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  1. 18:30:54: Open Broadcaster Software v0.625b - 32bit (´・ω・`)
  2. 18:30:54: -------------------------------
  3. 18:30:54: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
  4. 18:30:54: CPU Speed: 3400MHz
  5. 18:30:54: Physical Memory: 4095MB Total, 4095MB Free
  6. 18:30:54: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
  7. 18:30:54: monitor 1: pos={0, 0}, size={1680, 1050}
  8. 18:30:54: Windows Version: 6.1 Build 7601 S
  9. 18:30:54: Aero is Enabled
  10. 18:30:54: -------------------------------
  11. 18:30:54: OBS Modules:
  12. 18:30:54: Base Address Module
  13. 18:30:54: 000C0000 OBS.exe
  14. 18:30:54: 5D890000 OBSApi.dll
  15. 18:30:54: 66AE0000 DShowPlugin.dll
  16. 18:30:54: 66AB0000 GraphicsCapture.dll
  17. 18:30:54: 66A80000 NoiseGate.dll
  18. 18:30:54: 66860000 PSVPlugin.dll
  19. 18:30:54: ------------------------------------------
  20. 18:30:54: Adapter 1
  21. 18:30:54: Video Adapter: AMD Radeon HD 7900 Series
  22. 18:30:54: Video Adapter Dedicated Video Memory: 3201495040
  23. 18:30:54: Video Adapter Shared System Memory: 1093406720
  24. 18:30:54: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
  25. 18:30:54: ------------------------------------------
  26. 18:30:54: Adapter 2
  27. 18:30:54: Video Adapter: Intel(R) HD Graphics 4000
  28. 18:30:54: Video Adapter Dedicated Video Memory: 67108864
  29. 18:30:54: Video Adapter Shared System Memory: 1711276032
  30. 18:30:54: Using fixed low latency mode, factor 20
  31. 18:30:54: =====Stream Start: 2014-08-01, 18:30:54===============================================
  32. 18:30:54: Multithreaded optimizations: On
  33. 18:30:54: Base resolution: 1680x1050
  34. 18:30:54: Output resolution: 1680x1050
  35. 18:30:54: ------------------------------------------
  36. 18:30:54: Loading up D3D10 on AMD Radeon HD 7900 Series (Adapter 1)...
  37. 18:30:54: ------------------------------------------
  38. 18:30:54: Audio Format: 44100 Hz
  39. 18:30:54: ------------------------------------------
  40. 18:30:54: Audio Channels: 2 Ch
  41. 18:30:54: Playback device {0.0.0.00000000}.{10e15b69-5ab7-48ab-aaf8-a7d28e8d8254}
  42. 18:30:54: ------------------------------------------
  43. 18:30:54: Using desktop audio input: Speakers (Sirus Headset)
  44. 18:30:54: Global Audio time adjust: 0
  45. 18:30:54: Using 5.1 speaker setup
  46. 18:30:54: ------------------------------------------
  47. 18:30:54: Using auxilary audio input: Microphone (Sirus Headset)
  48. 18:30:54: Mic time offset: 0
  49. 18:30:54: ------------------------------------------
  50. 18:30:54: Audio Encoding: AAC
  51. 18:30:54: bitrate: 128
  52. 18:30:54: ------------------------------------------
  53. 18:30:54: device: Logitech HD Webcam C270,
  54. 18:30:54: device id \\?\usb#vid_046d&pid_0825&mi_00#7&28c4b88c&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  55. 18:30:54: chosen type: I420, usingFourCC: false, res: 320x240 - 320x240, frameIntervals: 333333-2000000
  56. 18:30:54: use buffering: false - 0, fourCC: 'I420'
  57. 18:30:54: audio device: Disable,
  58. 18:30:54: audio device id Disabled,
  59. 18:30:54: audio time offset 0,
  60. 18:30:54:
  61. 18:30:54: Using directshow input
  62. 18:30:54: Using Window Capture
  63. 18:30:54: Using graphics capture
  64. 18:30:55: Scene buffering time set to 400
  65. 18:30:55: ------------------------------------------
  66. 18:30:55: Video Encoding: x264
  67. 18:30:55: fps: 30
  68. 18:30:55: width: 1680, height: 1050
  69. 18:30:55: preset: superfast
  70. 18:30:55: profile: main
  71. 18:30:55: keyint: 60
  72. 18:30:55: CBR: yes
  73. 18:30:55: CFR: yes
  74. 18:30:55: max bitrate: 3500
  75. 18:30:55: buffer size: 3500
  76. 18:30:55: ------------------------------------------
  77. 18:30:56: Using RTMP service: Twitch / Justin.tv
  78. 18:30:56: Server selection: rtmp://live-lax.justin.tv/app
  79. 18:30:56: Interface: Broadcom NetLink (TM) Gigabit Ethernet (ethernet, 1000 mbps)
  80. 18:30:56: Completed handshake with rtmp://live-lax.justin.tv/app in 98 ms.
