Advertisement
Qent

textures.txt

Dec 28th, 2012
179
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 18.61 KB | None | 0 0
  1. // BLUE FLAG
  2.  
  3. sprite "BFLAA0", 37, 61
  4. {
  5. offset 18, 60
  6. patch "SFLAA0", 0, 0
  7. {
  8. translation "154:159=[0,0,131]:[0,0,35]", "230:238=[0,0,35]:[0,0,131]", "56:64=[0,0,35]:[0,0,131]", "43:51=[0,0,131]:[0,0,35]", "131:141=[0,0,131]:[0,0,35]"
  9. }
  10. }
  11.  
  12. sprite "BFLAB0", 37, 61
  13. {
  14. offset 18, 60
  15. patch "SFLAB0", 0, 0
  16. {
  17. translation "154:159=[0,0,131]:[0,0,35]", "230:238=[0,0,35]:[0,0,131]", "56:64=[0,0,35]:[0,0,131]", "43:51=[0,0,131]:[0,0,35]", "131:141=[0,0,131]:[0,0,35]"
  18. }
  19. }
  20.  
  21. sprite "BFLAC0", 37, 61
  22. {
  23. offset 18, 60
  24. patch "SFLAC0", 0, 0
  25. {
  26. translation "154:159=[0,0,131]:[0,0,35]", "230:238=[0,0,35]:[0,0,131]", "56:64=[0,0,35]:[0,0,131]", "43:51=[0,0,131]:[0,0,35]", "131:141=[0,0,131]:[0,0,35]"
  27. }
  28. }
  29.  
  30. sprite "BFLAD0", 37, 61
  31. {
  32. offset 18, 60
  33. patch "SFLAD0", 0, 0
  34. {
  35. translation "154:159=[0,0,131]:[0,0,35]", "230:238=[0,0,35]:[0,0,131]", "56:64=[0,0,35]:[0,0,131]", "43:51=[0,0,131]:[0,0,35]", "131:141=[0,0,131]:[0,0,35]"
  36. }
  37. }
  38.  
  39. sprite "BFLAE0", 37, 61
  40. {
  41. offset 18, 60
  42. patch "SFLAE0", 0, 0
  43. {
  44. translation "154:159=[0,0,131]:[0,0,35]", "230:238=[0,0,35]:[0,0,131]", "56:64=[0,0,35]:[0,0,131]", "43:51=[0,0,131]:[0,0,35]", "131:141=[0,0,131]:[0,0,35]"
  45. }
  46. }
  47.  
  48. sprite "BFLAF0", 37, 61
  49. {
  50. offset 18, 60
  51. patch "SFLAF0", 0, 0
  52. {
  53. translation "154:159=[0,0,131]:[0,0,35]", "230:238=[0,0,35]:[0,0,131]", "56:64=[0,0,35]:[0,0,131]", "43:51=[0,0,131]:[0,0,35]", "131:141=[0,0,131]:[0,0,35]"
  54. }
  55. }
  56.  
  57. sprite "BFLSA0", 37, 61
  58. {
  59. xscale 1.333
  60. yscale 1.333
  61. offset 18, 60
  62. patch "SFLAA0", 0, 0
  63. {
  64. translation "154:159=[0,0,131]:[0,0,35]", "230:238=[0,0,35]:[0,0,131]", "56:64=[0,0,35]:[0,0,131]", "43:51=[0,0,131]:[0,0,35]", "131:141=[0,0,131]:[0,0,35]"
  65. }
  66. }
  67.  
  68. sprite "BFLSB0", 37, 61
  69. {
  70. xscale 1.333
  71. yscale 1.333
  72. offset 18, 60
  73. patch "SFLAB0", 0, 0
  74. {
  75. translation "154:159=[0,0,131]:[0,0,35]", "230:238=[0,0,35]:[0,0,131]", "56:64=[0,0,35]:[0,0,131]", "43:51=[0,0,131]:[0,0,35]", "131:141=[0,0,131]:[0,0,35]"
  76. }
  77. }
  78.  
  79. sprite "BFLSC0", 37, 61
  80. {
  81. xscale 1.333
  82. yscale 1.333
  83. offset 18, 60
  84. patch "SFLAC0", 0, 0
  85. {
  86. translation "154:159=[0,0,131]:[0,0,35]", "230:238=[0,0,35]:[0,0,131]", "56:64=[0,0,35]:[0,0,131]", "43:51=[0,0,131]:[0,0,35]", "131:141=[0,0,131]:[0,0,35]"
  87. }
  88. }
  89.  
