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- hoverbrick = Instance.new("Part",workspace)
- target = game.Workspace.CharcoalBurns.Torso
- selb = Instance.new("SelectionBox", hoverbrick)
- local gui = Instance.new("ScreenGui", game.StarterGui)
- local txtlabel = Instance.new("TextLabel", gui)
- txtlabel.Text = "Lol hi!"
- selb.Adornee = hoverbrick
- hoverbrick.Shape = "Ball"
- selb.Color = BrickColor.new("Really red")
- hoverbrick.FormFactor = "Custom"
- hoverbrick.Size = Vector3.new(1, 3, 1)
- bodyvel = Instance.new("BodyPosition", hoverbrick)
- bodyvel.position = Vector3.new(target.Position.X +3, target.Position.Y + 3, target.Position.Z + 3)
- bodyvel.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- while true do
- wait(0.1)
- hoverbrick.BrickColor = BrickColor.random()
- selb.Color = BrickColor.random()
- selb.Transparency = math.random()
- bodyvel.position = Vector3.new(target.Position.X +3, target.Position.Y + 3, target.Position.Z + 3)
- end
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