  81. 18:30:56: SO_SNDBUF was at 8192
  82. 18:30:56: SO_SNDBUF is now 65536
  83. 18:31:04: Using Window Capture
  84. 18:40:31: Trying to hook process: HKShip.exe
  85. 18:40:39: SharedTexCapture hooked
  86. 18:40:39: GraphicsCaptureSource::NewCapture: eliminating old capture
  87. 18:40:39: SharedTexCapture hooked
  88. 18:40:48: GraphicsCaptureSource::NewCapture: eliminating old capture
  89. 18:40:48: SharedTexCapture hooked
  90. 18:40:53: Exit signal received, terminating capture
  91. 18:43:35: SharedTexCapture hooked
  92. 18:43:35: GraphicsCaptureSource::NewCapture: eliminating old capture
  93. 18:43:35: SharedTexCapture hooked
  94. 18:43:36: GraphicsCaptureSource::NewCapture: eliminating old capture
  95. 18:43:36: SharedTexCapture hooked
  96. 18:43:43: GraphicsCaptureSource::NewCapture: eliminating old capture
  97. 18:43:43: SharedTexCapture hooked
  98. 19:07:20: Audio timestamp for device 'Microphone (Sirus Headset)' was behind target timestamp by 80
  99. 19:15:48: Exit signal received, terminating capture
  100. 19:22:55: Using Window Capture
  101. 19:44:13: Audio timestamp for device 'Microphone (Sirus Headset)' was behind target timestamp by 90
  102. 19:51:36: Using graphics capture
  103. 19:51:36: Trying to hook process: mb_warband.exe
  104. 19:51:37: SharedTexCapture hooked
  105. 19:51:39: GraphicsCaptureSource::NewCapture: eliminating old capture
  106. 19:51:39: SharedTexCapture hooked
  107. 20:02:35: Exit signal received, terminating capture
  108. 20:03:03: Trying to hook process: csgo.exe
  109. 20:03:05: Using graphics capture
  110. 20:03:05: Trying to hook process: csgo.exe
  111. 20:03:14: SharedTexCapture hooked
  112. 20:04:53: GraphicsCaptureSource::NewCapture: eliminating old capture
  113. 20:04:53: SharedTexCapture hooked
  114. 20:07:42: GraphicsCaptureSource::NewCapture: eliminating old capture
  115. 20:07:42: SharedTexCapture hooked
  116. 20:07:55: RTMPPublisher::SocketLoop: Stalled for 9305 ms to write 25770 bytes (buffer: 436694 / 463872), unstable connection?
  117. 20:09:37: GraphicsCaptureSource::NewCapture: eliminating old capture
  118. 20:09:37: SharedTexCapture hooked
  119. 20:09:40: RTMPPublisher::SocketLoop: Stalled for 1745 ms to write 25770 bytes (buffer: 436581 / 463872), unstable connection?