  90. sprite "BFLSD0", 37, 61
  91. {
  92. xscale 1.333
  93. yscale 1.333
  94. offset 18, 60
  95. patch "SFLAD0", 0, 0
  96. {
  97. translation "154:159=[0,0,131]:[0,0,35]", "230:238=[0,0,35]:[0,0,131]", "56:64=[0,0,35]:[0,0,131]", "43:51=[0,0,131]:[0,0,35]", "131:141=[0,0,131]:[0,0,35]"
  98. }
  99. }
  100.  
  101. sprite "BFLSE0", 37, 61
  102. {
  103. xscale 1.333
  104. yscale 1.333
  105. offset 18, 60
  106. patch "SFLAE0", 0, 0
  107. {
  108. translation "154:159=[0,0,131]:[0,0,35]", "230:238=[0,0,35]:[0,0,131]", "56:64=[0,0,35]:[0,0,131]", "43:51=[0,0,131]:[0,0,35]", "131:141=[0,0,131]:[0,0,35]"
  109. }
  110. }
  111.  
  112. sprite "BFLSF0", 37, 61
  113. {
  114. xscale 1.333
  115. yscale 1.333
  116. offset 18, 60
  117. patch "SFLAF0", 0, 0
  118. {
  119. translation "154:159=[0,0,131]:[0,0,35]", "230:238=[0,0,35]:[0,0,131]", "56:64=[0,0,35]:[0,0,131]", "43:51=[0,0,131]:[0,0,35]", "131:141=[0,0,131]:[0,0,35]"
  120. }
  121. }
  122.  
  123. graphic "BFLASMAL", 37, 61
  124. {
  125. xscale 1.333
  126. yscale 1.333
  127. offset 18, 56
  128. patch "SFLAA0", 0, 0
  129. {
  130. translation "154:159=[0,0,131]:[0,0,35]", "230:238=[0,0,35]:[0,0,131]", "56:64=[0,0,35]:[0,0,131]", "43:51=[0,0,131]:[0,0,35]", "131:141=[0,0,131]:[0,0,35]"
  131. }
  132. }
  133.  
  134. graphic "STFLA1", 6, 7
  135. {
  136. patch "STFLA0", 0, 0
  137. {
  138. translation "154:159=[0,0,131]:[0,0,35]", "230:238=[0,0,35]:[0,0,131]", "56:64=[0,0,35]:[0,0,131]", "43:51=[0,0,131]:[0,0,35]", "131:141=[0,0,131]:[0,0,35]"
  139. }
  140. }
  141.  
  142. // RED FLAG
  143.  
  144. sprite "RFLAA0", 37, 61
  145. {
  146. offset 18, 60
  147. patch "SFLAA0", 0, 0
  148. {
  149. translation "154:159=[127,0,0]:[67,0,0]", "230:238=[67,0,0]:[127,0,0]", "56:64=[67,0,0]:[127,0,0]", "43:51=[127,0,0]:[67,0,0]", "131:141=[127,0,0]:[67,0,0]"
  150. }
  151. }
  152.  
  153. sprite "RFLAB0", 37, 61
  154. {
  155. offset 18, 60
  156. patch "SFLAB0", 0, 0
  157. {
  158. translation "154:159=[127,0,0]:[67,0,0]", "230:238=[67,0,0]:[127,0,0]", "56:64=[67,0,0]:[127,0,0]", "43:51=[127,0,0]:[67,0,0]", "131:141=[127,0,0]:[67,0,0]"
  159. }
  160. }
  161.  
  162. sprite "RFLAC0", 37, 61
  163. {
  164. offset 18, 60
  165. patch "SFLAC0", 0, 0
  166. {
  167. translation "154:159=[127,0,0]:[67,0,0]", "230:238=[67,0,0]:[127,0,0]", "56:64=[67,0,0]:[127,0,0]", "43:51=[127,0,0]:[67,0,0]", "131:141=[127,0,0]:[67,0,0]"
  168. }
  169. }
  170.  
