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- #include "****************.hpp"
- author = "Epoch Team - Hosted by SURVIVORS BR";
- class Header
- {
- gameType = Sandbox;
- minPlayers = 1;
- maxPlayers = 100;
- };
- respawn = "BASE";
- respawnDelay = 600;
- respawnDialog = 0;
- onLoadMission= "Acesse facebook.com/survivorsepoch";
- OnLoadIntro = "Bem Vindo ao Epoch Mod - Hosted By SURVIVORS BR";
- //loadScreen = "\x\addons\a3_epoch_assets\pictures\loadScreen_ca.paa";
- loadScreen = "scripts\images\loadScreen.paa";
- OnLoadIntroTime = False;
- OnLoadMissionTime = False;
- onLoadName = "Epoch Altis";
- disabledAI = true;
- scriptedPlayer = 1;
- disableChannels[]={0,2,6};
- enableItemsDropping = 0;
- briefing = 0;
- debriefing = 0;
- enableDebugConsole = 0;
- joinUnassigned = 0;
- respawnOnStart = 0;
- forceRotorLibSimulation = 0;
- corpseManagerMode = 1;
- corpseLimit = 10;
- corpseRemovalMinTime = 1200;
- corpseRemovalMaxTime = 3600;
- wreckManagerMode = 1;
- wreckLimit = 2;
- wreckRemovalMinTime = 60;
- wreckRemovalMaxTime = 360;
- class CfgRemoteExecCommands {};
- class CfgSounds
- {
- //*******************
- sounds[] = {};
- class radio1
- {
- name = "radio01";
- // filename, volume, pitch
- sound[] = {"radio01.ogg",1,1};
- titles[] = {0,""};
- };
- //**********************
- };
- class RscTitles
- {
- #include "scripts\statusBar.hpp"
- //************************
- class radioChatterBar {
- idd = -1;
- onLoad = "uiNamespace setVariable ['radioChatterBar', _this select 0]";
- onUnload = "uiNamespace setVariable ['radoiChatterBar', objNull]";
- onDestroy = "uiNamespace setVariable ['radioChatterBar', objNull]";
- fadein = 0;
- fadeout = 10;
- duration = 10e10;
- movingEnable = 0;
- controlsBackground[] = {};
- objects[] = {};
- class controls {
- class statusBarText {
- idc = 1010;
- x = safezoneX + 0.5;
- y = safezoneY; // upper left hand corner
- //x = safezoneX + safezoneW - 1.5;
- //y = safezoneY + safezoneH - 0.4; //H
- w = 1;
- h = 0.3; //hopefully makes it 10 lines tall
- shadow = 2;
- colorBackground[] = { 1, 0.3, 0, 0.0 }; // uncomment and increase 4th number to have a background
- font = "PuristaSemibold";
- size = 0.03;
- type = 13;// CT_TYPES = CT_STRUCTURED_TEXT
- style = 1;
- text="Loading server info...";
- class Attributes {
- align="left";
- color = "#FFFFFF"; //"#00FF09";BrightGreen //#FF8700
- };
- };
- };
- };
- //***********************************
- };
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