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Shintai Archetype

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Feb 14th, 2015
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  1. Monsters
  2.  
  3. Shintai - Jinberu
  4. Level 4 - LIGHT
  5. 1950/800
  6. Rock/Effect
  7.  
  8. If this card is in Attack Position, it cannot be destroyed by card effects.
  9. When this card destroys a monster by battle: Add 1 "Shintai - Jindai" or 1 "Naru" monster from your Deck to the hand.
  10. You can only control 1 "Shintai - Jinberu".
  11.  
  12. Shintai - Jindai
  13. Level 6 - LIGHT
  14. 2550/1000
  15. Rock/Effect
  16.  
  17. If this card is in Attack Position, it cannot be destroyed by card effects.
  18. Once per turn, if a "Shintai" monster you control inflicts battle damage: You can discard 1 card from your hand to target 1 card on the field; destroy that target, then add 1 "Shintai - Nokoshi" or 1 "Naru" monster from your Deck to the hand.
  19. You can only control 1 "Shintai - Jindai".
  20.  
  21. Shintai - Nokoshi
  22. Level 8 - LIGHT
  23. 3150/1500
  24. Rock/Effect
  25.  
  26. Cannot be Normal Summoned/Set. Can also be Special Summoned (from your hand) by Tributing 1 "Shintai - Jindai" you control.
  27. If this card is in Attack Position, it cannot be destroyed or banished by card effects.
  28. Once per turn: You can reveal the top 3 cards of your Deck. If any of the revealed cards is a "Shintai" monster: Add 1 of them to your hand. If not: Send them to the Graveyard.
  29. You can only control 1 "Shintai - Nokoshi".
  30.  
  31. Shintai - Ki
  32. Level 10 - LIGHT
  33. 4150/2100
  34. Rock/Effect
  35.  
  36. Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Shintai Nokoshi" you control, and cannot be Special Summoned by other ways.
  37. If this card is in attack position, it cannot be destroyed or banished by card effects.
  38. Once per turn, if your opponent controls more monsters than you do: YOu can banish 3 "Shintai" monsters from your Graveyard; destroy all monsters your opponent controls.
  39. You can only control 1 "Shintai - Ki".
  40.  
  41. Shintai - Migitorii
  42. Level 5 - LIGHT
  43. 1200/600
  44. Rock/Effect/Pendulum
  45. Scale: 6
  46.  
  47. Pendulum Effect: You cannot Pendulum Summon monsters, except "Shintai" monsters. This effect cannot be negated. Once per turn: you can add 1 "Shintai" Card from your Deck to your hand. You must control a level 5 or higher "Shintai" monster to activate and resolve this effect.
  48.  
  49. Monster Effect: during the turn this card was Pendulum Summoned, you can Normal summon 1 "Shintai" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
  50.  
  51. Shintai - Hidaritorii
  52. Level 4 - LIGHT
  53. 1200/600
  54. Rock/Effect/Pendulum
  55. Scale: 1
  56.  
  57. Pendulum Effect: You cannot Pendulum Summon monsters, except "Shintai" monsters. This effect cannot be negated. If you control another "Shintai" card in your other pendulum zone, you can Tribute Summon "Shintai" monsters for 1 less tribute.
  58.  
  59. Monster Effect: during the turn this card was Pendulum Summoned, your opponent cannot activate Spell/Trap Cards, or monster effects when a "Shintai" monster is Tribute Summoned.
  60.  
  61.  
  62. Shintai - Hidaritorii
  63. Level 4 - LIGHT
  64. 1200/600
  65. Rock/Effect/Pendulum
  66. Scale: 1
  67.  
  68. Pendulum Effect: You cannot Pendulum Summon monsters, except "Shintai" monsters. This effect cannot be negated. If you control another "Shintai" card in your other pendulum zone, you can Tribute Summon "Shintai" monsters for 1 less tribute.
  69.  
  70. Monster Effect: during the turn this card was Pendulum Summoned, your opponent cannot activate Spell/Trap Cards, or monster effects when a "Shintai" monster is Tribute Summoned.
  71.  
  72. Shintai - Naru IV
  73. Level 9 - LIGHT
  74. 1900/3850
  75. Rock/Effect
  76.  
  77. Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Shintai Naru III" you control.
  78. If this card is in Defense Position, all "Shintai" monsters you own cannot be destroyed by card effects.
  79. Once per turn, when another "Shintai" monster you control is sent to the Graveyard: You can banish 1 "Naru" monster from your Graveyard to target 1 card your opponent controls; banish the target, and if you do, draw 1 card.
