
  625. Knockback: 1.1
  626. Range: 8
  627. Cooldown: 25000
  628. Tremorsense:
  629. Enabled: true
  630. Description: This is a pure utility ability for earthbenders. If you are in an area of low-light and are standing on top of an earthbendable block, this ability will automatically turn that block into glowstone, visible *only by you*. If you lose contact with a bendable block, the light will go out as you have lost contact with the earth and cannot 'see' until you can touch earth again. Additionally, if you click with this ability selected, smoke will appear above nearby earth with pockets of air beneath them.
  631. MaxDepth: 10
  632. Radius: 5
  633. LightThreshold: 7
  634. Cooldown: 3000
  635. Earthblast:
  636. Damage: 4
  637. SandSpout:
  638. Enabled: true
  639. Description: SandSpout is a core move for travelling, evasion, and mobility for sandbenders. To use, simply left click while over sand or sandstone, and a column of sand will form at your feet, enabling you to levitate. Any mobs or players that touch your column will receive damage and be blinded. Beware, as the spout will stop working when no longer over sand!
  640. Height: 7
  641. BlindnessTime: 10
  642. SpoutDamage: 1
  643. Spiral: true
  644. Quicksand:
  645. Cooldown: 7500
  646. Range: 10
  647. Fire:
  648. Blaze:
  649. Enabled: true
  650. Description: To use, simply left-click in any direction. An arc of fire will flow from your location, igniting anything in its path. Additionally, tap sneak to engulf the area around you in roaring flames.
  651. ArcOfFire:
  652. Arc: 12
  653. Range: 5
  654. RingOfFire:
  655. Range: 5
  656. Combustion:
  657. Enabled: false
  658. Description: 'Combustion is a powerful ability only known by a few skilled Firebenders.
  659. It allows the bender to Firebend with their mind, concentrating energy to
  660. create a powerful blast. To use, simply tap sneak (Default: Shift) to launch
  661. the blast. This technique is highly destructive and very effective, it also
  662. comes with a long cooldown.'
  663. Cooldown: 15000
  664. BreakBlocks: false
  665. Power: 5
  666. Damage: 6
  667. Radius: 4
  668. Range: 40
  669. Speed: 20
  670. FireBlast:
  671. Enabled: true
  672. Description: FireBlast is the most fundamental bending technique of a firebender. To use, simply left-click in a direction. A blast of fire will be created at your fingertips. If this blast contacts an enemy, it will dissipate and engulf them in flames, doing additional damage and knocking them back slightly. If the blast hits terrain, it will ignite the nearby area. Additionally, if you hold sneak, you will charge up the fireblast. If you release it when it's charged, it will instead launch a powerful fireball that explodes on contact.
  673. Speed: 15
  674. Range: 10
  675. Radius: 2
  676. Push: 0.3
  677. Damage: 4
  678. Cooldown: 1000
  679. Dissipate: false
  680. FireTicks: 2.5
  681. Charged:
  682. ChargeTime: 2500
  683. Damage: 6
  684. DamageRadius: 6
  685. Power: 1
  686. Range: 12
  687. FireTicks: 6
  688. FireBurst:
  689. Enabled: true
  690. Description: 'FireBurst is a very powerful firebending ability. To use, press
  691. and hold sneak to charge your burst. Once charged, you can either release
  692. sneak to launch a cone-shaped burst of flames in front of you, or click to
  693. release the burst in a sphere around you. '
  694. ChargeTime: 2500
  695. Damage: 1.5
  696. Range: 12
  697. Cooldown: 3500
  698. FireJet:
  699. Enabled: false
  700. Description: This ability is used for a limited burst of flight for firebenders. Clicking with this ability selected will launch you in the direction you're looking, granting you controlled flight for a short time. This ability can be used mid-air to prevent falling to your death, but on the ground it can only be used if standing on a block that's ignitable (e.g. not snow or water).
  701. Speed: 1.2
  702. Duration: 1500
  703. Cooldown: 6000
  704. IsAvatarStateToggle: true
  705. FireShield:
  706. Enabled: true
  707. Description: FireShield is a basic defensive ability. Clicking with this ability selected will create a small disc of fire in front of you, which will block most attacks and bending. Alternatively, pressing and holding sneak creates a very small shield of fire, blocking most attacks. Creatures that contact this fire are ignited.