  120. 20:10:50: RTMPPublisher::SocketLoop: Stalled for 4870 ms to write 25770 bytes (buffer: 437446 / 463872), unstable connection?
  121. 20:11:00: RTMPPublisher::SocketLoop: Stalled for 9673 ms to write 25770 bytes (buffer: 435910 / 463872), unstable connection?
  122. 20:11:08: RTMPPublisher::SocketLoop: Stalled for 4618 ms to write 25770 bytes (buffer: 436605 / 463872), unstable connection?
  123. 20:11:08: GraphicsCaptureSource::NewCapture: eliminating old capture
  124. 20:11:08: SharedTexCapture hooked
  125. 20:11:20: RTMPPublisher::SocketLoop: Stalled for 1845 ms to write 25770 bytes (buffer: 436228 / 463872), unstable connection?
  126. 20:12:09: GraphicsCaptureSource::NewCapture: eliminating old capture
  127. 20:12:09: SharedTexCapture hooked
  128. 20:13:06: GraphicsCaptureSource::NewCapture: eliminating old capture
  129. 20:13:06: SharedTexCapture hooked
  130. 20:14:51: GraphicsCaptureSource::NewCapture: eliminating old capture
  131. 20:14:51: SharedTexCapture hooked
  132. 20:15:00: GraphicsCaptureSource::NewCapture: eliminating old capture
  133. 20:15:00: SharedTexCapture hooked
  134. 20:15:05: Total frames encoded: 187502, total frames duplicated: 650 (0.35%)
  135. 20:15:05: Total frames rendered: 187254, number of late frames: 107 (0.06%) (it's okay for some frames to be late)
  136. 20:15:06: RTMPPublisher::SocketLoop: Graceful loop exit
  137. 20:15:06: Average send payload: 22867 bytes, average send interval: 50 ms
  138. 20:15:06: Number of times waited to send: 675, Waited for a total of 2595296 bytes
  139. 20:15:06: Number of b-frames dropped: 913 (0.49%), Number of p-frames dropped: 921 (0.49%), Total 1834 (0.98%)
  140. 20:15:06: Number of bytes sent: 2815135485
  141. 20:15:06:
  142. 20:15:06: Profiler time results:
  143. 20:15:06:
  144. 20:15:06: ==============================================================
  145. 20:15:06: video thread frame - [100%] [avg time: 1.937 ms] [children: 80.2%] [unaccounted: 19.8%]
  146. 20:15:06: | scene->Preprocess - [21.9%] [avg time: 0.424 ms]
  147. 20:15:06: | GPU download and conversion - [58.3%] [avg time: 1.13 ms] [children: 50.3%] [unaccounted: 8%]
  148. 20:15:06: | | flush - [49%] [avg time: 0.95 ms]
  149. 20:15:06: | | CopyResource - [1.14%] [avg time: 0.022 ms]
  150. 20:15:06: | | conversion to 4:2:0 - [0.155%] [avg time: 0.003 ms]
  151. 20:15:06: Convert444Threads - [100%] [avg time: 0.842 ms] [children: 97.6%] [unaccounted: 2.38%]
  152. 20:15:06: | Convert444toNV12 - [97.6%] [avg time: 0.822 ms]
  153. 20:15:06: encoder thread frame - [100%] [avg time: 1.798 ms] [children: 2%] [unaccounted: 98%]
  154. 20:15:06: | sending stuff out - [2%] [avg time: 0.036 ms]
  155. 20:15:06: ==============================================================
  156. 20:15:06:
  157. 20:15:06:
  158. 20:15:06: Profiler CPU results:
  159. 20:15:06:
  160. 20:15:06: ==============================================================
  161. 20:15:06: video thread frame - [cpu time: avg 0.24 ms, total 44959.5 ms] [avg calls per frame: 1]
  162. 20:15:06: | scene->Preprocess - [cpu time: avg 0.026 ms, total 4945.23 ms] [avg calls per frame: 1]
  163. 20:15:06: | GPU download and conversion - [cpu time: avg 0.093 ms, total 17596.9 ms] [avg calls per frame: 1]
  164. 20:15:06: | | flush - [cpu time: avg 0.074 ms, total 14008.9 ms] [avg calls per frame: 1]
  165. 20:15:06: | | CopyResource - [cpu time: avg 0.006 ms, total 1201.21 ms] [avg calls per frame: 1]
  166. 20:15:06: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 312.003 ms] [avg calls per frame: 1]
  167. 20:15:06: Convert444Threads - [cpu time: avg 0.661 ms, total 247730 ms] [avg calls per frame: 2]
  168. 20:15:06: | Convert444toNV12 - [cpu time: avg 0.658 ms, total 246653 ms] [avg calls per frame: 2]
  169. 20:15:06: encoder thread frame - [cpu time: avg 1.178 ms, total 220913 ms] [avg calls per frame: 1]
  170. 20:15:06: | sending stuff out - [cpu time: avg 0.015 ms, total 2917.22 ms] [avg calls per frame: 1]
  171. 20:15:06: ==============================================================
  172. 20:15:06:
  173. 20:15:06: =====Stream End: 2014-08-01, 20:15:06=================================================
  174.  
  175.  
  176. Last game capture log:
  177. 2014-08-01, 20:03:03: we're booting up:
  178. 20:03:03: CaptureThread: attached to process csgo.exe
  179. 20:03:04: D3D9 Present
  180. 20:03:04: GL Present
  181. 20:03:04: (half life scientist) everything.. seems to be in order
  182. 20:03:14: D3D9EndScene called
  183. 20:03:14: D3DPRESENT_PARAMETERS {
  184. 20:03:14: BackBufferWidth: 1280
  185. 20:03:14: BackBufferHeight: 960
  186. 20:03:14: BackBufferFormat: D3DFMT_A8R8G8B8
  187. 20:03:14: BackBufferCount: 1
  188. 20:03:14: MultiSampleType: D3DMULTISAMPLE_NONE
  189. 20:03:14: MultiSampleQuality: 0
  190. 20:03:14: SwapEffect: D3DSWAPEFFECT_DISCARD
  191. 20:03:14: hDeviceWindow: 5375378
  192. 20:03:14: Windowed: false
  193. 20:03:14: EnableAutoDepthStencil: true
  194. 20:03:14: AutoDepthStencilFormat: D3DFMT_D24S8
  195. 20:03:14: Flags: None
  196. 20:03:14: FullScreen_RefreshRateInHz: 60
  197. 20:03:14: PresentationInterval: 2147483648
  198. 20:03:14: };
  199. 20:03:14: successfully set up d3d9 hooks
  200. 20:03:14: D3D9Present called
  201. 20:03:14: DoD3D9GPUHook: success
  202. 20:03:15: D3DSURFACE_DESC {
  203. 20:03:15: Format: D3DFMT_A8R8G8B8
  204. 20:03:15: Type: D3DRTYPE_SURFACE
  205. 20:03:15: Usage: D3DUSAGE_RENDERTARGET
  206. 20:03:15: Pool: D3DPOOL_DEFAULT
  207. 20:03:15: MultiSampleType: D3DMULTISAMPLE_NONE
  208. 20:03:15: MultiSampleQuality: 0
  209. 20:03:15: Width: 1280
  210. 20:03:15: Height: 960
  211. 20:03:15: };
  212. 20:03:15: successfully capturing d3d9 frames via GPU