  171. sprite "RFLAD0", 37, 61
  172. {
  173. offset 18, 60
  174. patch "SFLAD0", 0, 0
  175. {
  176. translation "154:159=[127,0,0]:[67,0,0]", "230:238=[67,0,0]:[127,0,0]", "56:64=[67,0,0]:[127,0,0]", "43:51=[127,0,0]:[67,0,0]", "131:141=[127,0,0]:[67,0,0]"
  177. }
  178. }
  179.  
  180. sprite "RFLAE0", 37, 61
  181. {
  182. offset 18, 60
  183. patch "SFLAE0", 0, 0
  184. {
  185. translation "154:159=[127,0,0]:[67,0,0]", "230:238=[67,0,0]:[127,0,0]", "56:64=[67,0,0]:[127,0,0]", "43:51=[127,0,0]:[67,0,0]", "131:141=[127,0,0]:[67,0,0]"
  186. }
  187. }
  188.  
  189. sprite "RFLAF0", 37, 61
  190. {
  191. offset 18, 60
  192. patch "SFLAF0", 0, 0
  193. {
  194. translation "154:159=[127,0,0]:[67,0,0]", "230:238=[67,0,0]:[127,0,0]", "56:64=[67,0,0]:[127,0,0]", "43:51=[127,0,0]:[67,0,0]", "131:141=[127,0,0]:[67,0,0]"
  195. }
  196. }
  197.  
  198. sprite "RFLSA0", 37, 61
  199. {
  200. xscale 1.333
  201. yscale 1.333
  202. offset 18, 60
  203. patch "SFLAA0", 0, 0
  204. {
  205. translation "154:159=[127,0,0]:[67,0,0]", "230:238=[67,0,0]:[127,0,0]", "56:64=[67,0,0]:[127,0,0]", "43:51=[127,0,0]:[67,0,0]", "131:141=[127,0,0]:[67,0,0]"
  206. }
  207. }
  208.  
  209. sprite "RFLSB0", 37, 61
  210. {
  211. xscale 1.333
  212. yscale 1.333
  213. offset 18, 60
  214. patch "SFLAB0", 0, 0
  215. {
  216. translation "154:159=[127,0,0]:[67,0,0]", "230:238=[67,0,0]:[127,0,0]", "56:64=[67,0,0]:[127,0,0]", "43:51=[127,0,0]:[67,0,0]", "131:141=[127,0,0]:[67,0,0]"
  217. }
  218. }
  219.  
  220. sprite "RFLSC0", 37, 61
  221. {
  222. xscale 1.333
  223. yscale 1.333
  224. offset 18, 60
  225. patch "SFLAC0", 0, 0
  226. {
  227. translation "154:159=[127,0,0]:[67,0,0]", "230:238=[67,0,0]:[127,0,0]", "56:64=[67,0,0]:[127,0,0]", "43:51=[127,0,0]:[67,0,0]", "131:141=[127,0,0]:[67,0,0]"
  228. }
  229. }
  230.  
  231. sprite "RFLSD0", 37, 61
  232. {
  233. xscale 1.333
  234. yscale 1.333
  235. offset 18, 60
  236. patch "SFLAD0", 0, 0
  237. {
  238. translation "154:159=[127,0,0]:[67,0,0]", "230:238=[67,0,0]:[127,0,0]", "56:64=[67,0,0]:[127,0,0]", "43:51=[127,0,0]:[67,0,0]", "131:141=[127,0,0]:[67,0,0]"
  239. }
  240. }
  241.  
  242. sprite "RFLSE0", 37, 61
  243. {
  244. xscale 1.333
  245. yscale 1.333
  246. offset 18, 60
  247. patch "SFLAE0", 0, 0
  248. {
  249. translation "154:159=[127,0,0]:[67,0,0]", "230:238=[67,0,0]:[127,0,0]", "56:64=[67,0,0]:[127,0,0]", "43:51=[127,0,0]:[67,0,0]", "131:141=[127,0,0]:[67,0,0]"
  250. }
  251. }
  252.  
  253. sprite "RFLSF0", 37, 61
  254. {
  255. xscale 1.333
  256. yscale 1.333
  257. offset 18, 60
  258. patch "SFLAF0", 0, 0
  259. {
  260. translation "154:159=[127,0,0]:[67,0,0]", "230:238=[67,0,0]:[127,0,0]", "56:64=[67,0,0]:[127,0,0]", "43:51=[127,0,0]:[67,0,0]", "131:141=[127,0,0]:[67,0,0]"
  261. }
  262. }
  263.  