  708. Radius: 3
  709. DiscRadius: 1.5
  710. Duration: 1000
  711. FireTicks: 6
  712. HeatControl:
  713. Enabled: true
  714. Description: While this ability is selected, the firebender becomes impervious to fire damage and cannot be ignited. If the user left-clicks with this ability, the targeted area will be extinguished, although it will leave any creature burning engulfed in flames. This ability can also cool lava. If this ability is used while targetting ice or snow, it will instead melt blocks in that area. Finally, sneaking with this ability will cook any food in your hand.
  715. Extinguish:
  716. Range: 15
  717. Radius: 7
  718. Melt:
  719. Range: 12
  720. Radius: 5
  721. Solidify:
  722. Range: 10
  723. Radius: 5
  724. RevertTime: 20000
  725. Illumination:
  726. Enabled: true
  727. Description: This ability gives firebenders a means of illuminating the area. It is a toggle - clicking will create a torch that follows you around. The torch will only appear on objects that are ignitable and can hold a torch (e.g. not leaves or ice). If you get too far away from the torch, it will disappear, but will reappear when you get on another ignitable block. Clicking again dismisses this torch.
  728. Range: 5
  729. Lightning:
  730. Enabled: true
  731. Description: Hold sneak while selecting this ability to charge up a lightning strike. Once charged, release sneak to discharge the lightning to the targeted location.
  732. Damage: 8
  733. Range: 15.0
  734. ChargeTime: 2500
  735. Cooldown: 5000
  736. StunChance: 0.2
  737. StunDuration: 30.0
  738. MaxArcAngle: 30
  739. SubArcChance: 0.025
  740. ChainArcRange: 6.0
  741. ChainArcChance: 0.5
  742. MaxChainArcs: 2
  743. WaterArcs: 4
  744. WaterArcRange: 12.0
  745. SelfHitWater: true
  746. SelfHitClose: true
  747. ArcOnIce: false
  748. Distance: 13
  749. WaterAreaOfEffect: 15
  750. Warmup: 3500
  751. MissChance: 10
  752. WallOfFire:
  753. Enabled: true
  754. Description: To use this ability, click at a location. A wall of fire will appear at this location, igniting enemies caught in it and blocking projectiles.
  755. Range: 4
  756. Height: 4
  757. Width: 4
  758. Duration: 5000
  759. Damage: 1
  760. Cooldown: 7500
  761. Interval: 500
  762. FireTicks: 3
  763. FireCombo:
  764. Enabled: true
  765. FireKick:
  766. Range: 5.0
  767. Damage: 4.0
  768. Cooldown: 5000
  769. FireSpin:
  770. Range: 7
  771. Damage: 3.0
  772. Knockback: 3.2
  773. Cooldown: 5000
  774. FireWheel:
  775. Range: 18
  776. Damage: 4.0
  777. Speed: 0.55
  778. Cooldown: 5000
  779. FireTicks: 2.5
  780. JetBlast:
  781. Speed: 2.5
  782. Cooldown: 10000
  783. FireTicks: 2.5
  784. JetBlaze:
  785. Speed: 0.8
  786. Damage: 1.5
  787. Cooldown: 10000
  788. FireTicks: 2.5
  789. Chi:
  790. Passive:
  791. FallReductionFactor: 0.5
  792. Speed: 1
  793. Jump: 2
  794. BlockChi:
  795. Duration: 2500
  796. DodgeChance: 15
  797. DodgeChange: 15
  798. ChiCombo:
  799. ParalyzeDuration: 5000
  800. Cooldown: 20000
  801. AcrobatStance:
  802. Enabled: true
  803. Description: AcrobatStance gives a Chiblocker a higher probability of blocking a Bender's Chi while granting them a Speed and Jump Boost. It also increases the rate at which the hunger bar depletes. To use, simply left click. Left clicking again will de-activate the stance.
  804. ChiBlockBoost: 0.1
  805. HighJump:
  806. Enabled: true
  807. Description: To use this ability, simply click. You will jump quite high. This ability has a short cooldown.
  808. Cooldown: 5000
  809. Height: 1
  810. Paralyze:
  811. Enabled: false
  812. Description: Paralyzes the target, making them unable to do anything for a short period of time. This ability has a long cooldown.