  80.  
  81. Shintai Servant, Aqu
  82. Level 3 - LIGHT
  83. 1200/1300
  84. Spellcaster/Effect
  85.  
  86. If you control a Rock-Type "Shintai" monster, you can Special Summon this card (from your hand).
  87. When this card is Summoned: Target 1 Rock-Type monster you control; until this card leaves the field, that target gains this effect:
  88. - Once per turn, except during the turn this card was Summoned: Each player discards 1 card.
  89.  
  90. Shintai Sorceress
  91. Level 5 - LIGHT
  92. 1500/2100
  93. Spellcaster/Effect
  94.  
  95. If you control a Rock-Type "Shintai" monster, you can Special Summon this card (from your hand).
  96. When this card is Summoned: Target 1 Rock-Type monster you control; until this card leaves the field, that target gains this effect:
  97. - During the End Phase, if a "Shintai" monster was added to your hand this turn: You can discard any number of "Shintai" monsters; Special Summon 1 "Shintai" monster from your Deck whose Level is less than or equal to the total Levels of the discarded monsters, ignoring its Summoning conditions.
  98.  
  99. Shintai Servant, Rutile
  100. Level 5 - LIGHT
  101. 1900/1600
  102. Warrior/Effect
  103.  
  104. If you control a Rock-Type "Shintai" monster, you can Special Summon this card (from your hand).
  105. When this card is Summoned: Target 1 Rock-Type monster you control; until this card leaves the field, that target gains this effect:
  106. - When this card destroys a monster by battle and sends it to the Graveyard: You can target 1 card on the field; destroy that target, then draw 1 card.
  107.  
  108. Shintai Servant, Vuyaito
  109. Level 5 - LIGHT
  110. 1800/1800
  111. Fiend/Effect
  112.  
  113. If you control a Rock-Type "Shintai" monster, you can Special Summon this card (from your hand).
  114. When this card is Summoned: Target 1 Rock-Type monster you control; until this card leaves the field, that target gains this effect:
  115. - This card can attack all monsters your opponent controls, once each. Other monsters you control cannot declare an attack.
  116.  
  117. Shintai Servant, Golden Fleece
  118. Level 6 - LIGHT
  119. 2300/1100
  120. Beast/Effect
  121.  
  122. If you control a Rock-Type "Shintai" monster, you can Special Summon this card (from your hand).
  123. When this card is Summoned: Target 1 Rock-Type monster you control; until this card leaves the field, that target gains this effect:
  124. - Once per turn: You can target 1 face-up monster your opponent controls; decrease its DEF to 0, and if you do, this card gains ATK equal to that amount.
  125.  
  126. Shintai Servant, Lunne
  127. Level 8 - LIGHT
  128. 2500/1600
  129. Fairy/Effect
  130.  
  131. If you control a Rock-Type "Shintai" monster, you can Special Summon this card (from your hand).
  132. When this card is Summoned: Target 1 Rock-Type monster you control; until this card leaves the field, that target gains this effect:
  133. - This card cannot be targeted by your opponent's card effects.
  134.  
  135. Shintai Servant, Ki's Absorb Dragon
  136. Level 10 - LIGHT
  137. 3000/3000
  138. Dragon/Effect
  139.  
  140. You can target 1 "Shintai - Ki" you control; equip this card from your hand to the target.
  141. During your turn, except the turn this card was equipped to a monster: You can Special Summon this card. If you do, Target 1 "Shintai - Ki" you control; equip that target to this card.
  142. While "Shintai - Ki" is equipped to this card, this card gains 1500 ATK and cannot be destroyed by card effects.
  143.  
  144. Shintai Summoner - Zerk #4
  145. Level 2 - WATER
  146. 0/2000
  147. Fiend/Tuner/Effect
  148.  
  149. Once per turn: You can detach 1 Xyz Material you control; Special Summon 1 Level 5 or lower "Shintai" monster from your Deck, but its effects are negated this turn.
  150.  
  151. Shintai Summoner - Zerk #3
  152. Level 2 - FIRE
  153. 0/2000
  154. Fiend/Tuner/Effect
  155.  
  156. Once per turn, during either player's turn: You can detach 1 Xyz Material you control; inflict 800 damage, and if you do, gain 800 LP.
  157.  
  158. Shintai Summoner - Zerk #2
  159. Level 2 - DARK
  160. 0/2000
  161. Fiend/Tuner/Effect
  162.  