  264. graphic "RFLASMAL", 37, 61
  265. {
  266. xscale 1.333
  267. yscale 1.333
  268. offset 18, 56
  269. patch "SFLAA0", 0, 0
  270. {
  271. translation "154:159=[127,0,0]:[67,0,0]", "230:238=[67,0,0]:[127,0,0]", "56:64=[67,0,0]:[127,0,0]", "43:51=[127,0,0]:[67,0,0]", "131:141=[127,0,0]:[67,0,0]"
  272. }
  273. }
  274.  
  275. graphic "STFLA2", 6, 7
  276. {
  277. patch "STFLA0", 0, 0
  278. {
  279. translation "154:159=[127,0,0]:[67,0,0]", "230:238=[67,0,0]:[127,0,0]", "56:64=[67,0,0]:[127,0,0]", "43:51=[127,0,0]:[67,0,0]", "131:141=[127,0,0]:[67,0,0]"
  280. }
  281. }
  282.  
  283. // WHITE FLAG
  284.  
  285. sprite "WFLAA0", 37, 61
  286. {
  287. offset 18, 60
  288. patch "SFLAA0", 0, 0
  289. {
  290. translation "154:159=[231,231,231]:[167,167,167]", "230:238=[167,167,167]:[231,231,231]", "56:64=[167,167,167]:[231,231,231]", "43:51=[231,231,231]:[167,167,167]", "131:141=[231,231,231]:[167,167,167]"
  291. }
  292. }
  293.  
  294. sprite "WFLAB0", 37, 61
  295. {
  296. offset 18, 60
  297. patch "SFLAB0", 0, 0
  298. {
  299. translation "154:159=[231,231,231]:[167,167,167]", "230:238=[167,167,167]:[231,231,231]", "56:64=[167,167,167]:[231,231,231]", "43:51=[231,231,231]:[167,167,167]", "131:141=[231,231,231]:[167,167,167]"
  300. }
  301. }
  302.  
  303. sprite "WFLAC0", 37, 61
  304. {
  305. offset 18, 60
  306. patch "SFLAC0", 0, 0
  307. {
  308. translation "154:159=[231,231,231]:[167,167,167]", "230:238=[167,167,167]:[231,231,231]", "56:64=[167,167,167]:[231,231,231]", "43:51=[231,231,231]:[167,167,167]", "131:141=[231,231,231]:[167,167,167]"
  309. }
  310. }
  311.  
  312. sprite "WFLAD0", 37, 61
  313. {
  314. offset 18, 60
  315. patch "SFLAD0", 0, 0
  316. {
  317. translation "154:159=[231,231,231]:[167,167,167]", "230:238=[167,167,167]:[231,231,231]", "56:64=[167,167,167]:[231,231,231]", "43:51=[231,231,231]:[167,167,167]", "131:141=[231,231,231]:[167,167,167]"
  318. }
  319. }
  320.  
  321. sprite "WFLAE0", 37, 61
  322. {
  323. offset 18, 60
  324. patch "SFLAE0", 0, 0
  325. {
  326. translation "154:159=[231,231,231]:[167,167,167]", "230:238=[167,167,167]:[231,231,231]", "56:64=[167,167,167]:[231,231,231]", "43:51=[231,231,231]:[167,167,167]", "131:141=[231,231,231]:[167,167,167]"
  327. }
  328. }
  329.  
  330. sprite "WFLAF0", 37, 61
  331. {
  332. offset 18, 60
  333. patch "SFLAF0", 0, 0
  334. {
  335. translation "154:159=[231,231,231]:[167,167,167]", "230:238=[167,167,167]:[231,231,231]", "56:64=[167,167,167]:[231,231,231]", "43:51=[231,231,231]:[167,167,167]", "131:141=[231,231,231]:[167,167,167]"
  336. }
  337. }
  338.  
  339. sprite "WFLSA0", 37, 61
  340. {
  341. xscale 1.333
  342. yscale 1.333
  343. offset 18, 60
  344. patch "SFLAA0", 0, 0
  345. {
  346. translation "154:159=[231,231,231]:[167,167,167]", "230:238=[167,167,167]:[231,231,231]", "56:64=[167,167,167]:[231,231,231]", "43:51=[231,231,231]:[167,167,167]", "131:141=[231,231,231]:[167,167,167]"
  347. }
  348. }
  349.  