  813. Cooldown: 35000
  814. Duration: 1500
  815. RapidPunch:
  816. Enabled: true
  817. Description: This ability allows the chiblocker to punch rapidly in a short period. To use, simply punch. This has a short cooldown.
  818. Damage: 1
  819. Distance: 3.0
  820. Cooldown: 10000
  821. Punches: 3
  822. Smokescreen:
  823. Enabled: true
  824. Description: Smokescren, if used correctly, can serve as a defensive and offensive ability for Chiblockers. To use, simply left click and you will toss out a Smoke Bomb. When the bomb hits the ground, it will explode and give all players within a small radius of the explosion temporary blindness, allowing you to either get away, or move in for the kill. This ability has a long cooldown.
  825. Cooldown: 5000
  826. Radius: 4
  827. Duration: 15
  828. WarriorStance:
  829. Enabled: true
  830. Description: WarriorStance gives a Chiblocker increased damage but makes them a tad more vulnerable. To activate, simply left click.
  831. Strength: 1
  832. Resistance: -1
  833. ChiBlockBoost: 0.1
  834. QuickStrike:
  835. Enabled: true
  836. Description: QuickStrike enables a chiblocker to quickly strike an enemy, potentially blocking their chi.
  837. Damage: 1.5
  838. ChiBlockChance: 15
  839. SwiftKick:
  840. Enabled: true
  841. Description: SwiftKick allows a chiblocker to swiftly kick an enemy, potentially blocking their chi. The chiblocker must be in the air to use this ability.
  842. Damage: 1.5
  843. ChiBlockChance: 30
  844. Storage:
  845. engine: mysql
  846. MySQL:
  847. host: 127.0.0.1
  848. port: 3306
  849. pass: tY4Fgo8s76
  850. db: bending
  851. user: root
  852. debug: false
  853. ExtraAbilities:
  854. finnbon:
  855. EarthRide:
  856. Description: 'This ability allows an earthbender to use the earth underneath
  857. them to surf across the surface or along walls. To do this, simply hold shift.
  858. You will start to surf across the ground. If there is a wall next to you,
  859. then you can also surf across the wall. When you left click, while riding
  860. on a wall, you will hang onto it. When you smash into certain blocks, they
  861. will break! This works on the following blocks:'
  862. Speed: 0.7
  863. Cooldown: 3000
  864. TravelTime: 5
  865. Damage: 3
  866. EarthArmorDamage: 4
  867. KnockBack: 2.5
  868. BreakableBlocks:
  869. - GLASS
  870. - STAINED_GLASS
  871. - ICE
  872. - WOODEN_DOOR
  873. AvatarState:
  874. Speed: 1.0
  875. Damage: 6
  876. KnockBack: 5.0
  877. InfiniteTravelTime: true
  878. Cooldown: 0
  879. AirPunch:
  880. Speed: 1.4
  881. Damage: 3
  882. KnockBack: 1.5
  883. Range: 15
  884. Cooldown: 2500
  885. AnimationRadius: 1
  886. DisableOthers: true
  887. LavaBlast:
  888. Description: This is a basic lava bending ability. To use, you must left click a lava or earth block. Then, hold shift to shoot out a blast of lava, damaging and setting on fire anything it hits.
  889. Speed: 0.8
  890. Damage: 3
  891. Range: 20
  892. SourceRange: 7
  893. FireTicks: 20
  894. TravelTime: 1500
  895. Cooldown: 500
  896. ThinBlast: false
  897. StopOnhit: true
  898. CanSelfHit: true
  899. LavaOnly: false
  900. VineWhip:
  901. Description: This ability allows a plantbender to create a whip of leaves. This can be used to make a bridge for a short amount of time, to attack your opponent, and even to trap them! To use this ability, you first must find plants. Then, press shift to select the plant as your source. You may release shift after you've done this. Then, left click, and a whip of plants will be bent from the plant. When you click again, a dome will be created around the thing it hits!
