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Apr 22nd, 2016
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  1. ##############################
  2. SHOP PLUGIN CONFIG
  3. ##############################
  4. #Harming Arrow
  5. 440:
  6. type: item
  7. item:
  8. material: 440
  9. quantity: 1
  10. damage: 0
  11. name: "&cArrow of Harming"
  12. lore:
  13. - "Used In the Wooden Cannon"
  14. potion: #this is how i make the arrow look correct in the Shop GUI
  15. type: INSTANT_DAMAGE #and this bit OFC
  16. buyPrice: 3
  17. sellPrice: -1
  18. slot: 10
  19. ####################################
  20. Cannons Projectile config
  21. ####################################
  22.  
  23. general:
  24. #the name of the projectile displayed in game
  25. projectileName: Instant Damage Arrows
  26. #a short description of the projectile
  27. description: "Rain down a bunch of instant damage potions"
  28. #the name of the item to load this projectile
  29. itemName: "Arrow of Harming"
  30. #the item which is associated with the projectile.
  31. #items can be assigned to many different projectiles which are used with different cannons
  32. #example: one cannon can be loaded with stone but will fire an armor piercing round, while a different cannon
  33. #can be loaded with stone and it will fire an explosive projectile (minimum is id:data. Named items id:data:displayName:lore1:lore2:....)
  34. loadingItem: '440:0:&cArrow of Harming:Used In the Wooden Cannon'
  35. #some item create a block when placed e.g. redstone dust makes a wire if placed on ground.
  36. #if you load the dust, type in the wire id and data, else there is a wire on the cannon.
  37. #minimum is id:data. Named items id:data:displayName:lore1:lore2:....
  38. alternativeId:
  39. - 'NONE:0'
  40.  
  41. ############################################
  42. The above configs result in the cannon not accepting the Item. However removing the &c from both configs results in it working.
  43. ############################################
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