  350. sprite "WFLSB0", 37, 61
  351. {
  352. xscale 1.333
  353. yscale 1.333
  354. offset 18, 60
  355. patch "SFLAB0", 0, 0
  356. {
  357. translation "154:159=[231,231,231]:[167,167,167]", "230:238=[167,167,167]:[231,231,231]", "56:64=[167,167,167]:[231,231,231]", "43:51=[231,231,231]:[167,167,167]", "131:141=[231,231,231]:[167,167,167]"
  358. }
  359. }
  360.  
  361. sprite "WFLSC0", 37, 61
  362. {
  363. xscale 1.333
  364. yscale 1.333
  365. offset 18, 60
  366. patch "SFLAC0", 0, 0
  367. {
  368. translation "154:159=[231,231,231]:[167,167,167]", "230:238=[167,167,167]:[231,231,231]", "56:64=[167,167,167]:[231,231,231]", "43:51=[231,231,231]:[167,167,167]", "131:141=[231,231,231]:[167,167,167]"
  369. }
  370. }
  371.  
  372. sprite "WFLSD0", 37, 61
  373. {
  374. xscale 1.333
  375. yscale 1.333
  376. offset 18, 60
  377. patch "SFLAD0", 0, 0
  378. {
  379. translation "154:159=[231,231,231]:[167,167,167]", "230:238=[167,167,167]:[231,231,231]", "56:64=[167,167,167]:[231,231,231]", "43:51=[231,231,231]:[167,167,167]", "131:141=[231,231,231]:[167,167,167]"
  380. }
  381. }
  382.  
  383. sprite "WFLSE0", 37, 61
  384. {
  385. xscale 1.333
  386. yscale 1.333
  387. offset 18, 60
  388. patch "SFLAE0", 0, 0
  389. {
  390. translation "154:159=[231,231,231]:[167,167,167]", "230:238=[167,167,167]:[231,231,231]", "56:64=[167,167,167]:[231,231,231]", "43:51=[231,231,231]:[167,167,167]", "131:141=[231,231,231]:[167,167,167]"
  391. }
  392. }
  393.  
  394. sprite "WFLSF0", 37, 61
  395. {
  396. xscale 1.333
  397. yscale 1.333
  398. offset 18, 60
  399. patch "SFLAF0", 0, 0
  400. {
  401. translation "154:159=[231,231,231]:[167,167,167]", "230:238=[167,167,167]:[231,231,231]", "56:64=[167,167,167]:[231,231,231]", "43:51=[231,231,231]:[167,167,167]", "131:141=[231,231,231]:[167,167,167]"
  402. }
  403. }
  404.  
  405. graphic "WFLASMAL", 37, 61
  406. {
  407. xscale 1.333
  408. yscale 1.333
  409. offset 18, 56
  410. patch "SFLAA0", 0, 0
  411. {
  412. translation "154:159=[231,231,231]:[167,167,167]", "230:238=[167,167,167]:[231,231,231]", "56:64=[167,167,167]:[231,231,231]", "43:51=[231,231,231]:[167,167,167]", "131:141=[231,231,231]:[167,167,167]"
  413. }
  414. }
  415.  
  416. graphic "STFLA3", 6, 7
  417. {
  418. patch "STFLA0", 0, 0
  419. {
  420. translation "154:159=[231,231,231]:[167,167,167]", "230:238=[167,167,167]:[231,231,231]", "56:64=[167,167,167]:[231,231,231]", "43:51=[231,231,231]:[167,167,167]", "131:141=[231,231,231]:[167,167,167]"
  421. }
  422. }
  423.  
  424. // GREEN FLAG
  425.  
  426. sprite "GFLAA0", 37, 61
  427. {
  428. offset 18, 60
  429. patch "SFLAA0", 0, 0
  430. {
  431. translation "154:159=[67,147,55]:[23,51,15]", "230:238=[23,51,15]:[67,147,55]", "56:64=[23,51,15]:[67,147,55]", "43:51=[67,147,55]:[23,51,15]", "131:141=[67,147,55]:[23,51,15]"
  432. }
  433. }
  434.  
  435. sprite "GFLAB0", 37, 61
  436. {
  437. offset 18, 60
  438. patch "SFLAB0", 0, 0
  439. {
  440. translation "154:159=[67,147,55]:[23,51,15]", "230:238=[23,51,15]:[67,147,55]", "56:64=[23,51,15]:[67,147,55]", "43:51=[67,147,55]:[23,51,15]", "131:141=[67,147,55]:[23,51,15]"
  441. }
  442. }
  443.  