  902. Range: 20.0
  903. Damage: 4.0
  904. SourceRange: 10
  905. RevertTime: 4000.0
  906. CoolDown: 2500.0
  907. Speed: 0.8
  908. TravelTime: 2000
  909. DomeRadius: 2
  910. ContinueOnHit: false
  911. LeavesOnly: false
  912. CreateDome: true
  913. Hollow: true
  914. AirWheel:
  915. Speed: 0.75
  916. Damage: 4
  917. MaxTime: 2500
  918. Cooldown: 3000
  919. Combos:
  920. SpoutRush:
  921. Cooldown: 5000
  922. Speed: 2
  923. Range: 100
  924. Drag: true
  925. IceSpike:
  926. Cooldown: 10000
  927. Damage: 8
  928. Range: 8
  929. SelectRange: 8
  930. MaxSpikes: 3
  931. SlowDuration: 30
  932. SlowPower: 1
  933. FireRide:
  934. Cooldown: 3500
  935. MaxSpeed: 3
  936. SpeedCount: 0.5
  937. FireTicks: 30
  938. SpeedPerSecond: 0.1
  939. MaxTime: 10000
  940. FreeRunning:
  941. Dodge:
  942. Cooldown: 750
  943. WallRun:
  944. Speed: 0.8
  945. MaxTime: 4000
  946. Cooldown: 3000
  947. Hang:
  948. JumpPower: 1.2
  949. MaxTime: 2000
  950. Cooldown: 3000
  951. BackFlip:
  952. UpwardsPower: 0.8
  953. BackwardsPower: 0.6
  954. DownwardsPower: 1.2
  955. Cooldown: 1000
  956. Dash:
  957. Speed: 1.2
  958. Damage: 1
  959. Cooldown: 3500
  960. DropAndRoll:
  961. Cooldown: 2500
  962. Cooldown: 3000.0
  963. Speed: 2.0
  964. SnowGrab:
  965. SnowBallAmount: 2
  966. Cooldown: 1
  967. LavaRemove:
  968. Cooldown: 2000
  969. FormTime: 500.0
  970. StayTime: 3000.0
  971. WaterShield:
  972. Cooldown: 4000
  973. UseTime: 5000
  974. EarthCrush:
  975. Cooldown: 3500.0
  976. Range: 15.0
  977. MaxRadius: 3.5
  978. UpwardsMotion: 0.5
  979. KnockBack: 1.0
  980. Damage: 3.0
  981. ChargeTime: 750
  982. RevertDuringMove: false
  983. Speed: 0.8
  984. OmniCypher:
  985. Combustion:
  986. damage: 6.0
  987. fireTick: 100
  988. misfireModifier: -1
  989. power: 3
  990. range: 100
  991. warmup: 1500
  992. cooldown: 7000
  993. regenTime: 10000
  994. damageBlocks: true
  995. regenBlocks: true
  996. Simplicitee:
  997. FireDisk:
  998. Range: 20
  999. Cooldown: 5000
  1000. Damage: 1
  1001. Burning:
  1002. Enabled: true
  1003. Time: 40
  1004. AirLaunch:
  1005. Power: 1
  1006. Particles: 3
  1007. Cooldown: 7500
  1008. IceStream:
  1009. Range: 30
  1010. AbilityRange: 15
  1011. SourceRange: 5
  1012. Damage: 2
  1013. Cooldown: 7500
  1014. Slowness:
  1015. Enabled: true
  1016. Amplifier: 2
  1017. Duration: 80
  1018. Carbogen:
  1019. Paralyze:
  1020. damage: 2
  1021. duration: 2000
  1022. cooldown: 8000
  1023. Fissure:
  1024. maxWidth: 3
  1025. duration: 40000
  1026. slapRange: 12
  1027. slapDelay: 50
  1028. fissureDelay: 400
  1029. MetalHook:
  1030. Range: 60.0
  1031. Cooldown: 3000
  1032. RespectRegions: true
  1033. NoSource: false
  1034. MetalShred:
  1035. selectRange: 5
  1036. extendTick: 80
  1037. MetalFragments:
  1038. maxSources: 3
  1039. selectRange: 5
  1040. maxDistance: 8
  1041. maxFragments: 8
  1042. impactDamage: 2
  1043. Cooldown: 25000
  1044. LavaFlux:
  1045. range: 16
  1046. cooldown: 10000
  1047. damage: 4
  1048. cleanupDelay: 6000
  1049. speed: NORMAL
  1050. waveEnabled: true
  1051. IceWall:
  1052. width: 4