  163. Once per turn, when your opponent Special Summons a monster: You can detach 1 Xyz Material you control; banish that Summoned monster. If you do: Return that banished card to the field during your opponent's next End Phase.
  164.  
  165. Shintai Summoner - Zerk #1
  166. Level 2- WIND
  167. 0/2000
  168. Fiend/Tuner/Effect
  169.  
  170. Once per turn: You can detach 1 Xyz Material you control to target 1 Spell/Trap Card your opponent controls; banish the target.
  171.  
  172. Spells
  173.  
  174. Shintai Territory
  175. Field Spell Card
  176.  
  177. Once per turn: You can return 1 "Shintai" monster in your Graveyard to the bottom of your Deck to target 1 "Shintai" monster you control; treat the target as a Tuner monster until the End Phase.
  178. During your opponent's Main Phase or Battle Phase: You can banish 1 "Shintai" monster from your Graveyard; immediately after this effect resolves, Synchro Summon 1 "Shintai" Synchro Monster OR Xyz Summon 1 "Shintai" Xyz Monster, using "Shintai" monsters you control as the Material Monsters (this is a Quick Effect).
  179.  
  180. Awakening of a God
  181. Continuous Spell Card
  182.  
  183. Once per turn, if you control no face-up monsters: You can pay 1000 LP; Special Summon a Level 8 or lower "Shintai" monster from your hand, Deck, or Graveyard, ignoring its Summoning conditions, but it cannot declare an attack or activate its effects this turn.
  184.  
  185. Moving Towards the War
  186. Continuous Spell Card
  187.  
  188. Once per turn: You can Tribute 1 "Shintai" monster you control and pay 1000 LP; Special Summon 2 "Shintai" monsters from your Deck, ignoring their Summoning conditions.
  189.  
  190. Extra:
  191.  
  192. Legendary Shintai Elemental Phoenix
  193. Level 12 - DIVINE
  194. 4000/4000
  195. Wyrm/Synchro/EFfect
  196.  
  197. 1 "Shintai" Tuner + 2 or more non-Tuner "Shintai" monsters
  198. When this card is Synchro Summoned: You can destroy all other cards on the field. If you do: This card gains the following effects, depending on the Attributes of the "Shintai" monsters used to Synchro Summon this card:
  199. - WATER: This card is unaffected by Spell/Trap Card effects.
  200. - DARK: Once per turn: You can target 1 Spell/Trap Card on the field; destroy the target.
  201. - FIRE: When a card is sent to either player's Graveyard: Inflict 400 damage to your opponent.
  202. - WIND: Once per turn: YOu can target 1 monster on the field; put that target on the bottom of the Deck.
  203. - LIGHT: This card is unaffected by monster effects.
  204.  
  205. Shintai - AIkloa
  206. Rank 10 - LIGHT
  207. 3100/3150
  208. Rock/Xyz/Effect
  209.  
  210. 2 Level 10 "Shintai" monsters
  211. While this card has an Xyz Material, it cannot be destroyed by card effects.
  212. You can detach 2 Xyz Materials from this card; Special Summon 2 "Shintai" monsters from your Deck, but if you do, banish them during the End Phase.
  213.  
  214. Shintai - AIyon
  215. Rank 8 - LIGHT
  216. 2200/2850
  217. Rock/Xyz/Effect
  218.  
  219. 2 Level 8 "Shintai" monsters
  220. While this card has an Xyz Material, it cannot be destroyed by card effects.
  221. Once per turn: You can detach 1 Xyz Material from this card to target 1 "Shintai" monster in your Graveyard; Special Summon the target.
  222.  
  223. Shintai - AIweact
  224. Rank 6 - LIGHT
  225. 1800/2750
  226. Rock/Xyz/Effect
  227.  
  228. 2 Level 5 or 6 "Shintai" monsters
  229. While this card has an Xyz Material, it cannot be destroyed by card effects.
  230. You can detach 2 Xyz Materials from this card; "Shintai" monsters you control can attack directly this turn.
  231.  
  232. Shintai - AIeton
  233. Rank 3 - LIGHT
  234. 1600/2150
  235. Rock/Xyz/Effect
  236.  
  237. 2 Level 3 "Shintai" monsters
  238. While this card has an Xyz Material, it cannot be destroyed by battle.
  239. Once per Chain, when a card effect is activated that targets a "Shintai" monster(s): You can detach 1 Xyz Material from this card; negate that effect's activation, and if you do, destroy that card.
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