  444. sprite "GFLAC0", 37, 61
  445. {
  446. offset 18, 60
  447. patch "SFLAC0", 0, 0
  448. {
  449. translation "154:159=[67,147,55]:[23,51,15]", "230:238=[23,51,15]:[67,147,55]", "56:64=[23,51,15]:[67,147,55]", "43:51=[67,147,55]:[23,51,15]", "131:141=[67,147,55]:[23,51,15]"
  450. }
  451. }
  452.  
  453. sprite "GFLAD0", 37, 61
  454. {
  455. offset 18, 60
  456. patch "SFLAD0", 0, 0
  457. {
  458. translation "154:159=[67,147,55]:[23,51,15]", "230:238=[23,51,15]:[67,147,55]", "56:64=[23,51,15]:[67,147,55]", "43:51=[67,147,55]:[23,51,15]", "131:141=[67,147,55]:[23,51,15]"
  459. }
  460. }
  461.  
  462. sprite "GFLAE0", 37, 61
  463. {
  464. offset 18, 60
  465. patch "SFLAE0", 0, 0
  466. {
  467. translation "154:159=[67,147,55]:[23,51,15]", "230:238=[23,51,15]:[67,147,55]", "56:64=[23,51,15]:[67,147,55]", "43:51=[67,147,55]:[23,51,15]", "131:141=[67,147,55]:[23,51,15]"
  468. }
  469. }
  470.  
  471. sprite "GFLAF0", 37, 61
  472. {
  473. offset 18, 60
  474. patch "SFLAF0", 0, 0
  475. {
  476. translation "154:159=[67,147,55]:[23,51,15]", "230:238=[23,51,15]:[67,147,55]", "56:64=[23,51,15]:[67,147,55]", "43:51=[67,147,55]:[23,51,15]", "131:141=[67,147,55]:[23,51,15]"
  477. }
  478. }
  479.  
  480. sprite "GFLSA0", 37, 61
  481. {
  482. xscale 1.333
  483. yscale 1.333
  484. offset 18, 60
  485. patch "SFLAA0", 0, 0
  486. {
  487. translation "154:159=[67,147,55]:[23,51,15]", "230:238=[23,51,15]:[67,147,55]", "56:64=[23,51,15]:[67,147,55]", "43:51=[67,147,55]:[23,51,15]", "131:141=[67,147,55]:[23,51,15]"
  488. }
  489. }
  490.  
  491. sprite "GFLSB0", 37, 61
  492. {
  493. xscale 1.333
  494. yscale 1.333
  495. offset 18, 60
  496. patch "SFLAB0", 0, 0
  497. {
  498. translation "154:159=[67,147,55]:[23,51,15]", "230:238=[23,51,15]:[67,147,55]", "56:64=[23,51,15]:[67,147,55]", "43:51=[67,147,55]:[23,51,15]", "131:141=[67,147,55]:[23,51,15]"
  499. }
  500. }
  501.  
  502. sprite "GFLSC0", 37, 61
  503. {
  504. xscale 1.333
  505. yscale 1.333
  506. offset 18, 60
  507. patch "SFLAC0", 0, 0
  508. {
  509. translation "154:159=[67,147,55]:[23,51,15]", "230:238=[23,51,15]:[67,147,55]", "56:64=[23,51,15]:[67,147,55]", "43:51=[67,147,55]:[23,51,15]", "131:141=[67,147,55]:[23,51,15]"
  510. }
  511. }
  512.  
  513. sprite "GFLSD0", 37, 61
  514. {
  515. xscale 1.333
  516. yscale 1.333
  517. offset 18, 60
  518. patch "SFLAD0", 0, 0
  519. {
  520. translation "154:159=[67,147,55]:[23,51,15]", "230:238=[23,51,15]:[67,147,55]", "56:64=[23,51,15]:[67,147,55]", "43:51=[67,147,55]:[23,51,15]", "131:141=[67,147,55]:[23,51,15]"
  521. }
  522. }
  523.  