  213. 20:04:52: D3D9Reset called
  214. 20:04:52: ---------------------- Cleared D3D9 Capture ----------------------
  215. 20:04:52: successfully set up d3d9 hooks
  216. 20:04:53: D3D9EndScene called
  217. 20:04:53: D3D9Present called
  218. 20:04:53: DoD3D9GPUHook: success
  219. 20:04:53: D3DSURFACE_DESC {
  220. 20:04:53: Format: D3DFMT_A8R8G8B8
  221. 20:04:53: Type: D3DRTYPE_SURFACE
  222. 20:04:53: Usage: D3DUSAGE_RENDERTARGET
  223. 20:04:53: Pool: D3DPOOL_DEFAULT
  224. 20:04:53: MultiSampleType: D3DMULTISAMPLE_NONE
  225. 20:04:53: MultiSampleQuality: 0
  226. 20:04:53: Width: 1280
  227. 20:04:53: Height: 960
  228. 20:04:53: };
  229. 20:04:53: successfully capturing d3d9 frames via GPU
  230. 20:07:41: D3D9Reset called
  231. 20:07:41: ---------------------- Cleared D3D9 Capture ----------------------
  232. 20:07:41: successfully set up d3d9 hooks
  233. 20:07:42: D3D9EndScene called
  234. 20:07:42: D3D9Present called
  235. 20:07:42: DoD3D9GPUHook: success
  236. 20:07:42: D3DSURFACE_DESC {
  237. 20:07:42: Format: D3DFMT_A8R8G8B8
  238. 20:07:42: Type: D3DRTYPE_SURFACE
  239. 20:07:42: Usage: D3DUSAGE_RENDERTARGET
  240. 20:07:42: Pool: D3DPOOL_DEFAULT
  241. 20:07:42: MultiSampleType: D3DMULTISAMPLE_NONE
  242. 20:07:42: MultiSampleQuality: 0
  243. 20:07:42: Width: 1280
  244. 20:07:42: Height: 960
  245. 20:07:42: };
  246. 20:07:42: successfully capturing d3d9 frames via GPU
  247. 20:09:36: D3D9Reset called
  248. 20:09:36: ---------------------- Cleared D3D9 Capture ----------------------
  249. 20:09:37: successfully set up d3d9 hooks
  250. 20:09:37: D3D9EndScene called
  251. 20:09:37: D3D9Present called
  252. 20:09:37: DoD3D9GPUHook: success
  253. 20:09:37: D3DSURFACE_DESC {
  254. 20:09:37: Format: D3DFMT_A8R8G8B8
  255. 20:09:37: Type: D3DRTYPE_SURFACE
  256. 20:09:37: Usage: D3DUSAGE_RENDERTARGET
  257. 20:09:37: Pool: D3DPOOL_DEFAULT
  258. 20:09:37: MultiSampleType: D3DMULTISAMPLE_NONE
  259. 20:09:37: MultiSampleQuality: 0
  260. 20:09:37: Width: 1280
  261. 20:09:37: Height: 960
  262. 20:09:37: };
  263. 20:09:37: successfully capturing d3d9 frames via GPU
  264. 20:11:07: D3D9Reset called
  265. 20:11:07: ---------------------- Cleared D3D9 Capture ----------------------
  266. 20:11:08: successfully set up d3d9 hooks
  267. 20:11:08: D3D9EndScene called
  268. 20:11:08: D3D9Present called
  269. 20:11:08: DoD3D9GPUHook: success
  270. 20:11:08: D3DSURFACE_DESC {
  271. 20:11:08: Format: D3DFMT_A8R8G8B8
  272. 20:11:08: Type: D3DRTYPE_SURFACE
  273. 20:11:08: Usage: D3DUSAGE_RENDERTARGET
  274. 20:11:08: Pool: D3DPOOL_DEFAULT
  275. 20:11:08: MultiSampleType: D3DMULTISAMPLE_NONE
  276. 20:11:08: MultiSampleQuality: 0
  277. 20:11:08: Width: 1280
  278. 20:11:08: Height: 960
  279. 20:11:08: };
  280. 20:11:08: successfully capturing d3d9 frames via GPU
  281. 20:12:08: D3D9Reset called