  1053. maxHeight: 4
  1054. minHeight: 2
  1055. maxWallHealth: 11
  1056. minWallHealth: 8
  1057. range: 6
  1058. damage: 2
  1059. cooldown: 6000
  1060. canBreak: true
  1061. wallDamage:
  1062. Torrent: 3
  1063. TorrentFreeze: 6
  1064. IceBlast: 6
  1065. Fireblast: 2
  1066. FireblastCharged: 3
  1067. Lightning: 8
  1068. Combustion: 6
  1069. EarthSmash: 6
  1070. AirBlast: 1
  1071. EarthShard:
  1072. damage: 2
  1073. prepareRange: 5
  1074. abilityRange: 30
  1075. maxShards: 2
  1076. Cooldown: 1000
  1077. Matt:
  1078. FireDrill:
  1079. cooldown: 2500
  1080. damage: 2.0
  1081. doFireTicks: false
  1082. fireTicks: 100
  1083. jedk1:
  1084. Discharge:
  1085. Damage: 5.0
  1086. Cooldown: 7500
  1087. PlantDrain:
  1088. PlantRegenDelay: 15000
  1089. Duration: 2000
  1090. Cooldown: 2000
  1091. AbsorbSpeed: 0.1
  1092. AbsorbChance: 20
  1093. AbsorbRate: 6
  1094. Radius: 6
  1095. HoldRange: 2
  1096. BlastsEnabled: true
  1097. BlastSpeed: 1
  1098. BlastDamage: 1.5
  1099. BlastRange: 20
  1100. MaxBlasts: 4
  1101. WakeFishing:
  1102. Cooldown: 10000
  1103. Duration: 20000
  1104. Range: 5
  1105. duration: 10000
  1106. cooldown: 15000
  1107. catchchance: 30
  1108. range: 4
  1109. particles: 1
  1110. LavaThrow:
  1111. Cooldown: 15000
  1112. MaxShots: 6
  1113. Range: 10
  1114. Damage: 1.0
  1115. SourceGrabRange: 4
  1116. SourceRegenDelay: 10000
  1117. cooldown: 10000
  1118. particles: 3
  1119. playerdamage: 2.0
  1120. mobdamage: 4.0
  1121. shots: 5
  1122. range: 15
  1123. AirBreath:
  1124. Cooldown: 5000
  1125. Duration: 1000
  1126. Particles: 2
  1127. CoolLava: true
  1128. ExtinguishFire: true
  1129. ExtinguishEntities: true
  1130. DamageEnabled: false
  1131. DamageTypes:
  1132. Player: 1.0
  1133. Mob: 1.0
  1134. Knockback: 0.6
  1135. Range: 7
  1136. RegenTargetOxygen: true
  1137. AvatarAmplifier: true
  1138. Avatar:
  1139. Range: 20
  1140. Knockback: 3.5
  1141. Maelstrom:
  1142. Cooldown: 10000
  1143. Duration: 10000
  1144. WallRun:
  1145. Cooldown: 6000
  1146. Duration: 20000
  1147. Air: true
  1148. Earth: false
  1149. Water: false
  1150. Fire: true
  1151. Chi: true
  1152. duration: 5000
  1153. cooldown: 5000
  1154. speed: 1.0
  1155. particles: 5
  1156. air: true
  1157. earth: false
  1158. fire: true
  1159. water: false
  1160. chi: true
  1161. DaggerThrow:
  1162. Cooldown: 500
  1163. MaxDaggers:
  1164. Enabled: true
  1165. Amount: 16
  1166. Damage: 2.0
  1167. ParticleTrail: true
  1168. PerShotCooldown: 200
  1169. FrostBreath:
  1170. Cooldown: 5000
  1171. Duration: 1000
  1172. Particles: 2
  1173. FrostDuration: 5000
  1174. Range: 6
  1175. Snow: true
  1176. SnowDuration: 5000
  1177. BendableSnow: true
  1178. DamageEnabled: false
  1179. DamageTypes:
  1180. Player: 1.0
  1181. Mob: 2.0
  1182. FireBreath:
  1183. Cooldown: 5000
  1184. Duration: 3000
  1185. Particles: 2
  1186. DamageTypes:
  1187. Player: 1.0
  1188. Mob: 1.0
  1189. FireDuration: 3000
  1190. Range: 6
  1191. EasterEgg: true
  1192. EarthKick:
  1193. Cooldown: 2000
  1194. EarthBlocks: 10
  1195. Damage: 1.0
  1196. LavaDisk:
