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Jul 1st, 2015
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  1. DELETE FROM `gameobject` WHERE `id`=205887;
  2. INSERT INTO `gameobject` (`guid`,`id`,`map`,`zoneId`,`areaId`,`spawnMask`,`phaseMask`,`PhaseId`,`PhaseGroup`,`position_x`,`position_y`,`position_z`,`orientation`,`rotation0`,`rotation1`,`rotation2`,`rotation3`,`spawntimesecs`,`animprogress`,`state`,`VerifiedBuild`) VALUES
  3. (2005760, 205887, 1, 0, 0, 1, 1, 0, 0, -9140.25, -1505.13, -170.909, 0.273167, 0, 0, 0.136159, 0.990687, 120, 0, 1, 0);
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