  524. sprite "GFLSE0", 37, 61
  525. {
  526. xscale 1.333
  527. yscale 1.333
  528. offset 18, 60
  529. patch "SFLAE0", 0, 0
  530. {
  531. translation "154:159=[67,147,55]:[23,51,15]", "230:238=[23,51,15]:[67,147,55]", "56:64=[23,51,15]:[67,147,55]", "43:51=[67,147,55]:[23,51,15]", "131:141=[67,147,55]:[23,51,15]"
  532. }
  533. }
  534.  
  535. sprite "GFLSF0", 37, 61
  536. {
  537. xscale 1.333
  538. yscale 1.333
  539. offset 18, 60
  540. patch "SFLAF0", 0, 0
  541. {
  542. translation "154:159=[67,147,55]:[23,51,15]", "230:238=[23,51,15]:[67,147,55]", "56:64=[23,51,15]:[67,147,55]", "43:51=[67,147,55]:[23,51,15]", "131:141=[67,147,55]:[23,51,15]"
  543. }
  544. }
  545.  
  546. graphic "GFLASMAL", 37, 61
  547. {
  548. xscale 1.333
  549. yscale 1.333
  550. offset 18, 56
  551. patch "SFLAA0", 0, 0
  552. {
  553. translation "154:159=[67,147,55]:[23,51,15]", "230:238=[23,51,15]:[67,147,55]", "56:64=[23,51,15]:[67,147,55]", "43:51=[67,147,55]:[23,51,15]", "131:141=[67,147,55]:[23,51,15]"
  554. }
  555. }
  556.  
  557. graphic "STFLA4", 6, 7
  558. {
  559. patch "STFLA0", 0, 0
  560. {
  561. translation "154:159=[67,147,55]:[23,51,15]", "230:238=[23,51,15]:[67,147,55]", "56:64=[23,51,15]:[67,147,55]", "43:51=[67,147,55]:[23,51,15]", "131:141=[67,147,55]:[23,51,15]"
  562. }
  563. }
  564.  
  565. // GOLD (YELLOW) FLAG
  566.  
  567. sprite "YFLAA0", 37, 61
  568. {
  569. offset 18, 60
  570. patch "SFLAA0", 0, 0
  571. {
  572. translation "154:159=[255,255,0]:[135,67,0]", "230:238=[135,67,0]:[255,255,0]", "56:64=[135,67,0]:[255,255,0]", "43:51=[255,255,0]:[135,67,0]", "131:141=[255,255,0]:[135,67,0]"
  573. }
  574. }
  575.  
  576. sprite "YFLAB0", 37, 61
  577. {
  578. offset 18, 60
  579. patch "SFLAB0", 0, 0
  580. {
  581. translation "154:159=[255,255,0]:[135,67,0]", "230:238=[135,67,0]:[255,255,0]", "56:64=[135,67,0]:[255,255,0]", "43:51=[255,255,0]:[135,67,0]", "131:141=[255,255,0]:[135,67,0]"
  582. }
  583. }
  584.  
  585. sprite "YFLAC0", 37, 61
  586. {
  587. offset 18, 60
  588. patch "SFLAC0", 0, 0
  589. {
  590. translation "154:159=[255,255,0]:[135,67,0]", "230:238=[135,67,0]:[255,255,0]", "56:64=[135,67,0]:[255,255,0]", "43:51=[255,255,0]:[135,67,0]", "131:141=[255,255,0]:[135,67,0]"
  591. }
  592. }
  593.  
  594. sprite "YFLAD0", 37, 61
  595. {
  596. offset 18, 60
  597. patch "SFLAD0", 0, 0
  598. {
  599. translation "154:159=[255,255,0]:[135,67,0]", "230:238=[135,67,0]:[255,255,0]", "56:64=[135,67,0]:[255,255,0]", "43:51=[255,255,0]:[135,67,0]", "131:141=[255,255,0]:[135,67,0]"
  600. }
  601. }
  602.  
  603. sprite "YFLAE0", 37, 61
  604. {
  605. offset 18, 60
  606. patch "SFLAE0", 0, 0
  607. {
  608. translation "154:159=[255,255,0]:[135,67,0]", "230:238=[135,67,0]:[255,255,0]", "56:64=[135,67,0]:[255,255,0]", "43:51=[255,255,0]:[135,67,0]", "131:141=[255,255,0]:[135,67,0]"
  609. }
  610. }
  611.  