  1197. Damage: 3.0
  1198. Cooldown: 4500
  1199. Duration: 1000
  1200. Regen: 5000
  1201. SourceRegen: 10000
  1202. Particles: 2
  1203. LavaSourceOnly: false
  1204. ContinueAfterEntityHit: true
  1205. BlockDamage: true
  1206. LavaTrail: false
  1207. RecallLimit: 3
  1208. AdditionalMeltableBlocks:
  1209. - COBBLESTONE
  1210. - LOG
  1211. - LOG_2
  1212. WaterArms:
  1213. Arms:
  1214. InitialLength: 4
  1215. SourceGrabRange: 3
  1216. MaxAttacks: 7
  1217. MaxAlternateUsage: 50
  1218. MaxIceShots: 7
  1219. Cooldown: 15000
  1220. AllowSpectatorUse: false
  1221. AllowPlantSource: true
  1222. Lightning:
  1223. Enabled: true
  1224. Damage: 10.0
  1225. KillUser: false
  1226. Cooldowns:
  1227. UsageCooldownEnabled: false
  1228. UsageCooldown: 500
  1229. WhipMode:
  1230. MaxLength: 12
  1231. MaxLengthWeak: 10
  1232. NightAugments:
  1233. MaxLength:
  1234. Normal: 12
  1235. FullMoon: 16
  1236. Pull:
  1237. PullBlocks: true
  1238. BlockDamage: 2.0
  1239. BlockRevertDelay: 20000
  1240. BlockDamageUser: false
  1241. Punch:
  1242. PunchDamage: 3
  1243. Grapple:
  1244. GrappleBarriers: false
  1245. RespectRegions: false
  1246. IceMode:
  1247. Range: 12
  1248. Damage: 3.0
  1249. SpearMode:
  1250. Range: 12
  1251. Damage: 4.0
  1252. DamageEnabled: true
  1253. Sphere: 2
  1254. Duration: 6000
  1255. Length: 12
  1256. NightAugments:
  1257. Range:
  1258. Normal: 12
  1259. FullMoon: 16
  1260. Sphere:
  1261. Normal: 3
  1262. FullMoon: 6
  1263. Duration:
  1264. Normal: 7000
  1265. FullMoon: 12000
  1266. dookoo782:
  1267. IceSlice:
  1268. Damage: 2.5
  1269. Cooldown: 5000
  1270. Range: 30
  1271. MaxSlicesPerUse: 5
  1272. AbilitySelectRange: 10
  1273. FireComet:
  1274. Damage: 1.0
  1275. Cooldown: 5000
  1276. Range: 30
  1277. ChargeTime: 2500
  1278. ExplosionPower: 3
  1279. Dissipate: false
  1280. DamageBlocks: true
  1281. RegenBlocks: true
  1282. DelayRegenTime: 1000
  1283. ThrowBlocks: false
  1284. KeepThrownBlocks: false
  1285. ThrowFireBlocks: true
  1286. moo3oo3oo3:
  1287. Shock:
  1288. range: 3.6
  1289. damage: 2
  1290. ParalysisDuration: 80
  1291. particles: 20
  1292. afterEffect: 1
  1293. sound: true
  1294. Item:
  1295. needItem: false
  1296. sticks:
  1297. ==: org.bukkit.inventory.ItemStack
  1298. type: REDSTONE_TORCH_ON
  1299. meta:
  1300. ==: ItemMeta
  1301. meta-type: UNSPECIFIC
  1302. display-name: §6Electrified Kali Sticks
  1303. lore:
  1304. - §7§oPunch users with this item while selecting shock slot to shock your enemies
  1305. cooldown: 30000
  1306. AddOns:
  1307. finnbon:
  1308. WaterWhip:
  1309. Cooldown: 2000
  1310. Damage: 3.0
  1311. KnockBack: 1.0
  1312. AirPocket:
  1313. Cooldown: 2000
  1314. Range: 10.0
  1315. AirPunch:
  1316. Cooldown: 2000
  1317. Range: 7.0
  1318. Damage: 2.0
  1319. AirSlam:
  1320. Cooldown: 2000
  1321. Range: 50.0
  1322. JumpHeight: 1.5
  1323. Damage: 3.0
  1324. SkitzCrafter-Abilities:
  1325. SkitzCrafter:
  1326. AirJump:
  1327. range: 2
  1328. Distance: 3
  1329. particles: 5
  1330. cooldown: 4500
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