  282. 20:12:08: ---------------------- Cleared D3D9 Capture ----------------------
  283. 20:12:08: successfully set up d3d9 hooks
  284. 20:12:09: D3D9EndScene called
  285. 20:12:09: D3D9Present called
  286. 20:12:09: DoD3D9GPUHook: success
  287. 20:12:09: D3DSURFACE_DESC {
  288. 20:12:09: Format: D3DFMT_A8R8G8B8
  289. 20:12:09: Type: D3DRTYPE_SURFACE
  290. 20:12:09: Usage: D3DUSAGE_RENDERTARGET
  291. 20:12:09: Pool: D3DPOOL_DEFAULT
  292. 20:12:09: MultiSampleType: D3DMULTISAMPLE_NONE
  293. 20:12:09: MultiSampleQuality: 0
  294. 20:12:09: Width: 1280
  295. 20:12:09: Height: 960
  296. 20:12:09: };
  297. 20:12:09: successfully capturing d3d9 frames via GPU
  298. 20:13:05: D3D9Reset called
  299. 20:13:05: ---------------------- Cleared D3D9 Capture ----------------------
  300. 20:13:05: successfully set up d3d9 hooks
  301. 20:13:06: D3D9EndScene called
  302. 20:13:06: D3D9Present called
  303. 20:13:06: DoD3D9GPUHook: success
  304. 20:13:06: D3DSURFACE_DESC {
  305. 20:13:06: Format: D3DFMT_A8R8G8B8
  306. 20:13:06: Type: D3DRTYPE_SURFACE
  307. 20:13:06: Usage: D3DUSAGE_RENDERTARGET
  308. 20:13:06: Pool: D3DPOOL_DEFAULT
  309. 20:13:06: MultiSampleType: D3DMULTISAMPLE_NONE
  310. 20:13:06: MultiSampleQuality: 0
  311. 20:13:06: Width: 1280
  312. 20:13:06: Height: 960
  313. 20:13:06: };
  314. 20:13:06: successfully capturing d3d9 frames via GPU
  315. 20:14:48: D3D9Reset called
  316. 20:14:48: ---------------------- Cleared D3D9 Capture ----------------------
  317. 20:14:48: successfully set up d3d9 hooks
  318. 20:14:51: D3D9EndScene called
  319. 20:14:51: D3D9Present called
  320. 20:14:51: DoD3D9GPUHook: success
  321. 20:14:51: D3DSURFACE_DESC {
  322. 20:14:51: Format: D3DFMT_A8R8G8B8
  323. 20:14:51: Type: D3DRTYPE_SURFACE
  324. 20:14:51: Usage: D3DUSAGE_RENDERTARGET
  325. 20:14:51: Pool: D3DPOOL_DEFAULT
  326. 20:14:51: MultiSampleType: D3DMULTISAMPLE_NONE
  327. 20:14:51: MultiSampleQuality: 0
  328. 20:14:51: Width: 1280
  329. 20:14:51: Height: 960
  330. 20:14:51: };
  331. 20:14:51: successfully capturing d3d9 frames via GPU
  332. 20:14:57: D3D9Reset called
  333. 20:14:57: ---------------------- Cleared D3D9 Capture ----------------------
  334. 20:14:57: successfully set up d3d9 hooks
  335. 20:14:59: D3D9EndScene called
  336. 20:14:59: D3D9Present called
  337. 20:15:00: DoD3D9GPUHook: success
  338. 20:15:00: D3DSURFACE_DESC {
  339. 20:15:00: Format: D3DFMT_A8R8G8B8
  340. 20:15:00: Type: D3DRTYPE_SURFACE
  341. 20:15:00: Usage: D3DUSAGE_RENDERTARGET
  342. 20:15:00: Pool: D3DPOOL_DEFAULT
  343. 20:15:00: MultiSampleType: D3DMULTISAMPLE_NONE
  344. 20:15:00: MultiSampleQuality: 0
  345. 20:15:00: Width: 1280
  346. 20:15:00: Height: 960
  347. 20:15:00: };
  348. 20:15:00: successfully capturing d3d9 frames via GPU
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