  612. sprite "YFLAF0", 37, 61
  613. {
  614. offset 18, 60
  615. patch "SFLAF0", 0, 0
  616. {
  617. translation "154:159=[255,255,0]:[135,67,0]", "230:238=[135,67,0]:[255,255,0]", "56:64=[135,67,0]:[255,255,0]", "43:51=[255,255,0]:[135,67,0]", "131:141=[255,255,0]:[135,67,0]"
  618. }
  619. }
  620.  
  621. sprite "YFLSA0", 37, 61
  622. {
  623. xscale 1.333
  624. yscale 1.333
  625. offset 18, 60
  626. patch "SFLAA0", 0, 0
  627. {
  628. translation "154:159=[255,255,0]:[135,67,0]", "230:238=[135,67,0]:[255,255,0]", "56:64=[135,67,0]:[255,255,0]", "43:51=[255,255,0]:[135,67,0]", "131:141=[255,255,0]:[135,67,0]"
  629. }
  630. }
  631.  
  632. sprite "YFLSB0", 37, 61
  633. {
  634. xscale 1.333
  635. yscale 1.333
  636. offset 18, 60
  637. patch "SFLAB0", 0, 0
  638. {
  639. translation "154:159=[255,255,0]:[135,67,0]", "230:238=[135,67,0]:[255,255,0]", "56:64=[135,67,0]:[255,255,0]", "43:51=[255,255,0]:[135,67,0]", "131:141=[255,255,0]:[135,67,0]"
  640. }
  641. }
  642.  
  643. sprite "YFLSC0", 37, 61
  644. {
  645. xscale 1.333
  646. yscale 1.333
  647. offset 18, 60
  648. patch "SFLAC0", 0, 0
  649. {
  650. translation "154:159=[255,255,0]:[135,67,0]", "230:238=[135,67,0]:[255,255,0]", "56:64=[135,67,0]:[255,255,0]", "43:51=[255,255,0]:[135,67,0]", "131:141=[255,255,0]:[135,67,0]"
  651. }
  652. }
  653.  
  654. sprite "YFLSD0", 37, 61
  655. {
  656. xscale 1.333
  657. yscale 1.333
  658. offset 18, 60
  659. patch "SFLAD0", 0, 0
  660. {
  661. translation "154:159=[255,255,0]:[135,67,0]", "230:238=[135,67,0]:[255,255,0]", "56:64=[135,67,0]:[255,255,0]", "43:51=[255,255,0]:[135,67,0]", "131:141=[255,255,0]:[135,67,0]"
  662. }
  663. }
  664.  
  665. sprite "YFLSE0", 37, 61
  666. {
  667. xscale 1.333
  668. yscale 1.333
  669. offset 18, 60
  670. patch "SFLAE0", 0, 0
  671. {
  672. translation "154:159=[255,255,0]:[135,67,0]", "230:238=[135,67,0]:[255,255,0]", "56:64=[135,67,0]:[255,255,0]", "43:51=[255,255,0]:[135,67,0]", "131:141=[255,255,0]:[135,67,0]"
  673. }
  674. }
  675.  
  676. sprite "YFLSF0", 37, 61
  677. {
  678. xscale 1.333
  679. yscale 1.333
  680. offset 18, 60
  681. patch "SFLAF0", 0, 0
  682. {
  683. translation "154:159=[255,255,0]:[135,67,0]", "230:238=[135,67,0]:[255,255,0]", "56:64=[135,67,0]:[255,255,0]", "43:51=[255,255,0]:[135,67,0]", "131:141=[255,255,0]:[135,67,0]"
  684. }
  685. }
  686.  
  687. graphic "YFLASMAL", 37, 61
  688. {
  689. xscale 1.333
  690. yscale 1.333
  691. offset 18, 56
  692. patch "SFLAA0", 0, 0
  693. {
  694. translation "154:159=[255,255,0]:[135,67,0]", "230:238=[135,67,0]:[255,255,0]", "56:64=[135,67,0]:[255,255,0]", "43:51=[255,255,0]:[135,67,0]", "131:141=[255,255,0]:[135,67,0]"
  695. }
  696. }
  697.  
  698. graphic "STFLA5", 6, 7
  699. {
  700. patch "STFLA0", 0, 0
  701. {
  702. translation "154:159=[255,255,0]:[135,67,0]", "230:238=[135,67,0]:[255,255,0]", "56:64=[135,67,0]:[255,255,0]", "43:51=[255,255,0]:[135,67,0]", "131:141=[255,255,0]:[135,67,0]"
  703. }
  704. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement